src/hbplugins/inputmethods/hardwareinput/hbhardwareinputnumericqwertyhandler.cpp
changeset 0 16d8024aca5e
child 1 f7ac710697a9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hbplugins/inputmethods/hardwareinput/hbhardwareinputnumericqwertyhandler.cpp	Mon Apr 19 14:02:13 2010 +0300
@@ -0,0 +1,146 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (developer.feedback@nokia.com)
+**
+** This file is part of the HbPlugins module of the UI Extensions for Mobile.
+**
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this file.
+** Please review the following information to ensure the GNU Lesser General
+** Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at developer.feedback@nokia.com.
+**
+****************************************************************************/
+#include <hbinputmethod.h>
+#include <hbinputkeymapfactory.h>
+
+#include "hbinputnumerichandler_p.h"
+#include "HbHardwareInputNumericQwertyHandler.h"
+#include "hbinputabstractbase.h"
+
+class HbHardwareInputNumericQwertyHandlerPrivate: public HbInputNumericHandlerPrivate
+{
+    Q_DECLARE_PUBLIC(HbHardwareInputNumericQwertyHandler)
+public:
+    HbHardwareInputNumericQwertyHandlerPrivate();
+    ~HbHardwareInputNumericQwertyHandlerPrivate();
+
+    void init();
+
+    // button related operations.
+    bool buttonPressed(const QKeyEvent *event);
+    bool buttonReleased(const QKeyEvent *event);
+};
+
+HbHardwareInputNumericQwertyHandlerPrivate::HbHardwareInputNumericQwertyHandlerPrivate()
+{
+}
+
+HbHardwareInputNumericQwertyHandlerPrivate::~HbHardwareInputNumericQwertyHandlerPrivate()
+{
+}
+
+bool HbHardwareInputNumericQwertyHandlerPrivate::buttonPressed(const QKeyEvent * event)
+{
+    Q_UNUSED(event);
+    return true;
+}
+
+bool HbHardwareInputNumericQwertyHandlerPrivate::buttonReleased(const QKeyEvent *event)
+{
+    Q_Q(HbHardwareInputNumericQwertyHandler);
+
+    // let's pass event to the base class.
+    if (q->HbInputNumericHandler::filterEvent(event)) {
+        return true;
+    }
+
+    int buttonId = event->key();
+    // currently we shift and control key are not clear as concept. So just ignoring
+    // these buttons.
+    if (buttonId == Qt::Key_Shift || buttonId == Qt::Key_Control) {
+        return false;
+    }
+    
+    //TODO
+    HbInputFocusObject *focusObject = 0;
+    focusObject = mInputMethod->focusObject();
+    if (!focusObject) {
+        qDebug("HbHardwareInputNumericQwertyHandler::buttonReleased : no focused editor widget!");
+        return false;
+    }
+	int currentTextCase = focusObject->editorInterface().textCase();
+	QChar newChar = QChar(buttonId);
+	if (currentTextCase == HbTextCaseLower) {
+        newChar = newChar.toLower();
+    } else {
+        newChar = newChar.toUpper();
+    }
+    q->commitAndUpdate(newChar);
+    return true;
+}
+
+HbHardwareInputNumericQwertyHandler::HbHardwareInputNumericQwertyHandler(HbInputAbstractMethod* inputMethod)
+:HbInputNumericHandler(* new HbHardwareInputNumericQwertyHandlerPrivate, inputMethod)
+{
+    Q_D(HbHardwareInputNumericQwertyHandler);
+    d->q_ptr = this;
+}
+
+
+/*!
+ This function lists different input modes.
+*/
+void HbHardwareInputNumericQwertyHandler::listInputModes(QVector<HbInputModeProperties>& modes) const
+{
+    HbInputModeProperties binding;
+    binding.iMode = HbInputModeNumeric;
+    binding.iKeyboard = HbKeyboardQwerty4x10;
+
+    QVector<int> languages;
+    HbKeyMapFactory::instance()->listLanguages(languages);
+    foreach (int languageCode, languages) {
+		binding.iLanguage = (QLocale::Language)languageCode;
+        modes.push_back(binding);
+    }
+}
+
+HbHardwareInputNumericQwertyHandler::~HbHardwareInputNumericQwertyHandler()
+{
+}
+
+/*!
+ filterEvent function key handling.
+*/
+bool HbHardwareInputNumericQwertyHandler::filterEvent(const QKeyEvent* event)
+{
+    Q_D(HbHardwareInputNumericQwertyHandler);
+
+    if (event->type() == QEvent::KeyRelease) {
+        return d->buttonReleased(event);
+    } else {
+        return d->buttonPressed(event);
+    }
+}
+
+/*!
+ Action handler
+*/
+bool HbHardwareInputNumericQwertyHandler::actionHandler(HbInputModeAction action)
+{
+    return HbInputNumericHandler::actionHandler(action);
+}
+
+//EOF
+