phoneapp/phoneringingtoneplayer/src/cphonetoneserversession.cpp
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     1 /*
       
     2 * Copyright (c) 2010 - 2010 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Phone ringing tone server session.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // INCLUDE FILES
       
    20 #include <e32base.h>
       
    21 #include <utf.h>
       
    22 
       
    23 #include "phoneconstants.h"
       
    24 #include "mphonetoneserver.h"
       
    25 #include "cphonetoneserver.h"
       
    26 #include "phoneringingtonetrace.h"
       
    27 #include "cphonetoneserversession.h"
       
    28 #include "cphonetoneserverplaybackcontroller.h"
       
    29 
       
    30 
       
    31 
       
    32 // ============================ MEMBER FUNCTIONS ===============================
       
    33 
       
    34 // -----------------------------------------------------------------------------
       
    35 // CPhoneToneServerSession::CPhoneToneServerSession
       
    36 // -----------------------------------------------------------------------------
       
    37 //
       
    38 CPhoneToneServerSession::CPhoneToneServerSession( const MPhoneToneServer& aServer )
       
    39     : iServer( aServer )
       
    40     {
       
    41     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::CPhoneToneServerSession <");    
       
    42     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::CPhoneToneServerSession >");
       
    43     }
       
    44 
       
    45 
       
    46 // -----------------------------------------------------------------------------
       
    47 // CPhoneToneServerSession::~CPhoneToneServerSession
       
    48 // -----------------------------------------------------------------------------
       
    49 //
       
    50 CPhoneToneServerSession::~CPhoneToneServerSession()
       
    51     {
       
    52     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::~CPhoneToneServerSession <");
       
    53     delete iController;
       
    54     iServer.RunDown();
       
    55     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::~CPhoneToneServerSession >");    
       
    56     }
       
    57 
       
    58 // -----------------------------------------------------------------------------
       
    59 // CPhoneToneServerSession::NewL
       
    60 // -----------------------------------------------------------------------------
       
    61 //
       
    62 CPhoneToneServerSession* CPhoneToneServerSession::NewL( const MPhoneToneServer& aServer )
       
    63     {
       
    64     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::NewL <");
       
    65     CPhoneToneServerSession* self = new( ELeave )CPhoneToneServerSession( aServer );
       
    66     CleanupStack::PushL( self );
       
    67     self->ConstructL();
       
    68     CleanupStack::Pop( self );
       
    69     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::NewL >");
       
    70     return self;
       
    71     }
       
    72 
       
    73 // -----------------------------------------------------------------------------
       
    74 // CPhoneToneServerSession::ConstructL
       
    75 // -----------------------------------------------------------------------------
       
    76 //
       
    77 void CPhoneToneServerSession::ConstructL()
       
    78     {        
       
    79     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ConstructL <");
       
    80     iController = CPhoneToneServerPlaybackController::NewL();
       
    81     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ConstructL >");
       
    82     }    
       
    83 
       
    84 // -----------------------------------------------------------------------------
       
    85 // CPhoneToneServerSession::ServiceL
       
    86 // -----------------------------------------------------------------------------
       
    87 //
       
    88 void CPhoneToneServerSession::ServiceL( const RMessage2& aMessage )
       
    89     {
       
    90     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL <");
       
    91     TInt volume = aMessage.Int1();
       
    92     TProfileRingingType ringingType = ( TProfileRingingType )aMessage.Int2();
       
    93     
       
    94     switch ( aMessage.Function() )
       
    95         {
       
    96         
       
    97         //S^4 onwards supported types are 
       
    98         //EProfileRingingTypeRinging and EProfileRingingTypeSilent
       
    99         case EPlayAudioRingTone:
       
   100             {
       
   101             if ( EProfileRingingTypeSilent == ringingType )
       
   102                 {
       
   103                 PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL - EProfileRingingTypeSilent");
       
   104                 iController->PlaySilentTone();
       
   105                 }
       
   106             else
       
   107                 {
       
   108                 TFileName filename;
       
   109                 if ( aMessage.GetDesLength( 0 ) < filename.MaxLength() )
       
   110                     {
       
   111                     // Ignore error. 
       
   112                     // Handling is done in audio playing sequence.
       
   113                     aMessage.Read( 0, filename );
       
   114                     }
       
   115                 PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL - playNormalTone");
       
   116                 iController->PlayNormalToneL( filename, volume, ringingType );
       
   117                 }
       
   118             }
       
   119             break;
       
   120             
       
   121         case EStopPlaying:
       
   122             {
       
   123             iController->StopTone();
       
   124             }
       
   125             break;
       
   126             
       
   127         default:
       
   128             break;
       
   129         }
       
   130 
       
   131     aMessage.Complete( KErrNone );
       
   132     PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL >");    
       
   133     }
       
   134 
       
   135 // End of file