multimediacommscontroller/mmccMsrppayloadformat/src/SendStateMachine.cpp
branchrcs
changeset 49 64c62431ac08
child 50 1d8943dd8be6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/multimediacommscontroller/mmccMsrppayloadformat/src/SendStateMachine.cpp	Mon Sep 06 17:32:13 2010 +0530
@@ -0,0 +1,156 @@
+/*
+* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    Provides a comfort noise generator class
+*
+*/
+
+// INCLUDE FILES
+#include <mmfformat.h>
+#include "sendstatemachine.h"
+#include "msrppayloadformatdefs.h"
+
+// MACROS
+
+// ============================= LOCAL FUNCTIONS ===============================
+
+// RECOMMENDED default time out value
+const TInt KDefaultTimeoutValue = 300000;
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::CSendStateMachine
+// C++ default constructor can NOT contain any code, that
+// might leave
+// -----------------------------------------------------------------------------
+//
+CSendStateMachine::CSendStateMachine( MSendStateObserver* aClient ) :
+    iClient( aClient )
+    {
+    DP_MSRP_WRITE( "CSendStateMachine::CSendStateMachine" );
+    iTimeOutValue = KDefaultTimeoutValue;
+    }
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::ConstructL()
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CSendStateMachine::ConstructL( )
+    {
+    DP_MSRP_WRITE( "CSendStateMachine::ConstructL" );
+    
+    // iTimer.CreateLocal();	
+    User::LeaveIfNull( iClient );
+    iPeriodic = CPeriodic::NewL(0);
+    }
+
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::NewL
+// Static constructor.
+// -----------------------------------------------------------------------------
+//
+CSendStateMachine* CSendStateMachine::NewL( 
+       MSendStateObserver* aClient )
+    {
+    DP_MSRP_WRITE( "CSendStateMachine::NewL" );
+    
+    CSendStateMachine* self = 
+            new ( ELeave ) CSendStateMachine( aClient );
+    
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+
+    return self;
+    }
+
+// ------------------------------------------------------------------------------
+// CSendStateMachine::~CSendStateMachine
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CSendStateMachine::~CSendStateMachine( )
+    {
+    DP_MSRP_WRITE( "CSendStateMachine::~CSendStateMachine" );
+    
+      if (iPeriodic)
+      {	 
+         iPeriodic->Cancel (); 
+         delete iPeriodic;
+      }
+
+    iClient = NULL;
+    }
+
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::SetTimeOut
+// SetTimeOut for periodic timer
+// -----------------------------------------------------------------------------
+//
+void CSendStateMachine::SetTimeOut(TTimeIntervalMicroSeconds32 aValue)
+{
+    DP_MSRP_WRITE( "CSendStateMachine::SetTimeOut" );
+	if (!iPeriodic->IsActive () )
+	{
+		iTimeOutValue = aValue;
+	}
+}
+     
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::Start
+// Starts the PeriodicTimer
+// -----------------------------------------------------------------------------
+//     
+void CSendStateMachine::Start () 
+{
+    DP_MSRP_WRITE( "CSendStateMachine::Start" );
+    if (!iPeriodic->IsActive () )
+        {
+        iPeriodic->Start(iTimeOutValue,iTimeOutValue,TCallBack(IdleCallBackL, this));
+        } 
+   
+}
+
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::Cancel
+// Cancels the PeriodicTimer
+// -----------------------------------------------------------------------------
+//
+void CSendStateMachine::Cancel ()
+{
+    DP_MSRP_WRITE( "CSendStateMachine::Cancel" );
+  iPeriodic->Cancel();	
+}
+
+
+// -----------------------------------------------------------------------------
+// CSendStateMachine::IdleCallBackL
+// IdleCallBackL is the callback function that actually calls
+// back clients TimerExpiredL function
+// -----------------------------------------------------------------------------
+//
+TInt CSendStateMachine::IdleCallBackL (TAny* aPtr)
+{
+    DP_MSRP_WRITE( "CSendStateMachine::IdleCallBackL" );
+    CSendStateMachine* me = ((CSendStateMachine*)aPtr);
+    me->iClient->TimerExpiredL();
+    return ETrue;
+}
+
+// End of line
+