mpxplugins/viewplugins/views/audioeffectsview/loc/mpxaudioeffects.loc
changeset 0 ff3acec5bc43
child 17 c8156a91d13c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mpxplugins/viewplugins/views/audioeffectsview/loc/mpxaudioeffects.loc	Thu Dec 17 08:45:05 2009 +0200
@@ -0,0 +1,174 @@
+/*
+* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+ *     This is a localisation file for Sound check dll
+ *     A .loc file is the one and only place where the logical strings
+ *     to be localised are defined. 
+ * >>>
+ * The text between >>> and <<< is just to document the syntax and
+ * you can remove it if you like.
+ *
+*/
+
+
+
+// LOCALISATION STRINGS
+
+// d:Used in Sound check view.
+// d:Name of a component that will change 
+// d:audio balance setting.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// l:list_setting_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance "Balance"
+
+// d:Used in Sound check view.
+// d:Name of an option to move balance effect
+// d:to the left for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// l:setting_slider_pane_t2
+// r:3.1
+//
+#define qtn_nmp_balance_left    "Left"
+
+// d:Used in Sound check view, balance page.
+// d:Name of an option to move balance effect
+// d:to the right for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// l:setting_slider_pane_t2
+// r:3.1
+//
+#define qtn_nmp_balance_right   "Right"
+
+// d:The status pane in Sound check will use this as caption.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// d:When choosing options in musicplayer this will be an
+// d:option that will open the Sound check view. Therefore
+// d:a second (//l:) is specified in following rows.
+// l:title_pane_t2/opt9
+// r:3.1
+//
+#define qtn_nmp_audioeffects    "Audio settings"
+
+// d:Used in Sound check view.
+// d:Name of an option to switch off bassboost and stereo
+// d:widening effect for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 4.5-3
+// l:list_set_graphic_pane_t1
+// r:3.1
+//
+#define qtn_nmp_off "Off"
+
+// d:Used in Sound check view.
+// d:Name of an option to switch on bassboost and stereo
+// d:widening effect for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 4.5-3
+// l:list_set_graphic_pane_t1
+// r:3.1
+//
+#define qtn_nmp_on  "On"
+
+// d:Used in Sound check view.
+// d:Name of a component that will change stereo widening
+// d:effect for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// l:list_setting_pane_t1
+// r:3.1
+//
+#define qtn_nmp_stereowidening "Stereo widening"
+
+// d:Used in Audio effect view.
+// d:Name of a component that will change Loudness
+// d:effect for audio.
+// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1
+// l:list_setting_pane_t1
+// r:3.1
+//
+#define qtn_nmp_loudness "Loudness"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_right100 "Balance - Right 100"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_right75 "Balance - Right 75"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// d:
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_right50 "Balance - Right 50"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_right25 "Balance - Right 25"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_centre "Balance - Center"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_left25 "Balance - Left 25"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_left50 "Balance - Left 50"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_left75 "Balance - Left 75"
+
+// d:Used in Audio effect view.
+// d:Balance settings to state how the balance to either the left or right channel 
+// d:of the headset 
+// l:setting_slider_pane_t1
+// r:3.1
+//
+#define qtn_nmp_balance_left100 "Balance - Left 100"
+
+// End of File