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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the ActiveQt framework of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QAXSCRIPT_H
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#define QAXSCRIPT_H
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#include <ActiveQt/qaxobject.h>
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struct IActiveScript;
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(ActiveQt)
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#ifndef QT_NO_WIN_ACTIVEQT
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class QAxBase;
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class QAxScript;
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class QAxScriptSite;
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class QAxScriptEngine;
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class QAxScriptManager;
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class QAxScriptManagerPrivate;
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class QAxScriptEngine : public QAxObject
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{
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public:
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enum State {
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Uninitialized = 0,
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Initialized = 5,
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Started = 1,
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Connected = 2,
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Disconnected = 3,
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Closed = 4
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};
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QAxScriptEngine(const QString &language, QAxScript *script);
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~QAxScriptEngine();
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bool isValid() const;
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bool hasIntrospection() const;
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QString scriptLanguage() const;
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State state() const;
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void setState(State st);
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void addItem(const QString &name);
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long queryInterface(const QUuid &, void**) const;
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protected:
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bool initialize(IUnknown** ptr);
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private:
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QAxScript *script_code;
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IActiveScript *engine;
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QString script_language;
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};
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class QAxScript : public QObject
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{
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Q_OBJECT
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public:
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enum FunctionFlags {
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FunctionNames = 0,
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FunctionSignatures
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};
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QAxScript(const QString &name, QAxScriptManager *manager);
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~QAxScript();
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bool load(const QString &code, const QString &language = QString());
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QStringList functions(FunctionFlags = FunctionNames) const;
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QString scriptCode() const;
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QString scriptName() const;
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QAxScriptEngine *scriptEngine() const;
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QVariant call(const QString &function, const QVariant &v1 = QVariant(),
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const QVariant &v2 = QVariant(),
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const QVariant &v3 = QVariant(),
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const QVariant &v4 = QVariant(),
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const QVariant &v5 = QVariant(),
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const QVariant &v6 = QVariant(),
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const QVariant &v7 = QVariant(),
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const QVariant &v8 = QVariant());
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QVariant call(const QString &function, QList<QVariant> &arguments);
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Q_SIGNALS:
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void entered();
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void finished();
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void finished(const QVariant &result);
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void finished(int code, const QString &source,const QString &description, const QString &help);
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void stateChanged(int state);
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void error(int code, const QString &description, int sourcePosition, const QString &sourceText);
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private:
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friend class QAxScriptSite;
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friend class QAxScriptEngine;
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void updateObjects();
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QAxBase *findObject(const QString &name);
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QString script_name;
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QString script_code;
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QAxScriptManager *script_manager;
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QAxScriptEngine *script_engine;
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QAxScriptSite *script_site;
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};
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class QAxScriptManager : public QObject
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{
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Q_OBJECT
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public:
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QAxScriptManager(QObject *parent = 0);
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~QAxScriptManager();
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void addObject(QAxBase *object);
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void addObject(QObject *object);
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QStringList functions(QAxScript::FunctionFlags = QAxScript::FunctionNames) const;
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QStringList scriptNames() const;
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QAxScript *script(const QString &name) const;
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QAxScript* load(const QString &code, const QString &name, const QString &language);
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QAxScript* load(const QString &file, const QString &name);
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QVariant call(const QString &function, const QVariant &v1 = QVariant(),
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const QVariant &v2 = QVariant(),
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const QVariant &v3 = QVariant(),
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const QVariant &v4 = QVariant(),
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const QVariant &v5 = QVariant(),
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const QVariant &v6 = QVariant(),
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const QVariant &v7 = QVariant(),
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const QVariant &v8 = QVariant());
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QVariant call(const QString &function, QList<QVariant> &arguments);
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static bool registerEngine(const QString &name, const QString &extension, const QString &code = QString());
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static QString scriptFileFilter();
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Q_SIGNALS:
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void error(QAxScript *script, int code, const QString &description, int sourcePosition, const QString &sourceText);
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private Q_SLOTS:
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void objectDestroyed(QObject *o);
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void scriptError(int code, const QString &description, int sourcePosition, const QString &sourceText);
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private:
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friend class QAxScript;
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QAxScriptManagerPrivate *d;
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void updateScript(QAxScript*);
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QAxScript *scriptForFunction(const QString &function) const;
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};
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// QAxScript inlines
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inline QString QAxScript::scriptCode() const
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{
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return script_code;
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}
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inline QString QAxScript::scriptName() const
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{
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return script_name;
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}
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inline QAxScriptEngine *QAxScript::scriptEngine() const
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{
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return script_engine;
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}
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// QAxScriptEngine inlines
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inline bool QAxScriptEngine::isValid() const
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{
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return engine != 0;
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}
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inline QString QAxScriptEngine::scriptLanguage() const
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{
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return script_language;
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}
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// QAxScriptManager inlines
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extern QAxBase *qax_create_object_wrapper(QObject*);
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inline void QAxScriptManager::addObject(QObject *object)
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{
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QAxBase *wrapper = qax_create_object_wrapper(object);
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if (!wrapper) {
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qWarning("QAxScriptMananger::addObject: Class %s not exposed through the QAxFactory",
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object->metaObject()->className());
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Q_ASSERT(wrapper);
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}
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addObject(wrapper);
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}
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QT_END_NAMESPACE
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#endif // QT_NO_WIN_ACTIVEQT
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QT_END_HEADER
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#endif // QAXSCRIPT_H
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