--- a/camerauis/cameraapp/generic/src/CamUserSceneSetupListItem.cpp Thu Aug 19 09:36:57 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,263 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Implements a user scene setup list item.*
-*/
-
-
-// INCLUDE FILES
-#include "CamUserSceneSetupListItem.h"
-#include "CamSettings.hrh"
-#include "CamSettingsInternal.hrh"
-#include "CamPanic.h"
-#include <barsread.h>
-#include <e32std.h>
-#include <eikenv.h>
-#include "CamUtility.h"
-
-// CONSTANTS
-const TInt KValuesArrayGranularity = 6;
-
-
-// ================= MEMBER FUNCTIONS =======================
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::NewLC
-// Symbian two-phased constructor.
-// ---------------------------------------------------------
-//
-CCamUserSceneSetupListItem* CCamUserSceneSetupListItem::NewLC
-( TInt aResId )
- {
- CCamUserSceneSetupListItem* self =
- new ( ELeave ) CCamUserSceneSetupListItem;
- CleanupStack::PushL( self );
- self->ConstructL( aResId );
- return self;
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::NewL
-// Symbian two-phased constructor.
-// ---------------------------------------------------------
-//
-CCamUserSceneSetupListItem* CCamUserSceneSetupListItem::NewL
-( TInt aResId )
- {
- CCamUserSceneSetupListItem* self =
- CCamUserSceneSetupListItem::NewLC( aResId );
- CleanupStack::Pop( self );
- return self;
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::~CCamUserSceneSetupListItem
-// Destructor.
-// ---------------------------------------------------------
-//
-CCamUserSceneSetupListItem::~CCamUserSceneSetupListItem()
- {
- PRINT( _L("Camera => ~CCamUserSceneSetupListItem" ))
- iValues.ResetAndDestroy();
- iValues.Close();
- PRINT( _L("Camera <= ~CCamUserSceneSetupListItem" ))
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::ListBoxText
-// Returns the formatted text of this item to be used in the list box
-// ---------------------------------------------------------
-//
-TPtrC16 CCamUserSceneSetupListItem::ListBoxText()
- {
- // Create the title part of the text.
- _LIT( KSettingItemSingleSpace, " " );
- _LIT( KListBoxTextSeparator, "\t" );
-
- TPtr listBoxTextPtr = iListBoxText.Des();
- listBoxTextPtr.Copy( KSettingItemSingleSpace );
- listBoxTextPtr.Append( KListBoxTextSeparator );
- listBoxTextPtr.Append( SettingName() );
- listBoxTextPtr.Append( KListBoxTextSeparator );
- listBoxTextPtr.Append( KListBoxTextSeparator );
-
- // Append the second part of the text to the title part.
- // ...If there is value text for this item then append it.
- if ( iValues.Count() > 0 )
- {
- TPtrC settingPtr = SettingText();
- listBoxTextPtr.Append( settingPtr );
- }
-
- return iListBoxText;
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::SettingsModelTypeId
-// Returns the settings model item id that is associated with this
-// list item.
-// ---------------------------------------------------------
-//
-TInt CCamUserSceneSetupListItem::SettingsModelTypeId()
- {
- return iSettingsModelItemId;
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::SetCurrentValue
-// Sets the current value of this list item
-// ---------------------------------------------------------
-//
-void CCamUserSceneSetupListItem::SetCurrentValue( TInt aNewValue )
- {
- PRINT1( _L("Camera => CCamUserSceneSetupListItem::SetCurrentValue = %d" ), aNewValue )
- PRINT1( _L("iSettingsModelItemId = %d" ), iSettingsModelItemId )
- // Find the value-text pair that match the new current value,
- // and store the index.
- // Currently the brightness and contrast items only show 3 icons
- // 1 for normal setting i.e. 0
- // 1 for any positive setting i.e. above 0 and
- // 1 for any negative setting i.e. below 0
- // The code below matches positive/negative values to the correct icon
- if ( iSettingsModelItemId == ECamSettingItemUserSceneBrightness )
- {
- if ( aNewValue < ECamBrightnessNorm )
- {
- iCurrentPairIndex = ECamBrightnessNeg;
- return;
- }
- if ( aNewValue > ECamBrightnessNorm )
- {
- iCurrentPairIndex = ECamBrightnessPlus;
- return;
- }
- }
- else if ( iSettingsModelItemId == ECamSettingItemUserSceneContrast )
- {
- if ( aNewValue < ECamContrastNorm )
- {
- PRINT( _L("iCurrentPairIndex = ECamContrastNeg" ) )
- iCurrentPairIndex = ECamContrastNeg;
- return;
- }
- if ( aNewValue > ECamContrastNorm )
- {
- iCurrentPairIndex = ECamContrastPlus;
- PRINT( _L("iCurrentPairIndex = ECamContrastPlus" ) )
- return;
- }
- }
- else
- {
- // lint
- }
-
-
- TInt i = 0;
- TBool foundPair = EFalse;
- do
- {
- __ASSERT_DEBUG( i <= iValues.Count(),
- CamPanic( ECamPanicUSSPairNotFound ) );
- if ( aNewValue == iValues[i]->iSettingsModelId )
- {
- foundPair = ETrue;
- iCurrentPairIndex = i;
- }
- else
- {
- ++i;
- }
- }
- while ( !foundPair );
-
- PRINT1( _L("iCurrentPairIndex = %d" ), iCurrentPairIndex )
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::CCamUserSceneSetupListItem
-// Constructor
-// ---------------------------------------------------------
-//
-CCamUserSceneSetupListItem::CCamUserSceneSetupListItem()
-:iValues( KValuesArrayGranularity )
- {
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::ConstructFromResourceL
-// 2nd phase Constructor
-// ---------------------------------------------------------
-//
-void CCamUserSceneSetupListItem::ConstructL
-( TInt aResId )
- {
- // Create a resource reader for reading only this list items data.
- TResourceReader localReader;
- CEikonEnv::Static()->CreateResourceReaderLC
- ( localReader, aResId );
-
- // Read the data for this list item from resource.
- // ...get setting model item id associated with this list item.
- iSettingsModelItemId = localReader.ReadInt16();
- // ...get the text name of this list item.
- iName = localReader.ReadTPtrC();
- // ...get the count of all possible values
- // ...that this list item can have, and repeatedly get these values
- // ...and their associated textual description.
- TInt valuesCount = localReader.ReadInt16();
- TInt i;
- for ( i = 0; i < valuesCount; ++i )
- {
- // ...create the pair object.
- CValueTextPair* pair = new ( ELeave ) CValueTextPair;
- // ...set the data.
- pair->iSettingsModelId = localReader.ReadInt16();
- pair->iText = localReader.ReadTPtrC();
-
- // ...add the pair to the pair list.
- CleanupStack::PushL( pair );
- iValues.AppendL( pair );
- CleanupStack::Pop( pair );
- }
-
- // Pop local resource reader.
- CleanupStack::PopAndDestroy();
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::SettingName
-// Returns the name of the setting type represented by this
-// list item.
-// ---------------------------------------------------------
-//
-TPtrC CCamUserSceneSetupListItem::SettingName() const
- {
- return iName;
- }
-
-// ---------------------------------------------------------
-// CCamUserSceneSetupListItem::SettingText
-// Returns the text for the current setting value of this item
-// ---------------------------------------------------------
-//
-TPtrC CCamUserSceneSetupListItem::SettingText()
- {
- iValueText = iValues[iCurrentPairIndex]->iText;
- return iValueText;
- }
-
-
-
-
-
-// End of File