--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/classicui_plat/ode_api/inc/ode.h Tue Feb 02 01:00:49 2010 +0200
@@ -0,0 +1,93 @@
+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#ifndef _ODE_ODE_H_
+#define _ODE_ODE_H_
+
+/* include *everything* here */
+
+#include <ode/config.h>
+#include <ode/compatibility.h>
+#include <ode/common.h>
+#include <ode/contact.h>
+#include <ode/error.h>
+#include <ode/memory.h>
+#include <ode/odemath.h>
+#include <ode/matrix.h>
+#include <ode/timer.h>
+#include <ode/rotation.h>
+#include <ode/mass.h>
+#include <ode/misc.h>
+#include <ode/objects.h>
+//#include "odecpp.h"
+#include <ode/collision_space.h>
+#include <ode/collision.h>
+//#include "odecpp_collision.h"
+
+struct dxPosR;
+
+// function pointers and modes for n^2 class collider functions
+
+struct dColliderEntry {
+ dColliderFn *fn; // collider function, 0 = no function available
+ int reverse; // 1 = reverse o1 and o2
+};
+
+// MAXNUM is the array size for events used by the test timer for debugging
+// purposes. This value was decreased from 100 to 1 to reduce the amount
+// of WSD used by ODE. If the timer is used ("TIMING" flag defined) then also
+// this value has to be increased.
+#define MAXNUM 1
+
+struct TEventData
+ {
+ unsigned long cc[2]; // clock counts
+ double total_t; // total clocks used in this slot.
+ double total_p; // total percentage points used in this slot.
+ int count; // number of times this slot has been updated.
+ char *description; // pointer to static string
+ };
+
+// struct used to overcome writable static data
+struct TOdeStaticData
+ {
+ dxPosR* s_cachedPosR;
+ int colliders_initialized;
+ int num_user_classes;
+ dGeomClass user_classes [dMaxUserClasses];
+ dMessageFunction *error_function;
+ dMessageFunction *debug_function;
+ dMessageFunction *message_function;
+ dAllocFunction *allocfn;
+ dReallocFunction *reallocfn;
+ dFreeFunction *freefn;
+ int autoEnableDepth;
+ int num;
+ unsigned long seed;
+ dColliderEntry colliders[dGeomNumClasses][dGeomNumClasses];
+ bool hit;
+ struct TEventData event[MAXNUM];
+ };
+
+struct TOdeStaticData* GetGlobalData();
+
+#endif