This release addresses the following:
- Multiple concurrent file transfer bug fixes. i.e. one device is concurrently receiving multiple files from multiple devices
// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Name : CSdpMLineMediaStrategy.cpp
// Part of : SIP Client Resolver
// Version : 1.0
//
#include "CSdpMLineMediaStrategy.h"
#include "sdpmediafield.h"
// ----------------------------------------------------------------------------
// CSdpMLineMediaStrategy::NewLC
// ----------------------------------------------------------------------------
//
CSdpMLineMediaStrategy* CSdpMLineMediaStrategy::NewLC(
const MSipClients& aSipClients)
{
CSdpMLineMediaStrategy* self =
new(ELeave)CSdpMLineMediaStrategy(aSipClients);
CleanupStack::PushL(self);
return self;
}
// ----------------------------------------------------------------------------
// CSdpMLineMediaStrategy::CSdpMLineMediaStrategy
// ----------------------------------------------------------------------------
//
CSdpMLineMediaStrategy::CSdpMLineMediaStrategy(const MSipClients& aSipClients)
: CSdpMLineStrategyBase(aSipClients)
{
}
// ----------------------------------------------------------------------------
// CSdpMLineMediaStrategy::~CSdpMLineMediaStrategy
// ----------------------------------------------------------------------------
//
CSdpMLineMediaStrategy::~CSdpMLineMediaStrategy ()
{
}
// ----------------------------------------------------------------------------
// CSdpMLineMediaStrategy::FieldsMatchL
// ----------------------------------------------------------------------------
//
TBool CSdpMLineMediaStrategy::FieldsMatchL(
const CSdpMediaField& aReceivedMedia,
const CSdpMediaField& aClientMedia)
{
return (aReceivedMedia.Media() == aClientMedia.Media());
}