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/*
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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import javax.microedition.lcdui.*;
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import javax.microedition.midlet.*;
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/**
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* This class tests fillArc() method functionality.
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*/
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public class CanvasTests_01 extends Canvas implements CommandListener
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{
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// Reference to MIDlet
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private MIDlet parent = null;
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// Commands for the canvas
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private Command cmdReset = new Command("Reset values", Command.SCREEN, 1);
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private Command cmdSize = new Command("Toggle size", Command.SCREEN, 1);
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private Command cmdExit = new Command("Exit", Command.EXIT, 1);
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private int startAngle = 0;
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private int arcAngle = 0;
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private int size = 30;
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/**
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*
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* @param parent The parent MIDlet
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*/
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public CanvasTests_01(MIDlet parent)
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{
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this.parent = parent;
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addCommand(cmdReset);
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addCommand(cmdSize);
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addCommand(cmdExit);
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setCommandListener(this);
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setFullScreenMode(true);
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Display.getDisplay(parent).setCurrent(this);
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}
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protected void paint(Graphics g)
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{
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g.setGrayScale(255);
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g.fillRect(0, 0, getWidth(), getHeight());
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int height = g.getFont().getHeight();
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g.setGrayScale(0);
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g.drawString("fillArc function test", 0, 0, Graphics.TOP|Graphics.LEFT);
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g.drawString("fillArc(30,60," + size + "," + size + "," + startAngle + "," + arcAngle + ")", 0, 30, Graphics.TOP|Graphics.LEFT);
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g.fillArc(30, 60, size, size, startAngle, arcAngle);
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}
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public void commandAction(Command c, Displayable s)
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{
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if(c == cmdReset)
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{
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startAngle = 0;
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arcAngle = 0;
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size = 30;
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}
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else if(c == cmdSize)
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{
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size += 10;
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if(size > 300)
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size = 10;
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}
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else if(c == cmdExit)
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{
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parent.notifyDestroyed();
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}
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}
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protected void keyPressed(int kyCode)
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{
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handleKeyPress(kyCode);
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}
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protected void keyRepeated(int kyCode)
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{
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handleKeyPress(kyCode);
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}
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protected void handleKeyPress(int kyCode)
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{
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if(getGameAction(kyCode) == Canvas.UP)
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{
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startAngle++;
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}
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else if(getGameAction(kyCode) == Canvas.DOWN)
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{
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startAngle--;
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}
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else if(getGameAction(kyCode) == Canvas.LEFT)
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{
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arcAngle--;
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}
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else if(getGameAction(kyCode) == Canvas.RIGHT)
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{
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arcAngle++;
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}
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else if(getGameAction(kyCode) == Canvas.GAME_A)
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{
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size += 10;
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if(size > 300)
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size = 10;
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}
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repaint();
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serviceRepaints();
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}
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}
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