mmmw_plat/equalizer_ui_api/inc/EqualizerPresetsDialog.h
changeset 16 43d09473c595
parent 14 80975da52420
child 22 128eb6a32b84
--- a/mmmw_plat/equalizer_ui_api/inc/EqualizerPresetsDialog.h	Mon May 03 12:59:52 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,369 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:    Declaration of EqualizerPresetsDialog class
-*
-*/
-
-
-
-
-#ifndef EQUALIZERPRESETSDIALOG_H
-#define EQUALIZERPRESETSDIALOG_H
-
-// INCLUDES
-#include <AknDialog.h> 
-#include <aknlists.h>
-#include <EqualizerConstants.h>
-#include <AudioEqualizerUtility.h>
-
-// CLASS DECLARATION
-class CEqualizerPresetListArray;
-class CEqualizerEditingDialog;
-
-/**
-* This class is used to notify the client application about the activation
-* of a new preset.
-*  
-*  @lib Equalizer.lib
-*  @since Series 60 3.0
-*/
-NONSHARABLE_CLASS(MEqualizerPresetActivationObserver)
-    {
-    public: // New functions
-        /**
-        * This member is called by the Equalizer UI when the user activates 
-        * a new preset. 
-        * @ since Series 60 3.0
-        * @ aActivatedPreset It is KEqualizerPresetNone if the preset "None"
-        * is active. Otherwise, it is the value of 
-        * TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
-        * whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
-        * activated preset name, in the array retrieved using 
-        * CAudioEqualizerUtility::Presets().
-        */
-        virtual void HandlePresetActivation (TInt aActivatedPreset) = 0;
-   };
-    
-/**
-*  This class is used to display the preset list view of the Equalizer.
-*  
-*  @lib Equalizer.lib
-*  @since Series 60 3.0
-*/
-class CEqualizerPresetsDialog : public CAknDialog
-#ifdef RD_SCALABLE_UI_V2
-                              , public MEikListBoxObserver
-#endif //RD_SCALABLE_UI_V2
-    {
-    public:     //Constructors and Destructors
-        /**
-        * This function is called to create an object of 
-        * type CEqualizerPresetsDialog - Two phase Construction
-        * @since 3.0
-        * @param aAudEqUtility a reference to CAudioEqualizerUtility 
-        * @param aCurrentActivePreset It is KEqualizerPresetNone if the preset
-        * "None" is active. Otherwise, it is the value of 
-        * TEfAudioEqualizerUtilityPreset::iPresetNameKey for the entry
-        * whose TEfAudioEqualizerUtilityPreset::iPresetName matches the
-        * activated preset name, in the array retrieved using 
-        * CAudioEqualizerUtility::Presets().
-        * @param aEqualizerPresetActivationObserver a reference to an object 
-        * of type MEqualizerPresetActivationObserver         
-        */
-        IMPORT_C static CEqualizerPresetsDialog* NewL(
-           CAudioEqualizerUtility* aAudEqUtility,
-           TInt aCurrentActivePreset, 
-           MEqualizerPresetActivationObserver& aEqrPresetActObserver);
-
-        /**
-        * Destructor
-        * @since 3.0
-        */
-        virtual ~CEqualizerPresetsDialog();
-    private: //New functions
-        /**
-        * Second Phase Constructor
-        * @since 3.0
-        * @param aCurrentActivePreset the index into the preset array retrieved
-        * with the method CAudioEqualizerUtility::Presets()if a preset other 
-        * than "None" is active. It is KEqualizerPresetNone if the preset 
-        * "None" is active.
-        */
-        void ConstructL(const TInt aCurrentActivePreset);
-        /**
-        * This function is called to create an object of 
-        * type CEqualizerPresetsDialog - First Phase Constructor
-        * @since 3.0
-        * @param aAudEqUtility a reference to CAudioEqualizerUtility 
-        * @param aEqualizerPresetActivationObserver a reference to an object 
-        * of type MEqualizerPresetActivationObserver         
-        */
-        CEqualizerPresetsDialog (
-           CAudioEqualizerUtility* aAudEqUtility,
-           MEqualizerPresetActivationObserver& aEqrPresetActObserver);
-       
-        /**
-        * This function is called to get a free preset name
-        * @since 3.0
-        * @param aName Used to reurn a free preset name
-        */
-        void BuildPresetNameL( TDes& aName) const;
-        
-        /**
-        * This function returns the highlighted Preset in ListBox
-        * @since 3.0
-        * @return      Highlighted Preset e.g. "None"
-        */
-        TPresetName GetHighlightedPresetInListBox() const;
-        /**
-        * This function is called to find the index of a preset in the list
-        * of presets returned by CAudioEqualizerUtility::Presets()
-        * @since 3.0
-        * @param aPreset The preset focussed in ListBox
-        * @return index of the highlighted preset in the ListBox in the 
-        * list of presets returned by CAudioEqualizerUtility::Presets() 
-        */
-        TInt GetEngineIndexL(const TPresetName& aPreset) const; 
-        /**
-        * This function is used for the activation of a preset
-        * @since 3.0
-        * @param aIndex The index of the preset in the ListBox
-        * @param aPresetName The name of the preset
-        */
-        void ActivateEqrPresetL(const TInt aIndex, const TDesC& aPreset);
-        /**
-        * This function is used for the editing of a preset
-        * @since 3.0
-        * @param aIndex The index of the preset in the ListBox
-        * @param aPresetName The name of the preset
-        */
-        void EditEqrPresetL(const TInt aIndex, const TDesC& aPreset);
-        /**
-        * This function is used for the creation of a new preset
-        * @since 3.0
-        * @param aIndex The index of the preset in the ListBox. This is set
-        * to a the index in the ListBox if preset creation is successful. 
-        * If the creation is unscuccessful, then the parameter is not changed.
-        * @param aPreset The name of the preset created
-        */
-        void CreateNewEqrPresetL(TInt& aIndex, TPresetName& aPreset) const;
- 
-        /**
-        * This function is used for the renaming of a preset
-        * @since 3.0
-        * @param aIndex The index of the preset in the ListBox
-        * @param aPresetName The name of the preset
-        */
-        void RenameEqrPresetL(const TInt aIndex, const TDesC& aPreset); 
-
-        /**
-        * This function is used for the deletion of a preset
-        * @since 3.0
-        * @param aIndex The index of the preset in the ListBox
-        * @param aPresetName The name of the preset
-        */
-        void DeleteEqrPresetL(const TInt aIndex, const TDesC& aPreset);
-        
-        /**
-        * This function is used to display a dialog to query the user
-        * for a new name. It is used while creating a new preset or 
-        * renaming an existing preset.
-        * @since 3.0
-        * @param aResourceId The resource id to use for the dialog
-        * @param aPresetName 
-        * @return       ETrue if the user did not cancel the dialog box 
-        *               EFalse otherwise 
-        */
-        TBool GetNewNameL(const TInt aResourceId, TDes& aPresetName) const; 
- 
-        /**
-        * This function is used to load the ListBox icons in an array
-        * @since 3.0
-        * @returns   array of ListBox icons 
-        */
-        CArrayPtr<CGulIcon>* GetListBoxIconsL() const;
-        
-        /**
-        * This function is used to inform the client application about the 
-        * currently active preset 
-        * engine 
-        * @since 3.0
-        */
-        void SetCurrentPreset(const TPresetName& aPreset);
-
-        /**
-        * This function is used to rturn the currently active preset 
-        * engine 
-        * @since 3.0
-        */        
-        TPresetName CurrentPreset() const;
-
-        /**
-        * This function is used to search for a preset name in the ListBox
-        * @since 3.0
-        * @param aPreset The preset name to search for 
-        * @return It returns the index of the preset, if found and 
-        *  KErrNotFound if not found.
-        */
-        TInt SearchPresetL(const TPresetName& aPreset) const;
-
-        /**
-        * This function is used to display a dialog to the user for 
-        * editing a particular preset.
-        * @since 3.0
-        * @param aAudEqUtility pointer to CAudioEqualizerUtility
-        * @param aIndex the index of the preset in the array of presets 
-        * @param aIsActive whether the preset is active or not? 
-        * returned by CAudioEqualizerUtility::Presets() 
-        */
-        void DisplaySettingsL(CAudioEqualizerUtility* aAudEqUtility, 
-        const TInt aIndex, const TBool aIsActive);
-        
-        /**
-        * This function is used to display a note to the user if 
-        * memory is below critical level when creating a new preset.
-        * @since 3.1
-        */
-        void ShowDiskFullNoteL() const;
-    
-    public: 
-        /**
-        * This function is used to execute the Dialog.
-        * @since 3.0
-        * @returns return value of CAknDialog::ExecuteLD()   
-        */
-        IMPORT_C TInt ExecuteLD();
-        
-        /**
-        * This function is used to set new values for CAudioEqualizerUtility* 
-        * @since 3.0
-        * @param aAudEqUtility New pointer to CAudioEqualizerUtility
-        */
-        IMPORT_C void SetAudioEqualizerL(CAudioEqualizerUtility* aAudEqUtility);
-
-    private: //Functions from base classes
-    
-        /**
-        * From CAknDialog
-        * This function responds to the size changes to sets the 
-        * size and position of the 
-        * contents of this control.
-        */
-        void SizeChanged();
-    
-        /**
-        * From CAknDialog
-        * Handles changes to the application 
-        * when it switches to or from the foreground.
-        */
-        void HandleForegroundEventL( TBool aForeground);
-        
-        /**
-        * From CAknDialog
-        * Responds to a change in focus.
-        * This is called whenever the control gains or loses focus
-        */
-        void FocusChanged(TDrawNow aDrawNow);
-        
-        /**
-        * From CCoeControl
-        * This function is called when there is a Skin change event
-        * or layout change event
-        */     
-        void HandleResourceChangeL(TInt aType);
-        
-        /**
-        * This function is called when there is a Skin change event
-        * or layout change event, it calls HandleResourceChangeL()
-        */     
-        void HandleResourceChange(TInt aType);
-        
-        /**
-        * From CAknDialog Called when a key event happens.
-        */
-        TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent, 
-            TEventCode aType ); 
-        /**
-        * From CAknDialog Called just before the dialog is displayed.
-        */
-        void PreLayoutDynInitL(void); 
-        /**
-        * From CAknDialog Called to process a user's menu command.
-        */
-        void ProcessCommandL(TInt  aCommandId); 
-        /**
-        * From CAknDialog Called just before the menu pane is displayed
-        */
-        void DynInitMenuPaneL(TInt aResourceId, CEikMenuPane* aMenuPane);
-        /**
-        * From CAknDialog Called when OK key is pressed
-        */
-        TBool OkToExitL(TInt aButtonId); 
-                       
-        /**
-        * Get help context for the control.
-        * @param aContext The context that is filled in.
-        * @return None.
-        */
-        void GetHelpContext( TCoeHelpContext& aContext ) const;
-
-#ifdef RD_SCALABLE_UI_V2
-        /**
-        * From MEikListBoxObserver
-        * Handles listbox events.
-        * @param aListBox Listbox where the event occurred.
-        * @param aEventType Event type.
-        *
-        */
-        void HandleListBoxEventL( CEikListBox* aListBox,
-                                  TListBoxEvent aEventType );
-#endif //RD_SCALABLE_UI_V2
-
-    private:
-        // Used to store whether the "OK" key has been pressed or not
-        // and accordingly invoke appropriate code in DynInitMenuPaneL().
-        // It is set to ETrue in OkToExitL() when the key pressed is "OK"
-        // and set to EFalse in DynInitMenuPaneL() after the "Context
-        // Sensitive" menu handling has been done.
-        TBool iContextSensitiveMenu;
-        // Used to store the offset of the resource file
-        TInt iResourceFileOffset;
-        // The ListBox control
-        CAknSingleGraphicStyleListBox* iListBox;
-        // Name of currently active preset
-        TPresetName iActivePreset;                
-        // Application title text
-        HBufC* iAppTitleText; 
-        // Preset "None" Text
-        HBufC* iPresetNoneText;
-        // Equalizer's title text
-        HBufC* iTitleText;    
-        // Used to store a pointer to CAudioEqualizerUtility
-        CAudioEqualizerUtility* iAudEqUtility;
-        // Used to store a reference to the observer class
-        MEqualizerPresetActivationObserver& iEqrPresetActObserver;
-        // ListBox Item Array
-        CEqualizerPresetListArray* iItemArray;
-        // Ignore Key events between track changes
-        TBool iIgnoreKeyEvents;
-        //Editing dialog
-        CEqualizerEditingDialog *iEditingDialog;
-        CRepository* iRepository;
-		// Status pane layout before launching this dialog
-		TInt iPreviousStatusPaneLayout;
-    };
-
-#endif  // EQUALIZERPRESETSDIALOG_H
-
-// End of File