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/*
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* Copyright (c) 2010 - 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Phone ringing tone server session.
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*
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*/
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// INCLUDE FILES
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#include <e32base.h>
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#include <utf.h>
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#include "phoneconstants.h"
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#include "mphonetoneserver.h"
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#include "cphonetoneserver.h"
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#include "phoneringingtonetrace.h"
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#include "cphonetoneserversession.h"
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#include "cphonetoneserverplaybackcontroller.h"
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// ============================ MEMBER FUNCTIONS ===============================
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// -----------------------------------------------------------------------------
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// CPhoneToneServerSession::CPhoneToneServerSession
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// -----------------------------------------------------------------------------
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//
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CPhoneToneServerSession::CPhoneToneServerSession( const MPhoneToneServer& aServer )
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: iServer( aServer )
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::CPhoneToneServerSession <");
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::CPhoneToneServerSession >");
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}
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// -----------------------------------------------------------------------------
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// CPhoneToneServerSession::~CPhoneToneServerSession
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// -----------------------------------------------------------------------------
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//
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CPhoneToneServerSession::~CPhoneToneServerSession()
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::~CPhoneToneServerSession <");
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delete iController;
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iServer.RunDown();
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::~CPhoneToneServerSession >");
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}
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// -----------------------------------------------------------------------------
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// CPhoneToneServerSession::NewL
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// -----------------------------------------------------------------------------
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//
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CPhoneToneServerSession* CPhoneToneServerSession::NewL( const MPhoneToneServer& aServer )
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::NewL <");
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CPhoneToneServerSession* self = new( ELeave )CPhoneToneServerSession( aServer );
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CleanupStack::PushL( self );
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self->ConstructL();
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CleanupStack::Pop( self );
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::NewL >");
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return self;
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}
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// -----------------------------------------------------------------------------
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// CPhoneToneServerSession::ConstructL
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// -----------------------------------------------------------------------------
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//
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void CPhoneToneServerSession::ConstructL()
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ConstructL <");
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iController = CPhoneToneServerPlaybackController::NewL();
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ConstructL >");
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}
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// -----------------------------------------------------------------------------
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// CPhoneToneServerSession::ServiceL
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// -----------------------------------------------------------------------------
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//
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void CPhoneToneServerSession::ServiceL( const RMessage2& aMessage )
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL <");
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TInt volume = aMessage.Int1();
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TProfileRingingType ringingType = ( TProfileRingingType )aMessage.Int2();
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switch ( aMessage.Function() )
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{
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//S^4 onwards supported types are
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//EProfileRingingTypeRinging and EProfileRingingTypeSilent
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case EPlayAudioRingTone:
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{
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if ( EProfileRingingTypeSilent == ringingType )
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{
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL - EProfileRingingTypeSilent");
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iController->PlaySilentTone();
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}
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else
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{
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TFileName filename;
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if ( aMessage.GetDesLength( 0 ) < filename.MaxLength() )
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{
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// Ignore error.
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// Handling is done in audio playing sequence.
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aMessage.Read( 0, filename );
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}
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL - playNormalTone");
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iController->PlayNormalToneL( filename, volume, ringingType );
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}
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}
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break;
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case EStopPlaying:
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{
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iController->StopTone();
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}
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break;
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default:
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break;
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}
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aMessage.Complete( KErrNone );
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PHONERINGINGTONE_PRINT("CPhoneToneServerSession::ServiceL >");
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}
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// End of file
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