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;****************************************************************************
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;**
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;** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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;** All rights reserved.
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;** Contact: Nokia Corporation (qt-info@nokia.com)
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;**
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;** This file is part of the QtGui module of the Qt Toolkit.
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;**
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;** $QT_BEGIN_LICENSE:LGPL$
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;** No Commercial Usage
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;** This file contains pre-release code and may not be distributed.
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;** You may use this file in accordance with the terms and conditions
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;** contained in the Technology Preview License Agreement accompanying
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;** this package.
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;**
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;** GNU Lesser General Public License Usage
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;** Alternatively, this file may be used under the terms of the GNU Lesser
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;** General Public License version 2.1 as published by the Free Software
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;** Foundation and appearing in the file LICENSE.LGPL included in the
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;** packaging of this file. Please review the following information to
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;** ensure the GNU Lesser General Public License version 2.1 requirements
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;** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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;**
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;** In addition, as a special exception, Nokia gives you certain additional
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;** rights. These rights are described in the Nokia Qt LGPL Exception
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;** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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;**
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;** If you have questions regarding the use of this file, please contact
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;** Nokia at qt-info@nokia.com.
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;**
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;**
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;**
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;**
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;**
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;**
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;**
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;**
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;** $QT_END_LICENSE$
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;**
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;****************************************************************************
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;
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; W A R N I N G
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; -------------
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;
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; This file is not part of the Qt API. It exists purely as an
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; implementation detail. This header file may change from version to
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; version without notice, or even be removed.
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;
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; We mean it.
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;
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ARM
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PRESERVE8
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INCLUDE qdrawhelper_armv6_rvct.inc
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;-----------------------------------------------------------------------------
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; qt_blend_rgb32_on_rgb32_arm
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;
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; @brief
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;
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; @param dest Destination pixels (r0)
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; @param dbpl Destination bytes per line (r1)
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; @param src Source pixels (r2)
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; @param sbpl Source bytes per line (r3)
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; @param w Width (s0 -> r4)
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; @param h Height (s1 -> r5)
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; @param const_alpha Constant alpha (s2 -> r6)
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;
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;---------------------------------------------------------------------------
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qt_blend_rgb32_on_rgb32_armv6 Function
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stmfd sp!, {r4-r12, r14}
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; read arguments off the stack
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add r8, sp, #10 * 4
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ldmia r8, {r9-r11}
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; Reorganize registers
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mov r4, r10
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mov r5, r1
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mov r6, r3
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mov r1, r2
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mov r2, r9
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mov r3, r11
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; Now we have registers
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; @param dest Destination pixels (r0)
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; @param src Source pixels (r1)
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; @param w Width (r2)
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; @param const_alpha Constant alpha (r3)
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; @param h Height (r4)
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; @param dbpl Destination bytes per line (r5)
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; @param sbpl Source bytes per line (r6)
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cmp r3, #256 ; test if we have fully opaque constant alpha value
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bne rgb32_blend_const_alpha ; branch if not
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rgb32_blend_loop
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subs r4, r4, #1
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bmi rgb32_blend_exit ; while(h--)
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rgb321 PixCpySafe r0, r1, r2
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add r0, r0, r5 ; dest = dest + dbpl
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add r1, r1, r6 ; src = src + sbpl
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b rgb32_blend_loop
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rgb32_blend_const_alpha
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;ldr r14, =ComponentHalf ; load 0x800080 to r14
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mov r14, #0x800000
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add r14, r14, #0x80
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sub r3, r3, #1 ; const_alpha -= 1;
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rgb32_blend_loop_const_alpha
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subs r4, r4, #1
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bmi rgb32_blend_exit ; while(h--)
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rgb322 BlendRowSafe PixelSourceOverConstAlpha
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add r0, r0, r5 ; dest = dest + dbpl
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add r1, r1, r6 ; src = src + sbpl
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b rgb32_blend_loop_const_alpha
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rgb32_blend_exit
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ldmfd sp!, {r4-r12, pc} ; pop and return
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;-----------------------------------------------------------------------------
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; qt_blend_argb32_on_argb32_arm
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;
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; @brief
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;
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; @param dest Destination pixels (r0)
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; @param dbpl Destination bytes per line (r1)
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; @param src Source pixels (r2)
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; @param sbpl Source bytes per line (r3)
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; @param w Width (s0 -> r4)
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; @param h Height (s1 -> r5)
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; @param const_alpha Constant alpha (s2 -> r6)
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;
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;---------------------------------------------------------------------------
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qt_blend_argb32_on_argb32_armv6 Function
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stmfd sp!, {r4-r12, r14}
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; read arguments off the stack
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add r8, sp, #10 * 4
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ldmia r8, {r9-r11}
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; Reorganize registers
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mov r4, r10
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mov r5, r1
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mov r6, r3
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mov r1, r2
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mov r2, r9
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mov r3, r11
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; Now we have registers
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; @param dest Destination pixels (r0)
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; @param src Source pixels (r1)
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; @param w Width (r2)
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; @param const_alpha Constant alpha (r3)
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; @param h Height (r4)
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; @param dbpl Destination bytes per line (r5)
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; @param sbpl Source bytes per line (r6)
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;ldr r14, =ComponentHalf ; load 0x800080 to r14
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mov r14, #0x800000
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add r14, r14, #0x80
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cmp r3, #256 ; test if we have fully opaque constant alpha value
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bne argb32_blend_const_alpha ; branch if not
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argb32_blend_loop
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subs r4, r4, #1
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bmi argb32_blend_exit ; while(h--)
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argb321 BlendRowSafe PixelSourceOver
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add r0, r0, r5 ; dest = dest + dbpl
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add r1, r1, r6 ; src = src + sbpl
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b argb32_blend_loop
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argb32_blend_const_alpha
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sub r3, r3, #1 ; const_alpha -= 1;
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argb32_blend_loop_const_alpha
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subs r4, r4, #1
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bmi argb32_blend_exit ; while(h--)
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argb322 BlendRowSafe PixelSourceOverConstAlpha
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add r0, r0, r5 ; dest = dest + dbpl
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add r1, r1, r6 ; src = src + sbpl
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b argb32_blend_loop_const_alpha
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argb32_blend_exit
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ldmfd sp!, {r4-r12, pc} ; pop and return
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END ; File end
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