--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/phone_plat/telephony_bubble_extension_api/inc/telbubbleanim.h Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,103 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Extension control for window server animation.
+*
+*/
+
+
+
+#ifndef TELBUBBLEANIM_H
+#define TELBUBBLEANIM_H
+
+#include <coecntrl.h>
+
+class CAknBitmapAnimation;
+class CBitmapAnimClientData;
+class CEikImage;
+
+/**
+ * Extension control for window server animation.
+ *
+ *
+ * @lib BMCustomization.lib
+ * @since S60 v5.0
+ */
+class CTelBubbleAnim : public CCoeControl
+ {
+public:
+ /**
+ * Two phased constructor.
+ * @param aFrameInterval Sets time between showed frames.
+ * Frames are played in cycle mode.
+ */
+ IMPORT_C static CTelBubbleAnim* NewL( TInt aFrameInterval );
+
+ /** destructor */
+ IMPORT_C virtual ~CTelBubbleAnim();
+
+public:
+ /** Starts animation - this is called from BubbleManager */
+ IMPORT_C void StartAnimationL();
+
+ /** Stop animation */
+ IMPORT_C void StopAnimation();
+
+ /**
+ * Adds frame to animation.
+ * @param aFrame Frame to be added. Parameter is deleted before
+ * returning. Ownership of bitmaps transferred.
+ */
+ IMPORT_C void AddFrameToAnimationLD( CEikImage* aFrame ) const;
+
+ /**
+ * Adds frame to animation.
+ * @param aFrame Frame to be added.
+ * Ownership of bitmaps not transferred.
+ */
+ IMPORT_C void AddFrameToAnimationL( CEikImage& aFrame ) const;
+
+ /**
+ * Resets animation. Also frame array is reseted.
+ */
+ IMPORT_C void Reset() const;
+
+protected: // from CCoeControl
+
+ /** returns 0 for animation */
+ IMPORT_C virtual TInt CountComponentControls() const;
+
+ /** set container window */
+ IMPORT_C virtual void SetContainerWindowL(
+ const CCoeControl& aContainer );
+
+ /** sets new size for animation */
+ IMPORT_C virtual void SizeChanged();
+
+ /** starts animation */
+ IMPORT_C virtual void Draw( const TRect& aRect ) const;
+
+ /** handles animation visibility */
+ IMPORT_C virtual void MakeVisible( TBool aVisible );
+
+protected:
+ IMPORT_C virtual void ConstructL( TInt aFrameInterval );
+ IMPORT_C CTelBubbleAnim();
+
+protected:
+ CAknBitmapAnimation* iAnimation; // owned
+ };
+
+#endif // TELBUBBLEANIM_H
+
+// end of file