upnpframework/upnpcommand/src/upnprunsetupcommand.cpp
author samhuttu
Mon, 01 Nov 2010 12:37:49 +0200
branchnew development branch with rendering state machine and other goodies
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New development branch with e.g. rendering state machine and a simple Qt example application using it.
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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:  Source file for CUpnpRunSetupCommand class.
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*
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*/
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// INCLUDE FILES
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#include <upnprunsetupcommand.h>        // CUpnpRunSetupCommand
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#include "upnpcommand.h"                // CUpnpCommand
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#include "upnpcommandmain.h"            // UpnpCommandMain::LoadL
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::NewL
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// Creates a new UpnpCommand for running the Upnp Fw's setup wizard.
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// --------------------------------------------------------------------------
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//
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EXPORT_C CUpnpRunSetupCommand* CUpnpRunSetupCommand::NewL()
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    {
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    // Create new CUpnpRunSetupCommand instance
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    CUpnpRunSetupCommand* self = new (ELeave) CUpnpRunSetupCommand();
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    CleanupStack::PushL( self );
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    self->ConstructL();
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    CleanupStack::Pop( self );
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    return self;
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    }
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::CUpnpRunSetupCommand
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// Constructor
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// --------------------------------------------------------------------------
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//
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CUpnpRunSetupCommand::CUpnpRunSetupCommand()
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    {
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    // No implementation
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    }
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::~CUpnpRunSetupCommand
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// Destructor
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// --------------------------------------------------------------------------
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//
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CUpnpRunSetupCommand::~CUpnpRunSetupCommand()
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    {
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    delete iCommand;
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    iCommand = NULL;
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    }
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::ConstructL
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// Second phase constructor
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// --------------------------------------------------------------------------
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//
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void CUpnpRunSetupCommand::ConstructL()
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    {
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    iCommand = UpnpCommandMain::LoadL( UpnpCommand::ECommandSetup );
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    }
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::BrowseHomeNetworkL
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// Allocates Upnp Framework resources, and starts up the Upnp Fw's setup
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// wizard.
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// --------------------------------------------------------------------------
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//
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EXPORT_C void CUpnpRunSetupCommand::RunSetupL()
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    {
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    // Allocate Upnp Framework resources
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    iCommand->AllocateResourcesL();
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    // Execute the command
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    TRAPD( executeError, iCommand->ExecuteL() );
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    // Release Upnp Framework resources
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    iCommand->ReleaseResources(); 
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    // Leave if operation failed
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    if( executeError != KErrNone )
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        {
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        User::Leave( executeError );
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        }
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    }
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// --------------------------------------------------------------------------
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// CUpnpRunSetupCommand::IsAvailableL
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// Returns the availability information of the command.
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// --------------------------------------------------------------------------
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//
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EXPORT_C TBool CUpnpRunSetupCommand::IsAvailableL()
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    {
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    // create a temporary plugin instance
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    // then query command availability.
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    TBool available = EFalse;
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    TRAP_IGNORE(
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        CUpnpCommand* temp = UpnpCommandMain::LoadL( 
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                                        UpnpCommand::ECommandSetup );
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        CleanupStack::PushL( temp );
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        available = temp->IsAvailableL();
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        CleanupStack::PopAndDestroy( temp );
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        );
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    return available;
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    }
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// End of File