realtimenetprots/sipfw/SampleApp/gameUI_techview/Src/SIPExApp.cpp
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     1 
       
     2 // Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 // All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 //
       
     9 // Initial Contributors:
       
    10 // Nokia Corporation - initial contribution.
       
    11 //
       
    12 // Contributors:
       
    13 //
       
    14 // Description:
       
    15 // INCLUDE FILES
       
    16 //
       
    17 
       
    18 
       
    19 
       
    20 #include    "SIPExApp.h"
       
    21 #include    "SIPExDoc.h"
       
    22 
       
    23 #ifdef EKA2
       
    24 #include <eikstart.h>
       
    25 #endif
       
    26 
       
    27     
       
    28 // ============================ MEMBER FUNCTIONS ===============================
       
    29 
       
    30 // -----------------------------------------------------------------------------
       
    31 // CSIPExApp::CreateDocumentL
       
    32 // Creates a document and returns a pointer to it
       
    33 // -----------------------------------------------------------------------------
       
    34 //
       
    35 CApaDocument* CSIPExApp::CreateDocumentL()
       
    36     {      
       
    37     CApaDocument* document = CSIPExDoc::NewL( *this );
       
    38     return document;
       
    39     }
       
    40 
       
    41 // -----------------------------------------------------------------------------
       
    42 // CSIPExApp::AppDllUid
       
    43 // Returns the UID for the SIPEx application
       
    44 // -----------------------------------------------------------------------------
       
    45 //
       
    46 TUid CSIPExApp::AppDllUid() const
       
    47     {
       
    48     // Return the UID for the SIP Example game application
       
    49     return KUidSIPExApp;
       
    50     }
       
    51 
       
    52 // ========================== OTHER EXPORTED FUNCTIONS =========================
       
    53 
       
    54 // -----------------------------------------------------------------------------
       
    55 // NewApplication() implements the creation of the application class
       
    56 // Creates an application, and return a pointer to it
       
    57 // Returns: CApaApplication*: Pointer to the application class instance
       
    58 // -----------------------------------------------------------------------------
       
    59 //
       
    60 EXPORT_C CApaApplication* NewApplication() 
       
    61     {
       
    62     CApaApplication* app = new CSIPExApp;
       
    63     return app;
       
    64     }
       
    65 
       
    66 #ifdef EKA2
       
    67 
       
    68 // -----------------------------------------------------------------------------
       
    69 // E32MAin() is the entry point to the application DLL in application 
       
    70 // framework V2
       
    71 // Returns: TInt:   Always KErrNone
       
    72 // -----------------------------------------------------------------------------
       
    73 //
       
    74 GLDEF_C TInt E32Main()
       
    75     {
       
    76     return EikStart::RunApplication( NewApplication );
       
    77     }
       
    78     
       
    79 #else
       
    80 
       
    81 // -----------------------------------------------------------------------------
       
    82 // E32Dll() is the entry point to the application DLL
       
    83 // DLL entry point in EKA1
       
    84 // Returns: TInt:   Always KErrNone
       
    85 // -----------------------------------------------------------------------------
       
    86 //
       
    87 GLDEF_C TInt E32Dll( TDllReason /*aReason*/ )
       
    88     {
       
    89     return KErrNone;
       
    90     }
       
    91     
       
    92 #endif // EKA2
       
    93 
       
    94 
       
    95 // End of file
       
    96