uifw/EikStd/srvuisrc/eikkeysoundmap.cpp
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     1 /*
       
     2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  EikSrv keysound map.
       
    15 *
       
    16 */
       
    17 
       
    18 #include "eikkeysoundmap.h"
       
    19 #include <avkon.hrh>
       
    20 
       
    21 const TInt KEikKeySoundMapGranularity = 4;
       
    22 const TInt KEikSKeyGranularity = 16;
       
    23 
       
    24 // class TSkey - SKey definition
       
    25 // Keycode and Repeat are stored as a single code, to enable fast searching
       
    26 void TSKey::Set(TInt aKeyCode, TInt aRepeatType, TInt aSid)
       
    27     {
       
    28     iSid = aSid;
       
    29     iKeyCode = aKeyCode + (aRepeatType << 16);
       
    30     }
       
    31     
       
    32 // ===============================   
       
    33 // CEikKeySoundMap implementation.
       
    34 // ===============================
       
    35 
       
    36 CEikKeySoundMap* CEikKeySoundMap::NewL()
       
    37     {
       
    38     CEikKeySoundMap* self = new(ELeave)CEikKeySoundMap();
       
    39     return self;
       
    40     }
       
    41 
       
    42 CEikKeySoundMap::~CEikKeySoundMap()
       
    43     {
       
    44     }
       
    45 
       
    46 CEikKeySoundMap::CEikKeySoundMap()
       
    47 :CArrayFixFlat<TSKey>(KEikSKeyGranularity)
       
    48     {
       
    49     }
       
    50 
       
    51 void CEikKeySoundMap::InternalizeL(RReadStream& aStream, TInt aItems, TInt aUid)
       
    52     {
       
    53     for (TInt ii=0; ii<aItems; ii++)
       
    54         {
       
    55         TInt sid = aStream.ReadInt16L();
       
    56         if (sid < 1000)
       
    57             {
       
    58             sid = (aUid << 16) + sid;
       
    59             }
       
    60         TInt key = aStream.ReadUint16L();
       
    61         TInt type = aStream.ReadInt8L();
       
    62         TSKey sKey;
       
    63         sKey.Set(key, type, sid);
       
    64         TKeyArrayFix sidKey(_FOFF(TSKey, iKeyCode), ECmpTInt);
       
    65         InsertIsqL(sKey, sidKey);
       
    66         }
       
    67     }
       
    68 
       
    69 TBool CEikKeySoundMap::Find(TSKey& aKey)
       
    70     {
       
    71     TKeyArrayFix sidKey(_FOFF(TSKey, iKeyCode), ECmpTInt);
       
    72     TInt index;
       
    73     if (FindIsq(aKey, sidKey, index) == 0)
       
    74         {
       
    75         aKey.iSid = At(index).iSid;
       
    76         return ETrue;
       
    77         }
       
    78     return EFalse;
       
    79     }
       
    80 
       
    81 TInt CEikKeySoundMap::ContextResourceId()
       
    82     {
       
    83     return iContextResourceId;  
       
    84     }
       
    85 
       
    86 void CEikKeySoundMap::SetContextResourceId(TInt aContextResId)
       
    87     {
       
    88     iContextResourceId = aContextResId; 
       
    89     }
       
    90 
       
    91 // =================================   
       
    92 // CEikKeySoundStack implementation.
       
    93 // =================================
       
    94 
       
    95 CEikKeySoundStack* CEikKeySoundStack::NewL()
       
    96     {
       
    97     CEikKeySoundStack* self = new(ELeave)CEikKeySoundStack();
       
    98     return self;
       
    99     }
       
   100 
       
   101 CEikKeySoundStack::~CEikKeySoundStack()
       
   102     {
       
   103     ResetAndDestroy();
       
   104     }
       
   105 
       
   106 CEikKeySoundStack::CEikKeySoundStack()
       
   107 :CArrayPtrFlat<CEikKeySoundMap>(KEikKeySoundMapGranularity)
       
   108     {
       
   109     }
       
   110 
       
   111 TBool CEikKeySoundStack::Find(TInt aScanCode, TInt aRepeat, TInt& aSid)
       
   112     {
       
   113     TSKey key;
       
   114     // Decide on key-repeat type to check for
       
   115     if (aRepeat == 0)
       
   116         {
       
   117         key.Set(aScanCode, ESKeyTypeShort, 0);
       
   118         }
       
   119     else
       
   120         {
       
   121         if (iPreviousRepeat == 0)
       
   122             {
       
   123             key.Set(aScanCode, ESKeyTypeLong, 0);
       
   124             }
       
   125         else
       
   126             {
       
   127             key.Set(aScanCode, ESKeyTypeRepeat, 0);
       
   128             }
       
   129         }
       
   130 
       
   131     iPreviousRepeat = aRepeat;
       
   132 
       
   133     // Check in top layer
       
   134     TInt index = Count();
       
   135     while (index)
       
   136         {
       
   137         index--;
       
   138         CEikKeySoundMap* map = At(index);
       
   139         if (map->Find(key))
       
   140             {
       
   141             if (key.iSid == EAvkonSIDNoSound)
       
   142                 return EFalse;
       
   143             else if (key.iSid == EAvkonSIDDefaultSound)
       
   144                 {
       
   145                 // Go direct to play default sound
       
   146                 index = 1;
       
   147                 continue;
       
   148                 }
       
   149             else
       
   150                 {
       
   151                 aSid = key.iSid;
       
   152                 return ETrue;
       
   153                 }
       
   154             }
       
   155         }
       
   156     return EFalse;
       
   157     }
       
   158