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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/qpaintdevice.h>
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#include <QtGui/qpixmap.h>
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#include <QtGui/qwidget.h>
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#include "qegl_p.h"
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#if !defined(QT_NO_EGL)
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#include <qscreen_qws.h>
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#include <qscreenproxy_qws.h>
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#include <qapplication.h>
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#include <qdesktopwidget.h>
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QT_BEGIN_NAMESPACE
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// Create the surface for a QPixmap, QImage, or QWidget.
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// We don't have QGLScreen to create EGL surfaces for us,
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// so surface creation needs to be done in QtOpenGL or
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// QtOpenVG for Qt/Embedded.
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EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties)
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{
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Q_UNUSED(device);
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Q_UNUSED(properties);
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return EGL_NO_SURFACE;
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}
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EGLDisplay QEglContext::getDisplay(QPaintDevice *device)
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{
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Q_UNUSED(device);
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return eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
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}
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static QScreen *screenForDevice(QPaintDevice *device)
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{
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QScreen *screen = qt_screen;
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if (!screen)
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return 0;
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if (screen->classId() == QScreen::MultiClass) {
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int screenNumber;
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if (device && device->devType() == QInternal::Widget)
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screenNumber = qApp->desktop()->screenNumber(static_cast<QWidget *>(device));
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else
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screenNumber = 0;
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screen = screen->subScreens()[screenNumber];
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}
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while (screen->classId() == QScreen::ProxyClass ||
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screen->classId() == QScreen::TransformedClass) {
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screen = static_cast<QProxyScreen *>(screen)->screen();
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}
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return screen;
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}
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// Set pixel format and other properties based on a paint device.
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void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
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{
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if (!dev)
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return;
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// Find the QGLScreen for this paint device.
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QScreen *screen = screenForDevice(dev);
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if (!screen)
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return;
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int devType = dev->devType();
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if (devType == QInternal::Image)
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setPixelFormat(static_cast<QImage *>(dev)->format());
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else
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setPixelFormat(screen->pixelFormat());
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}
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QT_END_NAMESPACE
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#endif // !QT_NO_EGL
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