author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 19 Apr 2010 14:02:13 +0300 | |
changeset 0 | 16d8024aca5e |
child 1 | f7ac710697a9 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (developer.feedback@nokia.com) |
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** |
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** This file is part of the HbFeedback module of the UI Extensions for Mobile. |
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** |
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** GNU Lesser General Public License Usage |
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** This file may be used under the terms of the GNU Lesser General Public |
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** License version 2.1 as published by the Free Software Foundation and |
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** appearing in the file LICENSE.LGPL included in the packaging of this file. |
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** Please review the following information to ensure the GNU Lesser General |
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** Public License version 2.1 requirements will be met: |
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at developer.feedback@nokia.com. |
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** |
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****************************************************************************/ |
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#include "hbcontinuousfeedback.h" |
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#include <QGraphicsItem> |
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#include <QGraphicsView> |
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#include <QDebug> |
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class HbContinuousFeedbackPrivate |
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{ |
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public: |
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HbContinuousFeedbackPrivate() : cEffect(HbFeedback::ContinuousSmooth), |
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cTimeout(HbFeedback::StandardFeedbackTimeout), |
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cIntensity(HbFeedback::IntensityFull) |
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{ |
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}; |
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~HbContinuousFeedbackPrivate() {}; |
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public: |
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HbFeedback::ContinuousEffect cEffect; |
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int cTimeout; |
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int cIntensity; |
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}; |
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/*! |
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@beta |
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@hbfeedback |
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\class HbContinuousFeedback |
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\brief Tool class for continuous feedback effects. |
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Continuous feedbacks are used to play sound and haptic effects that last as long as the user is touching the screen, |
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for example when dragging an interface object, scrolling a list or a slider. Continuous feedback |
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effects need to be started, updated and cancelled during the life time of the feedback using methods |
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HbFeedbackPlayer::startContinuousFeedback(), HbFeedbackPlayer::updateContinuousFeedback() and |
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HbFeedbackPlayer::cancelContinuousFeedback(). The effect intensity can be varied during the feedback. |
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*/ |
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/*! |
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\fn void HbContinuousFeedback::setContinuousEffect(HbFeedback::ContinuousEffect effect) |
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Sets the continuous effect that determines what kind of continuous haptic and sound effects will |
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be played when calling HbFeedbackPlayer::startContinuousFeedback(). The actual effects are |
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defined in the device themes. |
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*/ |
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void HbContinuousFeedback::setContinuousEffect(HbFeedback::ContinuousEffect effect) |
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{ |
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d->cEffect = effect; |
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} |
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/*! |
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\fn void HbFeedback::ContinuousEffect HbContinuousFeedback::continuousEffect() const |
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Returns the continuous effect of the continuous feedback object. Continuous effect is used to determine what kind of continuous |
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haptic and sound effects will be played when calling HbFeedbackPlayer::startContinuousFeedback(). The actual effects are |
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defined in the device themes. |
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*/ |
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HbFeedback::ContinuousEffect HbContinuousFeedback::continuousEffect() const |
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{ |
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return d->cEffect; |
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} |
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/*! |
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\fn int HbContinuousFeedback::timeout() const |
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The timeout value of the feedback in milliseconds. Continuous feedback is |
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automatically cancelled if previously started continuous feedback hasn't been |
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updated within the timeout. |
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*/ |
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int HbContinuousFeedback::timeout() const { |
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return d->cTimeout; |
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} |
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/*! |
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\fn int HbContinuousFeedback::intensity() const |
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105 |
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The intensity of the continuous feedback effect. Intensity |
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can be varied between values zero and HbFeedback::IntensityFull = 100. |
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*/ |
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109 |
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int HbContinuousFeedback::intensity() const { |
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return d->cIntensity; |
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} |
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113 |
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114 |
/*! |
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\fn HbFeedback::Type HbContinuousFeedback::type() const |
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116 |
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Returns HbFeedback::TypeContinuous. |
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*/ |
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119 |
|
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120 |
/*! |
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Constructor. |
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122 |
*/ |
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HbContinuousFeedback::HbContinuousFeedback() :d(new HbContinuousFeedbackPrivate) |
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124 |
{ |
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} |
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126 |
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127 |
/*! |
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Constructor. |
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129 |
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\param effect continuous feedback to be played |
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\param widget used to determine the window where continuous feedback is active. |
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There can only be one ongoing continuous feedback per application window. |
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133 |
*/ |
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HbContinuousFeedback::HbContinuousFeedback(HbFeedback::ContinuousEffect effect, const QWidget *widget) : d(new HbContinuousFeedbackPrivate) |
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135 |
{ |
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d->cEffect = effect; |
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setOwningWindow(widget); |
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} |
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139 |
|
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140 |
/*! |
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Destructor. |
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142 |
*/ |
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HbContinuousFeedback::~HbContinuousFeedback() |
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144 |
{ |
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delete d; |
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} |
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147 |
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148 |
/*! |
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Sets the timeout value in milliseconds. Continuous feedback is automatically cancelled |
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if the continuous feedback hasn't been updated within the timeout. |
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*/ |
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void HbContinuousFeedback::setTimeout(int msecTimeout) |
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{ |
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if (msecTimeout > 0) { |
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d->cTimeout = msecTimeout; |
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} |
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} |
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158 |
|
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159 |
/*! |
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Sets the intensity of the continuous feedback effect. The intensity |
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has to always be between zero and HbFeedback::IntensityFull = 100. |
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*/ |
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void HbContinuousFeedback::setIntensity(int intensity) |
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{ |
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if (intensity >= 0 && intensity <= HbFeedback::IntensityFull) { |
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d->cIntensity = intensity; |
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} |
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} |
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169 |
|
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170 |
/*! |
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Continuous feedback is valid if the feedback effect is not set to HbFeedback::ContinuousNone |
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and if the owning window has been defined. There can only be one ongoing continuous feedback effect |
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per one application window. |
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*/ |
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bool HbContinuousFeedback::isValid() const |
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{ |
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switch(d->cEffect) { |
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case HbFeedback::NoContinuousOverride : |
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return false; |
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default: |
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return d->cEffect != HbFeedback::ContinuousNone && window(); |
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} |
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}; |
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184 |
|
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185 |
|
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186 |
/*! |
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Assigns a copy of the feedback \a feedback to this feedback, and returns a |
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188 |
reference to it. |
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189 |
*/ |
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HbContinuousFeedback &HbContinuousFeedback::operator=(const HbContinuousFeedback &feedback) |
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191 |
{ |
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HbAbstractFeedback::operator =(feedback); |
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setContinuousEffect(feedback.continuousEffect()); |
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setTimeout(feedback.timeout()); |
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setIntensity(feedback.intensity()); |
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return *this; |
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197 |
} |
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198 |
|
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199 |
/*! |
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200 |
Returns true if the continuous feedbacks have the same parent window, |
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area rect, continuous effect, timeout and intensity. |
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*/ |
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bool HbContinuousFeedback::operator==(const HbContinuousFeedback &feedback) const |
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204 |
{ |
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return (rect() == feedback.rect() |
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&& window() == feedback.window() |
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&& d->cEffect == feedback.continuousEffect() |
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&& d->cTimeout == feedback.timeout() |
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&& d->cIntensity == feedback.intensity()); |
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} |
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211 |
|
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212 |
/*! |
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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213 |
Returns true if the continuous feedbacks have different parent window, |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff
changeset
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214 |
area rect, continuous effect, timeout or intensity. |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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215 |
*/ |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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216 |
bool HbContinuousFeedback::operator!=(const HbContinuousFeedback &feedback) const |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff
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217 |
{ |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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218 |
return !(*this == feedback); |
16d8024aca5e
Revision: 201011
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff
changeset
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219 |
} |