realtimenetprots/sipfw/SampleApp/gameUI_techview/Src/SIPExDoc.cpp
changeset 0 307788aac0a8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SampleApp/gameUI_techview/Src/SIPExDoc.cpp	Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,96 @@
+
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// INCLUDE FILES
+//
+
+
+
+#include    "SIPExDoc.h"
+#include    "SIPExAppUi.h"
+#include    "SIPExGameEngine.h"
+
+// CONSTANTS
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CSIPExDoc::CSIPSettinsgDoc
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CSIPExDoc::CSIPExDoc( CEikApplication& aApp ) 
+    : CEikDocument( aApp )
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CSIPExDoc::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CSIPExDoc::ConstructL()
+    {   
+    }
+
+// -----------------------------------------------------------------------------
+// CSIPExDoc::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CSIPExDoc* CSIPExDoc::NewL( CEikApplication& aApp )
+    {
+    CSIPExDoc* self = new( ELeave ) CSIPExDoc( aApp );
+    
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop();
+
+    return self;
+    }
+  
+// -----------------------------------------------------------------------------
+// CSIPExDoc::~CSIPExDoc
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CSIPExDoc::~CSIPExDoc()
+    {
+    delete iEngine;
+    }
+
+// -----------------------------------------------------------------------------
+// CSIPExDoc::CreateAppUiL
+// Creates the application user interface and return a pointer to it
+// -----------------------------------------------------------------------------
+//
+CEikAppUi* CSIPExDoc::CreateAppUiL()
+    {
+    CSIPExAppUi* appUi = new ( ELeave ) CSIPExAppUi;
+    return appUi;
+    }
+
+// -----------------------------------------------------------------------------
+// CSIPExDoc::CreateEngineL
+// Creates the application engine
+// -----------------------------------------------------------------------------
+//
+CSIPExEngine* CSIPExDoc::CreateEngineL( MSIPExGameObserver& aObserver )
+    {    
+    iEngine = CSIPExEngine::NewL( aObserver );
+    return iEngine;
+    }
+
+//  End of File