This release addresses the following:
- Multiple concurrent file transfer bug fixes. i.e. one device is concurrently receiving multiple files from multiple devices
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Name : sipdialogtrying.cpp
// Part of : SIPAPI
// Version : SIP/4.0
//
#include "SipAssert.h"
#include "sip.h"
#include "siperr.h"
#include "siptoheader.h"
#include "SipConnectionImplementation.h"
#include "sipclientconnection.h"
#include "sipdialogtrying.h"
#include "SipDialogImplementation.h"
#include "sipclienttransaction.h"
#include "sipservertransaction.h"
#include "sipmessageelements.h"
#include "sipresponseelements.h"
#include "sipinvitedialogassoc.h"
#include "sipsubscribedialogassoc.h"
#include "sipreferdialogassoc.h"
#include "sipconnectioncallback.h"
#include "sipstrings.h"
#include "sipstrconsts.h"
// -----------------------------------------------------------------------------
// CDialogTrying::NewL
// -----------------------------------------------------------------------------
//
CDialogTrying* CDialogTrying::NewL()
{
return new (ELeave) CDialogTrying();
}
// -----------------------------------------------------------------------------
// CDialogTrying::CDialogTrying
// -----------------------------------------------------------------------------
//
CDialogTrying::CDialogTrying()
{
}
// -----------------------------------------------------------------------------
// CDialogTrying::~CDialogTrying
// -----------------------------------------------------------------------------
//
CDialogTrying::~CDialogTrying()
{
}
// -----------------------------------------------------------------------------
// CDialogTrying::State
// -----------------------------------------------------------------------------
//
CSIPDialog::TState CDialogTrying::State() const
{
return CSIPDialog::EInit;
}
// -----------------------------------------------------------------------------
// CDialogTrying::SetNeighbourStates
// -----------------------------------------------------------------------------
//
void CDialogTrying::SetNeighbourStates(CDialogState& aEarly,
CDialogState& aConfirmed,
CDialogState& aTerminated)
{
iEarly = &aEarly;
iConfirmed = &aConfirmed;
iTerminated = &aTerminated;
}
// -----------------------------------------------------------------------------
// CDialogTrying::SendInviteL
// Only the initial request creating the dialog, can be sent in Trying state.
// -----------------------------------------------------------------------------
//
CSIPClientTransaction*
CDialogTrying::SendInviteL(const CSIPDialogImplementation& aDialog,
CSIPInviteDialogAssoc& aAssoc,
CSIPMessageElements* aElements) const
{
aDialog.CheckNoTransactionExistsL();
return aAssoc.DoSendInviteL(aElements);
}
// -----------------------------------------------------------------------------
// CDialogTrying::SendSubscribeL
// Only the initial request creating the dialog, can be sent in Trying state.
// -----------------------------------------------------------------------------
//
CSIPClientTransaction*
CDialogTrying::SendSubscribeL(const CSIPDialogImplementation& aDialog,
CSIPSubscribeDialogAssoc& aAssoc,
CSIPMessageElements* aElements,
CSIPRefresh* aRefresh) const
{
aDialog.CheckNoTransactionExistsL();
return aAssoc.DoSendSubscribeL(aElements, aRefresh, EFalse);
}
// -----------------------------------------------------------------------------
// CDialogTrying::SendReferL
// Only the initial request creating the dialog, can be sent in Trying state.
// -----------------------------------------------------------------------------
//
CSIPClientTransaction*
CDialogTrying::SendReferL(const CSIPDialogImplementation& aDialog,
CSIPReferDialogAssoc& aAssoc,
CSIPMessageElements* aElements) const
{
aDialog.CheckNoTransactionExistsL();
return aAssoc.DoSendReferL(aElements, EFalse);
}
// -----------------------------------------------------------------------------
// CDialogTrying::SendResponseL
// This is the first response sent and it can't be a 100 response. A 101-299
// response creates a dialog, a 300-699 response does not.
// -----------------------------------------------------------------------------
//
void CDialogTrying::SendResponseL(CSIPDialogImplementation& aDialog,
const CSIPResponseElements& aElements,
TUint32 aRequestId,
TBool aAffectsDialogState,
TBool /*aTargetRefresh*/) const
{
__SIP_ASSERT_LEAVE(aAffectsDialogState, KErrArgument);
CSIPConnection* connection = aDialog.Connection();
__ASSERT_ALWAYS(connection, User::Leave(KErrSIPResourceNotAvailable));
CSIPClientConnection& client =
connection->Implementation().ClientConnectionL();
if (aElements.StatusCode() >= 300)
{
client.SendResponseL(aElements, aRequestId);
aDialog.ChangeState(iTerminated);
}
else
{
TUint32 dialogId(0);
client.SendResponseAndCreateDialogL(aElements, aRequestId,
dialogId, aDialog.RegistrationId());
aDialog.SetDialogId(dialogId);
aDialog.StoreCallIdL();
aDialog.FillLocalTagL(EFalse);
//Enter next state when the response has been successfully sent
if (aElements.StatusCode() >= 200)
{
aDialog.ChangeState(iConfirmed);
}
else
{
//TransactionUser will add to-tag into other responses than 100
aDialog.ChangeState(iEarly);
}
}
}
// -----------------------------------------------------------------------------
// CDialogTrying::IncomingResponseL
// -----------------------------------------------------------------------------
//
TBool
CDialogTrying::IncomingResponseL(CSIPDialogImplementation& aDialog,
CSIPResponseElements* aElements,
TUint32 aRequestId,
TUint32 /*aDialogId*/,
CConnectionCallback& aCallback) const
{
__SIP_ASSERT_LEAVE(aElements, KErrArgument);
CSIPTransactionBase* ta = NULL;
CSIPDialogAssocBase* assoc = NULL;
if (aDialog.FindTransactionAndAssoc(aRequestId, &ta, &assoc))
{
__SIP_ASSERT_LEAVE(ta->IsSIPClientTransaction(), KErrGeneral);
aDialog.UpdateRemoteTargetL(ta->Type(), aElements->MessageElements());
__SIP_ASSERT_LEAVE(aElements->ToHeader() != NULL, KErrArgument);
aDialog.FillRemoteTagL(*aElements->ToHeader());
CSIPClientTransaction* clientTa =
static_cast<CSIPClientTransaction*>(ta);
clientTa->SetResponseElements(aElements);
aDialog.UpdateState(*clientTa,
*iEarly,
*iConfirmed,
*iTerminated);
aCallback.Set(CConnectionCallback::EIncomingResponse,
clientTa,
NULL,
NULL,
assoc);
return ETrue;
}
//Transaction not found, ignore response
delete aElements;
return EFalse;
}
// -----------------------------------------------------------------------------
// CDialogTrying::IncomingResponseL
// -----------------------------------------------------------------------------
//
TBool CDialogTrying::IncomingResponseL(CSIPDialogImplementation& aDialog,
CSIPResponseElements* aElements,
TUint32 aRequestId,
TUint32 aRefreshId,
TUint32 /*aDialogId*/,
CConnectionCallback& aCallback) const
{
return ResponseToRefreshL(aDialog,
aElements,
aRequestId,
aRefreshId,
aCallback,
*iEarly,
*iConfirmed,
*iTerminated);
}
// -----------------------------------------------------------------------------
// CDialogTrying::IncomingRequestL
// -----------------------------------------------------------------------------
//
TBool CDialogTrying::IncomingRequestL(CSIPDialogImplementation& aDialog,
CSIPServerTransaction* aTransaction,
CConnectionCallback& aCallback) const
{
__SIP_ASSERT_LEAVE(aTransaction, KErrArgument);
if (aTransaction->Type() == SIPStrings::StringF(SipStrConsts::ENotify) &&
aDialog.DoesNotifyConfirmDialog())
{
aDialog.ChangeRefreshesToActive();
aDialog.ChangeState(iConfirmed);
}
return RequestReceivedL(aDialog, aTransaction, aCallback);
}
// -----------------------------------------------------------------------------
// CDialogTrying::ErrorOccured
// -----------------------------------------------------------------------------
//
TBool CDialogTrying::ErrorOccured(CSIPDialogImplementation& aDialog,
TInt aError,
TUint32 aRequestId,
CConnectionCallback& aCallback) const
{
return HandleErrorOccurred(aDialog,
aError,
aRequestId,
aCallback,
*iTerminated);
}
// -----------------------------------------------------------------------------
// CDialogTrying::ErrorOccured
// -----------------------------------------------------------------------------
//
TBool CDialogTrying::ErrorOccured(CSIPDialogImplementation& aDialog,
TInt aError,
TUint32 aRefreshId,
TUint32 /*aRequestId*/,
CConnectionCallback& aCallback) const
{
return HandleRefreshErrorOccurred(aDialog,
aError,
aRefreshId,
aCallback,
*iTerminated);
}
// -----------------------------------------------------------------------------
// CDialogTrying::ConnectionLost
// -----------------------------------------------------------------------------
//
void CDialogTrying::ConnectionLost(CSIPDialogImplementation& aDialog) const
{
aDialog.ChangeState(iTerminated);
}