/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: ?Description
*
*/
#include <AknsDrawUtils.h>
#include "EIKFANIM.H"
/**
* High priority is well argumented because running the active object will
* result in animation deletion -> resources released.
*/
CEikFormAnim::CEikFormAnim(): CActive( EPriorityHigh )
{
// Derived from CActive (derives from CBase) -> members zeroed
}
void CEikFormAnim::ConstructL()
{
iAnimFlags.Set( EFlagUseAnimation ); // Animations are created by default
CActiveScheduler::Add( this );
}
CEikFormAnim* CEikFormAnim::NewL()
{
CEikFormAnim* self = new(ELeave) CEikFormAnim();
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
CEikFormAnim::~CEikFormAnim()
{
Cancel();
// Stop receiving foreground events
CCoeEnv* env = CCoeEnv::Static();
env->RemoveForegroundObserver( *this );
delete iAnimation;
}
void CEikFormAnim::SetObserver( MEikFormAnimObserver* aObserver )
{
iObserver = aObserver;
}
MEikFormAnimObserver* CEikFormAnim::Observer()
{
return iObserver;
}
void CEikFormAnim::NoAnimIfError( TInt aError )
{
if( KErrNone != aError )
UseNoAnimation();
}
/**
* Reconfigures the animation size. Animation construction is attempted when
* this method is called for the first time.
*
* @param aItemCellSize The size of the list cell highlight
*/
void CEikFormAnim::SetHighlightSize( const TSize& aItemCellSize )
{
if( iAnimation ) // Animation exists -> try to resize
{
if( iAnimation->Size() == aItemCellSize )
{
return;
}
// Resize animation
TBool aboutToStart = ETrue;
if( iAnimation->State() == EAknsAnimStateStopped )
aboutToStart = EFalse;
TRAPD( err, DoResizeL( aItemCellSize, aboutToStart ) );
if( KErrNone != err )
{
// Repaint is not allowed inside resize
UseNoAnimation();
}
}
else if( iAnimFlags.IsSet( EFlagUseAnimation ) )
{
// This must be the first call because animation does not exist.
TRAPD( err, CreateAnimationL( aItemCellSize ) );
if( KErrNone != err )
{
// Repaint is not allowed inside resize
UseNoAnimation();
}
}
}
CAknsEffectAnim* CEikFormAnim::Animation() const
{
return iAnimation;
}
/**
* Falls back to normal rendering.
*/
void CEikFormAnim::UseNoAnimation()
{
delete iAnimation;
iAnimation = NULL;
// Do not attempt to create animations in the future
iAnimFlags.Clear( EFlagUseAnimation );
// Stop receiving foreground events
CCoeEnv* env = CCoeEnv::Static();
env->RemoveForegroundObserver( *this );
}
void CEikFormAnim::Play()
{
if( iAnimation )
{
if( EAknsAnimStatePaused == iAnimation->State() )
{
NoAnimIfError( iAnimation->Continue() );
}
else if( EAknsAnimStateStopped == iAnimation->State() )
{
TRAPD( err, DoResizeL( iAnimation->Size(), ETrue ) );
NoAnimIfError( err );
if( KErrNone != err )
return;
NoAnimIfError( iAnimation->Start() );
}
}
}
void CEikFormAnim::Pause()
{
if( iAnimation )
{
NoAnimIfError( iAnimation->Pause() );
}
}
void CEikFormAnim::ChangeHighlightBackground()
{
// Every time the current list item is changed we need to change the
// animation input layer (animated element is the highlight bacground that
// can differ between highlight positions).
if( iAnimation && iObserver )
{
if( iAnimation->State() == EAknsAnimStateStopped )
{
// Input layers don't exist when stopped or finished. We need to
// resize to create the input layers and to update the output
// layer.
TRAPD( err, DoResizeL( iAnimation->Size(), EFalse ) );
NoAnimIfError( err );
}
else // Either paused, running or finished
{
// Update the highlight background
if( iAnimation->InputRgbGc() )
iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
// We need to update the output frame (otherwise the highlight
// would drawn with the old output before the next new animation
// frame).
NoAnimIfError( iAnimation->UpdateOutput() );
}
}
}
TSize CEikFormAnim::Size() const
{
if( iAnimation )
return iAnimation->Size();
return TSize( 0, 0 );
}
void CEikFormAnim::ReleaseAnimation()
{
delete iAnimation;
iAnimation = NULL;
iObserver = NULL;
CCoeEnv* env = CCoeEnv::Static();
env->RemoveForegroundObserver( *this );
iAnimFlags.Set( EFlagUseAnimation );
}
/**
* The application has gained foreground -> animation should be continued.
*/
void CEikFormAnim::HandleGainingForeground()
{
// Animation on focused captioned control will receive FocusGained after
// gaining foreground -> starting animation is postponed there.
}
/**
* The application lost foreground -> no running animation (even if the
* application is partially visible).
*/
void CEikFormAnim::HandleLosingForeground()
{
if( iAnimation )
{
NoAnimIfError( iAnimation->Stop() );
}
}
void CEikFormAnim::AnimFrameReady( TInt aError, TInt )
{
if( KErrNone != aError )
{
// Animation has failed to run -> schedule the animation for
// deletion to fall back to normal rendering.
PostDeleteAnimation();
}
else if( iObserver && iAnimation ) // Frame ok
{
iObserver->AnimFrameReady();
}
}
void CEikFormAnim::DoCancel()
{
// Required method, but not needed
}
/**
* Postponed animation deletion is done here.
*/
void CEikFormAnim::RunL()
{
UseNoAnimation();
}
/**
* Schedules the animation for deletion by activating the extension itself.
* Deletion is postponed because in many error/failure occasions the caller has
* been animation and direct deletion is possibly not safe (because function
* stack would return through the deleted object).
*/
void CEikFormAnim::PostDeleteAnimation()
{
TRequestStatus* status = &iStatus;
User::RequestComplete( status, KErrNone );
SetActive();
}
/**
* @param aHilightSize The size of the list cell highlight
*/
void CEikFormAnim::CreateAnimationL( const TSize& aHighlightSize )
{
// Create animation
CCoeEnv* env = CCoeEnv::Static();
env->AddForegroundObserverL( *this );
delete iAnimation;
iAnimation = NULL;
iAnimation = CAknsEffectAnim::NewL( this );
TBool ok = iAnimation->ConstructFromSkinL( KAknsIIDQsnAnimList );
if( !ok ) // Animation for the ID was not found from the skin
{
User::Leave( KErrNotFound );
}
DoResizeL( aHighlightSize, ETrue ); // Apply size & layers
}
/**
* @param aHilightSize The size of the list cell highlight
*/
void CEikFormAnim::DoResizeL(
const TSize& aHighlightSize, TBool aAboutToStart )
{
if( !iObserver )
return;
iAnimation->BeginConfigInputLayersL( aHighlightSize, aAboutToStart );
if( iAnimation->InputRgbGc() )
iObserver->AnimDrawHighlightBackground( *iAnimation->InputRgbGc() );
iAnimation->EndConfigInputLayersL();
}