author | Mikael Laine <mikael.laine@ixonos.com> |
Fri, 29 Jan 2010 14:08:33 +0200 | |
changeset 0 | 951a5db380a0 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2010 Ixonos Plc. |
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* All rights reserved. |
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* This component and the accompanying materials are made available |
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* under the terms of the "Eclipse Public License v1.0" |
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* which accompanies this distribution, and is available |
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* at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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* |
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* Initial Contributors: |
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* Nokia Corporation - Initial contribution |
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* |
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* Contributors: |
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* Ixonos Plc |
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* |
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* Description: |
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* |
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*/ |
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#ifndef BUFFERMANAGEMENTCI_H |
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#define BUFFERMANAGEMENTCI_H |
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// INCLUDES |
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#include <mmf/devvideo/devvideobase.h> |
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// CONSTANTS |
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/** Buffer Management Custom Interface UID */ |
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const TUid KMmfVideoBuffermanagementUid = { 0x10204bea }; |
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// CLASS DECLARATIONS |
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class MMmfVideoBufferManagementObserver; |
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/** |
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* Buffer Management Custom Interface main interface class. Media |
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* devices that support this custom interface implement this class. |
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* |
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* The Buffer Management Custom Interface enchances the MDF DevVideo |
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* data flow model by enabling target media devices to allocate input |
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* data buffers for uncompressed data input. This lets client |
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* applications and source media devices write the input data directly |
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* into a suitable memory area that the target media device can use, |
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* possibly eliminating one extra memory copy from the data path. This |
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* is especially important with hardware implementations, where the |
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* target hardware may only have access to specially allocated memory |
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* that only the media device can allocate. |
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* |
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* The interface is typically implemented in pre-processing, encoding, |
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* and post-processing media devices. It is mainly used for video |
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* encoder memory buffer input in applications like video editors, and |
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* when using hardware-accelerated post-processors with software video |
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* decoders. |
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*/ |
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class MMmfVideoBufferManagement |
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{ |
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public: |
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/** A class used to signal the buffer options used. */ |
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class TBufferOptions |
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{ |
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public: |
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/** |
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* The number of input buffers that the media device * |
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* has. This is the number of buffers the client can request * |
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* through MmvbmGetBufferL() before writing any back. |
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*/ |
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TUint iNumInputBuffers; |
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/** |
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* Buffer size in pixels. This should match the input data |
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* picture size, optionally with padding to meet coding |
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* standard requirements. |
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*/ |
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TSize iBufferSize; |
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}; |
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/** |
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* Sets the observer object to use. The observer gets notified |
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* when new buffers are available and when buffers need to be |
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* released back to the media device. |
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* |
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* This method can only be called before the media device has |
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* been initialised with InitializeL(). |
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* |
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* @param aObserver The observer object to use. |
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*/ |
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virtual void MmvbmSetObserver(MMmfVideoBufferManagementObserver* aObserver) = 0; |
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/** |
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* Enables input buffer management mode. In buffer management mode |
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* the target media device allocates memory for input buffers and |
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* the client can only use input buffers allocated with |
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* MmvbmGetBufferL(). |
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* |
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* This method can only be called before the media device has been |
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* initialised with InitializeL(). This method must be called if |
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* the client uses MmvbmGetBufferL(). |
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* |
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* @param aEnable ETrue if input buffer management mode is used. |
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*/ |
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virtual void MmvbmEnable(TBool aEnable) = 0; |
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/** |
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* Sets the buffer options to use. The client can request the |
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* number of input buffers that should be available, but typically |
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* only few (one or two) buffers can be used. |
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* |
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* This method can only be called before the media device has been |
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* initialised with InitializeL(). |
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* |
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* @param aOptions The buffer options to use, see TBufferOptions. |
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* |
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* @leave KErrNotSupported The requested buffer options are not |
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* supported. Typically the client has requested too many input |
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* buffers. |
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*/ |
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virtual void MmvbmSetBufferOptionsL(const TBufferOptions& aOptions) = 0; |
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|
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/** |
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* Gets the buffer options currently in use. |
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* |
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* This method can only be called before the media device has been |
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* initialised with InitializeL(). |
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* |
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* @param aOptions Target buffer options data structure. |
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*/ |
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virtual void MmvbmGetBufferOptions(TBufferOptions& aOptions) = 0; |
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|
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/** |
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* Gets a new input picture buffer. The client can then write data |
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* into the buffer and write it back to the media device with |
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* WritePictureL(). |
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* |
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* This method can only be called after the media device has been |
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* initialised with InitializeL(). This method can only be called |
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* in buffer management mode, i.e. if the client has called |
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* MmvbmEnable(ETrue). |
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* |
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* Note that target-allocated and client-allocated input buffers |
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* cannot be mixed. In buffer management mode only input buffers |
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* allocated with this method can be sent to the media device. |
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* |
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* If a client has retrieved buffers with MmvbmGetBufferL(), it |
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* must be prepated to release them synchronously at any point if |
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* MmmfBufferManagementObserver::MmvbmoReleaseBuffers() is |
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* called. This may happen if the target media device suddenly |
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* loses access to the buffers due to DSA abort, resource |
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* management conflict, or media device destruction. |
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* |
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* @param aSize The requested buffer size, in pixels. The buffer |
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* size should match the picture size set at initialisation phase, |
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* or otherwise suitable buffer may not be available. If the size |
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* is smaller than the size set at initialisation phase, the |
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* allocated buffer may be larger than requested. |
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* |
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* @return A new input picture buffer. If no free buffers are |
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* available, the return value is NULL. |
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* |
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* @leave General The method will leave if an error occurs. Lack |
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* of free buffers is not considered an error. |
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*/ |
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virtual TVideoPicture* MmvbmGetBufferL(const TSize& aSize) = 0; |
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|
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/** |
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* Releases an input buffer back to the media device without using |
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* it. This method is mainly used as a response to a |
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* MmvbmReleaseBuffers() callback. |
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* |
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* @param aBuffer The buffer to release. |
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*/ |
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virtual void MmvbmReleaseBuffer(TVideoPicture* aBuffer) = 0; |
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}; |
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|
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|
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/** |
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* An observer class for the buffer management custom interface. |
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* Clients and source media devices using the interface |
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* must implement this class. |
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*/ |
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class MMmfVideoBufferManagementObserver |
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{ |
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public: |
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/** |
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* Notifies the observer that one or more new input buffers are |
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* available. The client can then use MmvbmGetBufferL() to get a |
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* buffer. |
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*/ |
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virtual void MmvbmoNewBuffers() = 0; |
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|
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/** |
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* Notifies the observer all outstanding input buffers must be |
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* released immediately. The client must synchronously call |
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* MmvbmReleaseBuffer() for all buffers it has allocated but not |
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* returned before returning from this method. This method is |
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* mainly used when the target media device loses access to the |
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* buffers, as a result of a Direct Screen Access abort, resource |
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* management override, or media device desctruction. |
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*/ |
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virtual void MmvbmoReleaseBuffers() = 0; |
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}; |
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|
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#endif // BUFFERMANAGEMENTCI_H |
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// End of File |