--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/textinput/peninputcommonlayout/src/peninputuistatemgr.cpp Tue Feb 02 01:02:04 2010 +0200
@@ -0,0 +1,152 @@
+/*
+* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of the ui state machine manager
+*
+*/
+
+
+// User includes
+#include "peninputuistatemgr.h"
+#include "peninputlayoutcontext.h"
+#include "peninputuistatebase.h"
+
+
+// ======== MEMBER FUNCTIONS ========
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::CPeninputUiStateMgr
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+CPeninputUiStateMgr::CPeninputUiStateMgr( MPeninputLayoutContext* aContext )
+ : iContext( aContext )
+ {
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::NewL
+// (other items were commented in a header).
+// --------------------------------------------------------------------------
+//
+EXPORT_C CPeninputUiStateMgr* CPeninputUiStateMgr::NewL(
+ MPeninputLayoutContext* aContext )
+ {
+ CPeninputUiStateMgr* self = NewLC( aContext );
+ CleanupStack::Pop( self );
+
+ return self;
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::NewLC
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C CPeninputUiStateMgr* CPeninputUiStateMgr::NewLC(
+ MPeninputLayoutContext* aContext )
+ {
+ CPeninputUiStateMgr* self =
+ new ( ELeave ) CPeninputUiStateMgr( aContext );
+ CleanupStack::PushL( self );
+ self->Construct();
+
+ return self;
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::~CPeninputUiStateMgr
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C CPeninputUiStateMgr::~CPeninputUiStateMgr()
+ {
+ iUiStateTypeList.Reset();
+ iUiStateTypeList.Close();
+
+ iUiStateList.ResetAndDestroy();
+ iUiStateList.Close();
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::CurrentUiState
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C CPeninputUiStateBase* CPeninputUiStateMgr::CurrentUiState()
+ {
+ return iCurrentState;
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::GetUiState
+// (other items were commented in a header).
+// --------------------------------------------------------------------------
+EXPORT_C CPeninputUiStateBase* CPeninputUiStateMgr::GetUiState(
+ TInt aUiStateType )
+ {
+ CPeninputUiStateBase* uiState = NULL;
+
+ for ( TInt i = 0; i < iUiStateTypeList.Count(); i++ )
+ {
+ if ( iUiStateTypeList[i] == aUiStateType )
+ {
+ uiState = iUiStateList[i];
+ break;
+ }
+ }
+
+ return uiState;
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::SetCurrentUiState
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C void CPeninputUiStateMgr::SetCurrentUiState(
+ CPeninputUiStateBase* aUiState )
+ {
+ iCurrentState = aUiState;
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::SetCurrentUiState
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C void CPeninputUiStateMgr::SetCurrentUiState( TInt aUiStateType )
+ {
+ iCurrentState = GetUiState( aUiStateType );
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::AddUiState
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+EXPORT_C void CPeninputUiStateMgr::AddUiState( CPeninputUiStateBase* aUiState,
+ TInt aUiStateType )
+ {
+ iUiStateTypeList.Append( aUiStateType );
+ iUiStateList.Append( aUiState );
+ }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateMgr::ConstructL
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+void CPeninputUiStateMgr::Construct()
+ {
+ }