/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Definition of class MFscContactActionMenuModel.
*
*/
#ifndef M_FSCCONTACTACTIONMENUMODEL_H
#define M_FSCCONTACTACTIONMENUMODEL_H
#include <e32base.h>
//<cmail>
#include "fsccontactactionmenudefines.h"
#include "fsccontactactionservicedefines.h"
//</cmail>
// FORWARD DECLARATIONS
class CFscContactActionMenuItem;
class CGulIcon;
/**
* Contact Action Menu Model interface.
*
* @since S60 3.1
*/
class MFscContactActionMenuModel
{
public: // Public methods
/**
* Factory method for creating a new menu item.
* Item is not added to the menu.
* Ownership of new item is transferred and it is not added to
* the menu automatically
*
* @param aMenuText Menu text
* @param aIcon Icon. Icon ownership is not transferred
* @param aPriority Priority
* @param aStatic Is static
* Static items are ment to be kept in the menu longer than non-static.
* Normal use case for static items are custom items set by Action Menu's
* client. These special items are always in the menu so client does not
* want to set them again after clearing other items from the menu. All CAS
* based items are non-static and therefore they can easily be removed from
* the menu without removing static items also.
* @param aUid Item Uid
* @return New menu item
*/
virtual CFscContactActionMenuItem* NewMenuItemL(
const TDesC& aMenuText,
const CGulIcon* aIcon,
TInt aPriority,
TBool aStatic,
TUid aUid ) = 0;
/**
* Add a single item
*
* @param aItem New item. Ownership of the item is transferred.
* @return Index of added item
*/
virtual TInt AddItemL( CFscContactActionMenuItem* aItem ) = 0;
/**
* Add pre queried items to the list
* This method can be used when client application is using same
* instance of cas and it is know that cas's queryresults are ok
* for the menu. This is usefull when Cas items are used in options
* menu and action menu
* Previously set CAS items are removed before adding new items.
*/
virtual void AddPreQueriedCasItemsL() = 0;
/**
* Remove a single item from the menu
*
* @param aIndex Index of the item
*/
virtual void RemoveItemL( TInt aIndex ) = 0;
/**
* Remove all items from the menu
*
* @param aStaticAlso If ETrue also static items will be removed
*/
virtual void RemoveAll( TBool aStaticAlso = EFalse ) = 0;
/**
* Item getter
* Method leaves with KErrNotFound if given index is invalid
*
* @param aIndex Index of requested item
* @return A reference to requested menu item.
*/
virtual CFscContactActionMenuItem& ItemL( TInt aIndex ) = 0;
/**
* Return number of items in the menu
*
* @return number of items in the menu
*/
virtual TInt ItemCount() = 0;
/**
* Visible item getter.
* Visible items are not hidden or dimmed and they have an icon
*
* @param aIndex Index of requested item
* @return A pointer to requested menu item or NULL if item is not found.
*/
virtual CFscContactActionMenuItem& VisibleItemL( TInt aIndex ) = 0;
/**
* Return number of visible items in the menu
* Visible items are not hidden or dimmed and they have an icon
*
* @return number of items in the menu
*/
virtual TInt VisibleItemCount() = 0;
protected: // destructor
/**
* Destructor.
*/
virtual ~MFscContactActionMenuModel() {};
};
#endif // M_FSCCONTACTACTIONMENUMODEL_H