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/*
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* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* Session implementation for FlexTimerServerMonitor server
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*
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*/
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/*
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* %version: 1 %
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*/
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// System include files
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// User include files go here:
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#include <rflextimer.h>
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#include "flextimerservermonitorsession.h"
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#include "flextimerservermonitorcommon.h"
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#include "flextimerservermonitorserver.h"
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#include "OstTraceDefinitions.h"
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#ifdef OST_TRACE_COMPILER_IN_USE
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#include "flextimerservermonitorsessionTraces.h"
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#endif
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// Constants
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// ======== MEMBER FUNCTIONS ========
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// --------------------------------------------------------------------------
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// Constructor
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// --------------------------------------------------------------------------
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//
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CFlexTimerServerMonitorSession::CFlexTimerServerMonitorSession()
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{
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}
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// --------------------------------------------------------------------------
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// Destructor
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// --------------------------------------------------------------------------
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//
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CFlexTimerServerMonitorSession::~CFlexTimerServerMonitorSession()
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{
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}
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// --------------------------------------------------------------------------
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// 2nd phase constructor
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// --------------------------------------------------------------------------
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//
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void CFlexTimerServerMonitorSession::ConstructL()
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{
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}
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// --------------------------------------------------------------------------
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// Two-phased constructor
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// --------------------------------------------------------------------------
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//
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CFlexTimerServerMonitorSession* CFlexTimerServerMonitorSession::NewL()
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{
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CFlexTimerServerMonitorSession* self =
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new (ELeave) CFlexTimerServerMonitorSession();
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CleanupStack::PushL( self );
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self->ConstructL();
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CleanupStack::Pop( self );
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return self;
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}
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// --------------------------------------------------------------------------
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// Handle clients' requests. Due the request implementations are simple
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// the actions are done in ServiceL and not dispatched to separate functions.
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// --------------------------------------------------------------------------
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//
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void CFlexTimerServerMonitorSession::ServiceL( const RMessage2& aMessage )
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{
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// This ain't the most elegant solution but here we go.
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//
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// Passing the server's reference as a parameter during session creation
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// would be another solution.
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CFlexTimerServerMonitorServer* server =
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static_cast<CFlexTimerServerMonitorServer*>(
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const_cast<CServer2*>( Server() ) );
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// Dispatch and execute the client's request
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switch ( aMessage.Function() )
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{
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case EFlexTimerServerMonitorStartMonitoring:
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{
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aMessage.Complete( server->StartMonitoring() );
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break;
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}
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case EFlexTimerServerMonitorHasServerCrashed:
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{
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TBool hasCrashed;
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TInt ret = server->GetStatus( hasCrashed );
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TPckgBuf<TBool> pckg( hasCrashed );
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aMessage.WriteL( 0, pckg );
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aMessage.Complete( ret );
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break;
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}
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case EFlexTimerServerMonitorStopMonitoring:
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{
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aMessage.Complete( server->StopMonitoring() );
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break;
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}
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default:
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aMessage.Complete( KErrNotSupported );
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}
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}
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