This release addresses the following:
- Multiple concurrent file transfer bug fixes. i.e. one device is concurrently receiving multiple files from multiple devices
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Name : SipServerMain.cpp
// Part of : SIPServerCore
// Version : SIP/3.0
//
#include "sipclientserver.h"
#include "SipServerMain.h"
#include "CSipServerCore.h"
// -----------------------------------------------------------------------------
// SipServerMain::ThreadFunction
// -----------------------------------------------------------------------------
//
TInt SipServerMain::ThreadFunction (TAny* /*aNone*/)
{
TInt err = KErrNone;
CTrapCleanup* cleanupStack = CTrapCleanup::New();
if (!cleanupStack)
{
PanicServer(ECreateTrapCleanup);
}
RSemaphore semaphore;
err = semaphore.OpenGlobal(KSipServerSemaphoreName);
if (err != KErrNone)
{
PanicServer(ESrvCreateServer);
}
TRAP(err, ThreadFunctionL(semaphore));
if (err != KErrNone)
{
semaphore.Signal();
semaphore.Close();
}
delete cleanupStack;
return err;
}
// -----------------------------------------------------------------------------
// SipServerMain::ThreadFunctionL
// -----------------------------------------------------------------------------
//
void SipServerMain::ThreadFunctionL (RSemaphore& aSemaphore)
{
// Give a name to this thread
User::LeaveIfError(User::RenameThread(KSipServerName));
// Construct server
CSipServerCore::NewLC();
// Server created ok
aSemaphore.Signal();
aSemaphore.Close();
// Start handling requests
CActiveScheduler::Start();
// This will be executed after the active scheduler has been stopped:
CleanupStack::PopAndDestroy(1); // server
}
// -----------------------------------------------------------------------------
// SipServerMain::PanicServer
// -----------------------------------------------------------------------------
//
void SipServerMain::PanicServer (TSipCSServerPanic aPanic)
{
User::Panic(KSipCSServerPanic, aPanic);
}
// -----------------------------------------------------------------------------
// E32Main
// -----------------------------------------------------------------------------
//
TInt E32Main()
{
return SipServerMain::ThreadFunction(NULL);
}