This release addresses the following:
- Multiple concurrent file transfer bug fixes. i.e. one device is concurrently receiving multiple files from multiple devices
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// INCLUDE FILES
//
#include "SIPExApp.h"
#include "SIPExDoc.h"
#ifdef EKA2
#include <eikstart.h>
#endif
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CSIPExApp::CreateDocumentL
// Creates a document and returns a pointer to it
// -----------------------------------------------------------------------------
//
CApaDocument* CSIPExApp::CreateDocumentL()
{
CApaDocument* document = CSIPExDoc::NewL( *this );
return document;
}
// -----------------------------------------------------------------------------
// CSIPExApp::AppDllUid
// Returns the UID for the SIPEx application
// -----------------------------------------------------------------------------
//
TUid CSIPExApp::AppDllUid() const
{
// Return the UID for the SIP Example game application
return KUidSIPExApp;
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// -----------------------------------------------------------------------------
// NewApplication() implements the creation of the application class
// Creates an application, and return a pointer to it
// Returns: CApaApplication*: Pointer to the application class instance
// -----------------------------------------------------------------------------
//
EXPORT_C CApaApplication* NewApplication()
{
CApaApplication* app = new CSIPExApp;
return app;
}
#ifdef EKA2
// -----------------------------------------------------------------------------
// E32MAin() is the entry point to the application DLL in application
// framework V2
// Returns: TInt: Always KErrNone
// -----------------------------------------------------------------------------
//
GLDEF_C TInt E32Main()
{
return EikStart::RunApplication( NewApplication );
}
#else
// -----------------------------------------------------------------------------
// E32Dll() is the entry point to the application DLL
// DLL entry point in EKA1
// Returns: TInt: Always KErrNone
// -----------------------------------------------------------------------------
//
GLDEF_C TInt E32Dll( TDllReason /*aReason*/ )
{
return KErrNone;
}
#endif // EKA2
// End of file