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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qpaintengine.h"
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#include "qpaintengine_p.h"
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#include "qpainter_p.h"
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#include "qpolygon.h"
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#include "qbitmap.h"
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#include "qapplication.h"
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#include <qdebug.h>
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#include <qmath.h>
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#include <private/qtextengine_p.h>
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#include <qvarlengtharray.h>
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#include <private/qfontengine_p.h>
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#include <private/qpaintengineex_p.h>
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QT_BEGIN_NAMESPACE
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/*!
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\class QTextItem
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\brief The QTextItem class provides all the information required to draw
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text in a custom paint engine.
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When you reimplement your own paint engine, you must reimplement
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QPaintEngine::drawTextItem(), a function that takes a QTextItem as
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one of its arguments.
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*/
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/*!
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\enum QTextItem::RenderFlag
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\value RightToLeft Render the text from right to left.
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\value Overline Paint a line above the text.
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\value Underline Paint a line under the text.
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\value StrikeOut Paint a line through the text.
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\omitvalue Dummy
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*/
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/*!
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\fn qreal QTextItem::descent() const
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Corresponds to the \l{QFontMetrics::descent()}{descent} of the piece of text that is drawn.
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*/
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qreal QTextItem::descent() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return ti->descent.toReal();
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}
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/*!
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\fn qreal QTextItem::ascent() const
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Corresponds to the \l{QFontMetrics::ascent()}{ascent} of the piece of text that is drawn.
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*/
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qreal QTextItem::ascent() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return ti->ascent.toReal();
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}
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/*!
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\fn qreal QTextItem::width() const
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Specifies the total width of the text to be drawn.
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*/
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qreal QTextItem::width() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return ti->width.toReal();
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}
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/*!
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\fn QTextItem::RenderFlags QTextItem::renderFlags() const
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Returns the render flags used.
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*/
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QTextItem::RenderFlags QTextItem::renderFlags() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return ti->flags;
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}
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/*!
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\fn QString QTextItem::text() const
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Returns the text that should be drawn.
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*/
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QString QTextItem::text() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return QString(ti->chars, ti->num_chars);
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}
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/*!
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\fn QFont QTextItem::font() const
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Returns the font that should be used to draw the text.
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*/
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QFont QTextItem::font() const
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{
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const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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return ti->f ? *ti->f : QApplication::font();
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}
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/*!
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\class QPaintEngine
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\ingroup painting
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\brief The QPaintEngine class provides an abstract definition of how
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QPainter draws to a given device on a given platform.
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Qt 4.0 provides several premade implementations of QPaintEngine for the
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different painter backends we support. We provide one paint engine for each
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window system and painting framework we support. This includes X11 on
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Unix/Linux and CoreGraphics on Mac OS X. In addition we provide QPaintEngine
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implementations for OpenGL (accessible through QGLWidget) and PostScript
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(accessible through QPSPrinter on X11). Additionally there is a raster-based
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paint engine that is a fallback for when an engine does not support a certain
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capability.
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If one wants to use QPainter to draw to a different backend,
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one must subclass QPaintEngine and reimplement all its virtual
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functions. The QPaintEngine implementation is then made available by
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subclassing QPaintDevice and reimplementing the virtual function
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QPaintDevice::paintEngine().
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QPaintEngine is created and owned by the QPaintDevice that created it.
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The big advantage of the QPaintEngine approach opposed to
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Qt 3's QPainter/QPaintDevice::cmd() approach is that it is now
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possible to adapt to multiple technologies on each platform and take
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advantage of each to the fullest.
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\sa QPainter, QPaintDevice::paintEngine(), {The Paint System}
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*/
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/*!
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\enum QPaintEngine::PaintEngineFeature
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This enum is used to describe the features or capabilities that the
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paint engine has. If a feature is not supported by the engine,
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QPainter will do a best effort to emulate that feature through other
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means and pass on an alpha blended QImage to the engine with the
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emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff.
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\value AlphaBlend The engine can alpha blend primitives.
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\value Antialiasing The engine can use antialising to improve the appearance
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of rendered primitives.
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\value BlendModes The engine supports blending modes.
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\value BrushStroke The engine supports drawing strokes that
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contain brushes as fills, not just solid
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colors (e.g. a dashed gradient line of
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width 2).
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\value ConicalGradientFill The engine supports conical gradient fills.
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\value ConstantOpacity The engine supports the feature provided by
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QPainter::setOpacity().
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\value LinearGradientFill The engine supports linear gradient fills.
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\value MaskedBrush The engine is capable of rendering brushes that has a
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texture with an alpha channel or a mask.
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\value ObjectBoundingModeGradients The engine has native support for gradients
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with coordinate mode QGradient::ObjectBoundingMode.
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Otherwise, if QPaintEngine::PatternTransform is
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supported, object bounding mode gradients are
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converted to gradients with coordinate mode
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QGradient::LogicalMode and a brush transform for
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the coordinate mapping.
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\value PainterPaths The engine has path support.
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\value PaintOutsidePaintEvent The engine is capable of painting outside of
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paint events.
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\value PatternBrush The engine is capable of rendering brushes with
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the brush patterns specified in Qt::BrushStyle.
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\value PatternTransform The engine has support for transforming brush
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patterns.
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\value PerspectiveTransform The engine has support for performing perspective
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transformations on primitives.
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\value PixmapTransform The engine can transform pixmaps, including
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rotation and shearing.
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\value PorterDuff The engine supports Porter-Duff operations
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\value PrimitiveTransform The engine has support for transforming
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drawing primitives.
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\value RadialGradientFill The engine supports radial gradient fills.
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\value RasterOpModes The engine supports bitwise raster operations.
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\value AllFeatures All of the above features. This enum value is usually
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used as a bit mask.
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*/
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/*!
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\enum QPaintEngine::PolygonDrawMode
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\value OddEvenMode The polygon should be drawn using OddEven fill
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rule.
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\value WindingMode The polygon should be drawn using Winding fill rule.
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\value ConvexMode The polygon is a convex polygon and can be drawn
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using specialized algorithms where available.
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\value PolylineMode Only the outline of the polygon should be
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drawn.
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*/
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/*!
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\enum QPaintEngine::DirtyFlag
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\value DirtyPen The pen is dirty and needs to be updated.
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\value DirtyBrush The brush is dirty and needs to be updated.
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\value DirtyBrushOrigin The brush origin is dirty and needs to
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updated.
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\value DirtyFont The font is dirty and needs to be updated.
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\value DirtyBackground The background is dirty and needs to be
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updated.
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\value DirtyBackgroundMode The background mode is dirty and needs
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to be updated.
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\value DirtyTransform The transform is dirty and needs to be
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updated.
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\value DirtyClipRegion The clip region is dirty and needs to be
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updated.
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\value DirtyClipPath The clip path is dirty and needs to be
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updated.
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\value DirtyHints The render hints is dirty and needs to be
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updated.
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\value DirtyCompositionMode The composition mode is dirty and
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needs to be updated.
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\value DirtyClipEnabled Whether clipping is enabled or not is
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dirty and needs to be updated.
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\value DirtyOpacity The constant opacity has changed and needs to
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be updated as part of the state change in
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QPaintEngine::updateState().
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\value AllDirty Convenience enum used internally.
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These types are used by QPainter to trigger lazy updates of the
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various states in the QPaintEngine using
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QPaintEngine::updateState().
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A paint engine must update every dirty state.
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*/
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/*!
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\fn void QPaintEngine::syncState()
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\internal
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Updates all dirty states in this engine. This function should ONLY
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be used when drawing with native handles directly and immediate sync
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from QPainters state to the native state is required.
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*/
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void QPaintEngine::syncState()
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{
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Q_ASSERT(state);
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updateState(*state);
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if (isExtended())
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static_cast<QPaintEngineEx *>(this)->sync();
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}
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static QPaintEngine *qt_polygon_recursion = 0;
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struct QT_Point {
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int x;
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int y;
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};
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/*!
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\fn void QPaintEngine::drawPolygon(const QPointF *points, int pointCount,
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PolygonDrawMode mode)
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Reimplement this virtual function to draw the polygon defined
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by the \a pointCount first points in \a points, using mode \a
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mode.
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\note At least one of the drawPolygon() functions must be reimplemented.
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*/
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void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
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{
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Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
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"At least one drawPolygon function must be implemented");
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qt_polygon_recursion = this;
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Q_ASSERT(sizeof(QT_Point) == sizeof(QPoint));
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QVarLengthArray<QT_Point> p(pointCount);
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for (int i = 0; i < pointCount; ++i) {
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p[i].x = qRound(points[i].x());
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p[i].y = qRound(points[i].y());
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}
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drawPolygon((QPoint *)p.data(), pointCount, mode);
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qt_polygon_recursion = 0;
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}
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struct QT_PointF {
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qreal x;
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qreal y;
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};
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/*!
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\overload
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Reimplement this virtual function to draw the polygon defined by the
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\a pointCount first points in \a points, using mode \a mode.
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\note At least one of the drawPolygon() functions must be reimplemented.
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*/
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void QPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
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{
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Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
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"At least one drawPolygon function must be implemented");
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qt_polygon_recursion = this;
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Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
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QVarLengthArray<QT_PointF> p(pointCount);
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for (int i=0; i<pointCount; ++i) {
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p[i].x = points[i].x();
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p[i].y = points[i].y();
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}
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drawPolygon((QPointF *)p.data(), pointCount, mode);
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qt_polygon_recursion = 0;
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}
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/*!
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\enum QPaintEngine::Type
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\value X11
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\value Windows
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\value MacPrinter
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\value CoreGraphics Mac OS X's Quartz2D (CoreGraphics)
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\value QuickDraw Mac OS X's QuickDraw
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\value QWindowSystem Qt for Embedded Linux
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\value PostScript
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\value OpenGL
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\value Picture QPicture format
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\value SVG Scalable Vector Graphics XML format
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\value Raster
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\value Direct3D Windows only, Direct3D based engine
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\value Pdf Portable Document Format
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\value OpenVG
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\value User First user type ID
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\value MaxUser Last user type ID
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\value OpenGL2
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\value PaintBuffer
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*/
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/*!
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\fn bool QPaintEngine::isActive() const
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Returns true if the paint engine is actively drawing; otherwise
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returns false.
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\sa setActive()
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*/
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/*!
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\fn void QPaintEngine::setActive(bool state)
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Sets the active state of the paint engine to \a state.
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\sa isActive()
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*/
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/*!
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\fn bool QPaintEngine::begin(QPaintDevice *pdev)
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Reimplement this function to initialise your paint engine when
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painting is to start on the paint device \a pdev. Return true if
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the initialization was successful; otherwise return false.
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\sa end() isActive()
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*/
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/*!
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\fn bool QPaintEngine::end()
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Reimplement this function to finish painting on the current paint
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device. Return true if painting was finished successfully;
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otherwise return false.
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\sa begin() isActive()
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*/
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/*!
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Draws the first \a pointCount points in the buffer \a points
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*/
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433 |
void QPaintEngine::drawPoints(const QPointF *points, int pointCount)
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434 |
{
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435 |
QPainter *p = painter();
|
|
436 |
if (!p)
|
|
437 |
return;
|
|
438 |
|
|
439 |
qreal penWidth = p->pen().widthF();
|
|
440 |
if (penWidth == 0)
|
|
441 |
penWidth = 1;
|
|
442 |
|
|
443 |
bool ellipses = p->pen().capStyle() == Qt::RoundCap;
|
|
444 |
|
|
445 |
p->save();
|
|
446 |
|
|
447 |
QTransform transform;
|
|
448 |
if (p->pen().isCosmetic()) {
|
|
449 |
transform = p->transform();
|
|
450 |
p->setTransform(QTransform());
|
|
451 |
}
|
|
452 |
|
|
453 |
p->setBrush(p->pen().brush());
|
|
454 |
p->setPen(Qt::NoPen);
|
|
455 |
|
|
456 |
for (int i=0; i<pointCount; ++i) {
|
|
457 |
QPointF pos = transform.map(points[i]);
|
|
458 |
QRectF rect(pos.x() - penWidth / 2, pos.y() - penWidth / 2, penWidth, penWidth);
|
|
459 |
|
|
460 |
if (ellipses)
|
|
461 |
p->drawEllipse(rect);
|
|
462 |
else
|
|
463 |
p->drawRect(rect);
|
|
464 |
}
|
|
465 |
|
|
466 |
p->restore();
|
|
467 |
}
|
|
468 |
|
|
469 |
|
|
470 |
/*!
|
|
471 |
Draws the first \a pointCount points in the buffer \a points
|
|
472 |
|
|
473 |
The default implementation converts the first \a pointCount QPoints in \a points
|
|
474 |
to QPointFs and calls the floating point version of drawPoints.
|
|
475 |
|
|
476 |
*/
|
|
477 |
void QPaintEngine::drawPoints(const QPoint *points, int pointCount)
|
|
478 |
{
|
|
479 |
Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
|
|
480 |
QT_PointF fp[256];
|
|
481 |
while (pointCount) {
|
|
482 |
int i = 0;
|
|
483 |
while (i < pointCount && i < 256) {
|
|
484 |
fp[i].x = points[i].x();
|
|
485 |
fp[i].y = points[i].y();
|
|
486 |
++i;
|
|
487 |
}
|
|
488 |
drawPoints((QPointF *)(void *)fp, i);
|
|
489 |
points += i;
|
|
490 |
pointCount -= i;
|
|
491 |
}
|
|
492 |
}
|
|
493 |
|
|
494 |
/*!
|
|
495 |
\fn void QPaintEngine::drawEllipse(const QRectF &rect)
|
|
496 |
|
|
497 |
Reimplement this function to draw the largest ellipse that can be
|
|
498 |
contained within rectangle \a rect.
|
|
499 |
|
|
500 |
The default implementation calls drawPolygon().
|
|
501 |
*/
|
|
502 |
void QPaintEngine::drawEllipse(const QRectF &rect)
|
|
503 |
{
|
|
504 |
QPainterPath path;
|
|
505 |
path.addEllipse(rect);
|
|
506 |
if (hasFeature(PainterPaths)) {
|
|
507 |
drawPath(path);
|
|
508 |
} else {
|
|
509 |
QPolygonF polygon = path.toFillPolygon();
|
|
510 |
drawPolygon(polygon.data(), polygon.size(), ConvexMode);
|
|
511 |
}
|
|
512 |
}
|
|
513 |
|
|
514 |
/*!
|
|
515 |
The default implementation of this function calls the floating
|
|
516 |
point version of this function
|
|
517 |
*/
|
|
518 |
void QPaintEngine::drawEllipse(const QRect &rect)
|
|
519 |
{
|
|
520 |
drawEllipse(QRectF(rect));
|
|
521 |
}
|
|
522 |
|
|
523 |
/*!
|
|
524 |
\fn void QPaintEngine::drawPixmap(const QRectF &r, const QPixmap
|
|
525 |
&pm, const QRectF &sr)
|
|
526 |
|
|
527 |
Reimplement this function to draw the part of the \a pm
|
|
528 |
specified by the \a sr rectangle in the given \a r.
|
|
529 |
*/
|
|
530 |
|
|
531 |
|
|
532 |
void qt_fill_tile(QPixmap *tile, const QPixmap &pixmap)
|
|
533 |
{
|
|
534 |
QPainter p(tile);
|
|
535 |
p.drawPixmap(0, 0, pixmap);
|
|
536 |
int x = pixmap.width();
|
|
537 |
while (x < tile->width()) {
|
|
538 |
p.drawPixmap(x, 0, *tile, 0, 0, x, pixmap.height());
|
|
539 |
x *= 2;
|
|
540 |
}
|
|
541 |
int y = pixmap.height();
|
|
542 |
while (y < tile->height()) {
|
|
543 |
p.drawPixmap(0, y, *tile, 0, 0, tile->width(), y);
|
|
544 |
y *= 2;
|
|
545 |
}
|
|
546 |
}
|
|
547 |
|
|
548 |
void qt_draw_tile(QPaintEngine *gc, qreal x, qreal y, qreal w, qreal h,
|
|
549 |
const QPixmap &pixmap, qreal xOffset, qreal yOffset)
|
|
550 |
{
|
|
551 |
qreal yPos, xPos, drawH, drawW, yOff, xOff;
|
|
552 |
yPos = y;
|
|
553 |
yOff = yOffset;
|
|
554 |
while(yPos < y + h) {
|
|
555 |
drawH = pixmap.height() - yOff; // Cropping first row
|
|
556 |
if (yPos + drawH > y + h) // Cropping last row
|
|
557 |
drawH = y + h - yPos;
|
|
558 |
xPos = x;
|
|
559 |
xOff = xOffset;
|
|
560 |
while(xPos < x + w) {
|
|
561 |
drawW = pixmap.width() - xOff; // Cropping first column
|
|
562 |
if (xPos + drawW > x + w) // Cropping last column
|
|
563 |
drawW = x + w - xPos;
|
|
564 |
if (drawW > 0 && drawH > 0)
|
|
565 |
gc->drawPixmap(QRectF(xPos, yPos, drawW, drawH), pixmap, QRectF(xOff, yOff, drawW, drawH));
|
|
566 |
xPos += drawW;
|
|
567 |
xOff = 0;
|
|
568 |
}
|
|
569 |
yPos += drawH;
|
|
570 |
yOff = 0;
|
|
571 |
}
|
|
572 |
}
|
|
573 |
|
|
574 |
|
|
575 |
/*!
|
|
576 |
Reimplement this function to draw the \a pixmap in the given \a
|
|
577 |
rect, starting at the given \a p. The pixmap will be
|
|
578 |
drawn repeatedly until the \a rect is filled.
|
|
579 |
*/
|
|
580 |
void QPaintEngine::drawTiledPixmap(const QRectF &rect, const QPixmap &pixmap, const QPointF &p)
|
|
581 |
{
|
|
582 |
int sw = pixmap.width();
|
|
583 |
int sh = pixmap.height();
|
|
584 |
|
|
585 |
if (sw*sh < 8192 && sw*sh < 16*rect.width()*rect.height()) {
|
|
586 |
int tw = sw, th = sh;
|
|
587 |
while (tw*th < 32678 && tw < rect.width()/2)
|
|
588 |
tw *= 2;
|
|
589 |
while (tw*th < 32678 && th < rect.height()/2)
|
|
590 |
th *= 2;
|
|
591 |
QPixmap tile;
|
|
592 |
if (pixmap.depth() == 1) {
|
|
593 |
tile = QBitmap(tw, th);
|
|
594 |
} else {
|
|
595 |
tile = QPixmap(tw, th);
|
|
596 |
if (pixmap.hasAlphaChannel())
|
|
597 |
tile.fill(Qt::transparent);
|
|
598 |
}
|
|
599 |
qt_fill_tile(&tile, pixmap);
|
|
600 |
qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), tile, p.x(), p.y());
|
|
601 |
} else {
|
|
602 |
qt_draw_tile(this, rect.x(), rect.y(), rect.width(), rect.height(), pixmap, p.x(), p.y());
|
|
603 |
}
|
|
604 |
}
|
|
605 |
|
|
606 |
/*!
|
|
607 |
\fn void QPaintEngine::drawImage(const QRectF &rectangle, const QImage
|
|
608 |
&image, const QRectF &sr, Qt::ImageConversionFlags flags)
|
|
609 |
|
|
610 |
Reimplement this function to draw the part of the \a image
|
|
611 |
specified by the \a sr rectangle in the given \a rectangle using
|
|
612 |
the given conversion flags \a flags, to convert it to a pixmap.
|
|
613 |
*/
|
|
614 |
|
|
615 |
void QPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
|
|
616 |
Qt::ImageConversionFlags flags)
|
|
617 |
{
|
|
618 |
QRectF baseSize(0, 0, image.width(), image.height());
|
|
619 |
QImage im = image;
|
|
620 |
if (baseSize != sr)
|
|
621 |
im = im.copy(qFloor(sr.x()), qFloor(sr.y()),
|
|
622 |
qCeil(sr.width()), qCeil(sr.height()));
|
|
623 |
QPixmap pm = QPixmap::fromImage(im, flags);
|
|
624 |
drawPixmap(r, pm, QRectF(QPointF(0, 0), pm.size()));
|
|
625 |
}
|
|
626 |
|
|
627 |
/*!
|
|
628 |
\fn Type QPaintEngine::type() const
|
|
629 |
|
|
630 |
Reimplement this function to return the paint engine \l{Type}.
|
|
631 |
*/
|
|
632 |
|
|
633 |
/*!
|
|
634 |
\fn void QPaintEngine::fix_neg_rect(int *x, int *y, int *w, int *h);
|
|
635 |
|
|
636 |
\internal
|
|
637 |
*/
|
|
638 |
|
|
639 |
/*!
|
|
640 |
\fn bool QPaintEngine::testDirty(DirtyFlags df)
|
|
641 |
|
|
642 |
\internal
|
|
643 |
*/
|
|
644 |
|
|
645 |
/*!
|
|
646 |
\fn void QPaintEngine::clearDirty(DirtyFlags df)
|
|
647 |
|
|
648 |
\internal
|
|
649 |
*/
|
|
650 |
|
|
651 |
/*!
|
|
652 |
\fn void QPaintEngine::setDirty(DirtyFlags df)
|
|
653 |
|
|
654 |
\internal
|
|
655 |
*/
|
|
656 |
|
|
657 |
/*!
|
|
658 |
\fn bool QPaintEngine::hasFeature(PaintEngineFeatures feature) const
|
|
659 |
|
|
660 |
Returns true if the paint engine supports the specified \a
|
|
661 |
feature; otherwise returns false.
|
|
662 |
*/
|
|
663 |
|
|
664 |
/*!
|
|
665 |
\fn bool QPaintEngine::isExtended() const
|
|
666 |
|
|
667 |
\internal
|
|
668 |
|
|
669 |
Returns true if the paint engine is a QPaintEngineEx derivative.
|
|
670 |
*/
|
|
671 |
|
|
672 |
/*!
|
|
673 |
\fn void QPaintEngine::updateState(const QPaintEngineState &state)
|
|
674 |
|
|
675 |
Reimplement this function to update the state of a paint engine.
|
|
676 |
|
|
677 |
When implemented, this function is responsible for checking the
|
|
678 |
paint engine's current \a state and update the properties that are
|
|
679 |
changed. Use the QPaintEngineState::state() function to find out
|
|
680 |
which properties that must be updated, then use the corresponding
|
|
681 |
\l {GetFunction}{get function} to retrieve the current values for
|
|
682 |
the given properties.
|
|
683 |
|
|
684 |
\sa QPaintEngineState
|
|
685 |
*/
|
|
686 |
|
|
687 |
/*!
|
|
688 |
Creates a paint engine with the featureset specified by \a caps.
|
|
689 |
*/
|
|
690 |
|
|
691 |
QPaintEngine::QPaintEngine(PaintEngineFeatures caps)
|
|
692 |
: state(0),
|
|
693 |
gccaps(caps),
|
|
694 |
active(0),
|
|
695 |
selfDestruct(false),
|
|
696 |
extended(false),
|
|
697 |
d_ptr(new QPaintEnginePrivate)
|
|
698 |
{
|
|
699 |
d_ptr->q_ptr = this;
|
|
700 |
}
|
|
701 |
|
|
702 |
/*!
|
|
703 |
\internal
|
|
704 |
*/
|
|
705 |
|
|
706 |
QPaintEngine::QPaintEngine(QPaintEnginePrivate &dptr, PaintEngineFeatures caps)
|
|
707 |
: state(0),
|
|
708 |
gccaps(caps),
|
|
709 |
active(0),
|
|
710 |
selfDestruct(false),
|
|
711 |
extended(false),
|
|
712 |
d_ptr(&dptr)
|
|
713 |
{
|
|
714 |
d_ptr->q_ptr = this;
|
|
715 |
}
|
|
716 |
|
|
717 |
/*!
|
|
718 |
Destroys the paint engine.
|
|
719 |
*/
|
|
720 |
QPaintEngine::~QPaintEngine()
|
|
721 |
{
|
|
722 |
}
|
|
723 |
|
|
724 |
/*!
|
|
725 |
Returns the paint engine's painter.
|
|
726 |
*/
|
|
727 |
QPainter *QPaintEngine::painter() const
|
|
728 |
{
|
|
729 |
return state ? state->painter() : 0;
|
|
730 |
}
|
|
731 |
|
|
732 |
/*!
|
|
733 |
The default implementation ignores the \a path and does nothing.
|
|
734 |
*/
|
|
735 |
|
|
736 |
void QPaintEngine::drawPath(const QPainterPath &)
|
|
737 |
{
|
|
738 |
if (hasFeature(PainterPaths)) {
|
|
739 |
qWarning("QPaintEngine::drawPath: Must be implemented when feature PainterPaths is set");
|
|
740 |
}
|
|
741 |
}
|
|
742 |
|
|
743 |
/*!
|
|
744 |
This function draws the text item \a textItem at position \a p. The
|
|
745 |
default implementation of this function converts the text to a
|
|
746 |
QPainterPath and paints the resulting path.
|
|
747 |
*/
|
|
748 |
|
|
749 |
void QPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
|
|
750 |
{
|
|
751 |
const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
|
|
752 |
|
|
753 |
QPainterPath path;
|
|
754 |
#ifndef Q_WS_MAC
|
|
755 |
path.setFillRule(Qt::WindingFill);
|
|
756 |
#endif
|
|
757 |
if (ti.glyphs.numGlyphs)
|
|
758 |
ti.fontEngine->addOutlineToPath(p.x(), p.y(), ti.glyphs, &path, ti.flags);
|
|
759 |
if (!path.isEmpty()) {
|
|
760 |
bool oldAA = painter()->renderHints() & QPainter::Antialiasing;
|
|
761 |
painter()->setRenderHint(QPainter::Antialiasing,
|
|
762 |
bool((painter()->renderHints() & QPainter::TextAntialiasing)
|
|
763 |
&& !(painter()->font().styleStrategy() & QFont::NoAntialias)));
|
|
764 |
painter()->fillPath(path, state->pen().brush());
|
|
765 |
painter()->setRenderHint(QPainter::Antialiasing, oldAA);
|
|
766 |
}
|
|
767 |
}
|
|
768 |
|
|
769 |
/*!
|
|
770 |
The default implementation splits the list of lines in \a lines
|
|
771 |
into \a lineCount separate calls to drawPath() or drawPolygon()
|
|
772 |
depending on the feature set of the paint engine.
|
|
773 |
*/
|
|
774 |
void QPaintEngine::drawLines(const QLineF *lines, int lineCount)
|
|
775 |
{
|
|
776 |
for (int i=0; i<lineCount; ++i) {
|
|
777 |
QPointF pts[2] = { lines[i].p1(), lines[i].p2() };
|
|
778 |
|
|
779 |
if (pts[0] == pts[1]) {
|
|
780 |
if (state->pen().capStyle() != Qt::FlatCap)
|
|
781 |
drawPoints(pts, 1);
|
|
782 |
continue;
|
|
783 |
}
|
|
784 |
|
|
785 |
drawPolygon(pts, 2, PolylineMode);
|
|
786 |
}
|
|
787 |
}
|
|
788 |
|
|
789 |
/*!
|
|
790 |
\overload
|
|
791 |
|
|
792 |
The default implementation converts the first \a lineCount lines
|
|
793 |
in \a lines to a QLineF and calls the floating point version of
|
|
794 |
this function.
|
|
795 |
*/
|
|
796 |
void QPaintEngine::drawLines(const QLine *lines, int lineCount)
|
|
797 |
{
|
|
798 |
struct PointF {
|
|
799 |
qreal x;
|
|
800 |
qreal y;
|
|
801 |
};
|
|
802 |
struct LineF {
|
|
803 |
PointF p1;
|
|
804 |
PointF p2;
|
|
805 |
};
|
|
806 |
Q_ASSERT(sizeof(PointF) == sizeof(QPointF));
|
|
807 |
Q_ASSERT(sizeof(LineF) == sizeof(QLineF));
|
|
808 |
LineF fl[256];
|
|
809 |
while (lineCount) {
|
|
810 |
int i = 0;
|
|
811 |
while (i < lineCount && i < 256) {
|
|
812 |
fl[i].p1.x = lines[i].x1();
|
|
813 |
fl[i].p1.y = lines[i].y1();
|
|
814 |
fl[i].p2.x = lines[i].x2();
|
|
815 |
fl[i].p2.y = lines[i].y2();
|
|
816 |
++i;
|
|
817 |
}
|
|
818 |
drawLines((QLineF *)(void *)fl, i);
|
|
819 |
lines += i;
|
|
820 |
lineCount -= i;
|
|
821 |
}
|
|
822 |
}
|
|
823 |
|
|
824 |
|
|
825 |
/*!
|
|
826 |
\overload
|
|
827 |
|
|
828 |
The default implementation converts the first \a rectCount
|
|
829 |
rectangles in the buffer \a rects to a QRectF and calls the
|
|
830 |
floating point version of this function.
|
|
831 |
*/
|
|
832 |
void QPaintEngine::drawRects(const QRect *rects, int rectCount)
|
|
833 |
{
|
|
834 |
struct RectF {
|
|
835 |
qreal x;
|
|
836 |
qreal y;
|
|
837 |
qreal w;
|
|
838 |
qreal h;
|
|
839 |
};
|
|
840 |
Q_ASSERT(sizeof(RectF) == sizeof(QRectF));
|
|
841 |
RectF fr[256];
|
|
842 |
while (rectCount) {
|
|
843 |
int i = 0;
|
|
844 |
while (i < rectCount && i < 256) {
|
|
845 |
fr[i].x = rects[i].x();
|
|
846 |
fr[i].y = rects[i].y();
|
|
847 |
fr[i].w = rects[i].width();
|
|
848 |
fr[i].h = rects[i].height();
|
|
849 |
++i;
|
|
850 |
}
|
|
851 |
drawRects((QRectF *)(void *)fr, i);
|
|
852 |
rects += i;
|
|
853 |
rectCount -= i;
|
|
854 |
}
|
|
855 |
}
|
|
856 |
|
|
857 |
/*!
|
|
858 |
Draws the first \a rectCount rectangles in the buffer \a
|
|
859 |
rects. The default implementation of this function calls drawPath()
|
|
860 |
or drawPolygon() depending on the feature set of the paint engine.
|
|
861 |
*/
|
|
862 |
void QPaintEngine::drawRects(const QRectF *rects, int rectCount)
|
|
863 |
{
|
|
864 |
if (hasFeature(PainterPaths) &&
|
|
865 |
!state->penNeedsResolving() &&
|
|
866 |
!state->brushNeedsResolving()) {
|
|
867 |
for (int i=0; i<rectCount; ++i) {
|
|
868 |
QPainterPath path;
|
|
869 |
path.addRect(rects[i]);
|
|
870 |
if (path.isEmpty())
|
|
871 |
continue;
|
|
872 |
drawPath(path);
|
|
873 |
}
|
|
874 |
} else {
|
|
875 |
for (int i=0; i<rectCount; ++i) {
|
|
876 |
QRectF rf = rects[i];
|
|
877 |
QPointF pts[4] = { QPointF(rf.x(), rf.y()),
|
|
878 |
QPointF(rf.x() + rf.width(), rf.y()),
|
|
879 |
QPointF(rf.x() + rf.width(), rf.y() + rf.height()),
|
|
880 |
QPointF(rf.x(), rf.y() + rf.height()) };
|
|
881 |
drawPolygon(pts, 4, ConvexMode);
|
|
882 |
}
|
|
883 |
}
|
|
884 |
}
|
|
885 |
|
|
886 |
/*!
|
|
887 |
\internal
|
|
888 |
Sets the paintdevice that this engine operates on to \a device
|
|
889 |
*/
|
|
890 |
void QPaintEngine::setPaintDevice(QPaintDevice *device)
|
|
891 |
{
|
|
892 |
d_func()->pdev = device;
|
|
893 |
}
|
|
894 |
|
|
895 |
/*!
|
|
896 |
Returns the device that this engine is painting on, if painting is
|
|
897 |
active; otherwise returns 0.
|
|
898 |
*/
|
|
899 |
QPaintDevice *QPaintEngine::paintDevice() const
|
|
900 |
{
|
|
901 |
return d_func()->pdev;
|
|
902 |
}
|
|
903 |
|
|
904 |
#ifdef Q_WS_WIN
|
|
905 |
/*!
|
|
906 |
\internal
|
|
907 |
|
|
908 |
Empty default implementation.
|
|
909 |
*/
|
|
910 |
|
|
911 |
HDC QPaintEngine::getDC() const
|
|
912 |
{
|
|
913 |
return 0;
|
|
914 |
}
|
|
915 |
|
|
916 |
|
|
917 |
/*!
|
|
918 |
\internal
|
|
919 |
|
|
920 |
Empty default implementation.
|
|
921 |
*/
|
|
922 |
|
|
923 |
void QPaintEngine::releaseDC(HDC) const
|
|
924 |
{
|
|
925 |
}
|
|
926 |
|
|
927 |
#endif
|
|
928 |
|
|
929 |
/*!
|
|
930 |
\internal
|
|
931 |
|
|
932 |
Returns the offset from the painters origo to the engines
|
|
933 |
origo. This value is used by QPainter for engines who have
|
|
934 |
internal double buffering.
|
|
935 |
|
|
936 |
This function only makes sense when the engine is active.
|
|
937 |
*/
|
|
938 |
QPoint QPaintEngine::coordinateOffset() const
|
|
939 |
{
|
|
940 |
return QPoint();
|
|
941 |
}
|
|
942 |
|
|
943 |
/*!
|
|
944 |
\internal
|
|
945 |
|
|
946 |
Sets the system clip for this engine. The system clip defines the
|
|
947 |
basis area that the engine has to draw in. All clips that are
|
|
948 |
set will be be an intersection with the system clip.
|
|
949 |
|
|
950 |
Reset the systemclip to no clip by setting an empty region.
|
|
951 |
*/
|
|
952 |
void QPaintEngine::setSystemClip(const QRegion ®ion)
|
|
953 |
{
|
|
954 |
Q_D(QPaintEngine);
|
|
955 |
d->systemClip = region;
|
|
956 |
// Be backward compatible and only call d->systemStateChanged()
|
|
957 |
// if we currently have a system transform/viewport set.
|
|
958 |
if (d->hasSystemTransform || d->hasSystemViewport) {
|
|
959 |
d->transformSystemClip();
|
|
960 |
d->systemStateChanged();
|
|
961 |
}
|
|
962 |
}
|
|
963 |
|
|
964 |
/*!
|
|
965 |
\internal
|
|
966 |
|
|
967 |
Returns the system clip. The system clip is read only while the
|
|
968 |
painter is active. An empty region indicates that system clip
|
|
969 |
is not in use.
|
|
970 |
*/
|
|
971 |
|
|
972 |
QRegion QPaintEngine::systemClip() const
|
|
973 |
{
|
|
974 |
return d_func()->systemClip;
|
|
975 |
}
|
|
976 |
|
|
977 |
/*!
|
|
978 |
\internal
|
|
979 |
|
|
980 |
Sets the target rect for drawing within the backing store. This
|
|
981 |
function should ONLY be used by the backing store.
|
|
982 |
*/
|
|
983 |
void QPaintEngine::setSystemRect(const QRect &rect)
|
|
984 |
{
|
|
985 |
if (isActive()) {
|
|
986 |
qWarning("QPaintEngine::setSystemRect: Should not be changed while engine is active");
|
|
987 |
return;
|
|
988 |
}
|
|
989 |
d_func()->systemRect = rect;
|
|
990 |
}
|
|
991 |
|
|
992 |
/*!
|
|
993 |
\internal
|
|
994 |
|
|
995 |
Retreives the rect for drawing within the backing store. This
|
|
996 |
function should ONLY be used by the backing store.
|
|
997 |
*/
|
|
998 |
QRect QPaintEngine::systemRect() const
|
|
999 |
{
|
|
1000 |
return d_func()->systemRect;
|
|
1001 |
}
|
|
1002 |
|
|
1003 |
void QPaintEnginePrivate::drawBoxTextItem(const QPointF &p, const QTextItemInt &ti)
|
|
1004 |
{
|
|
1005 |
if (!ti.glyphs.numGlyphs)
|
|
1006 |
return;
|
|
1007 |
|
|
1008 |
// any fixes here should probably also be done in QFontEngineBox::draw
|
|
1009 |
const int size = qRound(ti.fontEngine->ascent());
|
|
1010 |
QVarLengthArray<QFixedPoint> positions;
|
|
1011 |
QVarLengthArray<glyph_t> glyphs;
|
|
1012 |
QTransform matrix = QTransform::fromTranslate(p.x(), p.y() - size);
|
|
1013 |
ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
|
|
1014 |
if (glyphs.size() == 0)
|
|
1015 |
return;
|
|
1016 |
|
|
1017 |
QSize s(size - 3, size - 3);
|
|
1018 |
|
|
1019 |
QPainter *painter = q_func()->state->painter();
|
|
1020 |
painter->save();
|
|
1021 |
painter->setBrush(Qt::NoBrush);
|
|
1022 |
QPen pen = painter->pen();
|
|
1023 |
pen.setWidthF(ti.fontEngine->lineThickness().toReal());
|
|
1024 |
painter->setPen(pen);
|
|
1025 |
for (int k = 0; k < positions.size(); k++)
|
|
1026 |
painter->drawRect(QRectF(positions[k].toPointF(), s));
|
|
1027 |
painter->restore();
|
|
1028 |
}
|
|
1029 |
|
|
1030 |
QT_END_NAMESPACE
|