--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/common/inc/Vector3d.h Fri Jun 25 12:50:05 2010 +0200
@@ -0,0 +1,61 @@
+/*
+ * Name : Vector3d.h
+ * Description :
+ * Project : This file is part of OpenMAR, an Open Mobile Augmented Reality browser
+ * Website : http://OpenMAR.org
+ *
+ * Copyright (c) 2010 David Caabeiro
+ *
+ * All rights reserved. This program and the accompanying materials are made available
+ * under the terms of the Eclipse Public License v1.0 which accompanies this
+ * distribution, and is available at http://www.eclipse.org/legal/epl-v10.html
+ *
+ */
+
+#ifndef VECTOR3D_H_
+#define VECTOR3D_H_
+
+#include <e32math.h>
+
+#include "Scalar.h"
+
+/**
+ * @brief Provides needed 3d-vector functionality and operations
+ */
+class Vector3d
+{
+public:
+ Vector3d(Scalar x = 0, Scalar y = 0, Scalar z = 0);
+
+ Scalar Norm() const;
+
+ static const Vector3d Cross(const Vector3d& lhs, const Vector3d& rhs);
+
+//private:
+ Scalar mX;
+ Scalar mY;
+ Scalar mZ;
+};
+
+inline Vector3d::Vector3d(Scalar x, Scalar y, Scalar z)
+ : mX(x), mY(y), mZ(z)
+{}
+
+inline Scalar Vector3d::Norm() const
+{
+ Scalar sm = mX * mX + mY * mY + mZ * mZ;
+
+ TReal norm = 0;
+ Math::Sqrt(norm, sm);
+
+ return norm;
+}
+
+inline const Vector3d Vector3d::Cross(const Vector3d& lhs, const Vector3d& rhs)
+{
+ return Vector3d(lhs.mY * rhs.mZ - lhs.mZ * rhs.mY,
+ lhs.mZ * rhs.mX - lhs.mX * rhs.mZ,
+ lhs.mX * rhs.mY - lhs.mY * rhs.mX);
+}
+
+#endif