ui/widgets/glxzoomwidget/src/glxzoomwidget.cpp
branchRCL_3
changeset 59 8e5f6eea9c9f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ui/widgets/glxzoomwidget/src/glxzoomwidget.cpp	Tue Aug 31 15:14:51 2010 +0300
@@ -0,0 +1,637 @@
+ /*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:   glxzoomwidget.cpp
+*               description of the class GlxGlxZoomWidget which controls the Zoom behavior of coverflow.
+*
+*/
+#include <QPinchGesture>
+#include <hbiconitem.h>
+#include <QTimeLine>
+#include <QGesture>
+#include <hbinstance.h>
+#include "glximagedecoderwrapper.h"
+#include "glxmodelparm.h"
+#include "glxzoomwidget.h"
+
+const int MAXZVALUE = 100;
+const int MINZVALUE = 0;
+const int NOOFSTEPSZI = 24;
+const int NOOFSTEPSZO = 18;
+const float MAXDTZOOMIN = 3.5;
+
+GlxZoomWidget::GlxZoomWidget(QGraphicsItem *parent):HbScrollArea(parent), 
+            mModel(NULL), mMinZValue(MINZVALUE), 
+            mMaxZValue(MAXZVALUE), mTimerId(0),
+            mImageDecodeRequestSend(false), 
+            mPinchGestureOngoing(false), mDecodedImageAvailable(false),
+            mZoomOngoing(false)
+{
+    grabGesture(Qt::PinchGesture);
+    grabGesture(Qt::TapGesture);
+    setAcceptTouchEvents(true) ;
+    setFrictionEnabled(true);
+    setZValue(mMinZValue);
+    //create the child items and background
+    mZoomWidget = new QGraphicsWidget(this);
+    mZoomItem = new QGraphicsPixmapItem(mZoomWidget);
+    mZoomItem->setTransformationMode(Qt::SmoothTransformation);
+    //the black background
+    //replace when a proper substitute for setting backgrounds is known
+    mBlackBackgroundItem = new HbIconItem(this);
+    mBlackBackgroundItem->setBrush(QBrush(Qt::black));
+    mBlackBackgroundItem->hide();
+    //does not work so is commented
+    //setBackgroundItem(mBlackBackgroundItem);
+
+    //initializing the image decoder
+    mImageDecoder = new GlxImageDecoderWrapper;
+
+    setVerticalScrollBarPolicy(HbScrollArea::ScrollBarAlwaysOff);
+    setHorizontalScrollBarPolicy(HbScrollArea::ScrollBarAlwaysOff);
+	//AA: signal and slot to perform double tap animation
+    //after every step redraw, signal is emitted to perform the next step
+	connect( this, SIGNAL( stepZoom() ), this, SLOT( animateDoubleTap() ), Qt::QueuedConnection );
+}
+
+GlxZoomWidget::~GlxZoomWidget()
+{
+    //disconnect all existing signals
+    disconnect(this,SIGNAL( pinchGestureReceived(int) ), this, SLOT( sendDecodeRequest(int) ) );
+    //AA
+    disconnect( this, SIGNAL( stepZoom() ), this, SLOT( animateDoubleTap()));
+    //no Null checks required
+    delete mZoomItem;
+//    delete mZoomWidget; //as this is a content widegt it will automatically be deleted
+    delete mBlackBackgroundItem;
+    //reset the decoder to cancel pending tasks
+    if(mImageDecoder) {
+        mImageDecoder->resetDecoder();
+        delete mImageDecoder;
+    }
+}
+
+void GlxZoomWidget::setModel (QAbstractItemModel *model)
+{
+    if(model)
+    {
+        mModel = model;
+        retreiveFocusedImage(); //Update mZoomItem with focused Image
+        connect( mModel, SIGNAL( dataChanged(QModelIndex,QModelIndex) ), this, SLOT( dataChanged(QModelIndex,QModelIndex) ) );
+        connect( mModel, SIGNAL( destroyed() ), this, SLOT( modelDestroyed() ) );
+    }
+}
+
+void GlxZoomWidget::setWindowSize(QSize windowSize)
+{
+    mWindowSize = windowSize;
+    mBlackBackgroundItem->setGeometry(QRectF(QPointF(0,0), mWindowSize));
+    //try to reset the max and min zoomed size here
+    //In case the zoom widget is in background reset it
+    if(!mZoomOngoing && mModel) {
+        retreiveFocusedImage();
+    }
+    setZoomParams();
+}
+
+void GlxZoomWidget::forceZoomToBackground()
+{
+    mBlackBackgroundItem->hide();
+    //push the widget back to background
+    setZValue(mMinZValue);
+    mZoomOngoing = false;
+    emit zoomWidgetMovedBackground(mFocusIndex);
+    //this actually resets the ZoomWidget and decoder
+    if(mImageDecoder) {
+        mImageDecoder->resetDecoder();
+    }
+    retreiveFocusedImage();
+
+}
+
+void GlxZoomWidget::indexChanged(int index)
+{
+    if(mFocusIndex != index) {
+        mImageDecoder->resetDecoder();//reset the decoder first to cancel pending tasks
+        mImageDecodeRequestSend = false;
+        mDecodedImageAvailable = false;
+        retreiveFocusedImage();  //Update mZoomItem with focused Image
+    }
+}
+
+void GlxZoomWidget::cleanUp()
+{
+    if(mModel) {
+        disconnect( mModel, SIGNAL( dataChanged(QModelIndex,QModelIndex) ), this, SLOT( dataChanged(QModelIndex,QModelIndex) ) );
+        disconnect( mModel, SIGNAL( destroyed() ), this, SLOT( modelDestroyed() ) );
+        mModel = NULL;
+    }
+    if(mImageDecoder) {
+        mImageDecoder->resetDecoder();
+    }
+    mZoomItem->setPixmap(QPixmap());
+}
+
+void GlxZoomWidget::activate()
+{
+}
+
+void GlxZoomWidget::setMinMaxZValue(int minZvalue, int maxZvalue)
+{
+    mMinZValue = minZvalue;
+    mMaxZValue = maxZvalue;
+}
+
+void GlxZoomWidget::connectDecodeRequestToPinchEvent()
+{
+    connect(this,SIGNAL( pinchGestureReceived(int) ), this, SLOT( sendDecodeRequest(int) ), Qt::QueuedConnection );
+}
+
+bool GlxZoomWidget::sceneEvent(QEvent *event)
+{
+    bool consume(false);
+    if (event->type() == QEvent::Gesture) {
+        consume = executeGestureEvent(this, static_cast<QGestureEvent*>(event));
+    }
+    if(!consume)
+    {
+        consume = HbScrollArea::sceneEvent(event);
+    }
+    return consume;
+}
+
+bool GlxZoomWidget::sceneEventFilter(QGraphicsItem *watched,QEvent *event)
+{
+    qDebug( "GlxZoomWidget::sceneEventFilter enter event type %d ", event->type() );
+    bool consume = false;
+    if (event->type() == QEvent::Gesture) {
+        consume = executeGestureEvent(watched, static_cast<QGestureEvent*>(event));
+    }
+
+    if(!consume) {
+        consume = HbScrollArea::sceneEventFilter(watched,event);
+    }
+    return consume;
+
+}
+
+bool GlxZoomWidget::executeGestureEvent(QGraphicsItem *source,QGestureEvent *event)
+{
+         if(QTapGesture *gesture = static_cast<QTapGesture *>(event->gesture(Qt::TapGesture))) {        
+            if (gesture->state() == Qt::GestureFinished) {
+                if(!mTimerId) {
+                    mTimerId = startTimer( DOUBLETAP_TIMEINTERVAL );
+                }
+            else {
+                killTimer(mTimerId);
+                mTimerId = 0;
+                animateZoomOut(hbInstance->allMainWindows().first()->mapToScene(gesture->position().toPoint()));
+            }
+        }
+        event->accept(gesture);
+        return true;
+    }
+     if (QGesture *pinch = event->gesture(Qt::PinchGesture))  {
+         if (isFocussedItemCorrupt()){
+         return true;
+         }
+       QPinchGesture* pinchG = static_cast<QPinchGesture *>(pinch);
+       QPinchGesture::ChangeFlags changeFlags = pinchG->changeFlags();
+       if (changeFlags & QPinchGesture::ScaleFactorChanged) {
+            mPinchGestureOngoing = true;
+            mZoomOngoing = true;
+            
+            //retreive the gesture values
+            qreal value = pinchG->scaleFactor() / pinchG->lastScaleFactor();
+            QPointF center = pinchG->property("centerPoint").toPointF();
+            //set the gesture center to the scene coordinates
+            QPointF sceneGestureCenter = hbInstance->allMainWindows().first()->mapToScene(center.toPoint());
+            zoomImage(value, sceneGestureCenter);
+
+        }
+       if (pinchG->state() == Qt::GestureStarted) {
+           emit pinchGestureReceived(mFocusIndex);
+           //bring the zoom widget to foreground
+            setZValue(mMaxZValue);
+            //show the black background
+            mBlackBackgroundItem->setParentItem(parentItem());
+            mBlackBackgroundItem->setZValue(mMaxZValue - 1);
+            mBlackBackgroundItem->show();
+       }
+
+       if (pinchG->state() == Qt::GestureFinished) {
+               //For giving a spring effect when user has zoomed more than normal.
+               if(mStepCurrentSize.width() > mMaxScaleDecSize.width())   {
+                   //scale the image to limited size
+                   qreal value = mMaxScaleDecSize.width()/mCurrentSize.width();
+                   QPointF center(mWindowSize.width()/2, mWindowSize.height()/2);
+                   QPointF sceneGestureCenter = source->sceneTransform().map(center);
+                   zoomImage(value, sceneGestureCenter);
+               }
+               mPinchGestureOngoing = false;
+                //finalize the transforms to the geometry else panning will not work
+                finalizeWidgetTransform();
+       
+//push the Zoom widget to background when zoomed image size nears FS image
+           if(mStepCurrentSize.width() <= mMinDecScaleSize.width()*1.3)  {
+               mBlackBackgroundItem->hide();
+               //push the widget back to background
+               setZValue(mMinZValue);
+               mZoomOngoing = false;
+               emit zoomWidgetMovedBackground(mFocusIndex);
+               //do not reset the transform here as it will then zoom-in the widget to decoded image size
+           }
+       }
+       //gesture accepted
+       return true;
+     }
+     //gesture rejected
+     if(!mPinchGestureOngoing) {
+         return false; 
+     }
+     return true;
+
+}
+
+void GlxZoomWidget::zoomImage(qreal zoomFactor, QPointF center)
+{
+        // Pinch event filtering for very small zoom factors
+    if (qAbs(1.0 - zoomFactor) < 0.007) {
+        return;
+    }
+    adjustGestureCenter(center, zoomFactor);
+    QSizeF requiredSize(mCurrentSize.width()*zoomFactor, mCurrentSize.height()*zoomFactor);
+    limitRequiredSize(requiredSize);
+    if(requiredSize != mCurrentSize) {
+        QTransform zoomTransform = mZoomWidget->transform();
+        QPointF transformedCenter = mZoomWidget->sceneTransform().inverted().map(center);
+        zoomTransform.translate(transformedCenter.x(),transformedCenter.y());
+        zoomTransform.scale(requiredSize.width()/mCurrentSize.width(), requiredSize.height()/mCurrentSize.height());
+        zoomTransform.translate(-transformedCenter.x(),-transformedCenter.y());
+        mZoomWidget->setTransform(zoomTransform);
+        mCurrentSize = requiredSize;
+    }
+
+}
+
+
+void GlxZoomWidget::limitRequiredSize(QSizeF &requiredSize)
+{
+    if(requiredSize.width() > mMaxScaleSize.width() ) {
+        requiredSize = mMaxScaleSize ;
+    }
+    else if(requiredSize.width() < mMinDecScaleSize.width() ) {
+        requiredSize = mMinDecScaleSize ;
+    }
+
+
+}
+
+//makes sure that the gesture is on the screen center if the image is smaller than the screen
+void GlxZoomWidget::adjustGestureCenter(QPointF & gestureCenter, qreal& zoomFactor)
+{
+    
+    //clip zoom factor for pinch zoom. Double tap zoomfactor should never exceed
+    //1.2 or 0.8 in any given step  
+/*    if(zoomFactor > 1.2 )  {
+        zoomFactor = 1.2;
+    }
+    if(zoomFactor < 0.7 )   {
+        zoomFactor = 0.8;
+    }*/
+
+    qDebug("AA::adjustGestureCenter::ZoomFactor (%f)",zoomFactor);
+    QPointF itemOriginPos = mZoomWidget->sceneTransform().map(QPointF(0,0)); 
+    QPointF gesCenter = mZoomWidget->sceneTransform().map(gestureCenter); 
+
+    
+    //keep smaller image centered irrespective of zoomin or zoom out
+    //note, only if the image is smaller than window size, else preserve the 
+    //gesture center. Adjustments need to be done for both height/width
+    //only one of them will be applicable, unless the image is smaller than
+    //fullscreen size on both dimensions
+    if( (mCurrentSize.width() <= mWindowSize.width()))  {
+       //requires adjustment only in portrait orientation 
+       if(mWindowSize.width() > mWindowSize.height())
+           gestureCenter.setX(mWindowSize.width()/2);
+    }
+    //handle the case when CurrentSize is grater than window size
+    //this applies to zoomout flow
+    else  {
+        //when the image is positioned beyond the left edge of the window
+        //clamp the image to left edge
+        if(itemOriginPos.x() >= 0) {
+            gestureCenter.setX(itemOriginPos.x());    
+        }
+        //same applies when the image needs clamping on right edge
+        else if(itemOriginPos.x()+ mCurrentSize.width() <= mWindowSize.width()){
+            gestureCenter.setX(itemOriginPos.x() + mCurrentSize.width());
+        }
+        //else no clamping is required, theg esture center can be preserved
+        //as is for the zoom step
+   }
+        
+    //same logic applied for Y axis
+    if( (mCurrentSize.height() <= mWindowSize.height())  )  {
+        //requires adjustment only in landscape orientation
+        if(mWindowSize.width() < mWindowSize.height())
+                   gestureCenter.setY(mWindowSize.height()/2);
+    }     
+    else  {
+            if(itemOriginPos.y() >= 0) {
+               gestureCenter.setY(itemOriginPos.y());    
+            }
+            else if(itemOriginPos.y()+ mCurrentSize.height() <= mWindowSize.height()){
+                gestureCenter.setY(itemOriginPos.y() + mCurrentSize.height());
+            }
+        }
+    
+    //special case for images that are smaller on both sides
+    //centering of the gesture is important to prevent movement of the image
+    //while zoom in or out
+    if( (mCurrentSize.height() <= mWindowSize.height()) && (mCurrentSize.width() <= mWindowSize.width()) ) {
+        gestureCenter.setX(mWindowSize.width()/2);
+        gestureCenter.setY(mWindowSize.height()/2);
+    }
+        
+    //reduce the ZF so as to show a decelerated effect at max/min levels
+/*
+    if(mCurrentSize.width() > mMaxScaleDecSize.width() && zoomFactor > 1 ) {
+        zoomFactor = 1.0 + ((zoomFactor-1.0)/6) ;
+    }
+        if(mCurrentSize.width() < mMinDecScaleSize.width() && zoomFactor < 1 ) {
+        zoomFactor = 1.0 - ((1.0-zoomFactor)/6) ;
+    }
+*/
+
+}
+
+//get the latest focused image and set it to mZoomItem
+void GlxZoomWidget::retreiveFocusedImage()
+{
+
+    QPixmap targetPixmap(getFocusedImage());
+    //initialize all the variables wrt the focussed pixmap
+    mZoomWidget->resetTransform();
+    mItemSize = targetPixmap.size();
+    mMaxScaleSize = mItemSize;
+    mMaxScaleSize.scale(mWindowSize*13, Qt::KeepAspectRatio);
+    mMaxScaleDecSize = mItemSize;
+    mMaxScaleDecSize.scale(mWindowSize*7, Qt::KeepAspectRatio);
+    mMinScaleSize = mItemSize* 0.7;
+    mMinDecScaleSize = mItemSize;
+    QPointF originPos = sceneTransform().map(QPointF(0,0));
+    mZoomWidget->setGeometry(QRectF(QPointF(mWindowSize.width()/2 - mItemSize.width()/2,mWindowSize.height()/2 - mItemSize.height()/2),mItemSize )); //chk this
+    mZoomWidget->setPreferredSize(mItemSize);
+    mZoomItem->setPixmap(targetPixmap);
+    mCurrentSize = mItemSize;
+    mStepCurrentSize = mItemSize;
+    setContentWidget(mZoomWidget);
+    show();
+}
+
+
+void GlxZoomWidget::dataChanged(QModelIndex startIndex, QModelIndex endIndex)
+{
+    if(mFocusIndex >= startIndex.row() && mFocusIndex <= endIndex.row()) {
+        //get the latest image from the model
+        //will replace a decoded image if callback is received after decoded image is received so a fix is required
+        //retreiveFocusedImage();
+        if(!mDecodedImageAvailable)  {
+        QPixmap targetPixmap(getFocusedImage());
+        mItemSize = targetPixmap.size();
+        mMaxScaleSize = mItemSize;
+        mMaxScaleSize.scale(mWindowSize*13, Qt::KeepAspectRatio);
+        mMaxScaleDecSize = mItemSize;
+        mMaxScaleDecSize.scale(mWindowSize*7, Qt::KeepAspectRatio);
+        mMinScaleSize = mItemSize* 0.7;
+        mMinDecScaleSize = mItemSize;
+        mCurrentSize = mItemSize;
+        mZoomItem->setPixmap(targetPixmap);
+        finalizeWidgetTransform();
+        }
+    }
+}
+
+void GlxZoomWidget::modelDestroyed()
+{
+    mModel = NULL ;    
+}
+
+void GlxZoomWidget::indexChanged()
+    {
+    retreiveFocusedImage();
+    }
+
+void GlxZoomWidget::decodedImageAvailable()
+{
+    //new bitmap with better resolution is available
+    //so set it to the item
+    QPixmap decodedPixmap = mImageDecoder->getPixmap();
+    disconnect(mImageDecoder, SIGNAL(pixmapDecoded()), this, SLOT(decodedImageAvailable()));
+    if(decodedPixmap.isNull()){
+        return;
+    }
+    mDecodedImageAvailable = true;
+    mZoomItem->setPixmap(decodedPixmap);
+    mItemSize = decodedPixmap.size();
+    //this is important if not done then old transforms will be applied on the new image
+    finalizeWidgetTransform();
+}
+
+void GlxZoomWidget::sendDecodeRequest(int index)
+{
+    if(!mImageDecodeRequestSend) {
+        QString imagePath = (mModel->data(mModel->index(index,0),GlxUriRole)).value<QString>();
+        mImageDecoder->decodeImage(imagePath);
+        connect(mImageDecoder, SIGNAL(pixmapDecoded()), this, SLOT(decodedImageAvailable()));
+        mImageDecodeRequestSend = true;
+    }
+}
+
+
+void GlxZoomWidget::finalizeWidgetTransform()
+{
+    QPointF widgetPos = mZoomWidget->sceneTransform().map(QPointF(0,0)); //Map the origin wrt scene
+    mZoomWidget->resetTransform();
+    mZoomWidget->scale(mCurrentSize.width()/mItemSize.width(), mCurrentSize.height()/mItemSize.height());
+    mZoomWidget->setGeometry(QRectF(widgetPos , mCurrentSize));
+    // this updates HbScrollArea on the sizeHint of ZoomWidget
+    mZoomWidget->setPreferredSize(mCurrentSize);
+    mStepCurrentSize = mCurrentSize;
+}
+
+QPixmap GlxZoomWidget::getFocusedImage()
+{
+    mFocusIndex = mModel->data(mModel->index(0,0),GlxFocusIndexRole).value<int>();
+    QVariant iconVariant = mModel->data(mModel->index(mFocusIndex,0),GlxFsImageRole);
+    QVariant sizeVariant = mModel->data(mModel->index(mFocusIndex,0),GlxDimensionsRole);
+    QPixmap targetPixmap;
+    //retreive pixmap from the HbIcon received from model
+    //should change the model to return and save pixmaps and convert to HbIcons Instead
+    if ( iconVariant.isValid() &&  iconVariant.canConvert<HbIcon> () ) {
+         QIcon itemIcon = iconVariant.value<HbIcon>().qicon();
+         QSize itemSize = itemIcon.actualSize(mWindowSize);
+         QSize scaleSize;
+         if(sizeVariant.isValid() &&  sizeVariant.canConvert<QSize> ()) {
+             scaleSize = sizeVariant.toSize();
+             if(!(scaleSize.width() < mWindowSize.width() && scaleSize.height() < mWindowSize.height()))  {
+                 scaleSize = mWindowSize;
+             }
+         }
+         targetPixmap = itemIcon.pixmap(itemSize).scaled(scaleSize, Qt::KeepAspectRatio);
+         mItemSize = targetPixmap.size();
+    }
+    return targetPixmap;
+
+}
+
+void GlxZoomWidget::setZoomParams()
+{
+    if (mModel)  {
+        QVariant sizeVariant = mModel->data(mModel->index(mFocusIndex,0),GlxDimensionsRole);
+        QSize fsSize;
+        if(sizeVariant.isValid() &&  sizeVariant.canConvert<QSize> ()) {
+            fsSize = sizeVariant.toSize();
+            if(!(fsSize.width() < mWindowSize.width() && fsSize.height() < mWindowSize.height()))  {
+                fsSize.scale( mWindowSize, Qt::KeepAspectRatio);
+            }
+            mMaxScaleSize = fsSize;
+            mMaxScaleSize.scale(mWindowSize*13, Qt::KeepAspectRatio);
+            mMaxScaleDecSize = fsSize;
+            mMaxScaleDecSize.scale(mWindowSize*7, Qt::KeepAspectRatio);
+            mMinScaleSize = fsSize* 0.7;
+            mMinDecScaleSize = fsSize;
+        }
+    }
+
+
+}
+
+
+
+void GlxZoomWidget::animateZoomIn(QPointF animRefPoint)
+{
+    if (isFocussedItemCorrupt()){
+    return;
+    }
+    emit pinchGestureReceived(mFocusIndex);
+    //bring the zoom widget to foreground
+    mZoomOngoing = true;
+    setZValue(mMaxZValue);
+    //show the black background
+    mBlackBackgroundItem->setParentItem(parentItem());
+    mBlackBackgroundItem->setZValue(mMaxZValue - 1);
+    mBlackBackgroundItem->show();
+    m_AnimRefPoint = animRefPoint;
+    QSizeF requiredSize = mMinDecScaleSize;
+    //MAXDTZOOMIN size is set to 3.5 times window size
+    requiredSize.scale(mWindowSize*MAXDTZOOMIN, Qt::KeepAspectRatio);
+	m_FinalAnimatedScaleFactor = requiredSize.width()/mMinDecScaleSize.width();
+	//initiale variable for double tap animation
+    mIncSF = 1;
+    //preserve the size when zoom out was initiated, requried for calculates applicable/req scale factor
+    //SF has to always greater than 1 for upscaling, hence range for zoomout is [1,m_FinalAnimatedScaleFactor]
+    msfInc = (m_FinalAnimatedScaleFactor-1)/(NOOFSTEPSZI);
+    //preserve the size when zoom out was initiated, requried for calculates applicable/req scale factor
+    minitSize = mCurrentSize;
+    //set the no. of steps for double tap animation 
+    mdoubletapSteps = NOOFSTEPSZI;
+    animateDoubleTap();
+
+}
+void GlxZoomWidget::animateZoomOut(QPointF animRefPoint)
+{
+    m_AnimRefPoint = animRefPoint;
+    //Zoom out to FS (mMinDecScaleSize) from the currentsize
+    m_FinalAnimatedScaleFactor = mMinDecScaleSize.width()/mCurrentSize.width();
+    //initiale variable for double tap animation
+    mIncSF = 1;
+    //calculate the step increment SF for each step
+    msfInc = (1 - m_FinalAnimatedScaleFactor)/(NOOFSTEPSZO);
+    //preserve the size when zoom out was initiated, requried for calculates applicable/req scale factor
+    minitSize = mCurrentSize;
+    //set the no. of steps for double tap animation 
+    //AA:: the no.of steps are kept the same for zoomin/zoomout, however tweaking them can be considered
+    mdoubletapSteps = NOOFSTEPSZO;
+    animateDoubleTap();
+    //AA
+   
+}
+
+
+void GlxZoomWidget::animateDoubleTap()
+    {
+    //calculate increamental scale factor based on the step and then calculate the applicable scale factor this step
+    //increamental SF works on the ImageSize when double tap started, applicable(required) SF calculates the delate SF
+    if(m_FinalAnimatedScaleFactor > 1) {
+        //AA::zoomin case
+        mIncSF += msfInc;
+        qreal reqSF = (minitSize.width()*(mIncSF))/mCurrentSize.width();
+        zoomImage(reqSF, m_AnimRefPoint);
+        }
+    if(m_FinalAnimatedScaleFactor < 1) {
+        //AA::zoomout case
+        mIncSF -= msfInc;
+        qreal reqSF = (minitSize.width()* mIncSF)/mCurrentSize.width();
+        zoomImage(reqSF, m_AnimRefPoint);
+        }   
+    //check if all steps are done,if not emit signal to continue the animation
+    if(mdoubletapSteps > 1 ){
+        mdoubletapSteps -= 1;
+        emit stepZoom();    
+        }
+    else {
+        //animation is complete, finalize the widget transform using setgeometry
+        //reset the counter
+        mdoubletapSteps = 0;
+        animationTimeLineFinished();
+        }
+        
+    }
+void GlxZoomWidget::animationTimeLineFinished()
+{
+	finalizeWidgetTransform();
+//push the Zoom widget to background when zoomed image size nears FS image
+           if(mStepCurrentSize.width() <= mMinDecScaleSize.width()*1.3)  {
+               mBlackBackgroundItem->hide();
+               //push the widget back to background
+               setZValue(mMinZValue);
+               mZoomOngoing = false;
+               emit zoomWidgetMovedBackground(mFocusIndex);
+               //do not reset the transform here as it will then zoom-in the widget to decoded image size
+           }
+}
+
+
+void GlxZoomWidget::timerEvent(QTimerEvent *event)
+{
+    if(mTimerId == event->timerId())
+    {
+        killTimer(mTimerId);
+        mTimerId = 0;
+    }
+    else {
+        HbScrollArea::timerEvent( event );
+    }
+}
+
+bool GlxZoomWidget::isFocussedItemCorrupt()
+{
+    QVariant variant = mModel->data( mModel->index( mFocusIndex, 0 ), GlxImageCorruptRole );
+    if ( variant.isValid() && variant.canConvert< bool> () ) {
+        return variant.value< bool > () ;
+    }
+    return false ;    
+}
+