author | Sampo Huttunen <sampo.huttunen@nokia.com> |
Wed, 03 Nov 2010 11:45:09 +0200 | |
branch | IOP_Improvements |
changeset 40 | 08b5eae9f9ff |
permissions | -rw-r--r-- |
40
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/* |
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* Copyright (c) 2007,2009 Nokia Corporation and/or its subsidiary(-ies). |
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* All rights reserved. |
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* This component and the accompanying materials are made available |
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* under the terms of "Eclipse Public License v1.0" |
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* which accompanies this distribution, and is available |
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* at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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* |
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* Initial Contributors: |
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* Nokia Corporation - initial contribution. |
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* |
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* Contributors: |
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* |
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* Description: Constants used in upnprenderingstatemachine |
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* |
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*/ |
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#ifndef C_UPNPRENDERINGSTATEMACHINECONSTANTS_H |
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#define C_UPNPRENDERINGSTATEMACHINECONSTANTS_H |
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/** |
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* Constants enumerations for the Upnp API |
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* especially those needed in the rendering engine part. |
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*/ |
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namespace Upnp |
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{ |
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/** |
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* Commands |
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*/ |
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enum TCommand |
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{ |
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ENone = 0x0000, // no command |
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ESync = 0x0001, // get in sync with the renderer |
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EPlay = 0x0002, // requests to start playing |
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// (in RenderingStateMachine aMedia indicates the media to play) |
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EStop = 0x0004, // requests to stop playback (fast to play again) |
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EClose = 0x0008, // requests to close playback (a permanent stop) |
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EPause = 0x0010, // request to pause |
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EResume = 0x0020, // request to resume from pause |
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ERestart = 0x0040, // start track from beginning |
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ECalibrate= 0x0080, // request to calibrate the position counter from |
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// renderer |
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ESeek = 0x0100, // seek (aParameter = position in ms) |
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ENext = 0x0200, // skip to next track |
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EPrev = 0x0400, // skip to previous track |
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EBack = 0x0800, // skip to previous track, or track start if |
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// current position is less than 3 seconds |
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EJump = 0x1000, // Start playing given track |
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// (aParameter = track index) |
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ESetUri = 0x2000 // set uri |
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}; |
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/** |
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* Properties |
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*/ |
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enum TProperty |
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{ |
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EVolume = 0x01, // the volume property |
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EMute = 0x02, // the mute property |
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EMediaDuration = 0x04, // current track duration (ms) - read only |
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EPosition = 0x08, // current track position (ms) - see ESeek command |
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EOptions = 0x10, // rendering options (see TRenderingOptions) |
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ECurrentIndex = 0x20, // Index of item currently playing. |
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// Note: can only be set when NOT playing. |
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// Note2: changes in the value are reported via |
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// CurrentIndexChanged() |
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ECurrentState = 0x40 // the state of the engine (TState) - read only |
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}; |
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/** |
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* Generic rendering state |
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*/ |
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enum TState |
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{ |
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EOffSync = 0x0001, // not synchronised with renderer yet |
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EBusy = 0x0010, // renderer is busy doing something else |
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EDead = 0x0020, // unrecoverable error state |
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EStopped = 0x0100, // renderer is idle |
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EBuffering = 0x1000, // media playback is being started in the |
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// renderer |
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EPlaying = 0x2000, // renderer is playing media |
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EPaused = 0x4000, // renderer is in pause state |
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// -------- masks --------- |
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EStateMaskInSync = 0xFFF0, // any state where synchronised to |
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// renderer |
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EStateMaskActive = 0xFF00, // any state where can be used |
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EStateMaskRendering = 0XF000, // any state where some kind of output |
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// is going on |
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}; |
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/** |
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* extra information in RenderingStateMachine provided with state indicates |
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* reason for state transition |
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*/ |
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enum TStateInfo |
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{ |
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ENoMedia = 0, |
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// no media initialised (typically the initial state) |
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EStopRequested = 1, |
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// stop was requested (by this engine or by external party) |
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ETrackCompleted = 2, |
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// track was fully completed |
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EPositionChanged = 3 |
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}; |
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/** |
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* Mode in which the position is changing. |
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* This includes information of trick modes. |
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* this type is internal to rendering engine |
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*/ |
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112 |
enum TPositionMode |
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113 |
{ |
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114 |
EPlayingNormally = 0, |
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115 |
// playback is going on normally |
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116 |
ESeekingForward = 1, |
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117 |
// fast seeking forward. New position will be ackowledged soon. |
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118 |
ESeekingBackward = 2, |
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119 |
// fast seeking backward New position will be ackowledged soon. |
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120 |
EBufferingData = 3, |
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121 |
// renderer is buffering data. Will return to PlayingNormally |
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122 |
// soon. |
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123 |
}; |
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124 |
|
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125 |
/** |
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126 |
* Rendering options. Use this to optimise the engine to your |
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127 |
* specific needs. |
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128 |
* this type is internal to rendering engine. |
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129 |
* |
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130 |
* NOTE: instructions for flag use on the rendering engine API: |
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131 |
* to turn on a flag: |
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132 |
* engine->SetPropertyL( Upnp::EOptions, |
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133 |
* engine->Property( Upnp::EOptions ) | EFlag ); |
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134 |
* to turn off a flag: |
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135 |
* engine->SetPropertyL( Upnp::EOptions, |
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136 |
* engine->Property( Upnp::EOptions ) & ~EFlag ); |
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137 |
*/ |
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138 |
enum TRenderingOptions |
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139 |
{ |
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140 |
EPlaylistMode = 0x0001, |
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141 |
// play content in playlist mode, progress automatically. |
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142 |
// for images this means a timed slideshow. |
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143 |
// if flag disabled, only manual skip is supported. |
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144 |
// (this flag is on by default) |
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145 |
EAutoCalibratePosition = 0x0002, |
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146 |
// calibrate and update track position automatically. |
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147 |
// If position changed, sends PropertyChanged callback. |
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148 |
// (this flag is on by default) |
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149 |
EVolumeSupport = 0x0004, |
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150 |
// request support for volume in the renderer |
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151 |
// Clear this flag to disable all volume usage and avoid one |
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152 |
// unnecessary network operation. Clearing the flag would be |
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153 |
// only useful if you only have pure image source. |
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154 |
// (this flag is on by default) |
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155 |
ESafetyTimer = 0x0008, |
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156 |
// attaches a safety timer for all skip commands |
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157 |
// (next,prev,back,jump) so that client can safely call them |
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158 |
// directly from UI as often as required. Commands are only |
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159 |
// executed after the safety period. having a burst of 10 |
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160 |
// "Next" commands will be converted internally to a |
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161 |
// single "Jump(current+10)" operation. |
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162 |
EConvertVolumeZeroToMute = 0x0100, |
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163 |
// convert client VOLUME 0 request to MUTE and back |
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164 |
// (this flag is on by default) |
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165 |
}; |
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166 |
} |
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167 |
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168 |
#endif // C_UPNPRENDERINGSTATEMACHINECONSTANTS_H |
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169 |