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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QPAINTENGINEEX_P_H
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#define QPAINTENGINEEX_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtGui/qpaintengine.h>
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#include <QtGui/qdrawutil.h>
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#include <private/qpaintengine_p.h>
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#include <private/qstroker_p.h>
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#include <private/qpainter_p.h>
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#include <private/qvectorpath_p.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Gui)
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class QPainterState;
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class QPaintEngineExPrivate;
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struct StrokeHandler;
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struct QIntRect {
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int x1, y1, x2, y2;
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inline void set(const QRect &r) {
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x1 = r.x();
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y1 = r.y();
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x2 = r.right() + 1;
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y2 = r.bottom() + 1;
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// We will assume normalized for later...
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Q_ASSERT(x2 >= x1);
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Q_ASSERT(y2 >= y1);
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}
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};
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class QRectVectorPath : public QVectorPath {
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public:
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inline void set(const QRect &r) {
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qreal left = r.x();
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qreal right = r.x() + r.width();
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qreal top = r.y();
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qreal bottom = r.y() + r.height();
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pts[0] = left;
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pts[1] = top;
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pts[2] = right;
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pts[3] = top;
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pts[4] = right;
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pts[5] = bottom;
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pts[6] = left;
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pts[7] = bottom;
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}
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inline void set(const QRectF &r) {
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qreal left = r.x();
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qreal right = r.x() + r.width();
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qreal top = r.y();
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qreal bottom = r.y() + r.height();
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pts[0] = left;
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pts[1] = top;
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pts[2] = right;
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pts[3] = top;
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pts[4] = right;
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pts[5] = bottom;
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pts[6] = left;
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pts[7] = bottom;
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}
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inline QRectVectorPath(const QRect &r)
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: QVectorPath(pts, 4, 0, QVectorPath::RectangleHint | QVectorPath::ImplicitClose)
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{
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set(r);
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}
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inline QRectVectorPath(const QRectF &r)
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: QVectorPath(pts, 4, 0, QVectorPath::RectangleHint | QVectorPath::ImplicitClose)
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{
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set(r);
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}
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inline QRectVectorPath()
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: QVectorPath(pts, 4, 0, QVectorPath::RectangleHint | QVectorPath::ImplicitClose)
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{ }
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qreal pts[8];
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};
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#ifndef QT_NO_DEBUG_STREAM
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QDebug Q_GUI_EXPORT &operator<<(QDebug &, const QVectorPath &path);
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#endif
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class QPixmapFilter;
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class Q_GUI_EXPORT QPaintEngineEx : public QPaintEngine
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{
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Q_DECLARE_PRIVATE(QPaintEngineEx)
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public:
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QPaintEngineEx();
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virtual QPainterState *createState(QPainterState *orig) const;
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virtual void draw(const QVectorPath &path);
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virtual void fill(const QVectorPath &path, const QBrush &brush) = 0;
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virtual void stroke(const QVectorPath &path, const QPen &pen);
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virtual void clip(const QVectorPath &path, Qt::ClipOperation op) = 0;
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virtual void clip(const QRect &rect, Qt::ClipOperation op);
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virtual void clip(const QRegion ®ion, Qt::ClipOperation op);
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virtual void clip(const QPainterPath &path, Qt::ClipOperation op);
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virtual void clipEnabledChanged() = 0;
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virtual void penChanged() = 0;
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virtual void brushChanged() = 0;
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virtual void brushOriginChanged() = 0;
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virtual void opacityChanged() = 0;
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virtual void compositionModeChanged() = 0;
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virtual void renderHintsChanged() = 0;
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virtual void transformChanged() = 0;
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virtual void fillRect(const QRectF &rect, const QBrush &brush);
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virtual void fillRect(const QRectF &rect, const QColor &color);
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virtual void drawRoundedRect(const QRectF &rect, qreal xrad, qreal yrad, Qt::SizeMode mode);
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virtual void drawRects(const QRect *rects, int rectCount);
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virtual void drawRects(const QRectF *rects, int rectCount);
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virtual void drawLines(const QLine *lines, int lineCount);
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virtual void drawLines(const QLineF *lines, int lineCount);
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virtual void drawEllipse(const QRectF &r);
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virtual void drawEllipse(const QRect &r);
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virtual void drawPath(const QPainterPath &path);
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virtual void drawPoints(const QPointF *points, int pointCount);
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virtual void drawPoints(const QPoint *points, int pointCount);
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virtual void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
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virtual void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
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virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) = 0;
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virtual void drawPixmap(const QPointF &pos, const QPixmap &pm);
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virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
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Qt::ImageConversionFlags flags = Qt::AutoColor) = 0;
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virtual void drawImage(const QPointF &pos, const QImage &image);
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virtual void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);
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virtual void drawPixmaps(const QDrawPixmaps::Data *drawingData, int dataCount, const QPixmap &pixmap, QFlags<QDrawPixmaps::DrawingHint> hints);
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virtual void updateState(const QPaintEngineState &state);
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virtual void setState(QPainterState *s);
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inline QPainterState *state() { return static_cast<QPainterState *>(QPaintEngine::state); }
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inline const QPainterState *state() const { return static_cast<const QPainterState *>(QPaintEngine::state); }
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virtual void sync() {}
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virtual void beginNativePainting() {}
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virtual void endNativePainting() {}
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// Return a pixmap filter of "type" that can render the parameters
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// in "prototype". The returned filter is owned by the engine and
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// will be destroyed when the engine is destroyed. The "prototype"
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// allows the engine to pick different filters based on the parameters
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// that will be requested, and not just the "type".
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virtual QPixmapFilter *pixmapFilter(int /*type*/, const QPixmapFilter * /*prototype*/) { return 0; }
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// These flags are needed in the implementation of paint buffers.
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enum Flags
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{
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DoNotEmulate = 0x01, // If set, QPainter will not wrap this engine in an emulation engine.
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IsEmulationEngine = 0x02 // If set, this object is a QEmulationEngine.
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};
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virtual uint flags() const {return 0;}
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protected:
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QPaintEngineEx(QPaintEngineExPrivate &data);
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};
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class Q_GUI_EXPORT QPaintEngineExPrivate : public QPaintEnginePrivate
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{
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Q_DECLARE_PUBLIC(QPaintEngineEx)
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public:
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QPaintEngineExPrivate();
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~QPaintEngineExPrivate();
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void replayClipOperations();
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bool hasClipOperations() const;
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QStroker stroker;
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QDashStroker dasher;
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StrokeHandler *strokeHandler;
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QStrokerOps *activeStroker;
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QPen strokerPen;
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QRect exDeviceRect;
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};
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inline uint QVectorPath::polygonFlags(QPaintEngine::PolygonDrawMode mode) {
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switch (mode) {
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case QPaintEngine::ConvexMode: return ConvexPolygonHint | ImplicitClose;
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case QPaintEngine::OddEvenMode: return NonCurvedShapeHint | OddEvenFill | ImplicitClose;
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case QPaintEngine::WindingMode: return NonCurvedShapeHint | WindingFill | ImplicitClose;
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case QPaintEngine::PolylineMode: return NonCurvedShapeHint;
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default: return 0;
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}
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}
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif
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