--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneengine/audiohandling/src/cpeaudiotoneutilityimpl.cpp Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,170 @@
+/*
+* Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implements CPEAudioToneUtility interface
+*
+*/
+
+#include <mdaaudiotoneplayer.h>
+#include "cpeaudiotoneutilityimpl.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// Constructor
+// ---------------------------------------------------------------------------
+//
+CPEAudioToneUtilityImpl::CPEAudioToneUtilityImpl()
+ {
+ }
+
+
+// ---------------------------------------------------------------------------
+// 2nd phase construcotor
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::ConstructL(
+ MMdaAudioToneObserver& aToneObserver )
+ {
+ iToneUtility = CMdaAudioToneUtility::NewL( aToneObserver );
+ }
+
+
+// ---------------------------------------------------------------------------
+// Static constructor
+// ---------------------------------------------------------------------------
+//
+CPEAudioToneUtilityImpl* CPEAudioToneUtilityImpl::NewL(
+ MMdaAudioToneObserver& aToneObserver )
+ {
+ CPEAudioToneUtilityImpl* self = new( ELeave ) CPEAudioToneUtilityImpl;
+ CleanupStack::PushL( self );
+ self->ConstructL( aToneObserver );
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+//
+CPEAudioToneUtilityImpl::~CPEAudioToneUtilityImpl()
+ {
+ delete iToneUtility;
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::PrepareToPlayDesSequence(
+ const TDesC8& aSequence )
+ {
+ iToneUtility->PrepareToPlayDesSequence( aSequence );
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+TMdaAudioToneUtilityState CPEAudioToneUtilityImpl::State()
+ {
+ return iToneUtility->State();
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::CancelPlay()
+ {
+ // Do state specific cancellations, this way we do not end up in a
+ // endless play state if CancelPlay() is called during preparation.
+ if ( EMdaAudioToneUtilityPlaying == iToneUtility->State() )
+ {
+ iToneUtility->CancelPlay();
+ }
+ else if ( EMdaAudioToneUtilityPrepared == iToneUtility->State() )
+ {
+ iToneUtility->CancelPrepare();
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+TInt CPEAudioToneUtilityImpl::MaxVolume()
+ {
+ return iToneUtility->MaxVolume();
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::SetVolume( TInt aVolume )
+ {
+ iToneUtility->SetVolume( aVolume );
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::SetRepeats(
+ TInt aRepeatNumberOfTimes,
+ const TTimeIntervalMicroSeconds& aTrailingSilence )
+ {
+ iToneUtility->SetRepeats( aRepeatNumberOfTimes, aTrailingSilence );
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::SetPriority(
+ TInt aPriority,
+ TMdaPriorityPreference aPref)
+ {
+ iToneUtility->SetPriority( aPriority, aPref );
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::SetVolumeRamp(
+ const TTimeIntervalMicroSeconds& aRampDuration )
+ {
+ iToneUtility->SetVolumeRamp( aRampDuration );
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::Play()
+ {
+ iToneUtility->Play();
+ }
+
+// ---------------------------------------------------------------------------
+// From class CPEAudioToneUtility
+// ---------------------------------------------------------------------------
+//
+void CPEAudioToneUtilityImpl::CancelPrepare()
+ {
+ iToneUtility->CancelPrepare();
+ }
+