javauis/lcdui_akn/javalcdui/javasrc/javax/microedition/lcdui/game/LayerManager.java
branchRCL_3
changeset 83 26b2b12093af
parent 77 7cee158cb8cd
--- a/javauis/lcdui_akn/javalcdui/javasrc/javax/microedition/lcdui/game/LayerManager.java	Wed Sep 15 12:05:25 2010 +0300
+++ b/javauis/lcdui_akn/javalcdui/javasrc/javax/microedition/lcdui/game/LayerManager.java	Wed Oct 13 14:23:59 2010 +0300
@@ -108,7 +108,7 @@
         final int transY = aGraphics.getTranslateY();
 
         // intersect Graphics clip region with View Window
-        if ((iViewWidth<Integer.MAX_VALUE) && (iViewHeight<Integer.MAX_VALUE))
+        if ((iViewWidth<Integer.MAX_VALUE) && (iViewWidth<Integer.MAX_VALUE))
             aGraphics.clipRect(aX,aY,iViewWidth,iViewHeight);
 
         // translate the graphics object so the point (aX,aY) corresponds to