mpxplugins/viewplugins/views/audioeffectsview/inc/mpxaudioeffectsmodel.h
changeset 0 ff3acec5bc43
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mpxplugins/viewplugins/views/audioeffectsview/inc/mpxaudioeffectsmodel.h	Thu Dec 17 08:45:05 2009 +0200
@@ -0,0 +1,116 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Audio effects model implementation.
+*
+*/
+
+
+#ifndef MPXAUDIOEFFECTSMODEL_H
+#define MPXAUDIOEFFECTSMODEL_H
+
+// INCLUDES
+
+// SYSTEM INCLUDES
+#include <e32base.h>
+#include <f32file.h>
+#include <aknViewAppUi.h>
+
+// FORWARD DECLARATIONS
+class CAknViewAppUi;
+class CMsEqualizerHelper;
+class CEikStatusPane;
+class CMPXAudioEffectProperties;
+class CMPXAudioEffectEngine;
+class MMPXPlaybackUtility;
+
+/**
+*  CMPXAudioEffectsModel, Model class for audio settings 
+*  
+*  @lib mpxaudioeffectsview.dll
+*  @since Series 60 3.0
+*/
+NONSHARABLE_CLASS(CMPXAudioEffectsModel) : public CBase
+    {
+public:
+    friend class CMPXAudioEffectsItems;
+
+public: // accessors
+    
+    /**
+    * Virtual Destructor
+    */
+    virtual	~CMPXAudioEffectsModel();
+    
+    /**
+    * Two-phased constructor
+    *
+    * @param aEngine Audio effect engine 
+    * @return CMPXAudioEffectsModel
+    */
+	static CMPXAudioEffectsModel* NewL(MMPXPlaybackUtility& aEngine);
+	
+	/**
+    * Sets the balance
+    */
+    void SetBalanceL();
+	
+	/**
+    * Sets the bass boost
+    */
+	void SetBassBoostL();
+	
+	/**
+    * Sets the stereo widening
+    */
+	void SetStereoWideningL();
+ 	
+ 	/**
+    * Sets the reverberation
+    */
+ 	void SetReverberationL();
+
+    /**
+    * Sets the loudness
+    */
+    void SetLoudnessL();
+
+private:
+
+    /**
+    *  2nd-phased constructor
+    */
+    void ConstructL();
+    
+    /**
+    * Constructor
+    *
+    * aEngine Audio effect engine 
+    */
+	CMPXAudioEffectsModel(MMPXPlaybackUtility& aEngine);
+
+private: //Data
+	
+	TInt  iBalance; //(From -100 to 100, 0 = center)
+	TInt  iReverb; //(from 1 to 8, 0 = default)
+	TBool iStereo; //(default off)
+	TBool iBassBoost; //(default off)
+    TBuf<32> iPresetName;
+    TBool iLoudness; 
+    MMPXPlaybackUtility& iPlaybackUtility;  // not own
+    CMPXAudioEffectProperties* iProp;
+	};
+
+#endif  // MPXAUDIOEFFECTSMODEL_H
+
+// End of File