bluetoothengine/btnotif/btnotifsrv/src/btnotificationmanager.cpp
branchRCL_3
changeset 56 9386f31cc85b
parent 55 613943a21004
child 61 269724087bed
--- a/bluetoothengine/btnotif/btnotifsrv/src/btnotificationmanager.cpp	Tue Aug 31 15:25:10 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,156 +0,0 @@
-/*
-* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Class for managing user notification and query objects, 
-* and for serializing access to the notification server.
-*
-*/
-
-#include "btnotificationmanager.h"
-#include "btnotifserver.h"
-
-#include "bluetoothnotification.h"
-
-
-// ======== MEMBER FUNCTIONS ========
-
-// ---------------------------------------------------------------------------
-// C++ default constructor
-// ---------------------------------------------------------------------------
-//
-CBTNotificationManager::CBTNotificationManager( const CBTNotifServer* aServer )
-:   iServer( aServer )
-    {
-    }
-
-
-// ---------------------------------------------------------------------------
-// Symbian 2nd-phase constructor
-// ---------------------------------------------------------------------------
-//
-void CBTNotificationManager::ConstructL()
-    {
-    }
-
-
-// ---------------------------------------------------------------------------
-// NewL.
-// ---------------------------------------------------------------------------
-//
-CBTNotificationManager* CBTNotificationManager::NewL( const CBTNotifServer* aServer )
-    {
-    CBTNotificationManager* self = new( ELeave ) CBTNotificationManager( aServer );
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-    return self;
-    }
-
-
-// ---------------------------------------------------------------------------
-// Destructor
-// ---------------------------------------------------------------------------
-//
-CBTNotificationManager::~CBTNotificationManager()
-    {
-    BOstraceFunctionEntry0( DUMMY_DEVLIST );
-    iNotificationQ.ResetAndDestroy();
-    iNotificationQ.Close();
-    BOstraceFunctionExit0( DUMMY_DEVLIST );
-    }
-
-
-// ---------------------------------------------------------------------------
-// Get a new notification
-// ---------------------------------------------------------------------------
-//
-CBluetoothNotification* CBTNotificationManager::GetNotification()
-    {
-    BOstraceFunctionEntry0( DUMMY_DEVLIST );
-    CBluetoothNotification* notification = NULL;
-    TRAP_IGNORE( notification = CBluetoothNotification::NewL( this ) );
-    if( notification )
-        {
-        if( iNotificationQ.Append( notification ) )
-            {
-            // In case the appending fails, we just delete the notification.
-            // Otherwise we cannot keep track of it anymore.
-            delete notification;
-            notification = NULL;
-            }
-        }
-    BOstraceFunctionExit0( DUMMY_DEVLIST );
-    return notification;
-    }
-
-
-// ---------------------------------------------------------------------------
-// Release the notification
-// ---------------------------------------------------------------------------
-//
-void CBTNotificationManager::ReleaseNotification( CBluetoothNotification* aNotification )
-    {
-    BOstraceFunctionEntry0( DUMMY_DEVLIST );
-    __ASSERT_ALWAYS( aNotification, PanicServer( EBTNotifPanicBadArgument ) );
-    TInt pos = iNotificationQ.Find( aNotification );
-    __ASSERT_ALWAYS( pos > KErrNotFound, PanicServer( EBTNotifPanicMissing ) );
-    delete iNotificationQ[pos];
-    iNotificationQ.Remove( pos );
-    iNotificationQ.Compress();
-    BOstraceFunctionExit0( DUMMY_DEVLIST );
-    }
-
-
-// ---------------------------------------------------------------------------
-// Queue the notification with given priority
-// ---------------------------------------------------------------------------
-//
-void CBTNotificationManager::QueueNotificationL(
-        CBluetoothNotification* aNotification,
-        TNotificationPriority aPriority )
-    {
-    BOstraceFunctionEntry0( DUMMY_DEVLIST );
-    (void) aPriority;
-    TInt pos = iNotificationQ.Find( aNotification );
-    __ASSERT_ALWAYS( pos > KErrNotFound, PanicServer( EBTNotifPanicMissing ) );
-    // Always move the newly added notification on top
-    if(pos != 0 )
-        {
-        CBluetoothNotification* notification = NULL;
-        notification = iNotificationQ[pos];
-        iNotificationQ.Remove( pos );
-        iNotificationQ.InsertL(notification,0);
-        }
-    ProcessNotificationQueueL();
-    BOstraceFunctionExit0( DUMMY_DEVLIST );
-    }
-
-// ---------------------------------------------------------------------------
-// Process the notification queue and launch the next notification.
-// ---------------------------------------------------------------------------
-//
-void CBTNotificationManager::ProcessNotificationQueueL()
-    {
-    BOstraceFunctionEntry0( DUMMY_DEVLIST );
-    if( iNotificationQ.Count() )
-        {
-        iNotificationQ[0]->ShowL();
-        }
-    else
-        {
-        // No outstanding notifications
-        iNotificationQ.Compress(); // the queue is empty, reset it.
-        }
-    BOstraceFunctionExit0( DUMMY_DEVLIST );
-    }
-