mmmw_plat/equalizer_ui_api/inc/EqualizerPresetsDialog.h
changeset 16 43d09473c595
parent 14 80975da52420
child 22 128eb6a32b84
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14:80975da52420 16:43d09473c595
     1 /*
       
     2 * Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    Declaration of EqualizerPresetsDialog class
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #ifndef EQUALIZERPRESETSDIALOG_H
       
    22 #define EQUALIZERPRESETSDIALOG_H
       
    23 
       
    24 // INCLUDES
       
    25 #include <AknDialog.h> 
       
    26 #include <aknlists.h>
       
    27 #include <EqualizerConstants.h>
       
    28 #include <AudioEqualizerUtility.h>
       
    29 
       
    30 // CLASS DECLARATION
       
    31 class CEqualizerPresetListArray;
       
    32 class CEqualizerEditingDialog;
       
    33 
       
    34 /**
       
    35 * This class is used to notify the client application about the activation
       
    36 * of a new preset.
       
    37 *  
       
    38 *  @lib Equalizer.lib
       
    39 *  @since Series 60 3.0
       
    40 */
       
    41 NONSHARABLE_CLASS(MEqualizerPresetActivationObserver)
       
    42     {
       
    43     public: // New functions
       
    44         /**
       
    45         * This member is called by the Equalizer UI when the user activates 
       
    46         * a new preset. 
       
    47         * @ since Series 60 3.0
       
    48         * @ aActivatedPreset It is KEqualizerPresetNone if the preset "None"
       
    49         * is active. Otherwise, it is the value of 
       
    50         * TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
       
    51         * whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
       
    52         * activated preset name, in the array retrieved using 
       
    53         * CAudioEqualizerUtility::Presets().
       
    54         */
       
    55         virtual void HandlePresetActivation (TInt aActivatedPreset) = 0;
       
    56    };
       
    57     
       
    58 /**
       
    59 *  This class is used to display the preset list view of the Equalizer.
       
    60 *  
       
    61 *  @lib Equalizer.lib
       
    62 *  @since Series 60 3.0
       
    63 */
       
    64 class CEqualizerPresetsDialog : public CAknDialog
       
    65 #ifdef RD_SCALABLE_UI_V2
       
    66                               , public MEikListBoxObserver
       
    67 #endif //RD_SCALABLE_UI_V2
       
    68     {
       
    69     public:     //Constructors and Destructors
       
    70         /**
       
    71         * This function is called to create an object of 
       
    72         * type CEqualizerPresetsDialog - Two phase Construction
       
    73         * @since 3.0
       
    74         * @param aAudEqUtility a reference to CAudioEqualizerUtility 
       
    75         * @param aCurrentActivePreset It is KEqualizerPresetNone if the preset
       
    76         * "None" is active. Otherwise, it is the value of 
       
    77         * TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
       
    78         * whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
       
    79         * activated preset name, in the array retrieved using 
       
    80         * CAudioEqualizerUtility::Presets().
       
    81         * @param aEqualizerPresetActivationObserver a reference to an object 
       
    82         * of type MEqualizerPresetActivationObserver         
       
    83         */
       
    84         IMPORT_C static CEqualizerPresetsDialog* NewL(
       
    85            CAudioEqualizerUtility* aAudEqUtility,
       
    86            TInt aCurrentActivePreset, 
       
    87            MEqualizerPresetActivationObserver& aEqrPresetActObserver);
       
    88 
       
    89         /**
       
    90         * Destructor
       
    91         * @since 3.0
       
    92         */
       
    93         virtual ~CEqualizerPresetsDialog();
       
    94     private: //New functions
       
    95         /**
       
    96         * Second Phase Constructor
       
    97         * @since 3.0
       
    98         * @param aCurrentActivePreset the index into the preset array retrieved
       
    99         * with the method CAudioEqualizerUtility::Presets()if a preset other 
       
   100         * than "None" is active. It is KEqualizerPresetNone if the preset 
       
   101         * "None" is active.
       
   102         */
       
   103         void ConstructL(const TInt aCurrentActivePreset);
       
   104         /**
       
   105         * This function is called to create an object of 
       
   106         * type CEqualizerPresetsDialog - First Phase Constructor
       
   107         * @since 3.0
       
   108         * @param aAudEqUtility a reference to CAudioEqualizerUtility 
       
   109         * @param aEqualizerPresetActivationObserver a reference to an object 
       
   110         * of type MEqualizerPresetActivationObserver         
       
   111         */
       
   112         CEqualizerPresetsDialog (
       
   113            CAudioEqualizerUtility* aAudEqUtility,
       
   114            MEqualizerPresetActivationObserver& aEqrPresetActObserver);
       
   115        
       
   116         /**
       
   117         * This function is called to get a free preset name
       
   118         * @since 3.0
       
   119         * @param aName Used to reurn a free preset name
       
   120         */
       
   121         void BuildPresetNameL( TDes& aName) const;
       
   122         
       
   123         /**
       
   124         * This function returns the highlighted Preset in ListBox
       
   125         * @since 3.0
       
   126         * @return      Highlighted Preset e.g. "None"
       
   127         */
       
   128         TPresetName GetHighlightedPresetInListBox() const;
       
   129         /**
       
   130         * This function is called to find the index of a preset in the list
       
   131         * of presets returned by CAudioEqualizerUtility::Presets()
       
   132         * @since 3.0
       
   133         * @param aPreset The preset focussed in ListBox
       
   134         * @return index of the highlighted preset in the ListBox in the 
       
   135         * list of presets returned by CAudioEqualizerUtility::Presets() 
       
   136         */
       
   137         TInt GetEngineIndexL(const TPresetName& aPreset) const; 
       
   138         /**
       
   139         * This function is used for the activation of a preset
       
   140         * @since 3.0
       
   141         * @param aIndex The index of the preset in the ListBox
       
   142         * @param aPresetName The name of the preset
       
   143         */
       
   144         void ActivateEqrPresetL(const TInt aIndex, const TDesC& aPreset);
       
   145         /**
       
   146         * This function is used for the editing of a preset
       
   147         * @since 3.0
       
   148         * @param aIndex The index of the preset in the ListBox
       
   149         * @param aPresetName The name of the preset
       
   150         */
       
   151         void EditEqrPresetL(const TInt aIndex, const TDesC& aPreset);
       
   152         /**
       
   153         * This function is used for the creation of a new preset
       
   154         * @since 3.0
       
   155         * @param aIndex The index of the preset in the ListBox. This is set
       
   156         * to a the index in the ListBox if preset creation is successful. 
       
   157         * If the creation is unscuccessful, then the parameter is not changed.
       
   158         * @param aPreset The name of the preset created
       
   159         */
       
   160         void CreateNewEqrPresetL(TInt& aIndex, TPresetName& aPreset) const;
       
   161  
       
   162         /**
       
   163         * This function is used for the renaming of a preset
       
   164         * @since 3.0
       
   165         * @param aIndex The index of the preset in the ListBox
       
   166         * @param aPresetName The name of the preset
       
   167         */
       
   168         void RenameEqrPresetL(const TInt aIndex, const TDesC& aPreset); 
       
   169 
       
   170         /**
       
   171         * This function is used for the deletion of a preset
       
   172         * @since 3.0
       
   173         * @param aIndex The index of the preset in the ListBox
       
   174         * @param aPresetName The name of the preset
       
   175         */
       
   176         void DeleteEqrPresetL(const TInt aIndex, const TDesC& aPreset);
       
   177         
       
   178         /**
       
   179         * This function is used to display a dialog to query the user
       
   180         * for a new name. It is used while creating a new preset or 
       
   181         * renaming an existing preset.
       
   182         * @since 3.0
       
   183         * @param aResourceId The resource id to use for the dialog
       
   184         * @param aPresetName 
       
   185         * @return       ETrue if the user did not cancel the dialog box 
       
   186         *               EFalse otherwise 
       
   187         */
       
   188         TBool GetNewNameL(const TInt aResourceId, TDes& aPresetName) const; 
       
   189  
       
   190         /**
       
   191         * This function is used to load the ListBox icons in an array
       
   192         * @since 3.0
       
   193         * @returns   array of ListBox icons 
       
   194         */
       
   195         CArrayPtr<CGulIcon>* GetListBoxIconsL() const;
       
   196         
       
   197         /**
       
   198         * This function is used to inform the client application about the 
       
   199         * currently active preset 
       
   200         * engine 
       
   201         * @since 3.0
       
   202         */
       
   203         void SetCurrentPreset(const TPresetName& aPreset);
       
   204 
       
   205         /**
       
   206         * This function is used to rturn the currently active preset 
       
   207         * engine 
       
   208         * @since 3.0
       
   209         */        
       
   210         TPresetName CurrentPreset() const;
       
   211 
       
   212         /**
       
   213         * This function is used to search for a preset name in the ListBox
       
   214         * @since 3.0
       
   215         * @param aPreset The preset name to search for 
       
   216         * @return It returns the index of the preset, if found and 
       
   217         *  KErrNotFound if not found.
       
   218         */
       
   219         TInt SearchPresetL(const TPresetName& aPreset) const;
       
   220 
       
   221         /**
       
   222         * This function is used to display a dialog to the user for 
       
   223         * editing a particular preset.
       
   224         * @since 3.0
       
   225         * @param aAudEqUtility pointer to CAudioEqualizerUtility
       
   226         * @param aIndex the index of the preset in the array of presets 
       
   227         * @param aIsActive whether the preset is active or not? 
       
   228         * returned by CAudioEqualizerUtility::Presets() 
       
   229         */
       
   230         void DisplaySettingsL(CAudioEqualizerUtility* aAudEqUtility, 
       
   231         const TInt aIndex, const TBool aIsActive);
       
   232         
       
   233         /**
       
   234         * This function is used to display a note to the user if 
       
   235         * memory is below critical level when creating a new preset.
       
   236         * @since 3.1
       
   237         */
       
   238         void ShowDiskFullNoteL() const;
       
   239     
       
   240     public: 
       
   241         /**
       
   242         * This function is used to execute the Dialog.
       
   243         * @since 3.0
       
   244         * @returns return value of CAknDialog::ExecuteLD()   
       
   245         */
       
   246         IMPORT_C TInt ExecuteLD();
       
   247         
       
   248         /**
       
   249         * This function is used to set new values for CAudioEqualizerUtility* 
       
   250         * @since 3.0
       
   251         * @param aAudEqUtility New pointer to CAudioEqualizerUtility
       
   252         */
       
   253         IMPORT_C void SetAudioEqualizerL(CAudioEqualizerUtility* aAudEqUtility);
       
   254 
       
   255     private: //Functions from base classes
       
   256     
       
   257         /**
       
   258         * From CAknDialog
       
   259         * This function responds to the size changes to sets the 
       
   260         * size and position of the 
       
   261         * contents of this control.
       
   262         */
       
   263         void SizeChanged();
       
   264     
       
   265         /**
       
   266         * From CAknDialog
       
   267         * Handles changes to the application 
       
   268         * when it switches to or from the foreground.
       
   269         */
       
   270         void HandleForegroundEventL( TBool aForeground);
       
   271         
       
   272         /**
       
   273         * From CAknDialog
       
   274         * Responds to a change in focus.
       
   275         * This is called whenever the control gains or loses focus
       
   276         */
       
   277         void FocusChanged(TDrawNow aDrawNow);
       
   278         
       
   279         /**
       
   280         * From CCoeControl
       
   281         * This function is called when there is a Skin change event
       
   282         * or layout change event
       
   283         */     
       
   284         void HandleResourceChangeL(TInt aType);
       
   285         
       
   286         /**
       
   287         * This function is called when there is a Skin change event
       
   288         * or layout change event, it calls HandleResourceChangeL()
       
   289         */     
       
   290         void HandleResourceChange(TInt aType);
       
   291         
       
   292         /**
       
   293         * From CAknDialog Called when a key event happens.
       
   294         */
       
   295         TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent, 
       
   296             TEventCode aType ); 
       
   297         /**
       
   298         * From CAknDialog Called just before the dialog is displayed.
       
   299         */
       
   300         void PreLayoutDynInitL(void); 
       
   301         /**
       
   302         * From CAknDialog Called to process a user's menu command.
       
   303         */
       
   304         void ProcessCommandL(TInt  aCommandId); 
       
   305         /**
       
   306         * From CAknDialog Called just before the menu pane is displayed
       
   307         */
       
   308         void DynInitMenuPaneL(TInt aResourceId, CEikMenuPane* aMenuPane);
       
   309         /**
       
   310         * From CAknDialog Called when OK key is pressed
       
   311         */
       
   312         TBool OkToExitL(TInt aButtonId); 
       
   313                        
       
   314         /**
       
   315         * Get help context for the control.
       
   316         * @param aContext The context that is filled in.
       
   317         * @return None.
       
   318         */
       
   319         void GetHelpContext( TCoeHelpContext& aContext ) const;
       
   320 
       
   321 #ifdef RD_SCALABLE_UI_V2
       
   322         /**
       
   323         * From MEikListBoxObserver
       
   324         * Handles listbox events.
       
   325         * @param aListBox Listbox where the event occurred.
       
   326         * @param aEventType Event type.
       
   327         *
       
   328         */
       
   329         void HandleListBoxEventL( CEikListBox* aListBox,
       
   330                                   TListBoxEvent aEventType );
       
   331 #endif //RD_SCALABLE_UI_V2
       
   332 
       
   333     private:
       
   334         // Used to store whether the "OK" key has been pressed or not
       
   335         // and accordingly invoke appropriate code in DynInitMenuPaneL().
       
   336         // It is set to ETrue in OkToExitL() when the key pressed is "OK"
       
   337         // and set to EFalse in DynInitMenuPaneL() after the "Context
       
   338         // Sensitive" menu handling has been done.
       
   339         TBool iContextSensitiveMenu;
       
   340         // Used to store the offset of the resource file
       
   341         TInt iResourceFileOffset;
       
   342         // The ListBox control
       
   343         CAknSingleGraphicStyleListBox* iListBox;
       
   344         // Name of currently active preset
       
   345         TPresetName iActivePreset;                
       
   346         // Application title text
       
   347         HBufC* iAppTitleText; 
       
   348         // Preset "None" Text
       
   349         HBufC* iPresetNoneText;
       
   350         // Equalizer's title text
       
   351         HBufC* iTitleText;    
       
   352         // Used to store a pointer to CAudioEqualizerUtility
       
   353         CAudioEqualizerUtility* iAudEqUtility;
       
   354         // Used to store a reference to the observer class
       
   355         MEqualizerPresetActivationObserver& iEqrPresetActObserver;
       
   356         // ListBox Item Array
       
   357         CEqualizerPresetListArray* iItemArray;
       
   358         // Ignore Key events between track changes
       
   359         TBool iIgnoreKeyEvents;
       
   360         //Editing dialog
       
   361         CEqualizerEditingDialog *iEditingDialog;
       
   362         CRepository* iRepository;
       
   363 		// Status pane layout before launching this dialog
       
   364 		TInt iPreviousStatusPaneLayout;
       
   365     };
       
   366 
       
   367 #endif  // EQUALIZERPRESETSDIALOG_H
       
   368 
       
   369 // End of File