This release addresses the following:
- Multiple concurrent file transfer bug fixes. i.e. one device is concurrently receiving multiple files from multiple devices
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Name : CSenderUdp.cpp
// Part of : ConnectionMgr
// Version : SIP/5.1
//
#include "CSenderUdp.h"
#include "CommonConsts.h"
#include "SipLogs.h"
#include "SipAssert.h"
#include "siperr.h"
#include "TSIPTransportParams.h"
#include "sipmessage.h"
#include "CSocketContainer.h"
#include "COwnerSettingsList.h"
// -----------------------------------------------------------------------------
// CSenderUdp::NewL
// -----------------------------------------------------------------------------
//
CSenderUdp* CSenderUdp::NewL(
MContext& aContext,
COwnerSettingsList& aSettingsList )
{
CSenderUdp* self = NewLC( aContext, aSettingsList );
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CSenderUdp::NewLC
// -----------------------------------------------------------------------------
//
CSenderUdp* CSenderUdp::NewLC(
MContext& aContext,
COwnerSettingsList& aSettingsList )
{
CSenderUdp* self = new ( ELeave ) CSenderUdp( aContext, aSettingsList );
CleanupStack::PushL( self );
return self;
}
// -----------------------------------------------------------------------------
// CSenderUdp::CSenderUdp
// -----------------------------------------------------------------------------
//
CSenderUdp::CSenderUdp( MContext& aContext, COwnerSettingsList& aSettingsList ) :
CSender( aContext, aSettingsList ),
iPermissionToSend( ETrue )
{
}
// -----------------------------------------------------------------------------
// CSenderUdp::~CSenderUdp
// -----------------------------------------------------------------------------
//
CSenderUdp::~CSenderUdp()
{
Cancel();
}
// -----------------------------------------------------------------------------
// CSenderUdp::SendL
// -----------------------------------------------------------------------------
//
TBool CSenderUdp::SendL( const TSIPTransportParams& aTransportParams,
CSIPMessage& aMessage,
const TInetAddr& aAddr,
TUint aOrigTransport,
TRequestStatus& aStat,
TBool /*aStore*/,
TBool aForceUDP )
{
COutgoingData* data =
COutgoingData::NewL( aTransportParams, aMessage, aAddr,
aOrigTransport, aStat, *iContext.SigCompHandler(),
aForceUDP );
if ( !IsActive() && iPermissionToSend )
{
iList.AddFirst( *data );
TCleanupItem cleanupItem( CleanCurrentDataOnLeave, this );
CleanupStack::PushL( cleanupItem );
EncodeAndSendL( EFalse );
CleanupStack::Pop( 1 ); // cleanupItem
}
else
{
iList.AddLast( *data );
}
return EFalse;
}
// -----------------------------------------------------------------------------
// CSenderUdp::SendL
// -----------------------------------------------------------------------------
//
void CSenderUdp::SendL( COutgoingData* aData )
{
iList.AddLast( *aData );
SendNextL();
}
// -----------------------------------------------------------------------------
// CSenderUdp::SendNextL
// -----------------------------------------------------------------------------
//
void CSenderUdp::SendNextL()
{
if ( !IsActive() )
{
if ( iPermissionToSend && !iList.IsEmpty() )
{
EncodeAndSendL( ETrue );
}
else
{
iContext.Sending( EFalse );
}
}
}
// -----------------------------------------------------------------------------
// CSenderUdp::SetSendPermission
// -----------------------------------------------------------------------------
//
void CSenderUdp::SetSendPermission( TBool aPermissionToSend )
{
iPermissionToSend = aPermissionToSend;
}
// -----------------------------------------------------------------------------
// CSenderUdp::EncodeAndSendL
// -----------------------------------------------------------------------------
//
void CSenderUdp::EncodeAndSendL( TBool aRemoveFromList )
{
COutgoingData* data = CurrentData();
__SIP_ASSERT_LEAVE( data, KErrNotFound );
TBool sendData = ETrue;
TPtr8 pointer = data->EncodeL( EFalse );
TInt encodedLen = pointer.Length();
if ( encodedLen > KMaxMessageLength && data->ForceUDP() )
{
// Message is too large to be sent with UDP
User::Leave( KErrTooBig );
}
if ( (encodedLen < KMaxUdpMessageSize ||
!data->Message().IsRequest() ||
data->ForceUDP() ||
data->OrigTransport() == KProtocolInetUdp) &&
!data->Compressed() )
{
iOutgoingMessage.Set( pointer );
}
else if ( data->Compressed() && encodedLen < KMaxUdpMessageSize )
{
iOutgoingMessage.Set( pointer );
}
else
{
data->Sent();
if ( aRemoveFromList )
{
iList.Remove( *data );
}
CleanupStack::PushL( data );
iContext.ReRouteL( KProtocolInetTcp, data );
CleanupStack::Pop( data );
sendData = EFalse;
}
if ( sendData )
{
CSocketContainer* socketContainer(
iContext.SocketContainer( IpAddrType( data->Address() ) ) );
__ASSERT_ALWAYS( socketContainer, User::Leave( KErrNotFound ) );
__SIP_MESSAGE_LOG( "Connection Manager::SendToNetwork via UDP",
iOutgoingMessage )
WriteToLog( iOutgoingMessage );
// Set socket options before sending, options will be cleared after
// send has completed.
iSettingsList.SetOpts(
data->TransportParams(), socketContainer->Socket() );
iContext.Sending( ETrue );
socketContainer->Socket().SendTo(
iOutgoingMessage,
data->Address(),
0,
iStatus );
SetActive();
}
}