--- a/scrsaver/scrsaverplugins/BmpAnimScrPlugin/inc/CBmpAnimModel.h Mon Jan 18 20:19:52 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,109 +0,0 @@
-/*
-* Copyright (c) 2003 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Takes care of storing and serving the bitmaps
-* to be animated along with their properties
-*
-*/
-
-
-
-#ifndef C_CBMPANIMMODEL_H
-#define C_CBMPANIMMODEL_H
-
-#include "CBmpAnimItem.h"
-#include "CBmpAnimSettings.h"
-
-// 5 seems like a reasonable granularity
-const TInt KBmpAnimItemArrayGranularity = 5;
-
-// BmpAnim model. Contains BmpAnim items, serves the items to BmpAnim plugin
-class CBmpAnimModel : public CBase
- {
-public:
- // Default constructor & destructor
- CBmpAnimModel();
- virtual ~CBmpAnimModel();
-
-public:
- // Two-phase constructor, initialises member arrays and stuff
- virtual void ConstructL(CBmpAnimSettings* aSettings);
-
-public: // Access functions
- // Number of items query
- TInt NumberOfItems() const;
-
- // Add an item to the end of the array
- void AppendItemL(CBmpAnimItem* aItem);
-
- // Insert an item at <aIndex>. Space must be reserved.
- void InsertItemL(TInt aIndex, CBmpAnimItem* aItem);
-
- // Delete item at <anIndex>.
- void DeleteItemL(TInt aIndex);
-
- // Delete all items
- void DeleteAll();
-
- // Get item at position <aIndex>
- CBmpAnimItem* ItemAt(TInt aIndex) const;
-
- // Get current item index
- inline TInt CurrentItemIndex() const;
-
- // Set current item index
- inline void SetCurrentItemIndex(TInt aIndex);
-
- // Get next item in animation sequence. aWrapped is ETrue, if the
- // next item caused a wrap to the beginning of sequence
- CBmpAnimItem* NextItem(TBool& aWrapped);
-
- // Reserve space for <aCount> items
- void SetReserveL(TInt aCount);
-
- // Get settings
- inline CBmpAnimSettings* Settings() const;
-
-private: // Utility functions
-
-private:
- // Item array
- CArrayPtrFlat<CBmpAnimItem>* iItems;
-
- // Current item index
- TInt iCurrentItem;
-
- CBmpAnimSettings* iSettings;
- };
-
-
-// --- inlines ---
-
-// Get current item index
-inline TInt CBmpAnimModel::CurrentItemIndex() const
- { return iCurrentItem; }
-
-
-// Set current item index
-inline void CBmpAnimModel::SetCurrentItemIndex(TInt aIndex)
- {
- iCurrentItem = aIndex;
- }
-
-// Get settings
-inline CBmpAnimSettings* CBmpAnimModel::Settings() const
- { return iSettings; }
-
-#endif // C_CBMPANIMMODEL_H
-
-// End of file