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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\page debug.html
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\title Debugging Techniques
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Here we present some useful hints to help you with debugging your
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Qt-based software.
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\tableofcontents
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\section1 Configuring Qt for Debugging
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When \l{Installation}{configuring Qt for installation}, it is possible
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to ensure that it is built to include debug symbols that can make it
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easier to track bugs in applications and libraries. However, on some
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platforms, building Qt in debug mode will cause applications to be larger
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than desirable.
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\section2 Debugging in Mac OS X and Xcode
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\section3 Debugging With/Without Frameworks
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The basic stuff you need to know about debug libraries and
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frameworks is found at developer.apple.com in:
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\l{http://developer.apple.com/technotes/tn2004/tn2124.html#SECDEBUGLIB}
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{Apple Technicle Note TN2124} Qt follows that.
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When you build Qt, frameworks are built by default, and inside the
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framework you will find both a release and a debug version (e.g.,
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QtCore and QtCore_debug). If you pass the \c{-no-framework} flag
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when you build Qt, two dylibs are built for each Qt library (e.g.,
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libQtCore.4.dylib and libQtCore_debug.4.dylib).
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What happens when you link depends on whether you use frameworks
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or not. We don't see a compelling reason to recommend one over the
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other.
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\section4 With Frameworks:
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Since the release and debug libraries are inside the framework,
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the app is simply linked against the framework. Then when you run
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in the debugger, you will get either the release version or the
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debug version, depending on whether you set \c{DYLD_IMAGE_SUFFIX}.
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If you don't set it, you get the release version by default (i.e.,
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non _debug). If you set \c{DYLD_IMAGE_SUFFIX=_debug}, you get the
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debug version.
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\section4 Without Frameworks:
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When you tell \e{qmake} to generate a Makefile with the debug
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config, it will link against the _debug version of the libraries
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and generate debug symbols for the app. Running this program in
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GDB will then work like running GDB on other platforms, and you
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will be able to trace inside Qt.
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\section3 Debug Symbols and Size
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The amount of space taken up by debug symbols generated by GCC can
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be excessively large. However, with the release of Xcode 2.3 it is
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now possible to use Dwarf symbols which take up a significantly
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smaller amount of space. To enable this feature when configuring
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Qt, pass the \c{-dwarf-2} option to the configure script.
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This is not enabled by default because previous versions of Xcode
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will not work with the compiler flag used to implement this
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feature. Mac OS X 10.5 will use dwarf-2 symbols by default.
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dwarf-2 symbols contain references to source code, so the size of
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the final debug application should compare favorably to a release
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build.
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\omit
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Although it is not necessary to build Qt with debug symbols to use the
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other techniques described in this document, certain features are only
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available when Qt is configured for debugging.
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\endomit
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\section1 Command Line Options Recognized by Qt
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When you run a Qt application, you can specify several
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command-line options that can help with debugging. These are
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recognized by QApplication.
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\table
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\header \o Option \o Description
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\row \o \c -nograb
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\o The application should never grab \link QWidget::grabMouse()
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the mouse\endlink or \link QWidget::grabKeyboard() the
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keyboard \endlink. This option is set by default when the
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program is running in the \c gdb debugger under Linux.
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\row \o \c -dograb
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\o Ignore any implicit or explicit \c{-nograb}. \c -dograb wins over
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\c -nograb even when \c -nograb is last on the command line.
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\row \o \c -sync
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\o Runs the application in X synchronous mode. Synchronous mode
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forces the X server to perform each X client request
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immediately and not use buffer optimization. It makes the
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program easier to debug and often much slower. The \c -sync
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option is only valid for the X11 version of Qt.
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\endtable
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\section1 Warning and Debugging Messages
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Qt includes four global functions for writing out warning and debug
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text. You can use them for the following purposes:
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\list
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\o qDebug() is used for writing custom debug output.
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\o qWarning() is used to report warnings and recoverable errors in
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your application.
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\o qCritical() is used for writing critical error mesages and
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reporting system errors.
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\o qFatal() is used for writing fatal error messages shortly before exiting.
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\endlist
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If you include the <QtDebug> header file, the \c qDebug() function
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can also be used as an output stream. For example:
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\snippet doc/src/snippets/code/doc_src_debug.qdoc 0
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The Qt implementation of these functions prints the text to the
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\c stderr output under Unix/X11 and Mac OS X. With Windows, if it
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is a console application, the text is sent to console; otherwise, it
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is sent to the debugger. You can take over these functions by
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installing a message handler using qInstallMsgHandler().
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If the \c QT_FATAL_WARNINGS environment variable is set,
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qWarning() exits after printing the warning message. This makes
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it easy to obtain a backtrace in the debugger.
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Both qDebug() and qWarning() are debugging tools. They can be
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compiled away by defining \c QT_NO_DEBUG_OUTPUT and \c
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QT_NO_WARNING_OUTPUT during compilation.
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The debugging functions QObject::dumpObjectTree() and
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QObject::dumpObjectInfo() are often useful when an application
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looks or acts strangely. More useful if you use \l{QObject::setObjectName()}{object names}
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than not, but often useful even without names.
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\section1 Providing Support for the qDebug() Stream Operator
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You can implement the stream operator used by qDebug() to provide
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debugging support for your classes. The class that implements the
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stream is \c QDebug. The functions you need to know about in \c
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QDebug are \c space() and \c nospace(). They both return a debug
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stream; the difference between them is whether a space is inserted
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between each item. Here is an example for a class that represents
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a 2D coordinate.
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\snippet doc/src/snippets/qdebug/qdebugsnippet.cpp 0
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Integration of custom types with Qt's meta-object system is covered
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in more depth in the \l{Creating Custom Qt Types} document.
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\section1 Debugging Macros
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The header file \c <QtGlobal> contains some debugging macros and
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\c{#define}s.
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Three important macros are:
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\list
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\o \l{Q_ASSERT()}{Q_ASSERT}(cond), where \c cond is a boolean
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expression, writes the warning "ASSERT: '\e{cond}' in file xyz.cpp, line
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234" and exits if \c cond is false.
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\o \l{Q_ASSERT_X()}{Q_ASSERT_X}(cond, where, what), where \c cond is a
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boolean expression, \c where a location, and \c what a message,
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writes the warning: "ASSERT failure in \c{where}: '\c{what}', file xyz.cpp, line 234"
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and exits if \c cond is false.
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\o \l{Q_CHECK_PTR()}{Q_CHECK_PTR}(ptr), where \c ptr is a pointer.
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Writes the warning "In file xyz.cpp, line 234: Out of memory" and
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exits if \c ptr is 0.
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\endlist
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These macros are useful for detecting program errors, e.g. like this:
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\snippet doc/src/snippets/code/doc_src_debug.qdoc 1
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Q_ASSERT(), Q_ASSERT_X(), and Q_CHECK_PTR() expand to nothing if
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\c QT_NO_DEBUG is defined during compilation. For this reason,
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the arguments to these macro should not have any side-effects.
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Here is an incorrect usage of Q_CHECK_PTR():
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\snippet doc/src/snippets/code/doc_src_debug.qdoc 2
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If this code is compiled with \c QT_NO_DEBUG defined, the code in
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the Q_CHECK_PTR() expression is not executed and \e alloc returns
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an unitialized pointer.
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The Qt library contains hundreds of internal checks that will
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print warning messages when a programming error is detected. We
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therefore recommend that you use a debug version of Qt when
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developing Qt-based software.
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\section1 Common Bugs
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There is one bug that is so common that it deserves mention here:
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If you include the Q_OBJECT macro in a class declaration and
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run \link moc.html the meta-object compiler\endlink (\c{moc}),
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but forget to link the \c{moc}-generated object code into your
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executable, you will get very confusing error messages. Any link
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error complaining about a lack of \c{vtbl}, \c{_vtbl}, \c{__vtbl}
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or similar is likely to be a result of this problem.
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*/
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