--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SIP/TransactionUser/src/NormalUASStates.h Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,197 @@
+/*
+* Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+* Name : NormalUASStates.h
+* Part of : TransactionUser
+* Version : SIP/5.0
+*
+*/
+
+
+
+
+/**
+ @internalComponent
+*/
+
+
+#ifndef NORMALUASSTATES_H
+#define NORMALUASSTATES_H
+
+// INCLUDES
+#include "UserAgentState.h"
+
+// FORWARD DECLARATIONS
+
+// CLASS DECLARATION
+
+// Waiting SIP request from transaction layer. Transaction can't be canceled now,
+// as TransactionId hasn't yet been passed to MTransactionOwner.
+class CNormalUAS_Start : public CUserAgentState
+ {
+public: // Constructors and destructor
+
+ CNormalUAS_Start();
+
+ ~CNormalUAS_Start();
+
+public: // From CUserAgentState
+
+ void TransactionEndsL(CUserAgent& aUserAgent, TInt aReason) const;
+
+ void ReceiveL(CUserAgent& aUserAgent, CSIPRequest* aRequest) const;
+
+ // TransactionEndsL does not occur in this state
+
+ // Upper layer shouldn't send response yet, as UA hasn't passed the request
+ // yet, but in theory this can happen if upper layer happens to use this
+ // UAS's TransactionId.
+ void SendResponseL(CUserAgent& aUserAgent,
+ CSIPResponse* aResp,
+ const TSIPTransportParams& aParams) const;
+
+public: // New functions
+
+ void SetNeighbourStates(CUserAgentState& aGetTxOwner,
+ CUserAgentState& aWaitRespFromApp,
+ CUserAgentState& aFinalRespSent);
+
+private: // Data
+
+ // Next possible states, not owned.
+ CUserAgentState* iGetTxOwner;
+ CUserAgentState* iWaitRespFromApp;
+ CUserAgentState* iFinalRespSent;
+
+ // For testing purposes
+#ifdef CPPUNIT_TEST
+ friend class CNormalUAS_Start_Test;
+#endif
+ };
+
+
+
+// Waiting to obtain MTransactionOwner. Transaction can't be canceled now,
+// as TransactionId hasn't yet been passed to MTransactionOwner.
+class CNormalUAS_GetTxOwner : public CUserAgentState
+ {
+public: // Constructors and destructor
+
+ CNormalUAS_GetTxOwner();
+
+ ~CNormalUAS_GetTxOwner();
+
+public: // From CUserAgentState
+
+ void OwnerFoundL(CUserAgent& aUserAgent, MTransactionOwner* aOwner) const;
+
+ void OwnerNotFoundL(CUserAgent& aUserAgent, CSIPResponse* aResp) const;
+
+ // Upper layer shouldn't send response yet, as UA hasn't passed the request
+ // yet, but in theory this can happen if upper layer happens to use this
+ // UAS's TransactionId.
+ void SendResponseL(CUserAgent& aUserAgent,
+ CSIPResponse* aResp,
+ const TSIPTransportParams& aParams) const;
+
+ void TransactionEndsL(CUserAgent& aUserAgent, TInt aReason) const;
+
+ void TimerExpiredL(CUserAgent& aUserAgent,
+ TTimerId aTimerId,
+ TAny* aTimerParam) const;
+
+ void RequestRouterErrorL(CUserAgent& aUserAgent) const;
+
+public: // New functions
+
+ void SetNeighbourStates(CUserAgentState& aWaitRespFromApp,
+ CUserAgentState& aFinalRespSent);
+
+private: // Data
+
+ // Next possible states, not owned.
+ CUserAgentState* iWaitRespFromApp;
+ CUserAgentState* iFinalRespSent;
+
+ // For testing purposes
+#ifdef CPPUNIT_TEST
+ friend class CNormalUAS_GetTxOwner_Test;
+ friend class CUserAgentServer_Test;
+#endif
+ };
+
+
+
+//Waiting upper layer to send a SIP response.
+class CNormalUAS_WaitRespFromApp : public CUserAgentState
+ {
+public: // Constructors and destructor
+
+ CNormalUAS_WaitRespFromApp();
+
+ ~CNormalUAS_WaitRespFromApp();
+
+public: // From CUserAgentState
+
+ void SendResponseL(CUserAgent& aUserAgent,
+ CSIPResponse* aResp,
+ const TSIPTransportParams& aParams) const;
+
+ void TransactionEndsL(CUserAgent& aUserAgent, TInt aReason) const;
+
+public: // New functions
+
+ void SetNeighbourStates(CUserAgentState& aFinalRespSent);
+
+private: // Data
+
+ // Next possible state, not owned.
+ CUserAgentState* iFinalRespSent;
+
+ // For testing purposes
+#ifdef CPPUNIT_TEST
+ friend class CNormalUAS_WaitRespFromApp_Test;
+#endif
+ };
+
+
+
+//Waiting transaction state machine to end
+class CNormalUAS_FinalRespSent : public CUserAgentState
+ {
+public: // Constructors and destructor
+
+ CNormalUAS_FinalRespSent();
+
+ ~CNormalUAS_FinalRespSent();
+
+public: // From CUserAgentState
+
+ void TransactionEndsL(CUserAgent& aUserAgent, TInt aReason) const;
+
+ // Upper layer shouldn't send response anymore, as a final response has
+ // already been sent.
+ void SendResponseL(CUserAgent& aUserAgent,
+ CSIPResponse* aResp,
+ const TSIPTransportParams& aParams) const;
+
+ // For testing purposes
+#ifdef CPPUNIT_TEST
+ friend class CNormalUAS_FinalRespSent_Test;
+#endif
+ };
+
+#endif // end of NORMALUASSTATES_H
+
+// End of File