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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qapplication.h"
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#include "qplatformdefs.h"
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#include "qgl.h"
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#include <qdebug.h>
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#if defined(Q_WS_X11)
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#include "private/qt_x11_p.h"
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#include "private/qpixmap_x11_p.h"
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#define INT32 dummy_INT32
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#define INT8 dummy_INT8
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#if !defined(QT_OPENGL_ES)
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# include <GL/glx.h>
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#endif
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#undef INT32
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#undef INT8
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#include "qx11info_x11.h"
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#elif defined(Q_WS_MAC)
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# include <private/qt_mac_p.h>
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#endif
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#include <qdatetime.h>
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#include <stdlib.h> // malloc
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#include "qpixmap.h"
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#include "qimage.h"
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#include "qgl_p.h"
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#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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#include "gl2paintengineex/qpaintengineex_opengl2_p.h"
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#endif
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#ifndef QT_OPENGL_ES_2
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#include <private/qpaintengine_opengl_p.h>
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#endif
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#ifdef Q_WS_QWS
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#include <private/qglwindowsurface_qws_p.h>
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#endif
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#include <qglpixelbuffer.h>
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#include <qglframebufferobject.h>
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#include <private/qimage_p.h>
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#include <private/qpixmapdata_p.h>
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#include <private/qpixmapdata_gl_p.h>
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#include <private/qglpixelbuffer_p.h>
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#include <private/qwindowsurface_gl_p.h>
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#include <private/qimagepixmapcleanuphooks_p.h>
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#include "qcolormap.h"
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#include "qfile.h"
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#include "qlibrary.h"
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QT_BEGIN_NAMESPACE
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#ifdef QT_OPENGL_ES_1_CL
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#include "qgl_cl_p.h"
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#endif
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#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
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QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
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#endif
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struct QGLThreadContext {
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QGLContext *context;
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};
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static QThreadStorage<QGLThreadContext *> qgl_context_storage;
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Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)
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class QGLDefaultOverlayFormat: public QGLFormat
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{
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public:
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inline QGLDefaultOverlayFormat()
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{
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setOption(QGL::FormatOption(0xffff << 16)); // turn off all options
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setOption(QGL::DirectRendering);
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setPlane(1);
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}
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};
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Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
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QGLExtensions::Extensions QGLExtensions::glExtensions = 0;
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bool QGLExtensions::nvidiaFboNeedsFinish = false;
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#ifndef APIENTRY
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# define APIENTRY
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#endif
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typedef void (APIENTRY *pfn_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
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GLsizei, GLint, GLsizei, const GLvoid *);
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static pfn_glCompressedTexImage2DARB qt_glCompressedTexImage2DARB = 0;
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
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QGLSignalProxy *QGLSignalProxy::instance()
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{
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return theSignalProxy();
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}
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class QGLEngineSelector
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{
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public:
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QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
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{
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}
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void setPreferredPaintEngine(QPaintEngine::Type type) {
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if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
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engineType = type;
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}
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QPaintEngine::Type preferredPaintEngine() {
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#ifdef Q_WS_MAC
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// The ATI X1600 driver for Mac OS X does not support return
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// values from functions in GLSL. Since working around this in
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// the GL2 engine would require a big, ugly rewrite, we're
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// falling back to the GL 1 engine..
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static bool mac_x1600_check_done = false;
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if (!mac_x1600_check_done) {
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QGLWidget *tmp = 0;
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if (!QGLContext::currentContext()) {
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tmp = new QGLWidget();
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tmp->makeCurrent();
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}
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if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
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engineType = QPaintEngine::OpenGL;
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if (tmp)
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delete tmp;
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mac_x1600_check_done = true;
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}
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#endif
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if (engineType == QPaintEngine::MaxUser) {
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// No user-set engine - use the defaults
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#if defined(QT_OPENGL_ES_2)
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engineType = QPaintEngine::OpenGL2;
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#else
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// We can't do this in the constructor for this object because it
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// needs to be called *before* the QApplication constructor
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if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
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&& qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
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engineType = QPaintEngine::OpenGL2;
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else
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engineType = QPaintEngine::OpenGL;
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#endif
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}
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return engineType;
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}
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private:
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QPaintEngine::Type engineType;
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};
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Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)
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bool qt_gl_preferGL2Engine()
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{
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return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
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}
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/*!
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\namespace QGL
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\inmodule QtOpenGL
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\brief The QGL namespace specifies miscellaneous identifiers used
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in the Qt OpenGL module.
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\ingroup painting-3D
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*/
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/*!
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\enum QGL::FormatOption
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This enum specifies the format options that can be used to configure an OpenGL
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context. These are set using QGLFormat::setOption().
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\value DoubleBuffer Specifies the use of double buffering.
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\value DepthBuffer Enables the use of a depth buffer.
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\value Rgba Specifies that the context should use RGBA as its pixel format.
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\value AlphaChannel Enables the use of an alpha channel.
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\value AccumBuffer Enables the use of an accumulation buffer.
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\value StencilBuffer Enables the use of a stencil buffer.
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\value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware.
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\value DirectRendering Specifies that the context is used for direct rendering to a display.
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\value HasOverlay Enables the use of an overlay.
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\value SampleBuffers Enables the use of sample buffers.
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\value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers.
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\value NoDepthBuffer Disables the use of a depth buffer.
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\value ColorIndex Specifies that the context should use a color index as its pixel format.
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\value NoAlphaChannel Disables the use of an alpha channel.
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\value NoAccumBuffer Disables the use of an accumulation buffer.
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\value NoStencilBuffer Disables the use of a stencil buffer.
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\value NoStereoBuffers Disables the use of stereo buffers.
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\value IndirectRendering Specifies that the context is used for indirect rendering to a buffer.
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\value NoOverlay Disables the use of an overlay.
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\value NoSampleBuffers Disables the use of sample buffers.
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\sa {Sample Buffers Example}
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*/
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/*!
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\fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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\since 4.6
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Sets the preferred OpenGL paint engine that is used to draw onto
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QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
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in Qt.
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The \a engineType parameter specifies which of the GL engines to
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use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
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valid parameters to this function. All other values are ignored.
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By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
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version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
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used.
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\warning This function must be called before the QApplication
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constructor is called.
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*/
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void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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{
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qgl_engine_selector()->setPreferredPaintEngine(engineType);
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}
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/*****************************************************************************
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QGLFormat implementation
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*****************************************************************************/
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/*!
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\class QGLFormat
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\brief The QGLFormat class specifies the display format of an OpenGL
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rendering context.
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\ingroup painting-3D
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A display format has several characteristics:
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\list
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\i \link setDoubleBuffer() Double or single buffering.\endlink
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\i \link setDepth() Depth buffer.\endlink
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\i \link setRgba() RGBA or color index mode.\endlink
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\i \link setAlpha() Alpha channel.\endlink
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\i \link setAccum() Accumulation buffer.\endlink
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\i \link setStencil() Stencil buffer.\endlink
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\i \link setStereo() Stereo buffers.\endlink
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\i \link setDirectRendering() Direct rendering.\endlink
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\i \link setOverlay() Presence of an overlay.\endlink
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\i \link setPlane() Plane of an overlay.\endlink
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\i \link setSampleBuffers() Multisample buffers.\endlink
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\endlist
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You can also specify preferred bit depths for the color buffer,
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depth buffer, alpha buffer, accumulation buffer and the stencil
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buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
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setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
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setAccumBufferSize() and setStencilBufferSize().
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Note that even if you specify that you prefer a 32 bit depth
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buffer (e.g. with setDepthBufferSize(32)), the format that is
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chosen may not have a 32 bit depth buffer, even if there is a
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format available with a 32 bit depth buffer. The main reason for
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this is how the system dependant picking algorithms work on the
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different platforms, and some format options may have higher
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precedence than others.
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You create and tell a QGLFormat object what rendering options you
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want from an OpenGL rendering context.
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OpenGL drivers or accelerated hardware may or may not support
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advanced features such as alpha channel or stereographic viewing.
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If you request some features that the driver/hardware does not
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provide when you create a QGLWidget, you will get a rendering
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context with the nearest subset of features.
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There are different ways to define the display characteristics of
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a rendering context. One is to create a QGLFormat and make it the
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default for the entire application:
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\snippet doc/src/snippets/code/src_opengl_qgl.cpp 0
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Or you can specify the desired format when creating an object of
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your QGLWidget subclass:
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\snippet doc/src/snippets/code/src_opengl_qgl.cpp 1
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After the widget has been created, you can find out which of the
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requested features the system was able to provide:
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\snippet doc/src/snippets/code/src_opengl_qgl.cpp 2
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\legalese
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OpenGL is a trademark of Silicon Graphics, Inc. in the
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United States and other countries.
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\endlegalese
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\sa QGLContext, QGLWidget
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*/
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#ifndef QT_OPENGL_ES
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static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4])
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{
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#define M(row,col) m[col*4+row]
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out[0] =
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M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3];
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out[1] =
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M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3];
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out[2] =
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M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3];
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out[3] =
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M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3];
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#undef M
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}
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static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
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const GLdouble model[16], const GLdouble proj[16],
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const GLint viewport[4],
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GLdouble * winx, GLdouble * winy, GLdouble * winz)
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{
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GLdouble in[4], out[4];
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in[0] = objx;
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in[1] = objy;
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in[2] = objz;
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in[3] = 1.0;
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transform_point(out, model, in);
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transform_point(in, proj, out);
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if (in[3] == 0.0)
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return GL_FALSE;
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in[0] /= in[3];
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in[1] /= in[3];
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in[2] /= in[3];
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*winx = viewport[0] + (1 + in[0]) * viewport[2] / 2;
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*winy = viewport[1] + (1 + in[1]) * viewport[3] / 2;
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*winz = (1 + in[2]) / 2;
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return GL_TRUE;
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}
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392 |
#endif // !QT_OPENGL_ES
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/*!
|
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Constructs a QGLFormat object with the following default settings:
|
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\list
|
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\i \link setDoubleBuffer() Double buffer:\endlink Enabled.
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\i \link setDepth() Depth buffer:\endlink Enabled.
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399 |
\i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
|
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400 |
\i \link setAlpha() Alpha channel:\endlink Disabled.
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401 |
\i \link setAccum() Accumulator buffer:\endlink Disabled.
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402 |
\i \link setStencil() Stencil buffer:\endlink Enabled.
|
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403 |
\i \link setStereo() Stereo:\endlink Disabled.
|
|
404 |
\i \link setDirectRendering() Direct rendering:\endlink Enabled.
|
|
405 |
\i \link setOverlay() Overlay:\endlink Disabled.
|
|
406 |
\i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
|
|
407 |
\i \link setSampleBuffers() Multisample buffers:\endlink Enabled on
|
|
408 |
OpenGL/ES 2.0, disabled on other platforms.
|
|
409 |
\endlist
|
|
410 |
*/
|
|
411 |
|
|
412 |
QGLFormat::QGLFormat()
|
|
413 |
{
|
|
414 |
d = new QGLFormatPrivate;
|
|
415 |
}
|
|
416 |
|
|
417 |
|
|
418 |
/*!
|
|
419 |
Creates a QGLFormat object that is a copy of the current
|
|
420 |
defaultFormat().
|
|
421 |
|
|
422 |
If \a options is not 0, the default format is modified by the
|
|
423 |
specified format options. The \a options parameter should be
|
|
424 |
QGL::FormatOption values OR'ed together.
|
|
425 |
|
|
426 |
This constructor makes it easy to specify a certain desired format
|
|
427 |
in classes derived from QGLWidget, for example:
|
|
428 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 3
|
|
429 |
|
|
430 |
Note that there are QGL::FormatOption values to turn format settings
|
|
431 |
both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer,
|
|
432 |
QGL::DirectRendering and QGL::IndirectRendering, etc.
|
|
433 |
|
|
434 |
The \a plane parameter defaults to 0 and is the plane which this
|
|
435 |
format should be associated with. Not all OpenGL implementations
|
|
436 |
supports overlay/underlay rendering planes.
|
|
437 |
|
|
438 |
\sa defaultFormat(), setOption(), setPlane()
|
|
439 |
*/
|
|
440 |
|
|
441 |
QGLFormat::QGLFormat(QGL::FormatOptions options, int plane)
|
|
442 |
{
|
|
443 |
d = new QGLFormatPrivate;
|
|
444 |
QGL::FormatOptions newOpts = options;
|
|
445 |
d->opts = defaultFormat().d->opts;
|
|
446 |
d->opts |= (newOpts & 0xffff);
|
|
447 |
d->opts &= ~(newOpts >> 16);
|
|
448 |
d->pln = plane;
|
|
449 |
}
|
|
450 |
|
|
451 |
/*!
|
|
452 |
\internal
|
|
453 |
*/
|
|
454 |
void QGLFormat::detach()
|
|
455 |
{
|
|
456 |
if (d->ref != 1) {
|
|
457 |
QGLFormatPrivate *newd = new QGLFormatPrivate(d);
|
|
458 |
if (!d->ref.deref())
|
|
459 |
delete d;
|
|
460 |
d = newd;
|
|
461 |
}
|
|
462 |
}
|
|
463 |
|
|
464 |
/*!
|
|
465 |
Constructs a copy of \a other.
|
|
466 |
*/
|
|
467 |
|
|
468 |
QGLFormat::QGLFormat(const QGLFormat &other)
|
|
469 |
{
|
|
470 |
d = other.d;
|
|
471 |
d->ref.ref();
|
|
472 |
}
|
|
473 |
|
|
474 |
/*!
|
|
475 |
Assigns \a other to this object.
|
|
476 |
*/
|
|
477 |
|
|
478 |
QGLFormat &QGLFormat::operator=(const QGLFormat &other)
|
|
479 |
{
|
|
480 |
if (d != other.d) {
|
|
481 |
other.d->ref.ref();
|
|
482 |
if (!d->ref.deref())
|
|
483 |
delete d;
|
|
484 |
d = other.d;
|
|
485 |
}
|
|
486 |
return *this;
|
|
487 |
}
|
|
488 |
|
|
489 |
/*!
|
|
490 |
Destroys the QGLFormat.
|
|
491 |
*/
|
|
492 |
QGLFormat::~QGLFormat()
|
|
493 |
{
|
|
494 |
if (!d->ref.deref())
|
|
495 |
delete d;
|
|
496 |
}
|
|
497 |
|
|
498 |
/*!
|
|
499 |
\fn bool QGLFormat::doubleBuffer() const
|
|
500 |
|
|
501 |
Returns true if double buffering is enabled; otherwise returns
|
|
502 |
false. Double buffering is enabled by default.
|
|
503 |
|
|
504 |
\sa setDoubleBuffer()
|
|
505 |
*/
|
|
506 |
|
|
507 |
/*!
|
|
508 |
If \a enable is true sets double buffering; otherwise sets single
|
|
509 |
buffering.
|
|
510 |
|
|
511 |
Double buffering is enabled by default.
|
|
512 |
|
|
513 |
Double buffering is a technique where graphics are rendered on an
|
|
514 |
off-screen buffer and not directly to the screen. When the drawing
|
|
515 |
has been completed, the program calls a swapBuffers() function to
|
|
516 |
exchange the screen contents with the buffer. The result is
|
|
517 |
flicker-free drawing and often better performance.
|
|
518 |
|
|
519 |
\sa doubleBuffer(), QGLContext::swapBuffers(),
|
|
520 |
QGLWidget::swapBuffers()
|
|
521 |
*/
|
|
522 |
|
|
523 |
void QGLFormat::setDoubleBuffer(bool enable)
|
|
524 |
{
|
|
525 |
setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer);
|
|
526 |
}
|
|
527 |
|
|
528 |
|
|
529 |
/*!
|
|
530 |
\fn bool QGLFormat::depth() const
|
|
531 |
|
|
532 |
Returns true if the depth buffer is enabled; otherwise returns
|
|
533 |
false. The depth buffer is enabled by default.
|
|
534 |
|
|
535 |
\sa setDepth(), setDepthBufferSize()
|
|
536 |
*/
|
|
537 |
|
|
538 |
/*!
|
|
539 |
If \a enable is true enables the depth buffer; otherwise disables
|
|
540 |
the depth buffer.
|
|
541 |
|
|
542 |
The depth buffer is enabled by default.
|
|
543 |
|
|
544 |
The purpose of a depth buffer (or Z-buffering) is to remove hidden
|
|
545 |
surfaces. Pixels are assigned Z values based on the distance to
|
|
546 |
the viewer. A pixel with a high Z value is closer to the viewer
|
|
547 |
than a pixel with a low Z value. This information is used to
|
|
548 |
decide whether to draw a pixel or not.
|
|
549 |
|
|
550 |
\sa depth(), setDepthBufferSize()
|
|
551 |
*/
|
|
552 |
|
|
553 |
void QGLFormat::setDepth(bool enable)
|
|
554 |
{
|
|
555 |
setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer);
|
|
556 |
}
|
|
557 |
|
|
558 |
|
|
559 |
/*!
|
|
560 |
\fn bool QGLFormat::rgba() const
|
|
561 |
|
|
562 |
Returns true if RGBA color mode is set. Returns false if color
|
|
563 |
index mode is set. The default color mode is RGBA.
|
|
564 |
|
|
565 |
\sa setRgba()
|
|
566 |
*/
|
|
567 |
|
|
568 |
/*!
|
|
569 |
If \a enable is true sets RGBA mode. If \a enable is false sets
|
|
570 |
color index mode.
|
|
571 |
|
|
572 |
The default color mode is RGBA.
|
|
573 |
|
|
574 |
RGBA is the preferred mode for most OpenGL applications. In RGBA
|
|
575 |
color mode you specify colors as red + green + blue + alpha
|
|
576 |
quadruplets.
|
|
577 |
|
|
578 |
In color index mode you specify an index into a color lookup
|
|
579 |
table.
|
|
580 |
|
|
581 |
\sa rgba()
|
|
582 |
*/
|
|
583 |
|
|
584 |
void QGLFormat::setRgba(bool enable)
|
|
585 |
{
|
|
586 |
setOption(enable ? QGL::Rgba : QGL::ColorIndex);
|
|
587 |
}
|
|
588 |
|
|
589 |
|
|
590 |
/*!
|
|
591 |
\fn bool QGLFormat::alpha() const
|
|
592 |
|
|
593 |
Returns true if the alpha buffer in the framebuffer is enabled;
|
|
594 |
otherwise returns false. The alpha buffer is disabled by default.
|
|
595 |
|
|
596 |
\sa setAlpha(), setAlphaBufferSize()
|
|
597 |
*/
|
|
598 |
|
|
599 |
/*!
|
|
600 |
If \a enable is true enables the alpha buffer; otherwise disables
|
|
601 |
the alpha buffer.
|
|
602 |
|
|
603 |
The alpha buffer is disabled by default.
|
|
604 |
|
|
605 |
The alpha buffer is typically used for implementing transparency
|
|
606 |
or translucency. The A in RGBA specifies the transparency of a
|
|
607 |
pixel.
|
|
608 |
|
|
609 |
\sa alpha(), setAlphaBufferSize()
|
|
610 |
*/
|
|
611 |
|
|
612 |
void QGLFormat::setAlpha(bool enable)
|
|
613 |
{
|
|
614 |
setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel);
|
|
615 |
}
|
|
616 |
|
|
617 |
|
|
618 |
/*!
|
|
619 |
\fn bool QGLFormat::accum() const
|
|
620 |
|
|
621 |
Returns true if the accumulation buffer is enabled; otherwise
|
|
622 |
returns false. The accumulation buffer is disabled by default.
|
|
623 |
|
|
624 |
\sa setAccum(), setAccumBufferSize()
|
|
625 |
*/
|
|
626 |
|
|
627 |
/*!
|
|
628 |
If \a enable is true enables the accumulation buffer; otherwise
|
|
629 |
disables the accumulation buffer.
|
|
630 |
|
|
631 |
The accumulation buffer is disabled by default.
|
|
632 |
|
|
633 |
The accumulation buffer is used to create blur effects and
|
|
634 |
multiple exposures.
|
|
635 |
|
|
636 |
\sa accum(), setAccumBufferSize()
|
|
637 |
*/
|
|
638 |
|
|
639 |
void QGLFormat::setAccum(bool enable)
|
|
640 |
{
|
|
641 |
setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer);
|
|
642 |
}
|
|
643 |
|
|
644 |
|
|
645 |
/*!
|
|
646 |
\fn bool QGLFormat::stencil() const
|
|
647 |
|
|
648 |
Returns true if the stencil buffer is enabled; otherwise returns
|
|
649 |
false. The stencil buffer is enabled by default.
|
|
650 |
|
|
651 |
\sa setStencil(), setStencilBufferSize()
|
|
652 |
*/
|
|
653 |
|
|
654 |
/*!
|
|
655 |
If \a enable is true enables the stencil buffer; otherwise
|
|
656 |
disables the stencil buffer.
|
|
657 |
|
|
658 |
The stencil buffer is enabled by default.
|
|
659 |
|
|
660 |
The stencil buffer masks certain parts of the drawing area so that
|
|
661 |
masked parts are not drawn on.
|
|
662 |
|
|
663 |
\sa stencil(), setStencilBufferSize()
|
|
664 |
*/
|
|
665 |
|
|
666 |
void QGLFormat::setStencil(bool enable)
|
|
667 |
{
|
|
668 |
setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer);
|
|
669 |
}
|
|
670 |
|
|
671 |
|
|
672 |
/*!
|
|
673 |
\fn bool QGLFormat::stereo() const
|
|
674 |
|
|
675 |
Returns true if stereo buffering is enabled; otherwise returns
|
|
676 |
false. Stereo buffering is disabled by default.
|
|
677 |
|
|
678 |
\sa setStereo()
|
|
679 |
*/
|
|
680 |
|
|
681 |
/*!
|
|
682 |
If \a enable is true enables stereo buffering; otherwise disables
|
|
683 |
stereo buffering.
|
|
684 |
|
|
685 |
Stereo buffering is disabled by default.
|
|
686 |
|
|
687 |
Stereo buffering provides extra color buffers to generate left-eye
|
|
688 |
and right-eye images.
|
|
689 |
|
|
690 |
\sa stereo()
|
|
691 |
*/
|
|
692 |
|
|
693 |
void QGLFormat::setStereo(bool enable)
|
|
694 |
{
|
|
695 |
setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers);
|
|
696 |
}
|
|
697 |
|
|
698 |
|
|
699 |
/*!
|
|
700 |
\fn bool QGLFormat::directRendering() const
|
|
701 |
|
|
702 |
Returns true if direct rendering is enabled; otherwise returns
|
|
703 |
false.
|
|
704 |
|
|
705 |
Direct rendering is enabled by default.
|
|
706 |
|
|
707 |
\sa setDirectRendering()
|
|
708 |
*/
|
|
709 |
|
|
710 |
/*!
|
|
711 |
If \a enable is true enables direct rendering; otherwise disables
|
|
712 |
direct rendering.
|
|
713 |
|
|
714 |
Direct rendering is enabled by default.
|
|
715 |
|
|
716 |
Enabling this option will make OpenGL bypass the underlying window
|
|
717 |
system and render directly from hardware to the screen, if this is
|
|
718 |
supported by the system.
|
|
719 |
|
|
720 |
\sa directRendering()
|
|
721 |
*/
|
|
722 |
|
|
723 |
void QGLFormat::setDirectRendering(bool enable)
|
|
724 |
{
|
|
725 |
setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering);
|
|
726 |
}
|
|
727 |
|
|
728 |
/*!
|
|
729 |
\fn bool QGLFormat::sampleBuffers() const
|
|
730 |
|
|
731 |
Returns true if multisample buffer support is enabled; otherwise
|
|
732 |
returns false.
|
|
733 |
|
|
734 |
The multisample buffer is disabled by default.
|
|
735 |
|
|
736 |
\sa setSampleBuffers()
|
|
737 |
*/
|
|
738 |
|
|
739 |
/*!
|
|
740 |
If \a enable is true, a GL context with multisample buffer support
|
|
741 |
is picked; otherwise ignored.
|
|
742 |
|
|
743 |
\sa sampleBuffers(), setSamples(), samples()
|
|
744 |
*/
|
|
745 |
void QGLFormat::setSampleBuffers(bool enable)
|
|
746 |
{
|
|
747 |
setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers);
|
|
748 |
}
|
|
749 |
|
|
750 |
/*!
|
|
751 |
Returns the number of samples per pixel when multisampling is
|
|
752 |
enabled. By default, the highest number of samples that is
|
|
753 |
available is used.
|
|
754 |
|
|
755 |
\sa setSampleBuffers(), sampleBuffers(), setSamples()
|
|
756 |
*/
|
|
757 |
int QGLFormat::samples() const
|
|
758 |
{
|
|
759 |
return d->numSamples;
|
|
760 |
}
|
|
761 |
|
|
762 |
/*!
|
|
763 |
Set the preferred number of samples per pixel when multisampling
|
|
764 |
is enabled to \a numSamples. By default, the highest number of
|
|
765 |
samples available is used.
|
|
766 |
|
|
767 |
\sa setSampleBuffers(), sampleBuffers(), samples()
|
|
768 |
*/
|
|
769 |
void QGLFormat::setSamples(int numSamples)
|
|
770 |
{
|
|
771 |
detach();
|
|
772 |
if (numSamples < 0) {
|
|
773 |
qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
|
|
774 |
return;
|
|
775 |
}
|
|
776 |
d->numSamples = numSamples;
|
|
777 |
}
|
|
778 |
|
|
779 |
/*!
|
|
780 |
\since 4.2
|
|
781 |
|
|
782 |
Set the preferred swap interval. This can be used to sync the GL
|
|
783 |
drawing into a system window to the vertical refresh of the screen.
|
|
784 |
Setting an \a interval value of 0 will turn the vertical refresh syncing
|
|
785 |
off, any value higher than 0 will turn the vertical syncing on.
|
|
786 |
|
|
787 |
Under Windows and under X11, where the \c{WGL_EXT_swap_control}
|
|
788 |
and \c{GLX_SGI_video_sync} extensions are used, the \a interval
|
|
789 |
parameter can be used to set the minimum number of video frames
|
|
790 |
that are displayed before a buffer swap will occur. In effect,
|
|
791 |
setting the \a interval to 10, means there will be 10 vertical
|
|
792 |
retraces between every buffer swap.
|
|
793 |
|
|
794 |
Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
|
|
795 |
and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
|
|
796 |
*/
|
|
797 |
void QGLFormat::setSwapInterval(int interval)
|
|
798 |
{
|
|
799 |
detach();
|
|
800 |
d->swapInterval = interval;
|
|
801 |
}
|
|
802 |
|
|
803 |
/*!
|
|
804 |
\since 4.2
|
|
805 |
|
|
806 |
Returns the currently set swap interval. -1 is returned if setting
|
|
807 |
the swap interval isn't supported in the system GL implementation.
|
|
808 |
*/
|
|
809 |
int QGLFormat::swapInterval() const
|
|
810 |
{
|
|
811 |
return d->swapInterval;
|
|
812 |
}
|
|
813 |
|
|
814 |
/*!
|
|
815 |
\fn bool QGLFormat::hasOverlay() const
|
|
816 |
|
|
817 |
Returns true if overlay plane is enabled; otherwise returns false.
|
|
818 |
|
|
819 |
Overlay is disabled by default.
|
|
820 |
|
|
821 |
\sa setOverlay()
|
|
822 |
*/
|
|
823 |
|
|
824 |
/*!
|
|
825 |
If \a enable is true enables an overlay plane; otherwise disables
|
|
826 |
the overlay plane.
|
|
827 |
|
|
828 |
Enabling the overlay plane will cause QGLWidget to create an
|
|
829 |
additional context in an overlay plane. See the QGLWidget
|
|
830 |
documentation for further information.
|
|
831 |
|
|
832 |
\sa hasOverlay()
|
|
833 |
*/
|
|
834 |
|
|
835 |
void QGLFormat::setOverlay(bool enable)
|
|
836 |
{
|
|
837 |
setOption(enable ? QGL::HasOverlay : QGL::NoOverlay);
|
|
838 |
}
|
|
839 |
|
|
840 |
/*!
|
|
841 |
Returns the plane of this format. The default for normal formats
|
|
842 |
is 0, which means the normal plane. The default for overlay
|
|
843 |
formats is 1, which is the first overlay plane.
|
|
844 |
|
|
845 |
\sa setPlane(), defaultOverlayFormat()
|
|
846 |
*/
|
|
847 |
int QGLFormat::plane() const
|
|
848 |
{
|
|
849 |
return d->pln;
|
|
850 |
}
|
|
851 |
|
|
852 |
/*!
|
|
853 |
Sets the requested plane to \a plane. 0 is the normal plane, 1 is
|
|
854 |
the first overlay plane, 2 is the second overlay plane, etc.; -1,
|
|
855 |
-2, etc. are underlay planes.
|
|
856 |
|
|
857 |
Note that in contrast to other format specifications, the plane
|
|
858 |
specifications will be matched exactly. This means that if you
|
|
859 |
specify a plane that the underlying OpenGL system cannot provide,
|
|
860 |
an \link QGLWidget::isValid() invalid\endlink QGLWidget will be
|
|
861 |
created.
|
|
862 |
|
|
863 |
\sa plane()
|
|
864 |
*/
|
|
865 |
void QGLFormat::setPlane(int plane)
|
|
866 |
{
|
|
867 |
detach();
|
|
868 |
d->pln = plane;
|
|
869 |
}
|
|
870 |
|
|
871 |
/*!
|
|
872 |
Sets the format option to \a opt.
|
|
873 |
|
|
874 |
\sa testOption()
|
|
875 |
*/
|
|
876 |
|
|
877 |
void QGLFormat::setOption(QGL::FormatOptions opt)
|
|
878 |
{
|
|
879 |
detach();
|
|
880 |
if (opt & 0xffff)
|
|
881 |
d->opts |= opt;
|
|
882 |
else
|
|
883 |
d->opts &= ~(opt >> 16);
|
|
884 |
}
|
|
885 |
|
|
886 |
|
|
887 |
|
|
888 |
/*!
|
|
889 |
Returns true if format option \a opt is set; otherwise returns false.
|
|
890 |
|
|
891 |
\sa setOption()
|
|
892 |
*/
|
|
893 |
|
|
894 |
bool QGLFormat::testOption(QGL::FormatOptions opt) const
|
|
895 |
{
|
|
896 |
if (opt & 0xffff)
|
|
897 |
return (d->opts & opt) != 0;
|
|
898 |
else
|
|
899 |
return (d->opts & (opt >> 16)) == 0;
|
|
900 |
}
|
|
901 |
|
|
902 |
/*!
|
|
903 |
Set the minimum depth buffer size to \a size.
|
|
904 |
|
|
905 |
\sa depthBufferSize(), setDepth(), depth()
|
|
906 |
*/
|
|
907 |
void QGLFormat::setDepthBufferSize(int size)
|
|
908 |
{
|
|
909 |
detach();
|
|
910 |
if (size < 0) {
|
|
911 |
qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
|
|
912 |
return;
|
|
913 |
}
|
|
914 |
d->depthSize = size;
|
|
915 |
}
|
|
916 |
|
|
917 |
/*!
|
|
918 |
Returns the depth buffer size.
|
|
919 |
|
|
920 |
\sa depth(), setDepth(), setDepthBufferSize()
|
|
921 |
*/
|
|
922 |
int QGLFormat::depthBufferSize() const
|
|
923 |
{
|
|
924 |
return d->depthSize;
|
|
925 |
}
|
|
926 |
|
|
927 |
/*!
|
|
928 |
\since 4.2
|
|
929 |
|
|
930 |
Set the preferred red buffer size to \a size.
|
|
931 |
|
|
932 |
\sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
|
933 |
*/
|
|
934 |
void QGLFormat::setRedBufferSize(int size)
|
|
935 |
{
|
|
936 |
detach();
|
|
937 |
if (size < 0) {
|
|
938 |
qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
|
|
939 |
return;
|
|
940 |
}
|
|
941 |
d->redSize = size;
|
|
942 |
}
|
|
943 |
|
|
944 |
/*!
|
|
945 |
\since 4.2
|
|
946 |
|
|
947 |
Returns the red buffer size.
|
|
948 |
|
|
949 |
\sa setRedBufferSize()
|
|
950 |
*/
|
|
951 |
int QGLFormat::redBufferSize() const
|
|
952 |
{
|
|
953 |
return d->redSize;
|
|
954 |
}
|
|
955 |
|
|
956 |
/*!
|
|
957 |
\since 4.2
|
|
958 |
|
|
959 |
Set the preferred green buffer size to \a size.
|
|
960 |
|
|
961 |
\sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
|
962 |
*/
|
|
963 |
void QGLFormat::setGreenBufferSize(int size)
|
|
964 |
{
|
|
965 |
detach();
|
|
966 |
if (size < 0) {
|
|
967 |
qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
|
|
968 |
return;
|
|
969 |
}
|
|
970 |
d->greenSize = size;
|
|
971 |
}
|
|
972 |
|
|
973 |
/*!
|
|
974 |
\since 4.2
|
|
975 |
|
|
976 |
Returns the green buffer size.
|
|
977 |
|
|
978 |
\sa setGreenBufferSize()
|
|
979 |
*/
|
|
980 |
int QGLFormat::greenBufferSize() const
|
|
981 |
{
|
|
982 |
return d->greenSize;
|
|
983 |
}
|
|
984 |
|
|
985 |
/*!
|
|
986 |
\since 4.2
|
|
987 |
|
|
988 |
Set the preferred blue buffer size to \a size.
|
|
989 |
|
|
990 |
\sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
|
|
991 |
*/
|
|
992 |
void QGLFormat::setBlueBufferSize(int size)
|
|
993 |
{
|
|
994 |
detach();
|
|
995 |
if (size < 0) {
|
|
996 |
qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
|
|
997 |
return;
|
|
998 |
}
|
|
999 |
d->blueSize = size;
|
|
1000 |
}
|
|
1001 |
|
|
1002 |
/*!
|
|
1003 |
\since 4.2
|
|
1004 |
|
|
1005 |
Returns the blue buffer size.
|
|
1006 |
|
|
1007 |
\sa setBlueBufferSize()
|
|
1008 |
*/
|
|
1009 |
int QGLFormat::blueBufferSize() const
|
|
1010 |
{
|
|
1011 |
return d->blueSize;
|
|
1012 |
}
|
|
1013 |
|
|
1014 |
/*!
|
|
1015 |
Set the preferred alpha buffer size to \a size.
|
|
1016 |
This function implicitly enables the alpha channel.
|
|
1017 |
|
|
1018 |
\sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
|
|
1019 |
*/
|
|
1020 |
void QGLFormat::setAlphaBufferSize(int size)
|
|
1021 |
{
|
|
1022 |
detach();
|
|
1023 |
if (size < 0) {
|
|
1024 |
qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
|
|
1025 |
return;
|
|
1026 |
}
|
|
1027 |
d->alphaSize = size;
|
|
1028 |
setOption(QGL::AlphaChannel);
|
|
1029 |
}
|
|
1030 |
|
|
1031 |
/*!
|
|
1032 |
Returns the alpha buffer size.
|
|
1033 |
|
|
1034 |
\sa alpha(), setAlpha(), setAlphaBufferSize()
|
|
1035 |
*/
|
|
1036 |
int QGLFormat::alphaBufferSize() const
|
|
1037 |
{
|
|
1038 |
return d->alphaSize;
|
|
1039 |
}
|
|
1040 |
|
|
1041 |
/*!
|
|
1042 |
Set the preferred accumulation buffer size, where \a size is the
|
|
1043 |
bit depth for each RGBA component.
|
|
1044 |
|
|
1045 |
\sa accum(), setAccum(), accumBufferSize()
|
|
1046 |
*/
|
|
1047 |
void QGLFormat::setAccumBufferSize(int size)
|
|
1048 |
{
|
|
1049 |
detach();
|
|
1050 |
if (size < 0) {
|
|
1051 |
qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
|
|
1052 |
return;
|
|
1053 |
}
|
|
1054 |
d->accumSize = size;
|
|
1055 |
}
|
|
1056 |
|
|
1057 |
/*!
|
|
1058 |
Returns the accumulation buffer size.
|
|
1059 |
|
|
1060 |
\sa setAccumBufferSize(), accum(), setAccum()
|
|
1061 |
*/
|
|
1062 |
int QGLFormat::accumBufferSize() const
|
|
1063 |
{
|
|
1064 |
return d->accumSize;
|
|
1065 |
}
|
|
1066 |
|
|
1067 |
/*!
|
|
1068 |
Set the preferred stencil buffer size to \a size.
|
|
1069 |
|
|
1070 |
\sa stencilBufferSize(), setStencil(), stencil()
|
|
1071 |
*/
|
|
1072 |
void QGLFormat::setStencilBufferSize(int size)
|
|
1073 |
{
|
|
1074 |
detach();
|
|
1075 |
if (size < 0) {
|
|
1076 |
qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
|
|
1077 |
return;
|
|
1078 |
}
|
|
1079 |
d->stencilSize = size;
|
|
1080 |
}
|
|
1081 |
|
|
1082 |
/*!
|
|
1083 |
Returns the stencil buffer size.
|
|
1084 |
|
|
1085 |
\sa stencil(), setStencil(), setStencilBufferSize()
|
|
1086 |
*/
|
|
1087 |
int QGLFormat::stencilBufferSize() const
|
|
1088 |
{
|
|
1089 |
return d->stencilSize;
|
|
1090 |
}
|
|
1091 |
|
|
1092 |
/*!
|
|
1093 |
\fn bool QGLFormat::hasOpenGL()
|
|
1094 |
|
|
1095 |
Returns true if the window system has any OpenGL support;
|
|
1096 |
otherwise returns false.
|
|
1097 |
|
|
1098 |
\warning This function must not be called until the QApplication
|
|
1099 |
object has been created.
|
|
1100 |
*/
|
|
1101 |
|
|
1102 |
|
|
1103 |
|
|
1104 |
/*!
|
|
1105 |
\fn bool QGLFormat::hasOpenGLOverlays()
|
|
1106 |
|
|
1107 |
Returns true if the window system supports OpenGL overlays;
|
|
1108 |
otherwise returns false.
|
|
1109 |
|
|
1110 |
\warning This function must not be called until the QApplication
|
|
1111 |
object has been created.
|
|
1112 |
*/
|
|
1113 |
|
|
1114 |
QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString)
|
|
1115 |
{
|
|
1116 |
QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None;
|
|
1117 |
|
|
1118 |
if (versionString.startsWith(QLatin1String("OpenGL ES"))) {
|
|
1119 |
QStringList parts = versionString.split(QLatin1Char(' '));
|
|
1120 |
if (parts.size() >= 3) {
|
|
1121 |
if (parts[2].startsWith(QLatin1String("1."))) {
|
|
1122 |
if (parts[1].endsWith(QLatin1String("-CM"))) {
|
|
1123 |
versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 |
|
|
1124 |
QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
|
1125 |
if (parts[2].startsWith(QLatin1String("1.1")))
|
|
1126 |
versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 |
|
|
1127 |
QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
|
1128 |
}
|
|
1129 |
else {
|
|
1130 |
// Not -CM, must be CL, CommonLite
|
|
1131 |
versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
|
1132 |
if (parts[2].startsWith(QLatin1String("1.1")))
|
|
1133 |
versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
|
1134 |
}
|
|
1135 |
}
|
|
1136 |
else {
|
|
1137 |
// OpenGL ES version 2.0 or higher
|
|
1138 |
versionFlags |= QGLFormat::OpenGL_ES_Version_2_0;
|
|
1139 |
}
|
|
1140 |
}
|
|
1141 |
else {
|
|
1142 |
// if < 3 parts to the name, it is an unrecognised OpenGL ES
|
|
1143 |
qWarning("Unrecognised OpenGL ES version");
|
|
1144 |
}
|
|
1145 |
}
|
|
1146 |
else {
|
|
1147 |
// not ES, regular OpenGL, the version numbers are first in the string
|
|
1148 |
if (versionString.startsWith(QLatin1String("1."))) {
|
|
1149 |
switch (versionString[2].toAscii()) {
|
|
1150 |
case '5':
|
|
1151 |
versionFlags |= QGLFormat::OpenGL_Version_1_5;
|
|
1152 |
case '4':
|
|
1153 |
versionFlags |= QGLFormat::OpenGL_Version_1_4;
|
|
1154 |
case '3':
|
|
1155 |
versionFlags |= QGLFormat::OpenGL_Version_1_3;
|
|
1156 |
case '2':
|
|
1157 |
versionFlags |= QGLFormat::OpenGL_Version_1_2;
|
|
1158 |
case '1':
|
|
1159 |
versionFlags |= QGLFormat::OpenGL_Version_1_1;
|
|
1160 |
default:
|
|
1161 |
break;
|
|
1162 |
}
|
|
1163 |
}
|
|
1164 |
else if (versionString.startsWith(QLatin1String("2."))) {
|
|
1165 |
versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
|
1166 |
QGLFormat::OpenGL_Version_1_2 |
|
|
1167 |
QGLFormat::OpenGL_Version_1_3 |
|
|
1168 |
QGLFormat::OpenGL_Version_1_4 |
|
|
1169 |
QGLFormat::OpenGL_Version_1_5 |
|
|
1170 |
QGLFormat::OpenGL_Version_2_0;
|
|
1171 |
QString minorVersion = versionString.section(QLatin1Char(' '), 0, 0).section(QLatin1Char('.'), 1, 1);
|
|
1172 |
if (minorVersion == QChar(QLatin1Char('1')))
|
|
1173 |
versionFlags |= QGLFormat::OpenGL_Version_2_1;
|
|
1174 |
}
|
|
1175 |
else if (versionString.startsWith(QLatin1String("3."))) {
|
|
1176 |
versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
|
1177 |
QGLFormat::OpenGL_Version_1_2 |
|
|
1178 |
QGLFormat::OpenGL_Version_1_3 |
|
|
1179 |
QGLFormat::OpenGL_Version_1_4 |
|
|
1180 |
QGLFormat::OpenGL_Version_1_5 |
|
|
1181 |
QGLFormat::OpenGL_Version_2_0 |
|
|
1182 |
QGLFormat::OpenGL_Version_2_1 |
|
|
1183 |
QGLFormat::OpenGL_Version_3_0;
|
|
1184 |
}
|
|
1185 |
else
|
|
1186 |
qWarning("Unrecognised OpenGL version");
|
|
1187 |
}
|
|
1188 |
return versionFlags;
|
|
1189 |
}
|
|
1190 |
|
|
1191 |
/*!
|
|
1192 |
\enum QGLFormat::OpenGLVersionFlag
|
|
1193 |
\since 4.2
|
|
1194 |
|
|
1195 |
This enum describes the various OpenGL versions that are
|
|
1196 |
recognized by Qt. Use the QGLFormat::openGLVersionFlags() function
|
|
1197 |
to identify which versions that are supported at runtime.
|
|
1198 |
|
|
1199 |
\value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current.
|
|
1200 |
|
|
1201 |
\value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present.
|
|
1202 |
|
|
1203 |
\value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present.
|
|
1204 |
|
|
1205 |
\value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present.
|
|
1206 |
|
|
1207 |
\value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present.
|
|
1208 |
|
|
1209 |
\value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present.
|
|
1210 |
|
|
1211 |
\value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present.
|
|
1212 |
Note that version 2.0 supports all the functionality of version 1.5.
|
|
1213 |
|
|
1214 |
\value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present.
|
|
1215 |
|
|
1216 |
\value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present.
|
|
1217 |
|
|
1218 |
\value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present.
|
|
1219 |
|
|
1220 |
\value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present.
|
|
1221 |
The Common profile supports all the features of Common Lite.
|
|
1222 |
|
|
1223 |
\value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present.
|
|
1224 |
|
|
1225 |
\value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present.
|
|
1226 |
The Common profile supports all the features of Common Lite.
|
|
1227 |
|
|
1228 |
\value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present.
|
|
1229 |
Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x.
|
|
1230 |
So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.
|
|
1231 |
|
|
1232 |
See also \l{http://www.opengl.org} for more information about the different
|
|
1233 |
revisions of OpenGL.
|
|
1234 |
|
|
1235 |
\sa openGLVersionFlags()
|
|
1236 |
*/
|
|
1237 |
|
|
1238 |
/*!
|
|
1239 |
\since 4.2
|
|
1240 |
|
|
1241 |
Identifies, at runtime, which OpenGL versions that are supported
|
|
1242 |
by the current platform.
|
|
1243 |
|
|
1244 |
Note that if OpenGL version 1.5 is supported, its predecessors
|
|
1245 |
(i.e., version 1.4 and lower) are also supported. To identify the
|
|
1246 |
support of a particular feature, like multi texturing, test for
|
|
1247 |
the version in which the feature was first introduced (i.e.,
|
|
1248 |
version 1.3 in the case of multi texturing) to adapt to the largest
|
|
1249 |
possible group of runtime platforms.
|
|
1250 |
|
|
1251 |
This function needs a valid current OpenGL context to work;
|
|
1252 |
otherwise it will return OpenGL_Version_None.
|
|
1253 |
|
|
1254 |
\sa hasOpenGL(), hasOpenGLOverlays()
|
|
1255 |
*/
|
|
1256 |
QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags()
|
|
1257 |
{
|
|
1258 |
static bool cachedDefault = false;
|
|
1259 |
static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None;
|
|
1260 |
QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
|
|
1261 |
QGLWidget *dummy = 0;
|
|
1262 |
|
|
1263 |
if (currentCtx && currentCtx->d_func()->version_flags_cached)
|
|
1264 |
return currentCtx->d_func()->version_flags;
|
|
1265 |
|
|
1266 |
if (!currentCtx) {
|
|
1267 |
if (cachedDefault) {
|
|
1268 |
return defaultVersionFlags;
|
|
1269 |
} else {
|
|
1270 |
if (!hasOpenGL())
|
|
1271 |
return defaultVersionFlags;
|
|
1272 |
dummy = new QGLWidget;
|
|
1273 |
dummy->makeCurrent(); // glGetString() needs a current context
|
|
1274 |
cachedDefault = true;
|
|
1275 |
}
|
|
1276 |
}
|
|
1277 |
|
|
1278 |
QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION))));
|
|
1279 |
OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString);
|
|
1280 |
if (currentCtx) {
|
|
1281 |
currentCtx->d_func()->version_flags_cached = true;
|
|
1282 |
currentCtx->d_func()->version_flags = versionFlags;
|
|
1283 |
}
|
|
1284 |
if (dummy) {
|
|
1285 |
defaultVersionFlags = versionFlags;
|
|
1286 |
delete dummy;
|
|
1287 |
}
|
|
1288 |
|
|
1289 |
return versionFlags;
|
|
1290 |
}
|
|
1291 |
|
|
1292 |
|
|
1293 |
/*!
|
|
1294 |
Returns the default QGLFormat for the application. All QGLWidget
|
|
1295 |
objects that are created use this format unless another format is
|
|
1296 |
specified, e.g. when they are constructed.
|
|
1297 |
|
|
1298 |
If no special default format has been set using
|
|
1299 |
setDefaultFormat(), the default format is the same as that created
|
|
1300 |
with QGLFormat().
|
|
1301 |
|
|
1302 |
\sa setDefaultFormat()
|
|
1303 |
*/
|
|
1304 |
|
|
1305 |
QGLFormat QGLFormat::defaultFormat()
|
|
1306 |
{
|
|
1307 |
return *qgl_default_format();
|
|
1308 |
}
|
|
1309 |
|
|
1310 |
/*!
|
|
1311 |
Sets a new default QGLFormat for the application to \a f. For
|
|
1312 |
example, to set single buffering as the default instead of double
|
|
1313 |
buffering, your main() might contain code like this:
|
|
1314 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 4
|
|
1315 |
|
|
1316 |
\sa defaultFormat()
|
|
1317 |
*/
|
|
1318 |
|
|
1319 |
void QGLFormat::setDefaultFormat(const QGLFormat &f)
|
|
1320 |
{
|
|
1321 |
*qgl_default_format() = f;
|
|
1322 |
}
|
|
1323 |
|
|
1324 |
|
|
1325 |
/*!
|
|
1326 |
Returns the default QGLFormat for overlay contexts.
|
|
1327 |
|
|
1328 |
The default overlay format is:
|
|
1329 |
\list
|
|
1330 |
\i \link setDoubleBuffer() Double buffer:\endlink Disabled.
|
|
1331 |
\i \link setDepth() Depth buffer:\endlink Disabled.
|
|
1332 |
\i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
|
|
1333 |
\i \link setAlpha() Alpha channel:\endlink Disabled.
|
|
1334 |
\i \link setAccum() Accumulator buffer:\endlink Disabled.
|
|
1335 |
\i \link setStencil() Stencil buffer:\endlink Disabled.
|
|
1336 |
\i \link setStereo() Stereo:\endlink Disabled.
|
|
1337 |
\i \link setDirectRendering() Direct rendering:\endlink Enabled.
|
|
1338 |
\i \link setOverlay() Overlay:\endlink Disabled.
|
|
1339 |
\i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
|
|
1340 |
\i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
|
|
1341 |
\endlist
|
|
1342 |
|
|
1343 |
\sa setDefaultFormat()
|
|
1344 |
*/
|
|
1345 |
|
|
1346 |
QGLFormat QGLFormat::defaultOverlayFormat()
|
|
1347 |
{
|
|
1348 |
return *defaultOverlayFormatInstance();
|
|
1349 |
}
|
|
1350 |
|
|
1351 |
/*!
|
|
1352 |
Sets a new default QGLFormat for overlay contexts to \a f. This
|
|
1353 |
format is used whenever a QGLWidget is created with a format that
|
|
1354 |
hasOverlay() enabled.
|
|
1355 |
|
|
1356 |
For example, to get a double buffered overlay context (if
|
|
1357 |
available), use code like this:
|
|
1358 |
|
|
1359 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 5
|
|
1360 |
|
|
1361 |
As usual, you can find out after widget creation whether the
|
|
1362 |
underlying OpenGL system was able to provide the requested
|
|
1363 |
specification:
|
|
1364 |
|
|
1365 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 6
|
|
1366 |
|
|
1367 |
\sa defaultOverlayFormat()
|
|
1368 |
*/
|
|
1369 |
|
|
1370 |
void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f)
|
|
1371 |
{
|
|
1372 |
QGLFormat *defaultFormat = defaultOverlayFormatInstance();
|
|
1373 |
*defaultFormat = f;
|
|
1374 |
// Make sure the user doesn't request that the overlays themselves
|
|
1375 |
// have overlays, since it is unlikely that the system supports
|
|
1376 |
// infinitely many planes...
|
|
1377 |
defaultFormat->setOverlay(false);
|
|
1378 |
}
|
|
1379 |
|
|
1380 |
|
|
1381 |
/*!
|
|
1382 |
Returns true if all the options of the two QGLFormat objects
|
|
1383 |
\a a and \a b are equal; otherwise returns false.
|
|
1384 |
|
|
1385 |
\relates QGLFormat
|
|
1386 |
*/
|
|
1387 |
|
|
1388 |
bool operator==(const QGLFormat& a, const QGLFormat& b)
|
|
1389 |
{
|
|
1390 |
return (int) a.d->opts == (int) b.d->opts && a.d->pln == b.d->pln && a.d->alphaSize == b.d->alphaSize
|
|
1391 |
&& a.d->accumSize == b.d->accumSize && a.d->stencilSize == b.d->stencilSize
|
|
1392 |
&& a.d->depthSize == b.d->depthSize
|
|
1393 |
&& a.d->redSize == b.d->redSize
|
|
1394 |
&& a.d->greenSize == b.d->greenSize
|
|
1395 |
&& a.d->blueSize == b.d->blueSize
|
|
1396 |
&& a.d->numSamples == b.d->numSamples
|
|
1397 |
&& a.d->swapInterval == b.d->swapInterval;
|
|
1398 |
}
|
|
1399 |
|
|
1400 |
|
|
1401 |
/*!
|
|
1402 |
Returns false if all the options of the two QGLFormat objects
|
|
1403 |
\a a and \a b are equal; otherwise returns true.
|
|
1404 |
|
|
1405 |
\relates QGLFormat
|
|
1406 |
*/
|
|
1407 |
|
|
1408 |
bool operator!=(const QGLFormat& a, const QGLFormat& b)
|
|
1409 |
{
|
|
1410 |
return !(a == b);
|
|
1411 |
}
|
|
1412 |
|
|
1413 |
/*****************************************************************************
|
|
1414 |
QGLContext implementation
|
|
1415 |
*****************************************************************************/
|
|
1416 |
|
|
1417 |
QGLContextGroup::~QGLContextGroup()
|
|
1418 |
{
|
|
1419 |
// Clear any remaining QGLSharedResourceGuard objects on the group.
|
|
1420 |
QGLSharedResourceGuard *guard = m_guards;
|
|
1421 |
while (guard != 0) {
|
|
1422 |
guard->m_group = 0;
|
|
1423 |
guard->m_id = 0;
|
|
1424 |
guard = guard->m_next;
|
|
1425 |
}
|
|
1426 |
}
|
|
1427 |
|
|
1428 |
void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard)
|
|
1429 |
{
|
|
1430 |
if (m_guards)
|
|
1431 |
m_guards->m_prev = guard;
|
|
1432 |
guard->m_next = m_guards;
|
|
1433 |
guard->m_prev = 0;
|
|
1434 |
m_guards = guard;
|
|
1435 |
}
|
|
1436 |
|
|
1437 |
void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard)
|
|
1438 |
{
|
|
1439 |
if (guard->m_next)
|
|
1440 |
guard->m_next->m_prev = guard->m_prev;
|
|
1441 |
if (guard->m_prev)
|
|
1442 |
guard->m_prev->m_next = guard->m_next;
|
|
1443 |
else
|
|
1444 |
m_guards = guard->m_next;
|
|
1445 |
}
|
|
1446 |
|
|
1447 |
QGLContextPrivate::~QGLContextPrivate()
|
|
1448 |
{
|
|
1449 |
if (!group->m_refs.deref()) {
|
|
1450 |
Q_ASSERT(group->context() == q_ptr);
|
|
1451 |
delete group;
|
|
1452 |
}
|
|
1453 |
}
|
|
1454 |
|
|
1455 |
void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
|
|
1456 |
{
|
|
1457 |
Q_Q(QGLContext);
|
|
1458 |
glFormat = reqFormat = format;
|
|
1459 |
valid = false;
|
|
1460 |
q->setDevice(dev);
|
|
1461 |
#if defined(Q_WS_X11)
|
|
1462 |
pbuf = 0;
|
|
1463 |
gpm = 0;
|
|
1464 |
vi = 0;
|
|
1465 |
screen = QX11Info::appScreen();
|
|
1466 |
#endif
|
|
1467 |
#if defined(Q_WS_WIN)
|
|
1468 |
dc = 0;
|
|
1469 |
win = 0;
|
|
1470 |
pixelFormatId = 0;
|
|
1471 |
cmap = 0;
|
|
1472 |
hbitmap = 0;
|
|
1473 |
hbitmap_hdc = 0;
|
|
1474 |
#endif
|
|
1475 |
#if defined(Q_WS_MAC)
|
|
1476 |
# ifndef QT_MAC_USE_COCOA
|
|
1477 |
update = false;
|
|
1478 |
# endif
|
|
1479 |
vi = 0;
|
|
1480 |
#endif
|
|
1481 |
#if defined(QT_OPENGL_ES)
|
|
1482 |
eglContext = 0;
|
|
1483 |
eglSurface = EGL_NO_SURFACE;
|
|
1484 |
#endif
|
|
1485 |
fbo = 0;
|
|
1486 |
crWin = false;
|
|
1487 |
initDone = false;
|
|
1488 |
sharing = false;
|
|
1489 |
max_texture_size = -1;
|
|
1490 |
version_flags_cached = false;
|
|
1491 |
version_flags = QGLFormat::OpenGL_Version_None;
|
|
1492 |
current_fbo = 0;
|
|
1493 |
active_engine = 0;
|
|
1494 |
}
|
|
1495 |
|
|
1496 |
QGLContext* QGLContext::currentCtx = 0;
|
|
1497 |
|
|
1498 |
/*
|
|
1499 |
Read back the contents of the currently bound framebuffer, used in
|
|
1500 |
QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and
|
|
1501 |
QGLFramebufferObject::toImage()
|
|
1502 |
*/
|
|
1503 |
|
|
1504 |
static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha)
|
|
1505 |
{
|
|
1506 |
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
|
1507 |
// OpenGL gives RGBA; Qt wants ARGB
|
|
1508 |
uint *p = (uint*)img.bits();
|
|
1509 |
uint *end = p + w*h;
|
|
1510 |
if (alpha_format && include_alpha) {
|
|
1511 |
while (p < end) {
|
|
1512 |
uint a = *p << 24;
|
|
1513 |
*p = (*p >> 8) | a;
|
|
1514 |
p++;
|
|
1515 |
}
|
|
1516 |
} else {
|
|
1517 |
// This is an old legacy fix for PowerPC based Macs, which
|
|
1518 |
// we shouldn't remove
|
|
1519 |
while (p < end) {
|
|
1520 |
*p = 0xff000000 | (*p>>8);
|
|
1521 |
++p;
|
|
1522 |
}
|
|
1523 |
}
|
|
1524 |
} else {
|
|
1525 |
// OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
|
|
1526 |
for (int y = 0; y < h; y++) {
|
|
1527 |
uint *q = (uint*)img.scanLine(y);
|
|
1528 |
for (int x=0; x < w; ++x) {
|
|
1529 |
const uint pixel = *q;
|
|
1530 |
*q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) | (pixel & 0xff00ff00);
|
|
1531 |
q++;
|
|
1532 |
}
|
|
1533 |
}
|
|
1534 |
|
|
1535 |
}
|
|
1536 |
img = img.mirrored();
|
|
1537 |
}
|
|
1538 |
|
|
1539 |
QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
|
|
1540 |
{
|
|
1541 |
QImage img(size, alpha_format ? QImage::Format_ARGB32 : QImage::Format_RGB32);
|
|
1542 |
int w = size.width();
|
|
1543 |
int h = size.height();
|
|
1544 |
glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
|
1545 |
convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
|
1546 |
return img;
|
|
1547 |
}
|
|
1548 |
|
|
1549 |
QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha)
|
|
1550 |
{
|
|
1551 |
QImage img(size, alpha_format ? QImage::Format_ARGB32 : QImage::Format_RGB32);
|
|
1552 |
int w = size.width();
|
|
1553 |
int h = size.height();
|
|
1554 |
#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
|
1555 |
//### glGetTexImage not in GL ES 2.0, need to do something else here!
|
|
1556 |
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
|
1557 |
#endif
|
|
1558 |
convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
|
1559 |
return img;
|
|
1560 |
}
|
|
1561 |
|
|
1562 |
// returns the highest number closest to v, which is a power of 2
|
|
1563 |
// NB! assumes 32 bit ints
|
|
1564 |
int qt_next_power_of_two(int v)
|
|
1565 |
{
|
|
1566 |
v--;
|
|
1567 |
v |= v >> 1;
|
|
1568 |
v |= v >> 2;
|
|
1569 |
v |= v >> 4;
|
|
1570 |
v |= v >> 8;
|
|
1571 |
v |= v >> 16;
|
|
1572 |
++v;
|
|
1573 |
return v;
|
|
1574 |
}
|
|
1575 |
|
|
1576 |
typedef void (*_qt_pixmap_cleanup_hook_64)(qint64);
|
|
1577 |
typedef void (*_qt_image_cleanup_hook_64)(qint64);
|
|
1578 |
|
|
1579 |
extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64;
|
|
1580 |
extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;
|
|
1581 |
|
|
1582 |
static QGLTextureCache *qt_gl_texture_cache = 0;
|
|
1583 |
|
|
1584 |
QGLTextureCache::QGLTextureCache()
|
|
1585 |
: m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though
|
|
1586 |
{
|
|
1587 |
Q_ASSERT(qt_gl_texture_cache == 0);
|
|
1588 |
qt_gl_texture_cache = this;
|
|
1589 |
|
|
1590 |
QImagePixmapCleanupHooks::instance()->addPixmapModificationHook(cleanupTextures);
|
|
1591 |
#ifdef Q_WS_X11
|
|
1592 |
QImagePixmapCleanupHooks::instance()->addPixmapDestructionHook(cleanupPixmapSurfaces);
|
|
1593 |
#endif
|
|
1594 |
QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook);
|
|
1595 |
}
|
|
1596 |
|
|
1597 |
QGLTextureCache::~QGLTextureCache()
|
|
1598 |
{
|
|
1599 |
qt_gl_texture_cache = 0;
|
|
1600 |
|
|
1601 |
QImagePixmapCleanupHooks::instance()->removePixmapModificationHook(cleanupTextures);
|
|
1602 |
#ifdef Q_WS_X11
|
|
1603 |
QImagePixmapCleanupHooks::instance()->removePixmapDestructionHook(cleanupPixmapSurfaces);
|
|
1604 |
#endif
|
|
1605 |
QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook);
|
|
1606 |
}
|
|
1607 |
|
|
1608 |
void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
|
|
1609 |
{
|
|
1610 |
if (m_cache.totalCost() + cost > m_cache.maxCost()) {
|
|
1611 |
// the cache is full - make an attempt to remove something
|
|
1612 |
const QList<qint64> keys = m_cache.keys();
|
|
1613 |
int i = 0;
|
|
1614 |
while (i < m_cache.count()
|
|
1615 |
&& (m_cache.totalCost() + cost > m_cache.maxCost())) {
|
|
1616 |
QGLTexture *tex = m_cache.object(keys.at(i));
|
|
1617 |
if (tex->context == ctx)
|
|
1618 |
m_cache.remove(keys.at(i));
|
|
1619 |
++i;
|
|
1620 |
}
|
|
1621 |
}
|
|
1622 |
m_cache.insert(key, texture, cost);
|
|
1623 |
}
|
|
1624 |
|
|
1625 |
bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
|
|
1626 |
{
|
|
1627 |
QList<qint64> keys = m_cache.keys();
|
|
1628 |
for (int i = 0; i < keys.size(); ++i) {
|
|
1629 |
QGLTexture *tex = m_cache.object(keys.at(i));
|
|
1630 |
if (tex->id == textureId && tex->context == ctx) {
|
|
1631 |
tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call
|
|
1632 |
m_cache.remove(keys.at(i));
|
|
1633 |
return true;
|
|
1634 |
}
|
|
1635 |
}
|
|
1636 |
return false;
|
|
1637 |
}
|
|
1638 |
|
|
1639 |
void QGLTextureCache::removeContextTextures(QGLContext* ctx)
|
|
1640 |
{
|
|
1641 |
QList<qint64> keys = m_cache.keys();
|
|
1642 |
for (int i = 0; i < keys.size(); ++i) {
|
|
1643 |
const qint64 &key = keys.at(i);
|
|
1644 |
if (m_cache.object(key)->context == ctx)
|
|
1645 |
m_cache.remove(key);
|
|
1646 |
}
|
|
1647 |
}
|
|
1648 |
|
|
1649 |
QGLTextureCache* QGLTextureCache::instance()
|
|
1650 |
{
|
|
1651 |
if (!qt_gl_texture_cache)
|
|
1652 |
qt_gl_texture_cache = new QGLTextureCache;
|
|
1653 |
|
|
1654 |
return qt_gl_texture_cache;
|
|
1655 |
}
|
|
1656 |
|
|
1657 |
/*
|
|
1658 |
a hook that removes textures from the cache when a pixmap/image
|
|
1659 |
is deref'ed
|
|
1660 |
*/
|
|
1661 |
void QGLTextureCache::imageCleanupHook(qint64 cacheKey)
|
|
1662 |
{
|
|
1663 |
// ### remove when the GL texture cache becomes thread-safe
|
|
1664 |
if (qApp->thread() != QThread::currentThread())
|
|
1665 |
return;
|
|
1666 |
QGLTexture *texture = instance()->getTexture(cacheKey);
|
|
1667 |
if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
|
1668 |
instance()->remove(cacheKey);
|
|
1669 |
}
|
|
1670 |
|
|
1671 |
|
|
1672 |
void QGLTextureCache::cleanupTextures(QPixmap* pixmap)
|
|
1673 |
{
|
|
1674 |
// ### remove when the GL texture cache becomes thread-safe
|
|
1675 |
if (qApp->thread() == QThread::currentThread()) {
|
|
1676 |
const qint64 cacheKey = pixmap->cacheKey();
|
|
1677 |
QGLTexture *texture = instance()->getTexture(cacheKey);
|
|
1678 |
if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
|
1679 |
instance()->remove(cacheKey);
|
|
1680 |
}
|
|
1681 |
}
|
|
1682 |
|
|
1683 |
#if defined(Q_WS_X11)
|
|
1684 |
void QGLTextureCache::cleanupPixmapSurfaces(QPixmap* pixmap)
|
|
1685 |
{
|
|
1686 |
// Remove any bound textures first:
|
|
1687 |
cleanupTextures(pixmap);
|
|
1688 |
|
|
1689 |
QPixmapData *pd = pixmap->data_ptr().data();
|
|
1690 |
if (pd->classId() == QPixmapData::X11Class) {
|
|
1691 |
Q_ASSERT(pd->ref == 1); // Make sure reference counting isn't broken
|
|
1692 |
QGLContextPrivate::destroyGlSurfaceForPixmap(pd);
|
|
1693 |
}
|
|
1694 |
}
|
|
1695 |
#endif
|
|
1696 |
|
|
1697 |
void QGLTextureCache::deleteIfEmpty()
|
|
1698 |
{
|
|
1699 |
if (instance()->size() == 0)
|
|
1700 |
delete instance();
|
|
1701 |
}
|
|
1702 |
|
|
1703 |
// DDS format structure
|
|
1704 |
struct DDSFormat {
|
|
1705 |
quint32 dwSize;
|
|
1706 |
quint32 dwFlags;
|
|
1707 |
quint32 dwHeight;
|
|
1708 |
quint32 dwWidth;
|
|
1709 |
quint32 dwLinearSize;
|
|
1710 |
quint32 dummy1;
|
|
1711 |
quint32 dwMipMapCount;
|
|
1712 |
quint32 dummy2[11];
|
|
1713 |
struct {
|
|
1714 |
quint32 dummy3[2];
|
|
1715 |
quint32 dwFourCC;
|
|
1716 |
quint32 dummy4[5];
|
|
1717 |
} ddsPixelFormat;
|
|
1718 |
};
|
|
1719 |
|
|
1720 |
// compressed texture pixel formats
|
|
1721 |
#define FOURCC_DXT1 0x31545844
|
|
1722 |
#define FOURCC_DXT2 0x32545844
|
|
1723 |
#define FOURCC_DXT3 0x33545844
|
|
1724 |
#define FOURCC_DXT4 0x34545844
|
|
1725 |
#define FOURCC_DXT5 0x35545844
|
|
1726 |
|
|
1727 |
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
|
1728 |
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
1729 |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
1730 |
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
1731 |
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
1732 |
#endif
|
|
1733 |
|
|
1734 |
#ifndef GL_GENERATE_MIPMAP_SGIS
|
|
1735 |
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
1736 |
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
1737 |
#endif
|
|
1738 |
|
|
1739 |
Q_GLOBAL_STATIC(QGLShareRegister, _qgl_share_reg)
|
|
1740 |
Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg()
|
|
1741 |
{
|
|
1742 |
return _qgl_share_reg();
|
|
1743 |
}
|
|
1744 |
|
|
1745 |
/*!
|
|
1746 |
\class QGLContext
|
|
1747 |
\brief The QGLContext class encapsulates an OpenGL rendering context.
|
|
1748 |
|
|
1749 |
\ingroup painting-3D
|
|
1750 |
|
|
1751 |
An OpenGL rendering context is a complete set of OpenGL state
|
|
1752 |
variables. The rendering context's \l {QGL::FormatOption} {format}
|
|
1753 |
is set in the constructor, but it can also be set later with
|
|
1754 |
setFormat(). The format options that are actually set are returned
|
|
1755 |
by format(); the options you asked for are returned by
|
|
1756 |
requestedFormat(). Note that after a QGLContext object has been
|
|
1757 |
constructed, the actual OpenGL context must be created by
|
|
1758 |
explicitly calling the \link create() create()\endlink
|
|
1759 |
function. The makeCurrent() function makes this context the
|
|
1760 |
current rendering context. You can make \e no context current
|
|
1761 |
using doneCurrent(). The reset() function will reset the context
|
|
1762 |
and make it invalid.
|
|
1763 |
|
|
1764 |
You can examine properties of the context with, e.g. isValid(),
|
|
1765 |
isSharing(), initialized(), windowCreated() and
|
|
1766 |
overlayTransparentColor().
|
|
1767 |
|
|
1768 |
If you're using double buffering you can swap the screen contents
|
|
1769 |
with the off-screen buffer using swapBuffers().
|
|
1770 |
|
|
1771 |
Please note that QGLContext is not thread safe.
|
|
1772 |
*/
|
|
1773 |
|
|
1774 |
/*!
|
|
1775 |
\enum QGLContext::BindOption
|
|
1776 |
A set of options to decide how to bind a texture using bindTexture().
|
|
1777 |
|
|
1778 |
\value NoBindOption Don't do anything, pass the texture straight
|
|
1779 |
thru.
|
|
1780 |
|
|
1781 |
\value InvertedYBindOption Specifies that the texture should be flipped
|
|
1782 |
over the X axis so that the texture coordinate 0,0 corresponds to
|
|
1783 |
the top left corner. Inverting the texture implies a deep copy
|
|
1784 |
prior to upload.
|
|
1785 |
|
|
1786 |
\value MipmapBindOption Specifies that bindTexture() should try
|
|
1787 |
to generate mipmaps. If the GL implementation supports the \c
|
|
1788 |
GL_SGIS_generate_mipmap extension, mipmaps will be automatically
|
|
1789 |
generated for the texture. Mipmap generation is only supported for
|
|
1790 |
the \c GL_TEXTURE_2D target.
|
|
1791 |
|
|
1792 |
\value PremultipliedAlphaBindOption Specifies that the image should be
|
|
1793 |
uploaded with premultiplied alpha and does a conversion accordingly.
|
|
1794 |
|
|
1795 |
\value LinearFilteringBindOption Specifies that the texture filtering
|
|
1796 |
should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is
|
|
1797 |
also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR.
|
|
1798 |
|
|
1799 |
\value DefaultBindOption In Qt 4.5 and earlier, bindTexture()
|
|
1800 |
would mirror the image and automatically generate mipmaps. This
|
|
1801 |
option helps preserve this default behavior.
|
|
1802 |
|
|
1803 |
\omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose
|
|
1804 |
wether or not it can bind the pixmap upside down or not.
|
|
1805 |
|
|
1806 |
\omitvalue MemoryManagedBindOption Used by paint engines to
|
|
1807 |
indicate that the pixmap should be memory managed along side with
|
|
1808 |
the pixmap/image that it stems from, e.g. installing destruction
|
|
1809 |
hooks in them.
|
|
1810 |
|
|
1811 |
\omitvalue InternalBindOption
|
|
1812 |
*/
|
|
1813 |
|
|
1814 |
/*!
|
|
1815 |
\obsolete
|
|
1816 |
|
|
1817 |
Constructs an OpenGL context for the given paint \a device, which
|
|
1818 |
can be a widget or a pixmap. The \a format specifies several
|
|
1819 |
display options for the context.
|
|
1820 |
|
|
1821 |
If the underlying OpenGL/Window system cannot satisfy all the
|
|
1822 |
features requested in \a format, the nearest subset of features
|
|
1823 |
will be used. After creation, the format() method will return the
|
|
1824 |
actual format obtained.
|
|
1825 |
|
|
1826 |
Note that after a QGLContext object has been constructed, \l
|
|
1827 |
create() must be called explicitly to create the actual OpenGL
|
|
1828 |
context. The context will be \l {isValid()}{invalid} if it was not
|
|
1829 |
possible to obtain a GL context at all.
|
|
1830 |
*/
|
|
1831 |
|
|
1832 |
QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device)
|
|
1833 |
: d_ptr(new QGLContextPrivate(this))
|
|
1834 |
{
|
|
1835 |
Q_D(QGLContext);
|
|
1836 |
d->init(device, format);
|
|
1837 |
}
|
|
1838 |
|
|
1839 |
/*!
|
|
1840 |
Constructs an OpenGL context with the given \a format which
|
|
1841 |
specifies several display options for the context.
|
|
1842 |
|
|
1843 |
If the underlying OpenGL/Window system cannot satisfy all the
|
|
1844 |
features requested in \a format, the nearest subset of features
|
|
1845 |
will be used. After creation, the format() method will return the
|
|
1846 |
actual format obtained.
|
|
1847 |
|
|
1848 |
Note that after a QGLContext object has been constructed, \l
|
|
1849 |
create() must be called explicitly to create the actual OpenGL
|
|
1850 |
context. The context will be \l {isValid()}{invalid} if it was not
|
|
1851 |
possible to obtain a GL context at all.
|
|
1852 |
|
|
1853 |
\sa format(), isValid()
|
|
1854 |
*/
|
|
1855 |
QGLContext::QGLContext(const QGLFormat &format)
|
|
1856 |
: d_ptr(new QGLContextPrivate(this))
|
|
1857 |
{
|
|
1858 |
Q_D(QGLContext);
|
|
1859 |
d->init(0, format);
|
|
1860 |
}
|
|
1861 |
|
|
1862 |
/*!
|
|
1863 |
Destroys the OpenGL context and frees its resources.
|
|
1864 |
*/
|
|
1865 |
|
|
1866 |
QGLContext::~QGLContext()
|
|
1867 |
{
|
|
1868 |
// remove any textures cached in this context
|
|
1869 |
QGLTextureCache::instance()->removeContextTextures(this);
|
|
1870 |
QGLTextureCache::deleteIfEmpty(); // ### thread safety
|
|
1871 |
|
|
1872 |
d_ptr->group->cleanupResources(this);
|
|
1873 |
|
|
1874 |
QGLSignalProxy::instance()->emitAboutToDestroyContext(this);
|
|
1875 |
reset();
|
|
1876 |
}
|
|
1877 |
|
|
1878 |
void QGLContextPrivate::cleanup()
|
|
1879 |
{
|
|
1880 |
}
|
|
1881 |
|
|
1882 |
typedef QHash<QString, GLuint> QGLDDSCache;
|
|
1883 |
Q_GLOBAL_STATIC(QGLDDSCache, qgl_dds_cache)
|
|
1884 |
|
|
1885 |
/*!
|
|
1886 |
\overload
|
|
1887 |
|
|
1888 |
Reads the DirectDrawSurface (DDS) compressed file \a fileName and
|
|
1889 |
generates a 2D GL texture from it.
|
|
1890 |
|
|
1891 |
Only the DXT1, DXT3 and DXT5 DDS formats are supported.
|
|
1892 |
|
|
1893 |
Note that this will only work if the implementation supports the
|
|
1894 |
\c GL_ARB_texture_compression and \c GL_EXT_texture_compression_s3tc
|
|
1895 |
extensions.
|
|
1896 |
|
|
1897 |
\sa deleteTexture()
|
|
1898 |
*/
|
|
1899 |
|
|
1900 |
GLuint QGLContext::bindTexture(const QString &fileName)
|
|
1901 |
{
|
|
1902 |
if (!qt_glCompressedTexImage2DARB) {
|
|
1903 |
qWarning("QGLContext::bindTexture(): The GL implementation does not support texture"
|
|
1904 |
"compression extensions.");
|
|
1905 |
return 0;
|
|
1906 |
}
|
|
1907 |
|
|
1908 |
QGLDDSCache::const_iterator it = qgl_dds_cache()->constFind(fileName);
|
|
1909 |
if (it != qgl_dds_cache()->constEnd()) {
|
|
1910 |
glBindTexture(GL_TEXTURE_2D, it.value());
|
|
1911 |
return it.value();
|
|
1912 |
}
|
|
1913 |
|
|
1914 |
QFile f(fileName);
|
|
1915 |
f.open(QIODevice::ReadOnly);
|
|
1916 |
|
|
1917 |
char tag[4];
|
|
1918 |
f.read(&tag[0], 4);
|
|
1919 |
if (strncmp(tag,"DDS ", 4) != 0) {
|
|
1920 |
qWarning("QGLContext::bindTexture(): not a DDS image file.");
|
|
1921 |
return 0;
|
|
1922 |
}
|
|
1923 |
|
|
1924 |
DDSFormat ddsHeader;
|
|
1925 |
f.read((char *) &ddsHeader, sizeof(DDSFormat));
|
|
1926 |
|
|
1927 |
if (!ddsHeader.dwLinearSize) {
|
|
1928 |
qWarning("QGLContext::bindTexture() DDS image size is not valid.");
|
|
1929 |
return 0;
|
|
1930 |
}
|
|
1931 |
|
|
1932 |
int factor = 4;
|
|
1933 |
int bufferSize = 0;
|
|
1934 |
int blockSize = 16;
|
|
1935 |
GLenum format;
|
|
1936 |
|
|
1937 |
switch(ddsHeader.ddsPixelFormat.dwFourCC) {
|
|
1938 |
case FOURCC_DXT1:
|
|
1939 |
format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
|
1940 |
factor = 2;
|
|
1941 |
blockSize = 8;
|
|
1942 |
break;
|
|
1943 |
case FOURCC_DXT3:
|
|
1944 |
format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
|
1945 |
break;
|
|
1946 |
case FOURCC_DXT5:
|
|
1947 |
format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
1948 |
break;
|
|
1949 |
default:
|
|
1950 |
qWarning("QGLContext::bindTexture() DDS image format not supported.");
|
|
1951 |
return 0;
|
|
1952 |
}
|
|
1953 |
|
|
1954 |
if (ddsHeader.dwMipMapCount > 1)
|
|
1955 |
bufferSize = ddsHeader.dwLinearSize * factor;
|
|
1956 |
else
|
|
1957 |
bufferSize = ddsHeader.dwLinearSize;
|
|
1958 |
|
|
1959 |
GLubyte *pixels = (GLubyte *) malloc(bufferSize*sizeof(GLubyte));
|
|
1960 |
f.seek(ddsHeader.dwSize + 4);
|
|
1961 |
f.read((char *) pixels, bufferSize);
|
|
1962 |
f.close();
|
|
1963 |
|
|
1964 |
GLuint tx_id;
|
|
1965 |
glGenTextures(1, &tx_id);
|
|
1966 |
glBindTexture(GL_TEXTURE_2D, tx_id);
|
|
1967 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
1968 |
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
1969 |
|
|
1970 |
int size;
|
|
1971 |
int offset = 0;
|
|
1972 |
int w = ddsHeader.dwWidth;
|
|
1973 |
int h = ddsHeader.dwHeight;
|
|
1974 |
|
|
1975 |
// load mip-maps
|
|
1976 |
for(int i = 0; i < (int) ddsHeader.dwMipMapCount; ++i) {
|
|
1977 |
if (w == 0) w = 1;
|
|
1978 |
if (h == 0) h = 1;
|
|
1979 |
|
|
1980 |
size = ((w+3)/4) * ((h+3)/4) * blockSize;
|
|
1981 |
qt_glCompressedTexImage2DARB(GL_TEXTURE_2D, i, format, w, h, 0,
|
|
1982 |
size, pixels + offset);
|
|
1983 |
offset += size;
|
|
1984 |
|
|
1985 |
// half size for each mip-map level
|
|
1986 |
w = w/2;
|
|
1987 |
h = h/2;
|
|
1988 |
}
|
|
1989 |
|
|
1990 |
free(pixels);
|
|
1991 |
|
|
1992 |
qgl_dds_cache()->insert(fileName, tx_id);
|
|
1993 |
return tx_id;
|
|
1994 |
}
|
|
1995 |
|
|
1996 |
static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format)
|
|
1997 |
{
|
|
1998 |
if (texture_format == GL_BGRA) {
|
|
1999 |
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
|
2000 |
return ((src_pixel << 24) & 0xff000000)
|
|
2001 |
| ((src_pixel >> 24) & 0x000000ff)
|
|
2002 |
| ((src_pixel << 8) & 0x00ff0000)
|
|
2003 |
| ((src_pixel >> 8) & 0x0000ff00);
|
|
2004 |
} else {
|
|
2005 |
return src_pixel;
|
|
2006 |
}
|
|
2007 |
} else { // GL_RGBA
|
|
2008 |
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
|
2009 |
return (src_pixel << 8) | ((src_pixel >> 24) & 0xff);
|
|
2010 |
} else {
|
|
2011 |
return ((src_pixel << 16) & 0xff0000)
|
|
2012 |
| ((src_pixel >> 16) & 0xff)
|
|
2013 |
| (src_pixel & 0xff00ff00);
|
|
2014 |
}
|
|
2015 |
}
|
|
2016 |
}
|
|
2017 |
|
|
2018 |
QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format)
|
|
2019 |
{
|
|
2020 |
return qt_gl_convertToGLFormatHelper(src_pixel, texture_format);
|
|
2021 |
}
|
|
2022 |
|
|
2023 |
static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format)
|
|
2024 |
{
|
|
2025 |
Q_ASSERT(dst.depth() == 32);
|
|
2026 |
Q_ASSERT(img.depth() == 32);
|
|
2027 |
|
|
2028 |
if (dst.size() != img.size()) {
|
|
2029 |
int target_width = dst.width();
|
|
2030 |
int target_height = dst.height();
|
|
2031 |
qreal sx = target_width / qreal(img.width());
|
|
2032 |
qreal sy = target_height / qreal(img.height());
|
|
2033 |
|
|
2034 |
quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here
|
|
2035 |
uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1);
|
|
2036 |
int sbpl = img.bytesPerLine();
|
|
2037 |
int dbpl = dst.bytesPerLine();
|
|
2038 |
|
|
2039 |
int ix = int(0x00010000 / sx);
|
|
2040 |
int iy = int(0x00010000 / sy);
|
|
2041 |
|
|
2042 |
quint32 basex = int(0.5 * ix);
|
|
2043 |
quint32 srcy = int(0.5 * iy);
|
|
2044 |
|
|
2045 |
// scale, swizzle and mirror in one loop
|
|
2046 |
while (target_height--) {
|
|
2047 |
const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl);
|
|
2048 |
int srcx = basex;
|
|
2049 |
for (int x=0; x<target_width; ++x) {
|
|
2050 |
dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format);
|
|
2051 |
srcx += ix;
|
|
2052 |
}
|
|
2053 |
dest = (quint32 *)(((uchar *) dest) + dbpl);
|
|
2054 |
srcy += iy;
|
|
2055 |
}
|
|
2056 |
} else {
|
|
2057 |
const int width = img.width();
|
|
2058 |
const int height = img.height();
|
|
2059 |
const uint *p = (const uint*) img.scanLine(img.height() - 1);
|
|
2060 |
uint *q = (uint*) dst.scanLine(0);
|
|
2061 |
|
|
2062 |
if (texture_format == GL_BGRA) {
|
|
2063 |
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
|
2064 |
// mirror + swizzle
|
|
2065 |
for (int i=0; i < height; ++i) {
|
|
2066 |
const uint *end = p + width;
|
|
2067 |
while (p < end) {
|
|
2068 |
*q = ((*p << 24) & 0xff000000)
|
|
2069 |
| ((*p >> 24) & 0x000000ff)
|
|
2070 |
| ((*p << 8) & 0x00ff0000)
|
|
2071 |
| ((*p >> 8) & 0x0000ff00);
|
|
2072 |
p++;
|
|
2073 |
q++;
|
|
2074 |
}
|
|
2075 |
p -= 2 * width;
|
|
2076 |
}
|
|
2077 |
} else {
|
|
2078 |
const uint bytesPerLine = img.bytesPerLine();
|
|
2079 |
for (int i=0; i < height; ++i) {
|
|
2080 |
memcpy(q, p, bytesPerLine);
|
|
2081 |
q += width;
|
|
2082 |
p -= width;
|
|
2083 |
}
|
|
2084 |
}
|
|
2085 |
} else {
|
|
2086 |
if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
|
2087 |
for (int i=0; i < height; ++i) {
|
|
2088 |
const uint *end = p + width;
|
|
2089 |
while (p < end) {
|
|
2090 |
*q = (*p << 8) | ((*p >> 24) & 0xff);
|
|
2091 |
p++;
|
|
2092 |
q++;
|
|
2093 |
}
|
|
2094 |
p -= 2 * width;
|
|
2095 |
}
|
|
2096 |
} else {
|
|
2097 |
for (int i=0; i < height; ++i) {
|
|
2098 |
const uint *end = p + width;
|
|
2099 |
while (p < end) {
|
|
2100 |
*q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00);
|
|
2101 |
p++;
|
|
2102 |
q++;
|
|
2103 |
}
|
|
2104 |
p -= 2 * width;
|
|
2105 |
}
|
|
2106 |
}
|
|
2107 |
}
|
|
2108 |
}
|
|
2109 |
}
|
|
2110 |
|
|
2111 |
QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
|
|
2112 |
GLenum texture_format)
|
|
2113 |
{
|
|
2114 |
QImage::Format target_format = image.format();
|
|
2115 |
if (force_premul || image.format() != QImage::Format_ARGB32)
|
|
2116 |
target_format = QImage::Format_ARGB32_Premultiplied;
|
|
2117 |
|
|
2118 |
QImage result(image.width(), image.height(), target_format);
|
|
2119 |
convertToGLFormatHelper(result, image.convertToFormat(target_format), texture_format);
|
|
2120 |
return result;
|
|
2121 |
}
|
|
2122 |
|
|
2123 |
/*! \internal */
|
|
2124 |
QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format,
|
|
2125 |
QGLContext::BindOptions options)
|
|
2126 |
{
|
|
2127 |
const qint64 key = image.cacheKey();
|
|
2128 |
QGLTexture *texture = textureCacheLookup(key, target);
|
|
2129 |
if (texture) {
|
|
2130 |
glBindTexture(target, texture->id);
|
|
2131 |
return texture;
|
|
2132 |
}
|
|
2133 |
|
|
2134 |
if (!texture)
|
|
2135 |
texture = bindTexture(image, target, format, key, options);
|
|
2136 |
// NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
|
2137 |
Q_ASSERT(texture);
|
|
2138 |
|
|
2139 |
if (texture->id > 0)
|
|
2140 |
const_cast<QImage &>(image).data_ptr()->is_cached = true;
|
|
2141 |
|
|
2142 |
return texture;
|
|
2143 |
}
|
|
2144 |
|
|
2145 |
// #define QGL_BIND_TEXTURE_DEBUG
|
|
2146 |
|
|
2147 |
QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat,
|
|
2148 |
const qint64 key, QGLContext::BindOptions options)
|
|
2149 |
{
|
|
2150 |
Q_Q(QGLContext);
|
|
2151 |
|
|
2152 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2153 |
printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x\n",
|
|
2154 |
image.width(), image.height(), internalFormat, int(options));
|
|
2155 |
QTime time;
|
|
2156 |
time.start();
|
|
2157 |
#endif
|
|
2158 |
|
|
2159 |
// Scale the pixmap if needed. GL textures needs to have the
|
|
2160 |
// dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
|
|
2161 |
// 2.0 or use the GL_TEXTURE_RECTANGLE texture target
|
|
2162 |
int tx_w = qt_next_power_of_two(image.width());
|
|
2163 |
int tx_h = qt_next_power_of_two(image.height());
|
|
2164 |
|
|
2165 |
QImage img = image;
|
|
2166 |
if (( !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) &&
|
|
2167 |
!(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) )
|
|
2168 |
&& (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
|
|
2169 |
{
|
|
2170 |
img = img.scaled(tx_w, tx_h);
|
|
2171 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2172 |
printf(" - upscaled to %dx%d (%d ms)\n", tx_w, tx_h, time.elapsed());
|
|
2173 |
|
|
2174 |
#endif
|
|
2175 |
}
|
|
2176 |
|
|
2177 |
GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST;
|
|
2178 |
|
|
2179 |
GLuint tx_id;
|
|
2180 |
glGenTextures(1, &tx_id);
|
|
2181 |
glBindTexture(target, tx_id);
|
|
2182 |
glTexParameterf(target, GL_TEXTURE_MAG_FILTER, filtering);
|
|
2183 |
|
|
2184 |
#if defined(QT_OPENGL_ES_2)
|
|
2185 |
bool genMipmap = false;
|
|
2186 |
#endif
|
|
2187 |
if (glFormat.directRendering()
|
|
2188 |
&& QGLExtensions::glExtensions & QGLExtensions::GenerateMipmap
|
|
2189 |
&& target == GL_TEXTURE_2D
|
|
2190 |
&& options & QGLContext::MipmapBindOption)
|
|
2191 |
{
|
|
2192 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2193 |
printf(" - generating mipmaps (%d ms)\n", time.elapsed());
|
|
2194 |
#endif
|
|
2195 |
#if !defined(QT_OPENGL_ES_2)
|
|
2196 |
glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
|
|
2197 |
#ifndef QT_OPENGL_ES
|
|
2198 |
glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
|
2199 |
#else
|
|
2200 |
glTexParameterf(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
|
2201 |
#endif
|
|
2202 |
#else
|
|
2203 |
glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
|
|
2204 |
genMipmap = true;
|
|
2205 |
#endif
|
|
2206 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption
|
|
2207 |
? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST);
|
|
2208 |
} else {
|
|
2209 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering);
|
|
2210 |
}
|
|
2211 |
|
|
2212 |
QImage::Format target_format = img.format();
|
|
2213 |
bool premul = options & QGLContext::PremultipliedAlphaBindOption;
|
|
2214 |
GLenum externalFormat;
|
|
2215 |
GLuint pixel_type;
|
|
2216 |
if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
|
|
2217 |
externalFormat = GL_BGRA;
|
|
2218 |
pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
|
2219 |
} else {
|
|
2220 |
externalFormat = GL_RGBA;
|
|
2221 |
pixel_type = GL_UNSIGNED_BYTE;
|
|
2222 |
}
|
|
2223 |
|
|
2224 |
switch (target_format) {
|
|
2225 |
case QImage::Format_ARGB32:
|
|
2226 |
if (premul) {
|
|
2227 |
img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied);
|
|
2228 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2229 |
printf(" - converting ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
|
|
2230 |
#endif
|
|
2231 |
}
|
|
2232 |
break;
|
|
2233 |
case QImage::Format_ARGB32_Premultiplied:
|
|
2234 |
if (!premul) {
|
|
2235 |
img = img.convertToFormat(target_format = QImage::Format_ARGB32);
|
|
2236 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2237 |
printf(" - converting ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
|
|
2238 |
#endif
|
|
2239 |
}
|
|
2240 |
break;
|
|
2241 |
case QImage::Format_RGB16:
|
|
2242 |
pixel_type = GL_UNSIGNED_SHORT_5_6_5;
|
|
2243 |
externalFormat = GL_RGB;
|
|
2244 |
internalFormat = GL_RGB;
|
|
2245 |
break;
|
|
2246 |
case QImage::Format_RGB32:
|
|
2247 |
break;
|
|
2248 |
default:
|
|
2249 |
if (img.hasAlphaChannel()) {
|
|
2250 |
img = img.convertToFormat(premul
|
|
2251 |
? QImage::Format_ARGB32_Premultiplied
|
|
2252 |
: QImage::Format_ARGB32);
|
|
2253 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2254 |
printf(" - converting to 32-bit alpha format (%d ms)\n", time.elapsed());
|
|
2255 |
#endif
|
|
2256 |
} else {
|
|
2257 |
img = img.convertToFormat(QImage::Format_RGB32);
|
|
2258 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2259 |
printf(" - converting to 32-bit (%d ms)\n", time.elapsed());
|
|
2260 |
#endif
|
|
2261 |
}
|
|
2262 |
}
|
|
2263 |
|
|
2264 |
if (options & QGLContext::InvertedYBindOption) {
|
|
2265 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2266 |
printf(" - flipping bits over y (%d ms)\n", time.elapsed());
|
|
2267 |
#endif
|
|
2268 |
int ipl = img.bytesPerLine() / 4;
|
|
2269 |
int h = img.height();
|
|
2270 |
for (int y=0; y<h/2; ++y) {
|
|
2271 |
int *a = (int *) img.scanLine(y);
|
|
2272 |
int *b = (int *) img.scanLine(h - y - 1);
|
|
2273 |
for (int x=0; x<ipl; ++x)
|
|
2274 |
qSwap(a[x], b[x]);
|
|
2275 |
}
|
|
2276 |
}
|
|
2277 |
|
|
2278 |
if (externalFormat == GL_RGBA) {
|
|
2279 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2280 |
printf(" - doing byte swapping (%d ms)\n", time.elapsed());
|
|
2281 |
#endif
|
|
2282 |
// The only case where we end up with a depth different from
|
|
2283 |
// 32 in the switch above is for the RGB16 case, where we set
|
|
2284 |
// the format to GL_RGB
|
|
2285 |
Q_ASSERT(img.depth() == 32);
|
|
2286 |
const int width = img.width();
|
|
2287 |
const int height = img.height();
|
|
2288 |
|
|
2289 |
if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
|
|
2290 |
|| (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) {
|
|
2291 |
for (int i=0; i < height; ++i) {
|
|
2292 |
uint *p = (uint *) img.scanLine(i);
|
|
2293 |
for (int x=0; x<width; ++x)
|
|
2294 |
p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
|
|
2295 |
}
|
|
2296 |
} else {
|
|
2297 |
for (int i=0; i < height; ++i) {
|
|
2298 |
uint *p = (uint *) img.scanLine(i);
|
|
2299 |
for (int x=0; x<width; ++x)
|
|
2300 |
p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
|
|
2301 |
}
|
|
2302 |
}
|
|
2303 |
}
|
|
2304 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2305 |
printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n",
|
|
2306 |
img.format(), externalFormat, internalFormat, pixel_type);
|
|
2307 |
#endif
|
|
2308 |
|
|
2309 |
const QImage &constRef = img; // to avoid detach in bits()...
|
|
2310 |
glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
|
|
2311 |
pixel_type, constRef.bits());
|
|
2312 |
#if defined(QT_OPENGL_ES_2)
|
|
2313 |
if (genMipmap)
|
|
2314 |
glGenerateMipmap(target);
|
|
2315 |
#endif
|
|
2316 |
#ifndef QT_NO_DEBUG
|
|
2317 |
GLenum error = glGetError();
|
|
2318 |
if (error != GL_NO_ERROR) {
|
|
2319 |
qWarning(" - texture upload failed, error code 0x%x\n", error);
|
|
2320 |
}
|
|
2321 |
#endif
|
|
2322 |
|
|
2323 |
#ifdef QGL_BIND_TEXTURE_DEBUG
|
|
2324 |
static int totalUploadTime = 0;
|
|
2325 |
totalUploadTime += time.elapsed();
|
|
2326 |
printf(" - upload done in (%d ms) time=%d\n", time.elapsed(), totalUploadTime);
|
|
2327 |
#endif
|
|
2328 |
|
|
2329 |
|
|
2330 |
// this assumes the size of a texture is always smaller than the max cache size
|
|
2331 |
int cost = img.width()*img.height()*4/1024;
|
|
2332 |
QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
|
|
2333 |
QGLTextureCache::instance()->insert(q, key, texture, cost);
|
|
2334 |
return texture;
|
|
2335 |
}
|
|
2336 |
|
|
2337 |
QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target)
|
|
2338 |
{
|
|
2339 |
Q_Q(QGLContext);
|
|
2340 |
QGLTexture *texture = QGLTextureCache::instance()->getTexture(key);
|
|
2341 |
if (texture && texture->target == target
|
|
2342 |
&& (texture->context == q || QGLContext::areSharing(q, texture->context)))
|
|
2343 |
{
|
|
2344 |
return texture;
|
|
2345 |
}
|
|
2346 |
return 0;
|
|
2347 |
}
|
|
2348 |
|
|
2349 |
|
|
2350 |
/*! \internal */
|
|
2351 |
QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options)
|
|
2352 |
{
|
|
2353 |
Q_Q(QGLContext);
|
|
2354 |
QPixmapData *pd = pixmap.pixmapData();
|
|
2355 |
#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
|
2356 |
if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
|
|
2357 |
const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);
|
|
2358 |
|
|
2359 |
if (data->isValidContext(q)) {
|
|
2360 |
data->bind();
|
|
2361 |
return data->texture();
|
|
2362 |
}
|
|
2363 |
}
|
|
2364 |
#else
|
|
2365 |
Q_UNUSED(pd);
|
|
2366 |
Q_UNUSED(q);
|
|
2367 |
#endif
|
|
2368 |
|
|
2369 |
const qint64 key = pixmap.cacheKey();
|
|
2370 |
QGLTexture *texture = textureCacheLookup(key, target);
|
|
2371 |
if (texture) {
|
|
2372 |
glBindTexture(target, texture->id);
|
|
2373 |
return texture;
|
|
2374 |
}
|
|
2375 |
|
|
2376 |
#if defined(Q_WS_X11)
|
|
2377 |
// Try to use texture_from_pixmap
|
|
2378 |
if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType) {
|
|
2379 |
texture = bindTextureFromNativePixmap(pd, key, options);
|
|
2380 |
if (texture) {
|
|
2381 |
texture->options |= QGLContext::MemoryManagedBindOption;
|
|
2382 |
texture->boundPixmap = pd;
|
|
2383 |
boundPixmaps.insert(pd, QPixmap(pixmap));
|
|
2384 |
}
|
|
2385 |
}
|
|
2386 |
#endif
|
|
2387 |
|
|
2388 |
if (!texture)
|
|
2389 |
texture = bindTexture(pixmap.toImage(), target, format, key, options);
|
|
2390 |
// NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
|
2391 |
Q_ASSERT(texture);
|
|
2392 |
|
|
2393 |
if (texture->id > 0)
|
|
2394 |
const_cast<QPixmap &>(pixmap).data_ptr()->is_cached = true;
|
|
2395 |
|
|
2396 |
return texture;
|
|
2397 |
}
|
|
2398 |
|
|
2399 |
/*! \internal */
|
|
2400 |
int QGLContextPrivate::maxTextureSize()
|
|
2401 |
{
|
|
2402 |
if (max_texture_size != -1)
|
|
2403 |
return max_texture_size;
|
|
2404 |
|
|
2405 |
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
|
2406 |
|
|
2407 |
#if defined(QT_OPENGL_ES)
|
|
2408 |
return max_texture_size;
|
|
2409 |
#else
|
|
2410 |
GLenum proxy = GL_PROXY_TEXTURE_2D;
|
|
2411 |
|
|
2412 |
GLint size;
|
|
2413 |
GLint next = 64;
|
|
2414 |
glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
|
2415 |
glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
|
|
2416 |
if (size == 0) {
|
|
2417 |
return max_texture_size;
|
|
2418 |
}
|
|
2419 |
do {
|
|
2420 |
size = next;
|
|
2421 |
next = size * 2;
|
|
2422 |
|
|
2423 |
if (next > max_texture_size)
|
|
2424 |
break;
|
|
2425 |
glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
|
2426 |
glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
|
|
2427 |
} while (next > size);
|
|
2428 |
|
|
2429 |
max_texture_size = size;
|
|
2430 |
return max_texture_size;
|
|
2431 |
#endif
|
|
2432 |
}
|
|
2433 |
|
|
2434 |
/*!
|
|
2435 |
Generates and binds a 2D GL texture to the current context, based
|
|
2436 |
on \a image. The generated texture id is returned and can be used in
|
|
2437 |
later \c glBindTexture() calls.
|
|
2438 |
|
|
2439 |
\overload
|
|
2440 |
*/
|
|
2441 |
GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format)
|
|
2442 |
{
|
|
2443 |
Q_D(QGLContext);
|
|
2444 |
QGLTexture *texture = d->bindTexture(image, target, format, false, DefaultBindOption);
|
|
2445 |
return texture->id;
|
|
2446 |
}
|
|
2447 |
|
|
2448 |
/*!
|
|
2449 |
\since 4.6
|
|
2450 |
|
|
2451 |
Generates and binds a 2D GL texture to the current context, based
|
|
2452 |
on \a image. The generated texture id is returned and can be used
|
|
2453 |
in later \c glBindTexture() calls.
|
|
2454 |
|
|
2455 |
The \a target parameter specifies the texture target. The default
|
|
2456 |
target is \c GL_TEXTURE_2D.
|
|
2457 |
|
|
2458 |
The \a format parameter sets the internal format for the
|
|
2459 |
texture. The default format is \c GL_RGBA.
|
|
2460 |
|
|
2461 |
The binding \a options are a set of options used to decide how to
|
|
2462 |
bind the texture to the context.
|
|
2463 |
|
|
2464 |
The texture that is generated is cached, so multiple calls to
|
|
2465 |
bindTexture() with the same QImage will return the same texture
|
|
2466 |
id.
|
|
2467 |
|
|
2468 |
Note that we assume default values for the glPixelStore() and
|
|
2469 |
glPixelTransfer() parameters.
|
|
2470 |
|
|
2471 |
\sa deleteTexture()
|
|
2472 |
*/
|
|
2473 |
GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options)
|
|
2474 |
{
|
|
2475 |
Q_D(QGLContext);
|
|
2476 |
QGLTexture *texture = d->bindTexture(image, target, format, false, options);
|
|
2477 |
return texture->id;
|
|
2478 |
}
|
|
2479 |
|
|
2480 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
2481 |
/*! \internal */
|
|
2482 |
GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
|
|
2483 |
{
|
|
2484 |
Q_D(QGLContext);
|
|
2485 |
QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, DefaultBindOption);
|
|
2486 |
return texture->id;
|
|
2487 |
}
|
|
2488 |
|
|
2489 |
/*! \internal */
|
|
2490 |
GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
|
|
2491 |
BindOptions options)
|
|
2492 |
{
|
|
2493 |
Q_D(QGLContext);
|
|
2494 |
QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, options);
|
|
2495 |
return texture->id;
|
|
2496 |
}
|
|
2497 |
#endif
|
|
2498 |
|
|
2499 |
/*! \overload
|
|
2500 |
|
|
2501 |
Generates and binds a 2D GL texture based on \a pixmap.
|
|
2502 |
*/
|
|
2503 |
GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
|
|
2504 |
{
|
|
2505 |
Q_D(QGLContext);
|
|
2506 |
QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption);
|
|
2507 |
return texture->id;
|
|
2508 |
}
|
|
2509 |
|
|
2510 |
/*!
|
|
2511 |
\overload
|
|
2512 |
\since 4.6
|
|
2513 |
|
|
2514 |
Generates and binds a 2D GL texture to the current context, based
|
|
2515 |
on \a pixmap.
|
|
2516 |
*/
|
|
2517 |
GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options)
|
|
2518 |
{
|
|
2519 |
Q_D(QGLContext);
|
|
2520 |
QGLTexture *texture = d->bindTexture(pixmap, target, format, options);
|
|
2521 |
return texture->id;
|
|
2522 |
}
|
|
2523 |
|
|
2524 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
2525 |
/*! \internal */
|
|
2526 |
GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
|
|
2527 |
{
|
|
2528 |
Q_D(QGLContext);
|
|
2529 |
QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption);
|
|
2530 |
return texture->id;
|
|
2531 |
}
|
|
2532 |
/*! \internal */
|
|
2533 |
GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
|
|
2534 |
BindOptions options)
|
|
2535 |
{
|
|
2536 |
Q_D(QGLContext);
|
|
2537 |
QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options);
|
|
2538 |
return texture->id;
|
|
2539 |
}
|
|
2540 |
#endif
|
|
2541 |
|
|
2542 |
/*!
|
|
2543 |
Removes the texture identified by \a id from the texture cache,
|
|
2544 |
and calls glDeleteTextures() to delete the texture from the
|
|
2545 |
context.
|
|
2546 |
|
|
2547 |
\sa bindTexture()
|
|
2548 |
*/
|
|
2549 |
void QGLContext::deleteTexture(GLuint id)
|
|
2550 |
{
|
|
2551 |
if (QGLTextureCache::instance()->remove(this, id))
|
|
2552 |
return;
|
|
2553 |
|
|
2554 |
// check the DDS cache if the texture wasn't found in the pixmap/image
|
|
2555 |
// cache
|
|
2556 |
QList<QString> ddsKeys = qgl_dds_cache()->keys();
|
|
2557 |
for (int i = 0; i < ddsKeys.size(); ++i) {
|
|
2558 |
GLuint texture = qgl_dds_cache()->value(ddsKeys.at(i));
|
|
2559 |
if (id == texture) {
|
|
2560 |
glDeleteTextures(1, &texture);
|
|
2561 |
qgl_dds_cache()->remove(ddsKeys.at(i));
|
|
2562 |
return;
|
|
2563 |
}
|
|
2564 |
}
|
|
2565 |
}
|
|
2566 |
|
|
2567 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
2568 |
/*! \internal */
|
|
2569 |
void QGLContext::deleteTexture(QMacCompatGLuint id)
|
|
2570 |
{
|
|
2571 |
return deleteTexture(GLuint(id));
|
|
2572 |
}
|
|
2573 |
#endif
|
|
2574 |
|
|
2575 |
void qt_add_rect_to_array(const QRectF &r, q_vertexType *array)
|
|
2576 |
{
|
|
2577 |
qreal left = r.left();
|
|
2578 |
qreal right = r.right();
|
|
2579 |
qreal top = r.top();
|
|
2580 |
qreal bottom = r.bottom();
|
|
2581 |
|
|
2582 |
array[0] = f2vt(left);
|
|
2583 |
array[1] = f2vt(top);
|
|
2584 |
array[2] = f2vt(right);
|
|
2585 |
array[3] = f2vt(top);
|
|
2586 |
array[4] = f2vt(right);
|
|
2587 |
array[5] = f2vt(bottom);
|
|
2588 |
array[6] = f2vt(left);
|
|
2589 |
array[7] = f2vt(bottom);
|
|
2590 |
}
|
|
2591 |
|
|
2592 |
void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array)
|
|
2593 |
{
|
|
2594 |
array[0] = f2vt(x1);
|
|
2595 |
array[1] = f2vt(y1);
|
|
2596 |
array[2] = f2vt(x2);
|
|
2597 |
array[3] = f2vt(y1);
|
|
2598 |
array[4] = f2vt(x2);
|
|
2599 |
array[5] = f2vt(y2);
|
|
2600 |
array[6] = f2vt(x1);
|
|
2601 |
array[7] = f2vt(y2);
|
|
2602 |
}
|
|
2603 |
|
|
2604 |
#if !defined(QT_OPENGL_ES_2)
|
|
2605 |
|
|
2606 |
static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
|
|
2607 |
{
|
|
2608 |
q_vertexType tx = f2vt(1);
|
|
2609 |
q_vertexType ty = f2vt(1);
|
|
2610 |
|
|
2611 |
#ifdef QT_OPENGL_ES
|
|
2612 |
Q_UNUSED(textureWidth);
|
|
2613 |
Q_UNUSED(textureHeight);
|
|
2614 |
Q_UNUSED(textureTarget);
|
|
2615 |
#else
|
|
2616 |
if (textureTarget != GL_TEXTURE_2D) {
|
|
2617 |
if (textureWidth == -1 || textureHeight == -1) {
|
|
2618 |
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
|
|
2619 |
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
|
|
2620 |
}
|
|
2621 |
|
|
2622 |
tx = f2vt(textureWidth);
|
|
2623 |
ty = f2vt(textureHeight);
|
|
2624 |
}
|
|
2625 |
#endif
|
|
2626 |
|
|
2627 |
q_vertexType texCoordArray[4*2] = {
|
|
2628 |
0, ty, tx, ty, tx, 0, 0, 0
|
|
2629 |
};
|
|
2630 |
|
|
2631 |
q_vertexType vertexArray[4*2];
|
|
2632 |
qt_add_rect_to_array(target, vertexArray);
|
|
2633 |
|
|
2634 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
2635 |
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
|
2636 |
|
|
2637 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
2638 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
2639 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
2640 |
|
|
2641 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
2642 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
2643 |
}
|
|
2644 |
|
|
2645 |
#endif // !QT_OPENGL_ES_2
|
|
2646 |
|
|
2647 |
/*!
|
|
2648 |
\since 4.4
|
|
2649 |
|
|
2650 |
Draws the given texture, \a textureId, to the given target rectangle,
|
|
2651 |
\a target, in OpenGL model space. The \a textureTarget should be a 2D
|
|
2652 |
texture target.
|
|
2653 |
|
|
2654 |
\note This function is not supported under OpenGL/ES 2.0.
|
|
2655 |
*/
|
|
2656 |
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
|
2657 |
{
|
|
2658 |
#ifndef QT_OPENGL_ES_2
|
|
2659 |
#ifdef QT_OPENGL_ES
|
|
2660 |
if (textureTarget != GL_TEXTURE_2D) {
|
|
2661 |
qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
|
|
2662 |
return;
|
|
2663 |
}
|
|
2664 |
#else
|
|
2665 |
const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
|
|
2666 |
GLint oldTexture;
|
|
2667 |
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
|
|
2668 |
#endif
|
|
2669 |
|
|
2670 |
glEnable(textureTarget);
|
|
2671 |
glBindTexture(textureTarget, textureId);
|
|
2672 |
|
|
2673 |
qDrawTextureRect(target, -1, -1, textureTarget);
|
|
2674 |
|
|
2675 |
#ifdef QT_OPENGL_ES
|
|
2676 |
glDisable(textureTarget);
|
|
2677 |
#else
|
|
2678 |
if (!wasEnabled)
|
|
2679 |
glDisable(textureTarget);
|
|
2680 |
glBindTexture(textureTarget, oldTexture);
|
|
2681 |
#endif
|
|
2682 |
#else
|
|
2683 |
Q_UNUSED(target);
|
|
2684 |
Q_UNUSED(textureId);
|
|
2685 |
Q_UNUSED(textureTarget);
|
|
2686 |
qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0");
|
|
2687 |
#endif
|
|
2688 |
}
|
|
2689 |
|
|
2690 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
2691 |
/*! \internal */
|
|
2692 |
void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
|
2693 |
{
|
|
2694 |
drawTexture(target, GLuint(textureId), GLenum(textureTarget));
|
|
2695 |
}
|
|
2696 |
#endif
|
|
2697 |
|
|
2698 |
/*!
|
|
2699 |
\since 4.4
|
|
2700 |
|
|
2701 |
Draws the given texture at the given \a point in OpenGL model
|
|
2702 |
space. The \a textureTarget should be a 2D texture target.
|
|
2703 |
|
|
2704 |
\note This function is not supported under OpenGL/ES.
|
|
2705 |
*/
|
|
2706 |
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
|
2707 |
{
|
|
2708 |
// this would be ok on OpenGL ES 2.0, but currently we don't have a define for that
|
|
2709 |
#ifdef QT_OPENGL_ES
|
|
2710 |
Q_UNUSED(point);
|
|
2711 |
Q_UNUSED(textureId);
|
|
2712 |
Q_UNUSED(textureTarget);
|
|
2713 |
qWarning("drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead");
|
|
2714 |
#else
|
|
2715 |
const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
|
|
2716 |
GLint oldTexture;
|
|
2717 |
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
|
|
2718 |
|
|
2719 |
glEnable(textureTarget);
|
|
2720 |
glBindTexture(textureTarget, textureId);
|
|
2721 |
|
|
2722 |
GLint textureWidth;
|
|
2723 |
GLint textureHeight;
|
|
2724 |
|
|
2725 |
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
|
|
2726 |
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
|
|
2727 |
|
|
2728 |
qDrawTextureRect(QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget);
|
|
2729 |
|
|
2730 |
if (!wasEnabled)
|
|
2731 |
glDisable(textureTarget);
|
|
2732 |
glBindTexture(textureTarget, oldTexture);
|
|
2733 |
#endif
|
|
2734 |
}
|
|
2735 |
|
|
2736 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
2737 |
/*! \internal */
|
|
2738 |
void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
|
2739 |
{
|
|
2740 |
drawTexture(point, GLuint(textureId), GLenum(textureTarget));
|
|
2741 |
}
|
|
2742 |
#endif
|
|
2743 |
|
|
2744 |
|
|
2745 |
/*!
|
|
2746 |
This function sets the limit for the texture cache to \a size,
|
|
2747 |
expressed in kilobytes.
|
|
2748 |
|
|
2749 |
By default, the cache limit is approximately 64 MB.
|
|
2750 |
|
|
2751 |
\sa textureCacheLimit()
|
|
2752 |
*/
|
|
2753 |
void QGLContext::setTextureCacheLimit(int size)
|
|
2754 |
{
|
|
2755 |
QGLTextureCache::instance()->setMaxCost(size);
|
|
2756 |
}
|
|
2757 |
|
|
2758 |
/*!
|
|
2759 |
Returns the current texture cache limit in kilobytes.
|
|
2760 |
|
|
2761 |
\sa setTextureCacheLimit()
|
|
2762 |
*/
|
|
2763 |
int QGLContext::textureCacheLimit()
|
|
2764 |
{
|
|
2765 |
return QGLTextureCache::instance()->maxCost();
|
|
2766 |
}
|
|
2767 |
|
|
2768 |
|
|
2769 |
/*!
|
|
2770 |
\fn QGLFormat QGLContext::format() const
|
|
2771 |
|
|
2772 |
Returns the frame buffer format that was obtained (this may be a
|
|
2773 |
subset of what was requested).
|
|
2774 |
|
|
2775 |
\sa requestedFormat()
|
|
2776 |
*/
|
|
2777 |
|
|
2778 |
/*!
|
|
2779 |
\fn QGLFormat QGLContext::requestedFormat() const
|
|
2780 |
|
|
2781 |
Returns the frame buffer format that was originally requested in
|
|
2782 |
the constructor or setFormat().
|
|
2783 |
|
|
2784 |
\sa format()
|
|
2785 |
*/
|
|
2786 |
|
|
2787 |
/*!
|
|
2788 |
Sets a \a format for this context. The context is \link reset()
|
|
2789 |
reset\endlink.
|
|
2790 |
|
|
2791 |
Call create() to create a new GL context that tries to match the
|
|
2792 |
new format.
|
|
2793 |
|
|
2794 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 7
|
|
2795 |
|
|
2796 |
\sa format(), reset(), create()
|
|
2797 |
*/
|
|
2798 |
|
|
2799 |
void QGLContext::setFormat(const QGLFormat &format)
|
|
2800 |
{
|
|
2801 |
Q_D(QGLContext);
|
|
2802 |
reset();
|
|
2803 |
d->glFormat = d->reqFormat = format;
|
|
2804 |
}
|
|
2805 |
|
|
2806 |
/*!
|
|
2807 |
\internal
|
|
2808 |
*/
|
|
2809 |
void QGLContext::setDevice(QPaintDevice *pDev)
|
|
2810 |
{
|
|
2811 |
Q_D(QGLContext);
|
|
2812 |
if (isValid())
|
|
2813 |
reset();
|
|
2814 |
d->paintDevice = pDev;
|
|
2815 |
if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget
|
|
2816 |
&& d->paintDevice->devType() != QInternal::Pixmap
|
|
2817 |
&& d->paintDevice->devType() != QInternal::Pbuffer)) {
|
|
2818 |
qWarning("QGLContext: Unsupported paint device type");
|
|
2819 |
}
|
|
2820 |
}
|
|
2821 |
|
|
2822 |
/*!
|
|
2823 |
\fn bool QGLContext::isValid() const
|
|
2824 |
|
|
2825 |
Returns true if a GL rendering context has been successfully
|
|
2826 |
created; otherwise returns false.
|
|
2827 |
*/
|
|
2828 |
|
|
2829 |
/*!
|
|
2830 |
\fn void QGLContext::setValid(bool valid)
|
|
2831 |
\internal
|
|
2832 |
|
|
2833 |
Forces the GL rendering context to be valid.
|
|
2834 |
*/
|
|
2835 |
|
|
2836 |
/*!
|
|
2837 |
\fn bool QGLContext::isSharing() const
|
|
2838 |
|
|
2839 |
Returns true if this context is sharing its GL context with
|
|
2840 |
another QGLContext, otherwise false is returned. Note that context
|
|
2841 |
sharing might not be supported between contexts with different
|
|
2842 |
formats.
|
|
2843 |
*/
|
|
2844 |
|
|
2845 |
/*!
|
|
2846 |
Returns true if \a context1 and \a context2 are sharing their
|
|
2847 |
GL resources such as textures, shader programs, etc;
|
|
2848 |
otherwise returns false.
|
|
2849 |
|
|
2850 |
\since 4.6
|
|
2851 |
*/
|
|
2852 |
bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2)
|
|
2853 |
{
|
|
2854 |
if (!context1 || !context2)
|
|
2855 |
return false;
|
|
2856 |
return context1->d_ptr->group == context2->d_ptr->group;
|
|
2857 |
}
|
|
2858 |
|
|
2859 |
/*!
|
|
2860 |
\fn bool QGLContext::deviceIsPixmap() const
|
|
2861 |
|
|
2862 |
Returns true if the paint device of this context is a pixmap;
|
|
2863 |
otherwise returns false.
|
|
2864 |
*/
|
|
2865 |
|
|
2866 |
/*!
|
|
2867 |
\fn bool QGLContext::windowCreated() const
|
|
2868 |
|
|
2869 |
Returns true if a window has been created for this context;
|
|
2870 |
otherwise returns false.
|
|
2871 |
|
|
2872 |
\sa setWindowCreated()
|
|
2873 |
*/
|
|
2874 |
|
|
2875 |
/*!
|
|
2876 |
\fn void QGLContext::setWindowCreated(bool on)
|
|
2877 |
|
|
2878 |
If \a on is true the context has had a window created for it. If
|
|
2879 |
\a on is false no window has been created for the context.
|
|
2880 |
|
|
2881 |
\sa windowCreated()
|
|
2882 |
*/
|
|
2883 |
|
|
2884 |
/*!
|
|
2885 |
\fn uint QGLContext::colorIndex(const QColor& c) const
|
|
2886 |
|
|
2887 |
\internal
|
|
2888 |
|
|
2889 |
Returns a colormap index for the color c, in ColorIndex mode. Used
|
|
2890 |
by qglColor() and qglClearColor().
|
|
2891 |
*/
|
|
2892 |
|
|
2893 |
|
|
2894 |
/*!
|
|
2895 |
\fn bool QGLContext::initialized() const
|
|
2896 |
|
|
2897 |
Returns true if this context has been initialized, i.e. if
|
|
2898 |
QGLWidget::initializeGL() has been performed on it; otherwise
|
|
2899 |
returns false.
|
|
2900 |
|
|
2901 |
\sa setInitialized()
|
|
2902 |
*/
|
|
2903 |
|
|
2904 |
/*!
|
|
2905 |
\fn void QGLContext::setInitialized(bool on)
|
|
2906 |
|
|
2907 |
If \a on is true the context has been initialized, i.e.
|
|
2908 |
QGLContext::setInitialized() has been called on it. If \a on is
|
|
2909 |
false the context has not been initialized.
|
|
2910 |
|
|
2911 |
\sa initialized()
|
|
2912 |
*/
|
|
2913 |
|
|
2914 |
/*!
|
|
2915 |
\fn const QGLContext* QGLContext::currentContext()
|
|
2916 |
|
|
2917 |
Returns the current context, i.e. the context to which any OpenGL
|
|
2918 |
commands will currently be directed. Returns 0 if no context is
|
|
2919 |
current.
|
|
2920 |
|
|
2921 |
\sa makeCurrent()
|
|
2922 |
*/
|
|
2923 |
|
|
2924 |
/*!
|
|
2925 |
\fn QColor QGLContext::overlayTransparentColor() const
|
|
2926 |
|
|
2927 |
If this context is a valid context in an overlay plane, returns
|
|
2928 |
the plane's transparent color. Otherwise returns an \link
|
|
2929 |
QColor::isValid() invalid \endlink color.
|
|
2930 |
|
|
2931 |
The returned color's \link QColor::pixel() pixel \endlink value is
|
|
2932 |
the index of the transparent color in the colormap of the overlay
|
|
2933 |
plane. (Naturally, the color's RGB values are meaningless.)
|
|
2934 |
|
|
2935 |
The returned QColor object will generally work as expected only
|
|
2936 |
when passed as the argument to QGLWidget::qglColor() or
|
|
2937 |
QGLWidget::qglClearColor(). Under certain circumstances it can
|
|
2938 |
also be used to draw transparent graphics with a QPainter. See the
|
|
2939 |
examples/opengl/overlay_x11 example for details.
|
|
2940 |
*/
|
|
2941 |
|
|
2942 |
|
|
2943 |
/*!
|
|
2944 |
Creates the GL context. Returns true if it was successful in
|
|
2945 |
creating a valid GL rendering context on the paint device
|
|
2946 |
specified in the constructor; otherwise returns false (i.e. the
|
|
2947 |
context is invalid).
|
|
2948 |
|
|
2949 |
After successful creation, format() returns the set of features of
|
|
2950 |
the created GL rendering context.
|
|
2951 |
|
|
2952 |
If \a shareContext points to a valid QGLContext, this method will
|
|
2953 |
try to establish OpenGL display list and texture object sharing
|
|
2954 |
between this context and the \a shareContext. Note that this may
|
|
2955 |
fail if the two contexts have different \l {format()} {formats}.
|
|
2956 |
Use isSharing() to see if sharing is in effect.
|
|
2957 |
|
|
2958 |
\warning Implementation note: initialization of C++ class
|
|
2959 |
members usually takes place in the class constructor. QGLContext
|
|
2960 |
is an exception because it must be simple to customize. The
|
|
2961 |
virtual functions chooseContext() (and chooseVisual() for X11) can
|
|
2962 |
be reimplemented in a subclass to select a particular context. The
|
|
2963 |
problem is that virtual functions are not properly called during
|
|
2964 |
construction (even though this is correct C++) because C++
|
|
2965 |
constructs class hierarchies from the bottom up. For this reason
|
|
2966 |
we need a create() function.
|
|
2967 |
|
|
2968 |
\sa chooseContext(), format(), isValid()
|
|
2969 |
*/
|
|
2970 |
|
|
2971 |
bool QGLContext::create(const QGLContext* shareContext)
|
|
2972 |
{
|
|
2973 |
Q_D(QGLContext);
|
|
2974 |
if (!d->paintDevice)
|
|
2975 |
return false;
|
|
2976 |
reset();
|
|
2977 |
d->valid = chooseContext(shareContext);
|
|
2978 |
if (d->valid && d->paintDevice->devType() == QInternal::Widget) {
|
|
2979 |
QWidgetPrivate *wd = qt_widget_private(static_cast<QWidget *>(d->paintDevice));
|
|
2980 |
wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer();
|
|
2981 |
}
|
|
2982 |
if (d->sharing) // ok, we managed to share
|
|
2983 |
qgl_share_reg()->addShare(this, shareContext);
|
|
2984 |
return d->valid;
|
|
2985 |
}
|
|
2986 |
|
|
2987 |
bool QGLContext::isValid() const
|
|
2988 |
{
|
|
2989 |
Q_D(const QGLContext);
|
|
2990 |
return d->valid;
|
|
2991 |
}
|
|
2992 |
|
|
2993 |
void QGLContext::setValid(bool valid)
|
|
2994 |
{
|
|
2995 |
Q_D(QGLContext);
|
|
2996 |
d->valid = valid;
|
|
2997 |
}
|
|
2998 |
|
|
2999 |
bool QGLContext::isSharing() const
|
|
3000 |
{
|
|
3001 |
Q_D(const QGLContext);
|
|
3002 |
return d->sharing;
|
|
3003 |
}
|
|
3004 |
|
|
3005 |
QGLFormat QGLContext::format() const
|
|
3006 |
{
|
|
3007 |
Q_D(const QGLContext);
|
|
3008 |
return d->glFormat;
|
|
3009 |
}
|
|
3010 |
|
|
3011 |
QGLFormat QGLContext::requestedFormat() const
|
|
3012 |
{
|
|
3013 |
Q_D(const QGLContext);
|
|
3014 |
return d->reqFormat;
|
|
3015 |
}
|
|
3016 |
|
|
3017 |
QPaintDevice* QGLContext::device() const
|
|
3018 |
{
|
|
3019 |
Q_D(const QGLContext);
|
|
3020 |
return d->paintDevice;
|
|
3021 |
}
|
|
3022 |
|
|
3023 |
bool QGLContext::deviceIsPixmap() const
|
|
3024 |
{
|
|
3025 |
Q_D(const QGLContext);
|
|
3026 |
return d->paintDevice->devType() == QInternal::Pixmap;
|
|
3027 |
}
|
|
3028 |
|
|
3029 |
|
|
3030 |
bool QGLContext::windowCreated() const
|
|
3031 |
{
|
|
3032 |
Q_D(const QGLContext);
|
|
3033 |
return d->crWin;
|
|
3034 |
}
|
|
3035 |
|
|
3036 |
|
|
3037 |
void QGLContext::setWindowCreated(bool on)
|
|
3038 |
{
|
|
3039 |
Q_D(QGLContext);
|
|
3040 |
d->crWin = on;
|
|
3041 |
}
|
|
3042 |
|
|
3043 |
bool QGLContext::initialized() const
|
|
3044 |
{
|
|
3045 |
Q_D(const QGLContext);
|
|
3046 |
return d->initDone;
|
|
3047 |
}
|
|
3048 |
|
|
3049 |
void QGLContext::setInitialized(bool on)
|
|
3050 |
{
|
|
3051 |
Q_D(QGLContext);
|
|
3052 |
d->initDone = on;
|
|
3053 |
}
|
|
3054 |
|
|
3055 |
const QGLContext* QGLContext::currentContext()
|
|
3056 |
{
|
|
3057 |
QGLThreadContext *threadContext = qgl_context_storage.localData();
|
|
3058 |
if (threadContext)
|
|
3059 |
return threadContext->context;
|
|
3060 |
return 0;
|
|
3061 |
}
|
|
3062 |
|
|
3063 |
void QGLContextPrivate::setCurrentContext(QGLContext *context)
|
|
3064 |
{
|
|
3065 |
QGLThreadContext *threadContext = qgl_context_storage.localData();
|
|
3066 |
if (!threadContext) {
|
|
3067 |
if (!QThread::currentThread()) {
|
|
3068 |
// We don't have a current QThread, so just set the static.
|
|
3069 |
QGLContext::currentCtx = context;
|
|
3070 |
return;
|
|
3071 |
}
|
|
3072 |
threadContext = new QGLThreadContext;
|
|
3073 |
qgl_context_storage.setLocalData(threadContext);
|
|
3074 |
}
|
|
3075 |
threadContext->context = context;
|
|
3076 |
QGLContext::currentCtx = context; // XXX: backwards-compat, not thread-safe
|
|
3077 |
}
|
|
3078 |
|
|
3079 |
/*!
|
|
3080 |
\fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0)
|
|
3081 |
|
|
3082 |
This semi-internal function is called by create(). It creates a
|
|
3083 |
system-dependent OpenGL handle that matches the format() of \a
|
|
3084 |
shareContext as closely as possible, returning true if successful
|
|
3085 |
or false if a suitable handle could not be found.
|
|
3086 |
|
|
3087 |
On Windows, it calls the virtual function choosePixelFormat(),
|
|
3088 |
which finds a matching pixel format identifier. On X11, it calls
|
|
3089 |
the virtual function chooseVisual() which finds an appropriate X
|
|
3090 |
visual. On other platforms it may work differently.
|
|
3091 |
*/
|
|
3092 |
|
|
3093 |
/*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
|
|
3094 |
|
|
3095 |
\bold{Win32 only:} This virtual function chooses a pixel format
|
|
3096 |
that matches the OpenGL \link setFormat() format\endlink.
|
|
3097 |
Reimplement this function in a subclass if you need a custom
|
|
3098 |
context.
|
|
3099 |
|
|
3100 |
\warning The \a dummyPfd pointer and \a pdc are used as a \c
|
|
3101 |
PIXELFORMATDESCRIPTOR*. We use \c void to avoid using
|
|
3102 |
Windows-specific types in our header files.
|
|
3103 |
|
|
3104 |
\sa chooseContext()
|
|
3105 |
*/
|
|
3106 |
|
|
3107 |
/*! \fn void *QGLContext::chooseVisual()
|
|
3108 |
|
|
3109 |
\bold{X11 only:} This virtual function tries to find a visual that
|
|
3110 |
matches the format, reducing the demands if the original request
|
|
3111 |
cannot be met.
|
|
3112 |
|
|
3113 |
The algorithm for reducing the demands of the format is quite
|
|
3114 |
simple-minded, so override this method in your subclass if your
|
|
3115 |
application has spcific requirements on visual selection.
|
|
3116 |
|
|
3117 |
\sa chooseContext()
|
|
3118 |
*/
|
|
3119 |
|
|
3120 |
/*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
|
|
3121 |
\internal
|
|
3122 |
|
|
3123 |
\bold{X11 only:} This virtual function chooses a visual that matches
|
|
3124 |
the OpenGL \link format() format\endlink. Reimplement this function
|
|
3125 |
in a subclass if you need a custom visual.
|
|
3126 |
|
|
3127 |
\sa chooseContext()
|
|
3128 |
*/
|
|
3129 |
|
|
3130 |
/*!
|
|
3131 |
\fn void QGLContext::reset()
|
|
3132 |
|
|
3133 |
Resets the context and makes it invalid.
|
|
3134 |
|
|
3135 |
\sa create(), isValid()
|
|
3136 |
*/
|
|
3137 |
|
|
3138 |
|
|
3139 |
/*!
|
|
3140 |
\fn void QGLContext::makeCurrent()
|
|
3141 |
|
|
3142 |
Makes this context the current OpenGL rendering context. All GL
|
|
3143 |
functions you call operate on this context until another context
|
|
3144 |
is made current.
|
|
3145 |
|
|
3146 |
In some very rare cases the underlying call may fail. If this
|
|
3147 |
occurs an error message is output to stderr.
|
|
3148 |
*/
|
|
3149 |
|
|
3150 |
|
|
3151 |
/*!
|
|
3152 |
\fn void QGLContext::swapBuffers() const
|
|
3153 |
|
|
3154 |
Swaps the screen contents with an off-screen buffer. Only works if
|
|
3155 |
the context is in double buffer mode.
|
|
3156 |
|
|
3157 |
\sa QGLFormat::setDoubleBuffer()
|
|
3158 |
*/
|
|
3159 |
|
|
3160 |
|
|
3161 |
/*!
|
|
3162 |
\fn void QGLContext::doneCurrent()
|
|
3163 |
|
|
3164 |
Makes no GL context the current context. Normally, you do not need
|
|
3165 |
to call this function; QGLContext calls it as necessary.
|
|
3166 |
*/
|
|
3167 |
|
|
3168 |
|
|
3169 |
/*!
|
|
3170 |
\fn QPaintDevice* QGLContext::device() const
|
|
3171 |
|
|
3172 |
Returns the paint device set for this context.
|
|
3173 |
|
|
3174 |
\sa QGLContext::QGLContext()
|
|
3175 |
*/
|
|
3176 |
|
|
3177 |
/*!
|
|
3178 |
\obsolete
|
|
3179 |
\fn void QGLContext::generateFontDisplayLists(const QFont& font, int listBase)
|
|
3180 |
|
|
3181 |
Generates a set of 256 display lists for the 256 first characters
|
|
3182 |
in the font \a font. The first list will start at index \a listBase.
|
|
3183 |
|
|
3184 |
\sa QGLWidget::renderText()
|
|
3185 |
*/
|
|
3186 |
|
|
3187 |
|
|
3188 |
/*****************************************************************************
|
|
3189 |
QGLWidget implementation
|
|
3190 |
*****************************************************************************/
|
|
3191 |
|
|
3192 |
|
|
3193 |
/*!
|
|
3194 |
\class QGLWidget
|
|
3195 |
\brief The QGLWidget class is a widget for rendering OpenGL graphics.
|
|
3196 |
|
|
3197 |
\ingroup painting-3D
|
|
3198 |
|
|
3199 |
|
|
3200 |
QGLWidget provides functionality for displaying OpenGL graphics
|
|
3201 |
integrated into a Qt application. It is very simple to use. You
|
|
3202 |
inherit from it and use the subclass like any other QWidget,
|
|
3203 |
except that you have the choice between using QPainter and
|
|
3204 |
standard OpenGL rendering commands.
|
|
3205 |
|
|
3206 |
QGLWidget provides three convenient virtual functions that you can
|
|
3207 |
reimplement in your subclass to perform the typical OpenGL tasks:
|
|
3208 |
|
|
3209 |
\list
|
|
3210 |
\i paintGL() - Renders the OpenGL scene. Gets called whenever the widget
|
|
3211 |
needs to be updated.
|
|
3212 |
\i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets
|
|
3213 |
called whenever the widget has been resized (and also when it
|
|
3214 |
is shown for the first time because all newly created widgets get a
|
|
3215 |
resize event automatically).
|
|
3216 |
\i initializeGL() - Sets up the OpenGL rendering context, defines display
|
|
3217 |
lists, etc. Gets called once before the first time resizeGL() or
|
|
3218 |
paintGL() is called.
|
|
3219 |
\endlist
|
|
3220 |
|
|
3221 |
Here is a rough outline of how a QGLWidget subclass might look:
|
|
3222 |
|
|
3223 |
\snippet doc/src/snippets/code/src_opengl_qgl.cpp 8
|
|
3224 |
|
|
3225 |
If you need to trigger a repaint from places other than paintGL()
|
|
3226 |
(a typical example is when using \link QTimer timers\endlink to
|
|
3227 |
animate scenes), you should call the widget's updateGL() function.
|
|
3228 |
|
|
3229 |
Your widget's OpenGL rendering context is made current when
|
|
3230 |
paintGL(), resizeGL(), or initializeGL() is called. If you need to
|
|
3231 |
call the standard OpenGL API functions from other places (e.g. in
|
|
3232 |
your widget's constructor or in your own paint functions), you
|
|
3233 |
must call makeCurrent() first.
|
|
3234 |
|
|
3235 |
QGLWidget provides functions for requesting a new display \link
|
|
3236 |
QGLFormat format\endlink and you can also create widgets with
|
|
3237 |
customized rendering \link QGLContext contexts\endlink.
|
|
3238 |
|
|
3239 |
You can also share OpenGL display lists between QGLWidget objects (see
|
|
3240 |
the documentation of the QGLWidget constructors for details).
|
|
3241 |
|
|
3242 |
Note that under Windows, the QGLContext belonging to a QGLWidget
|
|
3243 |
has to be recreated when the QGLWidget is reparented. This is
|
|
3244 |
necessary due to limitations on the Windows platform. This will
|
|
3245 |
most likely cause problems for users that have subclassed and
|
|
3246 |
installed their own QGLContext on a QGLWidget. It is possible to
|
|
3247 |
work around this issue by putting the QGLWidget inside a dummy
|
|
3248 |
widget and then reparenting the dummy widget, instead of the
|
|
3249 |
QGLWidget. This will side-step the issue altogether, and is what
|
|
3250 |
we recommend for users that need this kind of functionality.
|
|
3251 |
|
|
3252 |
On Mac OS X, when Qt is built with Cocoa support, a QGLWidget
|
|
3253 |
can't have any sibling widgets placed ontop of itself. This is due
|
|
3254 |
to limitations in the Cocoa API and is not supported by Apple.
|
|
3255 |
|
|
3256 |
\section1 Overlays
|
|
3257 |
|
|
3258 |
The QGLWidget creates a GL overlay context in addition to the
|
|
3259 |
normal context if overlays are supported by the underlying system.
|
|
3260 |
|
|
3261 |
If you want to use overlays, you specify it in the \link QGLFormat
|
|
3262 |
format\endlink. (Note: Overlay must be requested in the format
|
|
3263 |
passed to the QGLWidget constructor.) Your GL widget should also
|
|
3264 |
implement some or all of these virtual methods:
|
|
3265 |
|
|
3266 |
\list
|
|
3267 |
\i paintOverlayGL()
|
|
3268 |
\i resizeOverlayGL()
|
|
3269 |
\i initializeOverlayGL()
|
|
3270 |
\endlist
|
|
3271 |
|
|
3272 |
These methods work in the same way as the normal paintGL() etc.
|
|
3273 |
functions, except that they will be called when the overlay
|
|
3274 |
context is made current. You can explicitly make the overlay
|
|
3275 |
context current by using makeOverlayCurrent(), and you can access
|
|
3276 |
the overlay context directly (e.g. to ask for its transparent
|
|
3277 |
color) by calling overlayContext().
|
|
3278 |
|
|
3279 |
On X servers in which the default visual is in an overlay plane,
|
|
3280 |
non-GL Qt windows can also be used for overlays.
|
|
3281 |
|
|
3282 |
\section1 Painting Techniques
|
|
3283 |
|
|
3284 |
As described above, subclass QGLWidget to render pure 3D content in the
|
|
3285 |
following way:
|
|
3286 |
|
|
3287 |
\list
|
|
3288 |
\o Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to
|
|
3289 |
set up the OpenGL state and provide a perspective transformation.
|
|
3290 |
\o Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only
|
|
3291 |
OpenGL functions to draw on the widget.
|
|
3292 |
\endlist
|
|
3293 |
|
|
3294 |
It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary
|
|
3295 |
to reimplement QGLWidget::paintEvent() and do the following:
|
|
3296 |
|
|
3297 |
\list
|
|
3298 |
\o Construct a QPainter object.
|
|
3299 |
\o Initialize it for use on the widget with the QPainter::begin() function.
|
|
3300 |
\o Draw primitives using QPainter's member functions.
|
|
3301 |
\o Call QPainter::end() to finish painting.
|
|
3302 |
\endlist
|
|
3303 |
|
|
3304 |
Overpainting 2D content on top of 3D content takes a little more effort.
|
|
3305 |
One approach to doing this is shown in the
|
|
3306 |
\l{Overpainting Example}{Overpainting} example.
|
|
3307 |
|
|
3308 |
\e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other
|
|
3309 |
countries.}
|
|
3310 |
|
|
3311 |
\sa QGLPixelBuffer, {Hello GL Example}, {2D Painting Example}, {Overpainting Example},
|
|
3312 |
{Grabber Example}
|
|
3313 |
*/
|
|
3314 |
|
|
3315 |
/*!
|
|
3316 |
Constructs an OpenGL widget with a \a parent widget.
|
|
3317 |
|
|
3318 |
The \link QGLFormat::defaultFormat() default format\endlink is
|
|
3319 |
used. The widget will be \link isValid() invalid\endlink if the
|
|
3320 |
system has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
|
3321 |
|
|
3322 |
The \a parent and widget flag, \a f, arguments are passed
|
|
3323 |
to the QWidget constructor.
|
|
3324 |
|
|
3325 |
If \a shareWidget is a valid QGLWidget, this widget will share
|
|
3326 |
OpenGL display lists and texture objects with \a shareWidget. But
|
|
3327 |
if \a shareWidget and this widget have different \l {format()}
|
|
3328 |
{formats}, sharing might not be possible. You can check whether
|
|
3329 |
sharing is in effect by calling isSharing().
|
|
3330 |
|
|
3331 |
The initialization of OpenGL rendering state, etc. should be done
|
|
3332 |
by overriding the initializeGL() function, rather than in the
|
|
3333 |
constructor of your QGLWidget subclass.
|
|
3334 |
|
|
3335 |
\sa QGLFormat::defaultFormat(), {Textures Example}
|
|
3336 |
*/
|
|
3337 |
|
|
3338 |
QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
|
|
3339 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
3340 |
{
|
|
3341 |
Q_D(QGLWidget);
|
|
3342 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
3343 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
3344 |
setAutoFillBackground(true); // for compatibility
|
|
3345 |
d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
|
|
3346 |
}
|
|
3347 |
|
|
3348 |
|
|
3349 |
/*!
|
|
3350 |
Constructs an OpenGL widget with parent \a parent.
|
|
3351 |
|
|
3352 |
The \a format argument specifies the desired \link QGLFormat
|
|
3353 |
rendering options \endlink. If the underlying OpenGL/Window system
|
|
3354 |
cannot satisfy all the features requested in \a format, the
|
|
3355 |
nearest subset of features will be used. After creation, the
|
|
3356 |
format() method will return the actual format obtained.
|
|
3357 |
|
|
3358 |
The widget will be \link isValid() invalid\endlink if the system
|
|
3359 |
has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
|
3360 |
|
|
3361 |
The \a parent and widget flag, \a f, arguments are passed
|
|
3362 |
to the QWidget constructor.
|
|
3363 |
|
|
3364 |
If \a shareWidget is a valid QGLWidget, this widget will share
|
|
3365 |
OpenGL display lists and texture objects with \a shareWidget. But
|
|
3366 |
if \a shareWidget and this widget have different \l {format()}
|
|
3367 |
{formats}, sharing might not be possible. You can check whether
|
|
3368 |
sharing is in effect by calling isSharing().
|
|
3369 |
|
|
3370 |
The initialization of OpenGL rendering state, etc. should be done
|
|
3371 |
by overriding the initializeGL() function, rather than in the
|
|
3372 |
constructor of your QGLWidget subclass.
|
|
3373 |
|
|
3374 |
\sa QGLFormat::defaultFormat(), isValid()
|
|
3375 |
*/
|
|
3376 |
|
|
3377 |
QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, const QGLWidget* shareWidget,
|
|
3378 |
Qt::WindowFlags f)
|
|
3379 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
3380 |
{
|
|
3381 |
Q_D(QGLWidget);
|
|
3382 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
3383 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
3384 |
setAutoFillBackground(true); // for compatibility
|
|
3385 |
d->init(new QGLContext(format, this), shareWidget);
|
|
3386 |
}
|
|
3387 |
|
|
3388 |
/*!
|
|
3389 |
Constructs an OpenGL widget with parent \a parent.
|
|
3390 |
|
|
3391 |
The \a context argument is a pointer to the QGLContext that
|
|
3392 |
you wish to be bound to this widget. This allows you to pass in
|
|
3393 |
your own QGLContext sub-classes.
|
|
3394 |
|
|
3395 |
The widget will be \link isValid() invalid\endlink if the system
|
|
3396 |
has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
|
3397 |
|
|
3398 |
The \a parent and widget flag, \a f, arguments are passed
|
|
3399 |
to the QWidget constructor.
|
|
3400 |
|
|
3401 |
If \a shareWidget is a valid QGLWidget, this widget will share
|
|
3402 |
OpenGL display lists and texture objects with \a shareWidget. But
|
|
3403 |
if \a shareWidget and this widget have different \l {format()}
|
|
3404 |
{formats}, sharing might not be possible. You can check whether
|
|
3405 |
sharing is in effect by calling isSharing().
|
|
3406 |
|
|
3407 |
The initialization of OpenGL rendering state, etc. should be done
|
|
3408 |
by overriding the initializeGL() function, rather than in the
|
|
3409 |
constructor of your QGLWidget subclass.
|
|
3410 |
|
|
3411 |
\sa QGLFormat::defaultFormat(), isValid()
|
|
3412 |
*/
|
|
3413 |
QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shareWidget,
|
|
3414 |
Qt::WindowFlags f)
|
|
3415 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
3416 |
{
|
|
3417 |
Q_D(QGLWidget);
|
|
3418 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
3419 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
3420 |
setAutoFillBackground(true); // for compatibility
|
|
3421 |
d->init(context, shareWidget);
|
|
3422 |
}
|
|
3423 |
|
|
3424 |
/*!
|
|
3425 |
Destroys the widget.
|
|
3426 |
*/
|
|
3427 |
|
|
3428 |
QGLWidget::~QGLWidget()
|
|
3429 |
{
|
|
3430 |
Q_D(QGLWidget);
|
|
3431 |
#if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
|
|
3432 |
bool doRelease = (glcx && glcx->windowCreated());
|
|
3433 |
#endif
|
|
3434 |
delete d->glcx;
|
|
3435 |
#if defined(Q_WGL)
|
|
3436 |
delete d->olcx;
|
|
3437 |
#endif
|
|
3438 |
#if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
|
|
3439 |
if (doRelease)
|
|
3440 |
glXReleaseBuffersMESA(x11Display(), winId());
|
|
3441 |
#endif
|
|
3442 |
d->cleanupColormaps();
|
|
3443 |
|
|
3444 |
#ifdef Q_WS_MAC
|
|
3445 |
QWidget *current = parentWidget();
|
|
3446 |
while (current) {
|
|
3447 |
qt_widget_private(current)->glWidgets.removeAll(QWidgetPrivate::GlWidgetInfo(this));
|
|
3448 |
if (current->isWindow())
|
|
3449 |
break;
|
|
3450 |
current = current->parentWidget();
|
|
3451 |
};
|
|
3452 |
#endif
|
|
3453 |
}
|
|
3454 |
|
|
3455 |
/*!
|
|
3456 |
\fn QGLFormat QGLWidget::format() const
|
|
3457 |
|
|
3458 |
Returns the format of the contained GL rendering context.
|
|
3459 |
*/
|
|
3460 |
|
|
3461 |
/*!
|
|
3462 |
\fn bool QGLWidget::doubleBuffer() const
|
|
3463 |
|
|
3464 |
Returns true if the contained GL rendering context has double
|
|
3465 |
buffering; otherwise returns false.
|
|
3466 |
|
|
3467 |
\sa QGLFormat::doubleBuffer()
|
|
3468 |
*/
|
|
3469 |
|
|
3470 |
/*!
|
|
3471 |
\fn void QGLWidget::setAutoBufferSwap(bool on)
|
|
3472 |
|
|
3473 |
If \a on is true automatic GL buffer swapping is switched on;
|
|
3474 |
otherwise it is switched off.
|
|
3475 |
|
|
3476 |
If \a on is true and the widget is using a double-buffered format,
|
|
3477 |
the background and foreground GL buffers will automatically be
|
|
3478 |
swapped after each paintGL() call.
|
|
3479 |
|
|
3480 |
The buffer auto-swapping is on by default.
|
|
3481 |
|
|
3482 |
\sa autoBufferSwap(), doubleBuffer(), swapBuffers()
|
|
3483 |
*/
|
|
3484 |
|
|
3485 |
/*!
|
|
3486 |
\fn bool QGLWidget::autoBufferSwap() const
|
|
3487 |
|
|
3488 |
Returns true if the widget is doing automatic GL buffer swapping;
|
|
3489 |
otherwise returns false.
|
|
3490 |
|
|
3491 |
\sa setAutoBufferSwap()
|
|
3492 |
*/
|
|
3493 |
|
|
3494 |
/*!
|
|
3495 |
\fn void *QGLContext::getProcAddress(const QString &proc) const
|
|
3496 |
|
|
3497 |
Returns a function pointer to the GL extension function passed in
|
|
3498 |
\a proc. 0 is returned if a pointer to the function could not be
|
|
3499 |
obtained.
|
|
3500 |
*/
|
|
3501 |
|
|
3502 |
/*!
|
|
3503 |
\fn bool QGLWidget::isValid() const
|
|
3504 |
|
|
3505 |
Returns true if the widget has a valid GL rendering context;
|
|
3506 |
otherwise returns false. A widget will be invalid if the system
|
|
3507 |
has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
|
3508 |
*/
|
|
3509 |
|
|
3510 |
bool QGLWidget::isValid() const
|
|
3511 |
{
|
|
3512 |
Q_D(const QGLWidget);
|
|
3513 |
return d->glcx && d->glcx->isValid();
|
|
3514 |
}
|
|
3515 |
|
|
3516 |
/*!
|
|
3517 |
\fn bool QGLWidget::isSharing() const
|
|
3518 |
|
|
3519 |
Returns true if this widget's GL context is shared with another GL
|
|
3520 |
context, otherwise false is returned. Context sharing might not be
|
|
3521 |
possible if the widgets use different formats.
|
|
3522 |
|
|
3523 |
\sa format()
|
|
3524 |
*/
|
|
3525 |
|
|
3526 |
bool QGLWidget::isSharing() const
|
|
3527 |
{
|
|
3528 |
Q_D(const QGLWidget);
|
|
3529 |
return d->glcx->isSharing();
|
|
3530 |
}
|
|
3531 |
|
|
3532 |
/*!
|
|
3533 |
\fn void QGLWidget::makeCurrent()
|
|
3534 |
|
|
3535 |
Makes this widget the current widget for OpenGL operations, i.e.
|
|
3536 |
makes the widget's rendering context the current OpenGL rendering
|
|
3537 |
context.
|
|
3538 |
*/
|
|
3539 |
|
|
3540 |
void QGLWidget::makeCurrent()
|
|
3541 |
{
|
|
3542 |
Q_D(QGLWidget);
|
|
3543 |
d->glcx->makeCurrent();
|
|
3544 |
}
|
|
3545 |
|
|
3546 |
/*!
|
|
3547 |
\fn void QGLWidget::doneCurrent()
|
|
3548 |
|
|
3549 |
Makes no GL context the current context. Normally, you do not need
|
|
3550 |
to call this function; QGLContext calls it as necessary. However,
|
|
3551 |
it may be useful in multithreaded environments.
|
|
3552 |
*/
|
|
3553 |
|
|
3554 |
void QGLWidget::doneCurrent()
|
|
3555 |
{
|
|
3556 |
Q_D(QGLWidget);
|
|
3557 |
d->glcx->doneCurrent();
|
|
3558 |
}
|
|
3559 |
|
|
3560 |
/*!
|
|
3561 |
\fn void QGLWidget::swapBuffers()
|
|
3562 |
|
|
3563 |
Swaps the screen contents with an off-screen buffer. This only
|
|
3564 |
works if the widget's format specifies double buffer mode.
|
|
3565 |
|
|
3566 |
Normally, there is no need to explicitly call this function
|
|
3567 |
because it is done automatically after each widget repaint, i.e.
|
|
3568 |
each time after paintGL() has been executed.
|
|
3569 |
|
|
3570 |
\sa doubleBuffer(), setAutoBufferSwap(), QGLFormat::setDoubleBuffer()
|
|
3571 |
*/
|
|
3572 |
|
|
3573 |
void QGLWidget::swapBuffers()
|
|
3574 |
{
|
|
3575 |
Q_D(QGLWidget);
|
|
3576 |
d->glcx->swapBuffers();
|
|
3577 |
}
|
|
3578 |
|
|
3579 |
|
|
3580 |
/*!
|
|
3581 |
\fn const QGLContext* QGLWidget::overlayContext() const
|
|
3582 |
|
|
3583 |
Returns the overlay context of this widget, or 0 if this widget
|
|
3584 |
has no overlay.
|
|
3585 |
|
|
3586 |
\sa context()
|
|
3587 |
*/
|
|
3588 |
|
|
3589 |
|
|
3590 |
|
|
3591 |
/*!
|
|
3592 |
\fn void QGLWidget::makeOverlayCurrent()
|
|
3593 |
|
|
3594 |
Makes the overlay context of this widget current. Use this if you
|
|
3595 |
need to issue OpenGL commands to the overlay context outside of
|
|
3596 |
initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL().
|
|
3597 |
|
|
3598 |
Does nothing if this widget has no overlay.
|
|
3599 |
|
|
3600 |
\sa makeCurrent()
|
|
3601 |
*/
|
|
3602 |
|
|
3603 |
|
|
3604 |
/*!
|
|
3605 |
\obsolete
|
|
3606 |
|
|
3607 |
Sets a new format for this widget.
|
|
3608 |
|
|
3609 |
If the underlying OpenGL/Window system cannot satisfy all the
|
|
3610 |
features requested in \a format, the nearest subset of features will
|
|
3611 |
be used. After creation, the format() method will return the actual
|
|
3612 |
rendering context format obtained.
|
|
3613 |
|
|
3614 |
The widget will be assigned a new QGLContext, and the initializeGL()
|
|
3615 |
function will be executed for this new context before the first
|
|
3616 |
resizeGL() or paintGL().
|
|
3617 |
|
|
3618 |
This method will try to keep display list and texture object sharing
|
|
3619 |
in effect with other QGLWidget objects, but changing the format might make
|
|
3620 |
sharing impossible. Use isSharing() to see if sharing is still in
|
|
3621 |
effect.
|
|
3622 |
|
|
3623 |
\sa format(), isSharing(), isValid()
|
|
3624 |
*/
|
|
3625 |
|
|
3626 |
void QGLWidget::setFormat(const QGLFormat &format)
|
|
3627 |
{
|
|
3628 |
setContext(new QGLContext(format,this));
|
|
3629 |
}
|
|
3630 |
|
|
3631 |
|
|
3632 |
|
|
3633 |
|
|
3634 |
/*!
|
|
3635 |
\fn const QGLContext *QGLWidget::context() const
|
|
3636 |
|
|
3637 |
Returns the context of this widget.
|
|
3638 |
|
|
3639 |
It is possible that the context is not valid (see isValid()), for
|
|
3640 |
example, if the underlying hardware does not support the format
|
|
3641 |
attributes that were requested.
|
|
3642 |
*/
|
|
3643 |
|
|
3644 |
/*
|
|
3645 |
\fn void QGLWidget::setContext(QGLContext *context,
|
|
3646 |
const QGLContext* shareContext,
|
|
3647 |
bool deleteOldContext)
|
|
3648 |
\obsolete
|
|
3649 |
|
|
3650 |
Sets a new context for this widget. The QGLContext \a context must
|
|
3651 |
be created using \e new. QGLWidget will delete \a context when
|
|
3652 |
another context is set or when the widget is destroyed.
|
|
3653 |
|
|
3654 |
If \a context is invalid, QGLContext::create() is performed on
|
|
3655 |
it. The initializeGL() function will then be executed for the new
|
|
3656 |
context before the first resizeGL() or paintGL().
|
|
3657 |
|
|
3658 |
If \a context is invalid, this method will try to keep display list
|
|
3659 |
and texture object sharing in effect, or (if \a shareContext points
|
|
3660 |
to a valid context) start display list and texture object sharing
|
|
3661 |
with that context, but sharing might be impossible if the two
|
|
3662 |
contexts have different \l {format()} {formats}. Use isSharing() to
|
|
3663 |
see whether sharing is in effect.
|
|
3664 |
|
|
3665 |
If \a deleteOldContext is true (the default), the existing context
|
|
3666 |
will be deleted. You may use false here if you have kept a pointer
|
|
3667 |
to the old context (as returned by context()), and want to restore
|
|
3668 |
that context later.
|
|
3669 |
|
|
3670 |
\sa context(), isSharing()
|
|
3671 |
*/
|
|
3672 |
|
|
3673 |
|
|
3674 |
|
|
3675 |
/*!
|
|
3676 |
\fn void QGLWidget::updateGL()
|
|
3677 |
|
|
3678 |
Updates the widget by calling glDraw().
|
|
3679 |
*/
|
|
3680 |
|
|
3681 |
void QGLWidget::updateGL()
|
|
3682 |
{
|
|
3683 |
if (updatesEnabled())
|
|
3684 |
glDraw();
|
|
3685 |
}
|
|
3686 |
|
|
3687 |
|
|
3688 |
/*!
|
|
3689 |
\fn void QGLWidget::updateOverlayGL()
|
|
3690 |
|
|
3691 |
Updates the widget's overlay (if any). Will cause the virtual
|
|
3692 |
function paintOverlayGL() to be executed.
|
|
3693 |
|
|
3694 |
The widget's rendering context will become the current context and
|
|
3695 |
initializeGL() will be called if it hasn't already been called.
|
|
3696 |
*/
|
|
3697 |
|
|
3698 |
|
|
3699 |
/*!
|
|
3700 |
This virtual function is called once before the first call to
|
|
3701 |
paintGL() or resizeGL(), and then once whenever the widget has
|
|
3702 |
been assigned a new QGLContext. Reimplement it in a subclass.
|
|
3703 |
|
|
3704 |
This function should set up any required OpenGL context rendering
|
|
3705 |
flags, defining display lists, etc.
|
|
3706 |
|
|
3707 |
There is no need to call makeCurrent() because this has already
|
|
3708 |
been done when this function is called.
|
|
3709 |
*/
|
|
3710 |
|
|
3711 |
void QGLWidget::initializeGL()
|
|
3712 |
{
|
|
3713 |
}
|
|
3714 |
|
|
3715 |
|
|
3716 |
/*!
|
|
3717 |
This virtual function is called whenever the widget needs to be
|
|
3718 |
painted. Reimplement it in a subclass.
|
|
3719 |
|
|
3720 |
There is no need to call makeCurrent() because this has already
|
|
3721 |
been done when this function is called.
|
|
3722 |
*/
|
|
3723 |
|
|
3724 |
void QGLWidget::paintGL()
|
|
3725 |
{
|
|
3726 |
}
|
|
3727 |
|
|
3728 |
|
|
3729 |
/*!
|
|
3730 |
\fn void QGLWidget::resizeGL(int width , int height)
|
|
3731 |
|
|
3732 |
This virtual function is called whenever the widget has been
|
|
3733 |
resized. The new size is passed in \a width and \a height.
|
|
3734 |
Reimplement it in a subclass.
|
|
3735 |
|
|
3736 |
There is no need to call makeCurrent() because this has already
|
|
3737 |
been done when this function is called.
|
|
3738 |
*/
|
|
3739 |
|
|
3740 |
void QGLWidget::resizeGL(int, int)
|
|
3741 |
{
|
|
3742 |
}
|
|
3743 |
|
|
3744 |
|
|
3745 |
|
|
3746 |
/*!
|
|
3747 |
This virtual function is used in the same manner as initializeGL()
|
|
3748 |
except that it operates on the widget's overlay context instead of
|
|
3749 |
the widget's main context. This means that initializeOverlayGL()
|
|
3750 |
is called once before the first call to paintOverlayGL() or
|
|
3751 |
resizeOverlayGL(). Reimplement it in a subclass.
|
|
3752 |
|
|
3753 |
This function should set up any required OpenGL context rendering
|
|
3754 |
flags, defining display lists, etc. for the overlay context.
|
|
3755 |
|
|
3756 |
There is no need to call makeOverlayCurrent() because this has
|
|
3757 |
already been done when this function is called.
|
|
3758 |
*/
|
|
3759 |
|
|
3760 |
void QGLWidget::initializeOverlayGL()
|
|
3761 |
{
|
|
3762 |
}
|
|
3763 |
|
|
3764 |
|
|
3765 |
/*!
|
|
3766 |
This virtual function is used in the same manner as paintGL()
|
|
3767 |
except that it operates on the widget's overlay context instead of
|
|
3768 |
the widget's main context. This means that paintOverlayGL() is
|
|
3769 |
called whenever the widget's overlay needs to be painted.
|
|
3770 |
Reimplement it in a subclass.
|
|
3771 |
|
|
3772 |
There is no need to call makeOverlayCurrent() because this has
|
|
3773 |
already been done when this function is called.
|
|
3774 |
*/
|
|
3775 |
|
|
3776 |
void QGLWidget::paintOverlayGL()
|
|
3777 |
{
|
|
3778 |
}
|
|
3779 |
|
|
3780 |
|
|
3781 |
/*!
|
|
3782 |
\fn void QGLWidget::resizeOverlayGL(int width , int height)
|
|
3783 |
|
|
3784 |
This virtual function is used in the same manner as paintGL()
|
|
3785 |
except that it operates on the widget's overlay context instead of
|
|
3786 |
the widget's main context. This means that resizeOverlayGL() is
|
|
3787 |
called whenever the widget has been resized. The new size is
|
|
3788 |
passed in \a width and \a height. Reimplement it in a subclass.
|
|
3789 |
|
|
3790 |
There is no need to call makeOverlayCurrent() because this has
|
|
3791 |
already been done when this function is called.
|
|
3792 |
*/
|
|
3793 |
|
|
3794 |
void QGLWidget::resizeOverlayGL(int, int)
|
|
3795 |
{
|
|
3796 |
}
|
|
3797 |
|
|
3798 |
/*! \fn bool QGLWidget::event(QEvent *e)
|
|
3799 |
\reimp
|
|
3800 |
*/
|
|
3801 |
#if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS)
|
|
3802 |
bool QGLWidget::event(QEvent *e)
|
|
3803 |
{
|
|
3804 |
Q_D(QGLWidget);
|
|
3805 |
|
|
3806 |
if (e->type() == QEvent::Paint) {
|
|
3807 |
QPoint offset;
|
|
3808 |
QPaintDevice *redirectedDevice = d->redirected(&offset);
|
|
3809 |
if (redirectedDevice && redirectedDevice->devType() == QInternal::Pixmap) {
|
|
3810 |
d->restoreRedirected();
|
|
3811 |
QPixmap pixmap = renderPixmap();
|
|
3812 |
d->setRedirected(redirectedDevice, offset);
|
|
3813 |
QPainter p(redirectedDevice);
|
|
3814 |
p.drawPixmap(-offset, pixmap);
|
|
3815 |
return true;
|
|
3816 |
}
|
|
3817 |
}
|
|
3818 |
|
|
3819 |
#if defined(Q_WS_X11)
|
|
3820 |
// prevents X errors on some systems, where we get a flush to a
|
|
3821 |
// hidden widget
|
|
3822 |
if (e->type() == QEvent::Hide) {
|
|
3823 |
makeCurrent();
|
|
3824 |
glFinish();
|
|
3825 |
doneCurrent();
|
|
3826 |
} else if (e->type() == QEvent::ParentChange) {
|
|
3827 |
// if we've reparented a window that has the current context
|
|
3828 |
// bound, we need to rebind that context to the new window id
|
|
3829 |
if (d->glcx == QGLContext::currentContext())
|
|
3830 |
makeCurrent();
|
|
3831 |
|
|
3832 |
if (d->glcx->d_func()->screen != d->xinfo.screen() || testAttribute(Qt::WA_TranslucentBackground)) {
|
|
3833 |
setContext(new QGLContext(d->glcx->requestedFormat(), this));
|
|
3834 |
// ### recreating the overlay isn't supported atm
|
|
3835 |
}
|
|
3836 |
}
|
|
3837 |
|
|
3838 |
#if defined(QT_OPENGL_ES)
|
|
3839 |
if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
|
|
3840 |
// The window may have been re-created during re-parent or state change - if so, the EGL
|
|
3841 |
// surface will need to be re-created.
|
|
3842 |
d->recreateEglSurface(false);
|
|
3843 |
}
|
|
3844 |
#endif
|
|
3845 |
#elif defined(Q_WS_WIN)
|
|
3846 |
if (e->type() == QEvent::ParentChange) {
|
|
3847 |
QGLContext *newContext = new QGLContext(d->glcx->requestedFormat(), this);
|
|
3848 |
setContext(newContext, d->glcx);
|
|
3849 |
|
|
3850 |
// the overlay needs to be recreated as well
|
|
3851 |
delete d->olcx;
|
|
3852 |
if (isValid() && context()->format().hasOverlay()) {
|
|
3853 |
d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this);
|
|
3854 |
if (!d->olcx->create(isSharing() ? d->glcx : 0)) {
|
|
3855 |
delete d->olcx;
|
|
3856 |
d->olcx = 0;
|
|
3857 |
d->glcx->d_func()->glFormat.setOverlay(false);
|
|
3858 |
}
|
|
3859 |
} else {
|
|
3860 |
d->olcx = 0;
|
|
3861 |
}
|
|
3862 |
} else if (e->type() == QEvent::Show) {
|
|
3863 |
if (!format().rgba())
|
|
3864 |
d->updateColormap();
|
|
3865 |
}
|
|
3866 |
#elif defined(Q_WS_MAC)
|
|
3867 |
if (e->type() == QEvent::MacGLWindowChange
|
|
3868 |
#if 0 //(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
|
|
3869 |
&& ((QSysInfo::MacintoshVersion >= QSysInfo::MV_10_5 && isWindow())
|
|
3870 |
|| QSysInfo::MacintoshVersion <= QSysInfo::MV_10_4)
|
|
3871 |
#endif
|
|
3872 |
) {
|
|
3873 |
if (d->needWindowChange) {
|
|
3874 |
d->needWindowChange = false;
|
|
3875 |
d->glcx->updatePaintDevice();
|
|
3876 |
update();
|
|
3877 |
}
|
|
3878 |
return true;
|
|
3879 |
# if defined(QT_MAC_USE_COCOA)
|
|
3880 |
} else if (e->type() == QEvent::MacGLClearDrawable) {
|
|
3881 |
d->glcx->d_ptr->clearDrawable();
|
|
3882 |
# endif
|
|
3883 |
}
|
|
3884 |
#endif
|
|
3885 |
|
|
3886 |
return QWidget::event(e);
|
|
3887 |
}
|
|
3888 |
#endif
|
|
3889 |
|
|
3890 |
/*!
|
|
3891 |
\fn void QGLWidget::paintEvent(QPaintEvent *event)
|
|
3892 |
|
|
3893 |
Handles paint events passed in the \a event parameter. Will cause
|
|
3894 |
the virtual paintGL() function to be called.
|
|
3895 |
|
|
3896 |
The widget's rendering context will become the current context and
|
|
3897 |
initializeGL() will be called if it hasn't already been called.
|
|
3898 |
*/
|
|
3899 |
|
|
3900 |
void QGLWidget::paintEvent(QPaintEvent *)
|
|
3901 |
{
|
|
3902 |
if (updatesEnabled()) {
|
|
3903 |
glDraw();
|
|
3904 |
updateOverlayGL();
|
|
3905 |
}
|
|
3906 |
}
|
|
3907 |
|
|
3908 |
|
|
3909 |
/*!
|
|
3910 |
\fn void QGLWidget::resizeEvent(QResizeEvent *event)
|
|
3911 |
|
|
3912 |
Handles resize events that are passed in the \a event parameter.
|
|
3913 |
Calls the virtual function resizeGL().
|
|
3914 |
*/
|
|
3915 |
|
|
3916 |
|
|
3917 |
/*!
|
|
3918 |
\fn void QGLWidget::setMouseTracking(bool enable)
|
|
3919 |
|
|
3920 |
If \a enable is true then mouse tracking is enabled; otherwise it
|
|
3921 |
is disabled.
|
|
3922 |
*/
|
|
3923 |
|
|
3924 |
|
|
3925 |
/*!
|
|
3926 |
Renders the current scene on a pixmap and returns the pixmap.
|
|
3927 |
|
|
3928 |
You can use this method on both visible and invisible QGLWidget objects.
|
|
3929 |
|
|
3930 |
This method will create a pixmap and a temporary QGLContext to
|
|
3931 |
render on the pixmap. It will then call initializeGL(),
|
|
3932 |
resizeGL(), and paintGL() on this context. Finally, the widget's
|
|
3933 |
original GL context is restored.
|
|
3934 |
|
|
3935 |
The size of the pixmap will be \a w pixels wide and \a h pixels
|
|
3936 |
high unless one of these parameters is 0 (the default), in which
|
|
3937 |
case the pixmap will have the same size as the widget.
|
|
3938 |
|
|
3939 |
If \a useContext is true, this method will try to be more
|
|
3940 |
efficient by using the existing GL context to render the pixmap.
|
|
3941 |
The default is false. Only use true if you understand the risks.
|
|
3942 |
Note that under Windows a temporary context has to be created
|
|
3943 |
and usage of the \e useContext parameter is not supported.
|
|
3944 |
|
|
3945 |
Overlays are not rendered onto the pixmap.
|
|
3946 |
|
|
3947 |
If the GL rendering context and the desktop have different bit
|
|
3948 |
depths, the result will most likely look surprising.
|
|
3949 |
|
|
3950 |
Note that the creation of display lists, modifications of the view
|
|
3951 |
frustum etc. should be done from within initializeGL(). If this is
|
|
3952 |
not done, the temporary QGLContext will not be initialized
|
|
3953 |
properly, and the rendered pixmap may be incomplete/corrupted.
|
|
3954 |
*/
|
|
3955 |
|
|
3956 |
QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext)
|
|
3957 |
{
|
|
3958 |
Q_D(QGLWidget);
|
|
3959 |
QSize sz = size();
|
|
3960 |
if ((w > 0) && (h > 0))
|
|
3961 |
sz = QSize(w, h);
|
|
3962 |
|
|
3963 |
#if defined(Q_WS_X11)
|
|
3964 |
extern int qt_x11_preferred_pixmap_depth;
|
|
3965 |
int old_depth = qt_x11_preferred_pixmap_depth;
|
|
3966 |
qt_x11_preferred_pixmap_depth = x11Info().depth();
|
|
3967 |
|
|
3968 |
QPixmapData *data = new QX11PixmapData(QPixmapData::PixmapType);
|
|
3969 |
data->resize(sz.width(), sz.height());
|
|
3970 |
QPixmap pm(data);
|
|
3971 |
qt_x11_preferred_pixmap_depth = old_depth;
|
|
3972 |
QX11Info xinfo = x11Info();
|
|
3973 |
|
|
3974 |
// make sure we use a pixmap with the same depth/visual as the widget
|
|
3975 |
if (xinfo.visual() != QX11Info::appVisual()) {
|
|
3976 |
QX11InfoData* xd = pm.x11Info().getX11Data(true);
|
|
3977 |
xd->depth = xinfo.depth();
|
|
3978 |
xd->visual = static_cast<Visual *>(xinfo.visual());
|
|
3979 |
const_cast<QX11Info &>(pm.x11Info()).setX11Data(xd);
|
|
3980 |
}
|
|
3981 |
|
|
3982 |
#else
|
|
3983 |
QPixmap pm(sz);
|
|
3984 |
#endif
|
|
3985 |
|
|
3986 |
d->glcx->doneCurrent();
|
|
3987 |
|
|
3988 |
bool success = true;
|
|
3989 |
|
|
3990 |
if (useContext && isValid() && d->renderCxPm(&pm))
|
|
3991 |
return pm;
|
|
3992 |
|
|
3993 |
QGLFormat fmt = d->glcx->requestedFormat();
|
|
3994 |
fmt.setDirectRendering(false); // Direct is unlikely to work
|
|
3995 |
fmt.setDoubleBuffer(false); // We don't need dbl buf
|
|
3996 |
#ifdef Q_WS_MAC // crash prevention on the Mac - it's unlikely to work anyway
|
|
3997 |
fmt.setSampleBuffers(false);
|
|
3998 |
#endif
|
|
3999 |
|
|
4000 |
QGLContext* ocx = d->glcx;
|
|
4001 |
ocx->doneCurrent();
|
|
4002 |
d->glcx = new QGLContext(fmt, &pm);
|
|
4003 |
d->glcx->create();
|
|
4004 |
|
|
4005 |
if (d->glcx->isValid())
|
|
4006 |
updateGL();
|
|
4007 |
else
|
|
4008 |
success = false;
|
|
4009 |
|
|
4010 |
delete d->glcx;
|
|
4011 |
d->glcx = ocx;
|
|
4012 |
|
|
4013 |
ocx->makeCurrent();
|
|
4014 |
|
|
4015 |
if (success) {
|
|
4016 |
#if defined(Q_WS_X11)
|
|
4017 |
if (xinfo.visual() != QX11Info::appVisual()) {
|
|
4018 |
QImage image = pm.toImage();
|
|
4019 |
QPixmap p = QPixmap::fromImage(image);
|
|
4020 |
return p;
|
|
4021 |
}
|
|
4022 |
#endif
|
|
4023 |
return pm;
|
|
4024 |
}
|
|
4025 |
return QPixmap();
|
|
4026 |
}
|
|
4027 |
|
|
4028 |
/*!
|
|
4029 |
Returns an image of the frame buffer. If \a withAlpha is true the
|
|
4030 |
alpha channel is included.
|
|
4031 |
|
|
4032 |
Depending on your hardware, you can explicitly select which color
|
|
4033 |
buffer to grab with a glReadBuffer() call before calling this
|
|
4034 |
function.
|
|
4035 |
*/
|
|
4036 |
QImage QGLWidget::grabFrameBuffer(bool withAlpha)
|
|
4037 |
{
|
|
4038 |
makeCurrent();
|
|
4039 |
QImage res;
|
|
4040 |
int w = width();
|
|
4041 |
int h = height();
|
|
4042 |
if (format().rgba()) {
|
|
4043 |
res = qt_gl_read_framebuffer(QSize(w, h), format().alpha(), withAlpha);
|
|
4044 |
} else {
|
|
4045 |
#if defined (Q_WS_WIN) && !defined(QT_OPENGL_ES)
|
|
4046 |
res = QImage(w, h, QImage::Format_Indexed8);
|
|
4047 |
glReadPixels(0, 0, w, h, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, res.bits());
|
|
4048 |
const QVector<QColor> pal = QColormap::instance().colormap();
|
|
4049 |
if (pal.size()) {
|
|
4050 |
res.setNumColors(pal.size());
|
|
4051 |
for (int i = 0; i < pal.size(); i++)
|
|
4052 |
res.setColor(i, pal.at(i).rgb());
|
|
4053 |
}
|
|
4054 |
res = res.mirrored();
|
|
4055 |
#endif
|
|
4056 |
}
|
|
4057 |
|
|
4058 |
return res;
|
|
4059 |
}
|
|
4060 |
|
|
4061 |
|
|
4062 |
|
|
4063 |
/*!
|
|
4064 |
Initializes OpenGL for this widget's context. Calls the virtual
|
|
4065 |
function initializeGL().
|
|
4066 |
*/
|
|
4067 |
|
|
4068 |
void QGLWidget::glInit()
|
|
4069 |
{
|
|
4070 |
Q_D(QGLWidget);
|
|
4071 |
if (!isValid())
|
|
4072 |
return;
|
|
4073 |
makeCurrent();
|
|
4074 |
initializeGL();
|
|
4075 |
d->glcx->setInitialized(true);
|
|
4076 |
}
|
|
4077 |
|
|
4078 |
|
|
4079 |
/*!
|
|
4080 |
Executes the virtual function paintGL().
|
|
4081 |
|
|
4082 |
The widget's rendering context will become the current context and
|
|
4083 |
initializeGL() will be called if it hasn't already been called.
|
|
4084 |
*/
|
|
4085 |
|
|
4086 |
void QGLWidget::glDraw()
|
|
4087 |
{
|
|
4088 |
Q_D(QGLWidget);
|
|
4089 |
if (!isValid())
|
|
4090 |
return;
|
|
4091 |
makeCurrent();
|
|
4092 |
#ifndef QT_OPENGL_ES
|
|
4093 |
if (d->glcx->deviceIsPixmap())
|
|
4094 |
glDrawBuffer(GL_FRONT);
|
|
4095 |
#endif
|
|
4096 |
if (!d->glcx->initialized()) {
|
|
4097 |
glInit();
|
|
4098 |
resizeGL(d->glcx->device()->width(), d->glcx->device()->height()); // New context needs this "resize"
|
|
4099 |
}
|
|
4100 |
paintGL();
|
|
4101 |
if (doubleBuffer()) {
|
|
4102 |
if (d->autoSwap)
|
|
4103 |
swapBuffers();
|
|
4104 |
} else {
|
|
4105 |
glFlush();
|
|
4106 |
}
|
|
4107 |
}
|
|
4108 |
|
|
4109 |
/*!
|
|
4110 |
Convenience function for specifying a drawing color to OpenGL.
|
|
4111 |
Calls glColor4 (in RGBA mode) or glIndex (in color-index mode)
|
|
4112 |
with the color \a c. Applies to this widgets GL context.
|
|
4113 |
|
|
4114 |
\note This function is not supported on OpenGL/ES 2.0 systems.
|
|
4115 |
|
|
4116 |
\sa qglClearColor(), QGLContext::currentContext(), QColor
|
|
4117 |
*/
|
|
4118 |
|
|
4119 |
void QGLWidget::qglColor(const QColor& c) const
|
|
4120 |
{
|
|
4121 |
#if !defined(QT_OPENGL_ES_2)
|
|
4122 |
#ifdef QT_OPENGL_ES
|
|
4123 |
glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
|
4124 |
#else
|
|
4125 |
Q_D(const QGLWidget);
|
|
4126 |
const QGLContext *ctx = QGLContext::currentContext();
|
|
4127 |
if (ctx) {
|
|
4128 |
if (ctx->format().rgba())
|
|
4129 |
glColor4ub(c.red(), c.green(), c.blue(), c.alpha());
|
|
4130 |
else if (!d->cmap.isEmpty()) { // QGLColormap in use?
|
|
4131 |
int i = d->cmap.find(c.rgb());
|
|
4132 |
if (i < 0)
|
|
4133 |
i = d->cmap.findNearest(c.rgb());
|
|
4134 |
glIndexi(i);
|
|
4135 |
} else
|
|
4136 |
glIndexi(ctx->colorIndex(c));
|
|
4137 |
}
|
|
4138 |
#endif //QT_OPENGL_ES
|
|
4139 |
#else
|
|
4140 |
Q_UNUSED(c);
|
|
4141 |
#endif //QT_OPENGL_ES_2
|
|
4142 |
}
|
|
4143 |
|
|
4144 |
/*!
|
|
4145 |
Convenience function for specifying the clearing color to OpenGL.
|
|
4146 |
Calls glClearColor (in RGBA mode) or glClearIndex (in color-index
|
|
4147 |
mode) with the color \a c. Applies to this widgets GL context.
|
|
4148 |
|
|
4149 |
\sa qglColor(), QGLContext::currentContext(), QColor
|
|
4150 |
*/
|
|
4151 |
|
|
4152 |
void QGLWidget::qglClearColor(const QColor& c) const
|
|
4153 |
{
|
|
4154 |
#ifdef QT_OPENGL_ES
|
|
4155 |
glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
|
4156 |
#else
|
|
4157 |
Q_D(const QGLWidget);
|
|
4158 |
const QGLContext *ctx = QGLContext::currentContext();
|
|
4159 |
if (ctx) {
|
|
4160 |
if (ctx->format().rgba())
|
|
4161 |
glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
|
4162 |
else if (!d->cmap.isEmpty()) { // QGLColormap in use?
|
|
4163 |
int i = d->cmap.find(c.rgb());
|
|
4164 |
if (i < 0)
|
|
4165 |
i = d->cmap.findNearest(c.rgb());
|
|
4166 |
glClearIndex(i);
|
|
4167 |
} else
|
|
4168 |
glClearIndex(ctx->colorIndex(c));
|
|
4169 |
}
|
|
4170 |
#endif
|
|
4171 |
}
|
|
4172 |
|
|
4173 |
|
|
4174 |
/*!
|
|
4175 |
Converts the image \a img into the unnamed format expected by
|
|
4176 |
OpenGL functions such as glTexImage2D(). The returned image is not
|
|
4177 |
usable as a QImage, but QImage::width(), QImage::height() and
|
|
4178 |
QImage::bits() may be used with OpenGL. The GL format used is
|
|
4179 |
\c GL_RGBA.
|
|
4180 |
|
|
4181 |
\omit ###
|
|
4182 |
|
|
4183 |
\l opengl/texture example
|
|
4184 |
The following few lines are from the texture example. Most of the
|
|
4185 |
code is irrelevant, so we just quote the relevant bits:
|
|
4186 |
|
|
4187 |
\quotefromfile opengl/texture/gltexobj.cpp
|
|
4188 |
\skipto tex1
|
|
4189 |
\printline tex1
|
|
4190 |
\printline gllogo.bmp
|
|
4191 |
|
|
4192 |
We create \e tex1 (and another variable) for OpenGL, and load a real
|
|
4193 |
image into \e buf.
|
|
4194 |
|
|
4195 |
\skipto convertToGLFormat
|
|
4196 |
\printline convertToGLFormat
|
|
4197 |
|
|
4198 |
A few lines later, we convert \e buf into OpenGL format and store it
|
|
4199 |
in \e tex1.
|
|
4200 |
|
|
4201 |
\skipto glTexImage2D
|
|
4202 |
\printline glTexImage2D
|
|
4203 |
\printline tex1.bits
|
|
4204 |
|
|
4205 |
Note the dimension restrictions for texture images as described in
|
|
4206 |
the glTexImage2D() documentation. The width must be 2^m + 2*border
|
|
4207 |
and the height 2^n + 2*border where m and n are integers and
|
|
4208 |
border is either 0 or 1.
|
|
4209 |
|
|
4210 |
Another function in the same example uses \e tex1 with OpenGL.
|
|
4211 |
|
|
4212 |
\endomit
|
|
4213 |
*/
|
|
4214 |
|
|
4215 |
QImage QGLWidget::convertToGLFormat(const QImage& img)
|
|
4216 |
{
|
|
4217 |
QImage res(img.size(), QImage::Format_ARGB32);
|
|
4218 |
convertToGLFormatHelper(res, img.convertToFormat(QImage::Format_ARGB32), GL_RGBA);
|
|
4219 |
return res;
|
|
4220 |
}
|
|
4221 |
|
|
4222 |
|
|
4223 |
/*!
|
|
4224 |
\fn QGLColormap & QGLWidget::colormap() const
|
|
4225 |
|
|
4226 |
Returns the colormap for this widget.
|
|
4227 |
|
|
4228 |
Usually it is only top-level widgets that can have different
|
|
4229 |
colormaps installed. Asking for the colormap of a child widget
|
|
4230 |
will return the colormap for the child's top-level widget.
|
|
4231 |
|
|
4232 |
If no colormap has been set for this widget, the QGLColormap
|
|
4233 |
returned will be empty.
|
|
4234 |
|
|
4235 |
\sa setColormap(), QGLColormap::isEmpty()
|
|
4236 |
*/
|
|
4237 |
|
|
4238 |
/*!
|
|
4239 |
\fn void QGLWidget::setColormap(const QGLColormap & cmap)
|
|
4240 |
|
|
4241 |
Set the colormap for this widget to \a cmap. Usually it is only
|
|
4242 |
top-level widgets that can have colormaps installed.
|
|
4243 |
|
|
4244 |
\sa colormap()
|
|
4245 |
*/
|
|
4246 |
|
|
4247 |
|
|
4248 |
/*!
|
|
4249 |
\obsolete
|
|
4250 |
|
|
4251 |
Returns the value of the first display list that is generated for
|
|
4252 |
the characters in the given \a font. \a listBase indicates the base
|
|
4253 |
value used when generating the display lists for the font. The
|
|
4254 |
default value is 2000.
|
|
4255 |
|
|
4256 |
\note This function is not supported on OpenGL/ES systems.
|
|
4257 |
*/
|
|
4258 |
int QGLWidget::fontDisplayListBase(const QFont & font, int listBase)
|
|
4259 |
{
|
|
4260 |
#ifndef QT_OPENGL_ES
|
|
4261 |
Q_D(QGLWidget);
|
|
4262 |
int base;
|
|
4263 |
|
|
4264 |
if (!d->glcx) { // this can't happen unless we run out of mem
|
|
4265 |
return 0;
|
|
4266 |
}
|
|
4267 |
|
|
4268 |
// always regenerate font disp. lists for pixmaps - hw accelerated
|
|
4269 |
// contexts can't handle this otherwise
|
|
4270 |
bool regenerate = d->glcx->deviceIsPixmap();
|
|
4271 |
#ifndef QT_NO_FONTCONFIG
|
|
4272 |
// font color needs to be part of the font cache key when using
|
|
4273 |
// antialiased fonts since one set of glyphs needs to be generated
|
|
4274 |
// for each font color
|
|
4275 |
QString color_key;
|
|
4276 |
if (font.styleStrategy() != QFont::NoAntialias) {
|
|
4277 |
GLfloat color[4];
|
|
4278 |
glGetFloatv(GL_CURRENT_COLOR, color);
|
|
4279 |
color_key.sprintf("%f_%f_%f",color[0], color[1], color[2]);
|
|
4280 |
}
|
|
4281 |
QString key = font.key() + color_key + QString::number((int) regenerate);
|
|
4282 |
#else
|
|
4283 |
QString key = font.key() + QString::number((int) regenerate);
|
|
4284 |
#endif
|
|
4285 |
if (!regenerate && (d->displayListCache.find(key) != d->displayListCache.end())) {
|
|
4286 |
base = d->displayListCache[key];
|
|
4287 |
} else {
|
|
4288 |
int maxBase = listBase - 256;
|
|
4289 |
QMap<QString,int>::ConstIterator it;
|
|
4290 |
for (it = d->displayListCache.constBegin(); it != d->displayListCache.constEnd(); ++it) {
|
|
4291 |
if (maxBase < it.value()) {
|
|
4292 |
maxBase = it.value();
|
|
4293 |
}
|
|
4294 |
}
|
|
4295 |
maxBase += 256;
|
|
4296 |
d->glcx->generateFontDisplayLists(font, maxBase);
|
|
4297 |
d->displayListCache[key] = maxBase;
|
|
4298 |
base = maxBase;
|
|
4299 |
}
|
|
4300 |
return base;
|
|
4301 |
#else // QT_OPENGL_ES
|
|
4302 |
Q_UNUSED(font);
|
|
4303 |
Q_UNUSED(listBase);
|
|
4304 |
return 0;
|
|
4305 |
#endif
|
|
4306 |
}
|
|
4307 |
|
|
4308 |
#ifndef QT_OPENGL_ES
|
|
4309 |
|
|
4310 |
static void qt_save_gl_state()
|
|
4311 |
{
|
|
4312 |
glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
|
4313 |
glPushAttrib(GL_ALL_ATTRIB_BITS);
|
|
4314 |
glMatrixMode(GL_TEXTURE);
|
|
4315 |
glPushMatrix();
|
|
4316 |
glLoadIdentity();
|
|
4317 |
glMatrixMode(GL_PROJECTION);
|
|
4318 |
glPushMatrix();
|
|
4319 |
glMatrixMode(GL_MODELVIEW);
|
|
4320 |
glPushMatrix();
|
|
4321 |
|
|
4322 |
glShadeModel(GL_FLAT);
|
|
4323 |
glDisable(GL_CULL_FACE);
|
|
4324 |
glDisable(GL_LIGHTING);
|
|
4325 |
glDisable(GL_STENCIL_TEST);
|
|
4326 |
glEnable(GL_BLEND);
|
|
4327 |
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
|
4328 |
}
|
|
4329 |
|
|
4330 |
static void qt_restore_gl_state()
|
|
4331 |
{
|
|
4332 |
glMatrixMode(GL_TEXTURE);
|
|
4333 |
glPopMatrix();
|
|
4334 |
glMatrixMode(GL_PROJECTION);
|
|
4335 |
glPopMatrix();
|
|
4336 |
glMatrixMode(GL_MODELVIEW);
|
|
4337 |
glPopMatrix();
|
|
4338 |
glPopAttrib();
|
|
4339 |
glPopClientAttrib();
|
|
4340 |
}
|
|
4341 |
|
|
4342 |
static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str,
|
|
4343 |
const QFont &font)
|
|
4344 |
{
|
|
4345 |
GLfloat color[4];
|
|
4346 |
glGetFloatv(GL_CURRENT_COLOR, &color[0]);
|
|
4347 |
|
|
4348 |
QColor col;
|
|
4349 |
col.setRgbF(color[0], color[1], color[2],color[3]);
|
|
4350 |
QPen old_pen = p->pen();
|
|
4351 |
QFont old_font = p->font();
|
|
4352 |
|
|
4353 |
p->setPen(col);
|
|
4354 |
p->setFont(font);
|
|
4355 |
p->drawText(x, y, str);
|
|
4356 |
|
|
4357 |
p->setPen(old_pen);
|
|
4358 |
p->setFont(old_font);
|
|
4359 |
}
|
|
4360 |
|
|
4361 |
#endif // !QT_OPENGL_ES
|
|
4362 |
|
|
4363 |
/*!
|
|
4364 |
Renders the string \a str into the GL context of this widget.
|
|
4365 |
|
|
4366 |
\a x and \a y are specified in window coordinates, with the origin
|
|
4367 |
in the upper left-hand corner of the window. If \a font is not
|
|
4368 |
specified, the currently set application font will be used to
|
|
4369 |
render the string. To change the color of the rendered text you can
|
|
4370 |
use the glColor() call (or the qglColor() convenience function),
|
|
4371 |
just before the renderText() call.
|
|
4372 |
|
|
4373 |
The \a listBase parameter is obsolete and will be removed in a
|
|
4374 |
future version of Qt.
|
|
4375 |
|
|
4376 |
\note This function clears the stencil buffer.
|
|
4377 |
|
|
4378 |
\note This function is not supported on OpenGL/ES systems.
|
|
4379 |
\l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
|
|
4380 |
*/
|
|
4381 |
|
|
4382 |
void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font, int)
|
|
4383 |
{
|
|
4384 |
#ifndef QT_OPENGL_ES
|
|
4385 |
Q_D(QGLWidget);
|
|
4386 |
if (str.isEmpty() || !isValid())
|
|
4387 |
return;
|
|
4388 |
|
|
4389 |
GLint view[4];
|
|
4390 |
bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST);
|
|
4391 |
if (!use_scissor_testing)
|
|
4392 |
glGetIntegerv(GL_VIEWPORT, &view[0]);
|
|
4393 |
int width = d->glcx->device()->width();
|
|
4394 |
int height = d->glcx->device()->height();
|
|
4395 |
bool auto_swap = autoBufferSwap();
|
|
4396 |
|
|
4397 |
QPaintEngine *engine = paintEngine();
|
|
4398 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4399 |
static_cast<QGL2PaintEngineEx *>(engine)->setRenderTextActive(true);
|
|
4400 |
QPainter *p;
|
|
4401 |
bool reuse_painter = false;
|
|
4402 |
if (engine->isActive()) {
|
|
4403 |
reuse_painter = true;
|
|
4404 |
p = engine->painter();
|
|
4405 |
qt_save_gl_state();
|
|
4406 |
|
|
4407 |
glDisable(GL_DEPTH_TEST);
|
|
4408 |
glViewport(0, 0, width, height);
|
|
4409 |
glMatrixMode(GL_PROJECTION);
|
|
4410 |
glLoadIdentity();
|
|
4411 |
glOrtho(0, width, height, 0, 0, 1);
|
|
4412 |
glMatrixMode(GL_MODELVIEW);
|
|
4413 |
|
|
4414 |
glLoadIdentity();
|
|
4415 |
} else {
|
|
4416 |
setAutoBufferSwap(false);
|
|
4417 |
// disable glClear() as a result of QPainter::begin()
|
|
4418 |
d->disable_clear_on_painter_begin = true;
|
|
4419 |
if (engine->type() == QPaintEngine::OpenGL2) {
|
|
4420 |
qt_save_gl_state();
|
|
4421 |
glMatrixMode(GL_MODELVIEW);
|
|
4422 |
glLoadIdentity();
|
|
4423 |
}
|
|
4424 |
p = new QPainter(this);
|
|
4425 |
}
|
|
4426 |
|
|
4427 |
QRect viewport(view[0], view[1], view[2], view[3]);
|
|
4428 |
if (!use_scissor_testing && viewport != rect()) {
|
|
4429 |
// if the user hasn't set a scissor box, we set one that
|
|
4430 |
// covers the current viewport
|
|
4431 |
glScissor(view[0], view[1], view[2], view[3]);
|
|
4432 |
glEnable(GL_SCISSOR_TEST);
|
|
4433 |
} else if (use_scissor_testing) {
|
|
4434 |
// use the scissor box set by the user
|
|
4435 |
glEnable(GL_SCISSOR_TEST);
|
|
4436 |
}
|
|
4437 |
|
|
4438 |
qt_gl_draw_text(p, x, y, str, font);
|
|
4439 |
|
|
4440 |
if (reuse_painter) {
|
|
4441 |
qt_restore_gl_state();
|
|
4442 |
} else {
|
|
4443 |
p->end();
|
|
4444 |
delete p;
|
|
4445 |
setAutoBufferSwap(auto_swap);
|
|
4446 |
d->disable_clear_on_painter_begin = false;
|
|
4447 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4448 |
qt_restore_gl_state();
|
|
4449 |
}
|
|
4450 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4451 |
static_cast<QGL2PaintEngineEx *>(engine)->setRenderTextActive(false);
|
|
4452 |
#else // QT_OPENGL_ES
|
|
4453 |
Q_UNUSED(x);
|
|
4454 |
Q_UNUSED(y);
|
|
4455 |
Q_UNUSED(str);
|
|
4456 |
Q_UNUSED(font);
|
|
4457 |
qWarning("QGLWidget::renderText is not supported under OpenGL/ES");
|
|
4458 |
#endif
|
|
4459 |
}
|
|
4460 |
|
|
4461 |
/*! \overload
|
|
4462 |
|
|
4463 |
\a x, \a y and \a z are specified in scene or object coordinates
|
|
4464 |
relative to the currently set projection and model matrices. This
|
|
4465 |
can be useful if you want to annotate models with text labels and
|
|
4466 |
have the labels move with the model as it is rotated etc.
|
|
4467 |
|
|
4468 |
\note This function is not supported on OpenGL/ES systems.
|
|
4469 |
\l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
|
|
4470 |
*/
|
|
4471 |
void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font, int)
|
|
4472 |
{
|
|
4473 |
#ifndef QT_OPENGL_ES
|
|
4474 |
Q_D(QGLWidget);
|
|
4475 |
if (str.isEmpty() || !isValid())
|
|
4476 |
return;
|
|
4477 |
|
|
4478 |
bool auto_swap = autoBufferSwap();
|
|
4479 |
|
|
4480 |
int width = d->glcx->device()->width();
|
|
4481 |
int height = d->glcx->device()->height();
|
|
4482 |
GLdouble model[4][4], proj[4][4];
|
|
4483 |
GLint view[4];
|
|
4484 |
glGetDoublev(GL_MODELVIEW_MATRIX, &model[0][0]);
|
|
4485 |
glGetDoublev(GL_PROJECTION_MATRIX, &proj[0][0]);
|
|
4486 |
glGetIntegerv(GL_VIEWPORT, &view[0]);
|
|
4487 |
GLdouble win_x = 0, win_y = 0, win_z = 0;
|
|
4488 |
qgluProject(x, y, z, &model[0][0], &proj[0][0], &view[0],
|
|
4489 |
&win_x, &win_y, &win_z);
|
|
4490 |
win_y = height - win_y; // y is inverted
|
|
4491 |
|
|
4492 |
QPaintEngine *engine = paintEngine();
|
|
4493 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4494 |
static_cast<QGL2PaintEngineEx *>(engine)->setRenderTextActive(true);
|
|
4495 |
QPainter *p;
|
|
4496 |
bool reuse_painter = false;
|
|
4497 |
bool use_depth_testing = glIsEnabled(GL_DEPTH_TEST);
|
|
4498 |
bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST);
|
|
4499 |
|
|
4500 |
if (engine->isActive()) {
|
|
4501 |
reuse_painter = true;
|
|
4502 |
p = engine->painter();
|
|
4503 |
qt_save_gl_state();
|
|
4504 |
} else {
|
|
4505 |
setAutoBufferSwap(false);
|
|
4506 |
// disable glClear() as a result of QPainter::begin()
|
|
4507 |
d->disable_clear_on_painter_begin = true;
|
|
4508 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4509 |
qt_save_gl_state();
|
|
4510 |
p = new QPainter(this);
|
|
4511 |
}
|
|
4512 |
|
|
4513 |
QRect viewport(view[0], view[1], view[2], view[3]);
|
|
4514 |
if (!use_scissor_testing && viewport != rect()) {
|
|
4515 |
glScissor(view[0], view[1], view[2], view[3]);
|
|
4516 |
glEnable(GL_SCISSOR_TEST);
|
|
4517 |
} else if (use_scissor_testing) {
|
|
4518 |
glEnable(GL_SCISSOR_TEST);
|
|
4519 |
}
|
|
4520 |
glMatrixMode(GL_PROJECTION);
|
|
4521 |
glLoadIdentity();
|
|
4522 |
glViewport(0, 0, width, height);
|
|
4523 |
glOrtho(0, width, height, 0, 0, 1);
|
|
4524 |
glMatrixMode(GL_MODELVIEW);
|
|
4525 |
glLoadIdentity();
|
|
4526 |
glAlphaFunc(GL_GREATER, 0.0);
|
|
4527 |
glEnable(GL_ALPHA_TEST);
|
|
4528 |
if (use_depth_testing)
|
|
4529 |
glEnable(GL_DEPTH_TEST);
|
|
4530 |
glTranslated(0, 0, -win_z);
|
|
4531 |
qt_gl_draw_text(p, qRound(win_x), qRound(win_y), str, font);
|
|
4532 |
|
|
4533 |
if (reuse_painter) {
|
|
4534 |
qt_restore_gl_state();
|
|
4535 |
} else {
|
|
4536 |
p->end();
|
|
4537 |
delete p;
|
|
4538 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4539 |
qt_restore_gl_state();
|
|
4540 |
setAutoBufferSwap(auto_swap);
|
|
4541 |
d->disable_clear_on_painter_begin = false;
|
|
4542 |
}
|
|
4543 |
if (engine->type() == QPaintEngine::OpenGL2)
|
|
4544 |
static_cast<QGL2PaintEngineEx *>(engine)->setRenderTextActive(false);
|
|
4545 |
#else // QT_OPENGL_ES
|
|
4546 |
Q_UNUSED(x);
|
|
4547 |
Q_UNUSED(y);
|
|
4548 |
Q_UNUSED(z);
|
|
4549 |
Q_UNUSED(str);
|
|
4550 |
Q_UNUSED(font);
|
|
4551 |
qWarning("QGLWidget::renderText is not supported under OpenGL/ES");
|
|
4552 |
#endif
|
|
4553 |
}
|
|
4554 |
|
|
4555 |
QGLFormat QGLWidget::format() const
|
|
4556 |
{
|
|
4557 |
Q_D(const QGLWidget);
|
|
4558 |
return d->glcx->format();
|
|
4559 |
}
|
|
4560 |
|
|
4561 |
const QGLContext *QGLWidget::context() const
|
|
4562 |
{
|
|
4563 |
Q_D(const QGLWidget);
|
|
4564 |
return d->glcx;
|
|
4565 |
}
|
|
4566 |
|
|
4567 |
bool QGLWidget::doubleBuffer() const
|
|
4568 |
{
|
|
4569 |
Q_D(const QGLWidget);
|
|
4570 |
return d->glcx->d_ptr->glFormat.testOption(QGL::DoubleBuffer);
|
|
4571 |
}
|
|
4572 |
|
|
4573 |
void QGLWidget::setAutoBufferSwap(bool on)
|
|
4574 |
{
|
|
4575 |
Q_D(QGLWidget);
|
|
4576 |
d->autoSwap = on;
|
|
4577 |
}
|
|
4578 |
|
|
4579 |
bool QGLWidget::autoBufferSwap() const
|
|
4580 |
{
|
|
4581 |
Q_D(const QGLWidget);
|
|
4582 |
return d->autoSwap;
|
|
4583 |
}
|
|
4584 |
|
|
4585 |
/*!
|
|
4586 |
Calls QGLContext:::bindTexture(\a image, \a target, \a format) on the currently
|
|
4587 |
set context.
|
|
4588 |
|
|
4589 |
\sa deleteTexture()
|
|
4590 |
*/
|
|
4591 |
GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format)
|
|
4592 |
{
|
|
4593 |
Q_D(QGLWidget);
|
|
4594 |
return d->glcx->bindTexture(image, target, format, QGLContext::DefaultBindOption);
|
|
4595 |
}
|
|
4596 |
|
|
4597 |
/*!
|
|
4598 |
\overload
|
|
4599 |
\since 4.6
|
|
4600 |
|
|
4601 |
The binding \a options are a set of options used to decide how to
|
|
4602 |
bind the texture to the context.
|
|
4603 |
*/
|
|
4604 |
GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options)
|
|
4605 |
{
|
|
4606 |
Q_D(QGLWidget);
|
|
4607 |
return d->glcx->bindTexture(image, target, format, options);
|
|
4608 |
}
|
|
4609 |
|
|
4610 |
|
|
4611 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
4612 |
/*! \internal */
|
|
4613 |
GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
|
|
4614 |
{
|
|
4615 |
Q_D(QGLWidget);
|
|
4616 |
return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption);
|
|
4617 |
}
|
|
4618 |
|
|
4619 |
GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
|
|
4620 |
QGLContext::BindOptions options)
|
|
4621 |
{
|
|
4622 |
Q_D(QGLWidget);
|
|
4623 |
return d->glcx->bindTexture(image, GLenum(target), GLint(format), options);
|
|
4624 |
}
|
|
4625 |
#endif
|
|
4626 |
|
|
4627 |
/*!
|
|
4628 |
Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently
|
|
4629 |
set context.
|
|
4630 |
|
|
4631 |
\sa deleteTexture()
|
|
4632 |
*/
|
|
4633 |
GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
|
|
4634 |
{
|
|
4635 |
Q_D(QGLWidget);
|
|
4636 |
return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption);
|
|
4637 |
}
|
|
4638 |
|
|
4639 |
/*!
|
|
4640 |
\overload
|
|
4641 |
\since 4.6
|
|
4642 |
|
|
4643 |
Generates and binds a 2D GL texture to the current context, based
|
|
4644 |
on \a pixmap. The generated texture id is returned and can be used in
|
|
4645 |
|
|
4646 |
The binding \a options are a set of options used to decide how to
|
|
4647 |
bind the texture to the context.
|
|
4648 |
*/
|
|
4649 |
GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format,
|
|
4650 |
QGLContext::BindOptions options)
|
|
4651 |
{
|
|
4652 |
Q_D(QGLWidget);
|
|
4653 |
return d->glcx->bindTexture(pixmap, target, format, options);
|
|
4654 |
}
|
|
4655 |
|
|
4656 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
4657 |
/*! \internal */
|
|
4658 |
GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
|
|
4659 |
{
|
|
4660 |
Q_D(QGLWidget);
|
|
4661 |
return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption);
|
|
4662 |
}
|
|
4663 |
|
|
4664 |
GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
|
|
4665 |
QGLContext::BindOptions options)
|
|
4666 |
{
|
|
4667 |
Q_D(QGLWidget);
|
|
4668 |
return d->glcx->bindTexture(pixmap, target, format, options);
|
|
4669 |
}
|
|
4670 |
#endif
|
|
4671 |
|
|
4672 |
|
|
4673 |
/*! \overload
|
|
4674 |
|
|
4675 |
Calls QGLContext::bindTexture(\a fileName) on the currently set context.
|
|
4676 |
|
|
4677 |
\sa deleteTexture()
|
|
4678 |
*/
|
|
4679 |
GLuint QGLWidget::bindTexture(const QString &fileName)
|
|
4680 |
{
|
|
4681 |
Q_D(QGLWidget);
|
|
4682 |
return d->glcx->bindTexture(fileName);
|
|
4683 |
}
|
|
4684 |
|
|
4685 |
/*!
|
|
4686 |
Calls QGLContext::deleteTexture(\a id) on the currently set
|
|
4687 |
context.
|
|
4688 |
|
|
4689 |
\sa bindTexture()
|
|
4690 |
*/
|
|
4691 |
void QGLWidget::deleteTexture(GLuint id)
|
|
4692 |
{
|
|
4693 |
Q_D(QGLWidget);
|
|
4694 |
d->glcx->deleteTexture(id);
|
|
4695 |
}
|
|
4696 |
|
|
4697 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
4698 |
/*! \internal */
|
|
4699 |
void QGLWidget::deleteTexture(QMacCompatGLuint id)
|
|
4700 |
{
|
|
4701 |
Q_D(QGLWidget);
|
|
4702 |
d->glcx->deleteTexture(GLuint(id));
|
|
4703 |
}
|
|
4704 |
#endif
|
|
4705 |
|
|
4706 |
/*!
|
|
4707 |
\since 4.4
|
|
4708 |
|
|
4709 |
Draws the given texture, \a textureId to the given target rectangle,
|
|
4710 |
\a target, in OpenGL model space. The \a textureTarget should be a 2D
|
|
4711 |
texture target.
|
|
4712 |
|
|
4713 |
Equivalent to the corresponding QGLContext::drawTexture().
|
|
4714 |
*/
|
|
4715 |
void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
|
4716 |
{
|
|
4717 |
Q_D(QGLWidget);
|
|
4718 |
d->glcx->drawTexture(target, textureId, textureTarget);
|
|
4719 |
}
|
|
4720 |
|
|
4721 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
4722 |
/*! \internal */
|
|
4723 |
void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
|
4724 |
{
|
|
4725 |
Q_D(QGLWidget);
|
|
4726 |
d->glcx->drawTexture(target, GLint(textureId), GLenum(textureTarget));
|
|
4727 |
}
|
|
4728 |
#endif
|
|
4729 |
|
|
4730 |
/*!
|
|
4731 |
\since 4.4
|
|
4732 |
|
|
4733 |
Draws the given texture, \a textureId, at the given \a point in OpenGL
|
|
4734 |
model space. The \a textureTarget should be a 2D texture target.
|
|
4735 |
|
|
4736 |
Equivalent to the corresponding QGLContext::drawTexture().
|
|
4737 |
*/
|
|
4738 |
void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
|
4739 |
{
|
|
4740 |
Q_D(QGLWidget);
|
|
4741 |
d->glcx->drawTexture(point, textureId, textureTarget);
|
|
4742 |
}
|
|
4743 |
|
|
4744 |
#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
|
4745 |
/*! \internal */
|
|
4746 |
void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
|
4747 |
{
|
|
4748 |
Q_D(QGLWidget);
|
|
4749 |
d->glcx->drawTexture(point, GLuint(textureId), GLenum(textureTarget));
|
|
4750 |
}
|
|
4751 |
#endif
|
|
4752 |
|
|
4753 |
#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
|
4754 |
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine)
|
|
4755 |
#endif
|
|
4756 |
|
|
4757 |
#ifndef QT_OPENGL_ES_2
|
|
4758 |
Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine)
|
|
4759 |
#endif
|
|
4760 |
|
|
4761 |
Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
|
|
4762 |
{
|
|
4763 |
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
|
|
4764 |
return qt_gl_engine();
|
|
4765 |
#elif defined(QT_OPENGL_ES_2)
|
|
4766 |
return qt_gl_2_engine();
|
|
4767 |
#else
|
|
4768 |
if (qt_gl_preferGL2Engine())
|
|
4769 |
return qt_gl_2_engine();
|
|
4770 |
else
|
|
4771 |
return qt_gl_engine();
|
|
4772 |
#endif
|
|
4773 |
}
|
|
4774 |
|
|
4775 |
/*!
|
|
4776 |
\internal
|
|
4777 |
|
|
4778 |
Returns the GL widget's paint engine. This is normally a
|
|
4779 |
QOpenGLPaintEngine.
|
|
4780 |
*/
|
|
4781 |
QPaintEngine *QGLWidget::paintEngine() const
|
|
4782 |
{
|
|
4783 |
return qt_qgl_paint_engine();
|
|
4784 |
}
|
|
4785 |
|
|
4786 |
#ifdef QT3_SUPPORT
|
|
4787 |
/*!
|
|
4788 |
\overload
|
|
4789 |
\obsolete
|
|
4790 |
*/
|
|
4791 |
QGLWidget::QGLWidget(QWidget *parent, const char *name,
|
|
4792 |
const QGLWidget* shareWidget, Qt::WindowFlags f)
|
|
4793 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
4794 |
{
|
|
4795 |
Q_D(QGLWidget);
|
|
4796 |
if (name)
|
|
4797 |
setObjectName(QString::fromAscii(name));
|
|
4798 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
4799 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
4800 |
setAutoFillBackground(true); // for compatibility
|
|
4801 |
d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
|
|
4802 |
}
|
|
4803 |
|
|
4804 |
/*!
|
|
4805 |
\overload
|
|
4806 |
\obsolete
|
|
4807 |
*/
|
|
4808 |
QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent,
|
|
4809 |
const char *name, const QGLWidget* shareWidget,
|
|
4810 |
Qt::WindowFlags f)
|
|
4811 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
4812 |
{
|
|
4813 |
Q_D(QGLWidget);
|
|
4814 |
if (name)
|
|
4815 |
setObjectName(QString::fromAscii(name));
|
|
4816 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
4817 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
4818 |
setAutoFillBackground(true); // for compatibility
|
|
4819 |
d->init(new QGLContext(format, this), shareWidget);
|
|
4820 |
}
|
|
4821 |
|
|
4822 |
/*!
|
|
4823 |
\overload
|
|
4824 |
\obsolete
|
|
4825 |
*/
|
|
4826 |
QGLWidget::QGLWidget(QGLContext *context, QWidget *parent,
|
|
4827 |
const char *name, const QGLWidget *shareWidget, Qt::WindowFlags f)
|
|
4828 |
: QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
|
4829 |
{
|
|
4830 |
Q_D(QGLWidget);
|
|
4831 |
if (name)
|
|
4832 |
setObjectName(QString::fromAscii(name));
|
|
4833 |
setAttribute(Qt::WA_PaintOnScreen);
|
|
4834 |
setAttribute(Qt::WA_NoSystemBackground);
|
|
4835 |
setAutoFillBackground(true); // for compatibility
|
|
4836 |
d->init(context, shareWidget);
|
|
4837 |
}
|
|
4838 |
|
|
4839 |
#endif // QT3_SUPPORT
|
|
4840 |
|
|
4841 |
void QGLExtensions::init_extensions()
|
|
4842 |
{
|
|
4843 |
QString extensions = QLatin1String(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
|
|
4844 |
if (extensions.contains(QLatin1String("texture_rectangle")))
|
|
4845 |
glExtensions |= TextureRectangle;
|
|
4846 |
if (extensions.contains(QLatin1String("multisample")))
|
|
4847 |
glExtensions |= SampleBuffers;
|
|
4848 |
if (extensions.contains(QLatin1String("generate_mipmap")))
|
|
4849 |
glExtensions |= GenerateMipmap;
|
|
4850 |
if (extensions.contains(QLatin1String("texture_compression_s3tc")))
|
|
4851 |
glExtensions |= TextureCompression;
|
|
4852 |
if (extensions.contains(QLatin1String("ARB_fragment_program")))
|
|
4853 |
glExtensions |= FragmentProgram;
|
|
4854 |
if (extensions.contains(QLatin1String("mirrored_repeat")))
|
|
4855 |
glExtensions |= MirroredRepeat;
|
|
4856 |
if (extensions.contains(QLatin1String("EXT_framebuffer_object")))
|
|
4857 |
glExtensions |= FramebufferObject;
|
|
4858 |
if (extensions.contains(QLatin1String("EXT_stencil_two_side")))
|
|
4859 |
glExtensions |= StencilTwoSide;
|
|
4860 |
if (extensions.contains(QLatin1String("EXT_stencil_wrap")))
|
|
4861 |
glExtensions |= StencilWrap;
|
|
4862 |
if (extensions.contains(QLatin1String("EXT_packed_depth_stencil")))
|
|
4863 |
glExtensions |= PackedDepthStencil;
|
|
4864 |
if (extensions.contains(QLatin1String("GL_NV_float_buffer")))
|
|
4865 |
glExtensions |= NVFloatBuffer;
|
|
4866 |
if (extensions.contains(QLatin1String("ARB_pixel_buffer_object")))
|
|
4867 |
glExtensions |= PixelBufferObject;
|
|
4868 |
#if defined(QT_OPENGL_ES_2)
|
|
4869 |
glExtensions |= FramebufferObject;
|
|
4870 |
glExtensions |= GenerateMipmap;
|
|
4871 |
#endif
|
|
4872 |
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
|
|
4873 |
if (extensions.contains(QLatin1String("OES_framebuffer_object")))
|
|
4874 |
glExtensions |= FramebufferObject;
|
|
4875 |
#endif
|
|
4876 |
#if defined(QT_OPENGL_ES)
|
|
4877 |
if (extensions.contains(QLatin1String("OES_packed_depth_stencil")))
|
|
4878 |
glExtensions |= PackedDepthStencil;
|
|
4879 |
#endif
|
|
4880 |
if (extensions.contains(QLatin1String("ARB_framebuffer_object"))) {
|
|
4881 |
// ARB_framebuffer_object also includes EXT_framebuffer_blit.
|
|
4882 |
glExtensions |= FramebufferObject;
|
|
4883 |
glExtensions |= FramebufferBlit;
|
|
4884 |
}
|
|
4885 |
if (extensions.contains(QLatin1String("EXT_framebuffer_blit")))
|
|
4886 |
glExtensions |= FramebufferBlit;
|
|
4887 |
|
|
4888 |
if (extensions.contains(QLatin1String("GL_ARB_texture_non_power_of_two")))
|
|
4889 |
glExtensions |= NPOTTextures;
|
|
4890 |
|
|
4891 |
QGLContext cx(QGLFormat::defaultFormat());
|
|
4892 |
if (glExtensions & TextureCompression) {
|
|
4893 |
qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB"));
|
|
4894 |
}
|
|
4895 |
}
|
|
4896 |
|
|
4897 |
/*
|
|
4898 |
This is the shared initialization for all platforms. Called from QGLWidgetPrivate::init()
|
|
4899 |
*/
|
|
4900 |
void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWidget)
|
|
4901 |
{
|
|
4902 |
Q_Q(QGLWidget);
|
|
4903 |
|
|
4904 |
glDevice.setWidget(q);
|
|
4905 |
|
|
4906 |
QGLExtensions::init();
|
|
4907 |
glcx = 0;
|
|
4908 |
autoSwap = true;
|
|
4909 |
|
|
4910 |
if (context && !context->device())
|
|
4911 |
context->setDevice(q);
|
|
4912 |
q->setContext(context, shareWidget ? shareWidget->context() : 0);
|
|
4913 |
|
|
4914 |
if (!glcx)
|
|
4915 |
glcx = new QGLContext(QGLFormat::defaultFormat(), q);
|
|
4916 |
|
|
4917 |
q->setAttribute(Qt::WA_NoSystemBackground);
|
|
4918 |
}
|
|
4919 |
|
|
4920 |
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
|
|
4921 |
Q_GLOBAL_STATIC(QString, qt_gl_lib_name)
|
|
4922 |
|
|
4923 |
Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
|
|
4924 |
{
|
|
4925 |
qt_gl_lib_name()->operator=(name);
|
|
4926 |
}
|
|
4927 |
|
|
4928 |
Q_OPENGL_EXPORT const QString qt_gl_library_name()
|
|
4929 |
{
|
|
4930 |
if (qt_gl_lib_name()->isNull()) {
|
|
4931 |
#if defined(Q_WS_X11) || defined(Q_WS_QWS)
|
|
4932 |
return QLatin1String("GL");
|
|
4933 |
#else // Q_WS_MAC
|
|
4934 |
return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib");
|
|
4935 |
#endif
|
|
4936 |
}
|
|
4937 |
return *qt_gl_lib_name();
|
|
4938 |
}
|
|
4939 |
#endif
|
|
4940 |
|
|
4941 |
void QGLShareRegister::addShare(const QGLContext *context, const QGLContext *share) {
|
|
4942 |
Q_ASSERT(context && share);
|
|
4943 |
if (context->d_ptr->group == share->d_ptr->group)
|
|
4944 |
return;
|
|
4945 |
|
|
4946 |
// Make sure 'context' is not already shared with another group of contexts.
|
|
4947 |
Q_ASSERT(context->d_ptr->group->m_refs == 1);
|
|
4948 |
|
|
4949 |
// Free 'context' group resources and make it use the same resources as 'share'.
|
|
4950 |
QGLContextGroup *group = share->d_ptr->group;
|
|
4951 |
delete context->d_ptr->group;
|
|
4952 |
context->d_ptr->group = group;
|
|
4953 |
group->m_refs.ref();
|
|
4954 |
|
|
4955 |
// Maintain a list of all the contexts in each group of sharing contexts.
|
|
4956 |
// The list is empty if the "share" context wasn't sharing already.
|
|
4957 |
if (group->m_shares.isEmpty())
|
|
4958 |
group->m_shares.append(share);
|
|
4959 |
group->m_shares.append(context);
|
|
4960 |
}
|
|
4961 |
|
|
4962 |
QList<const QGLContext *> QGLShareRegister::shares(const QGLContext *context) {
|
|
4963 |
return context->d_ptr->group->m_shares;
|
|
4964 |
}
|
|
4965 |
|
|
4966 |
void QGLShareRegister::removeShare(const QGLContext *context) {
|
|
4967 |
// Remove the context from the group.
|
|
4968 |
QGLContextGroup *group = context->d_ptr->group;
|
|
4969 |
if (group->m_shares.isEmpty())
|
|
4970 |
return;
|
|
4971 |
group->m_shares.removeAll(context);
|
|
4972 |
|
|
4973 |
// Update context group representative.
|
|
4974 |
Q_ASSERT(group->m_shares.size() != 0);
|
|
4975 |
if (group->m_context == context)
|
|
4976 |
group->m_context = group->m_shares[0];
|
|
4977 |
|
|
4978 |
// If there is only one context left, then make the list empty.
|
|
4979 |
if (group->m_shares.size() == 1)
|
|
4980 |
group->m_shares.clear();
|
|
4981 |
}
|
|
4982 |
|
|
4983 |
QGLContextResource::QGLContextResource(FreeFunc f)
|
|
4984 |
: free(f), active(0)
|
|
4985 |
{
|
|
4986 |
}
|
|
4987 |
|
|
4988 |
QGLContextResource::~QGLContextResource()
|
|
4989 |
{
|
|
4990 |
#ifndef QT_NO_DEBUG
|
|
4991 |
if (active != 0) {
|
|
4992 |
qWarning("QtOpenGL: Resources are still available at program shutdown.\n"
|
|
4993 |
" This is possibly caused by a leaked QGLWidget, \n"
|
|
4994 |
" QGLFramebufferObject or QGLPixelBuffer.");
|
|
4995 |
}
|
|
4996 |
#endif
|
|
4997 |
}
|
|
4998 |
|
|
4999 |
void QGLContextResource::insert(const QGLContext *key, void *value)
|
|
5000 |
{
|
|
5001 |
QGLContextGroup *group = QGLContextPrivate::contextGroup(key);
|
|
5002 |
Q_ASSERT(!group->m_resources.contains(this));
|
|
5003 |
group->m_resources.insert(this, value);
|
|
5004 |
active.ref();
|
|
5005 |
}
|
|
5006 |
|
|
5007 |
void *QGLContextResource::value(const QGLContext *key)
|
|
5008 |
{
|
|
5009 |
QGLContextGroup *group = QGLContextPrivate::contextGroup(key);
|
|
5010 |
return group->m_resources.value(this, 0);
|
|
5011 |
}
|
|
5012 |
|
|
5013 |
void QGLContextResource::cleanup(const QGLContext *ctx, void *value)
|
|
5014 |
{
|
|
5015 |
QGLShareContextScope scope(ctx);
|
|
5016 |
free(value);
|
|
5017 |
active.deref();
|
|
5018 |
}
|
|
5019 |
|
|
5020 |
void QGLContextGroup::cleanupResources(const QGLContext *ctx)
|
|
5021 |
{
|
|
5022 |
// If there are still shares, then no cleanup to be done yet.
|
|
5023 |
if (m_shares.size() > 1)
|
|
5024 |
return;
|
|
5025 |
|
|
5026 |
// Iterate over all resources and free each in turn.
|
|
5027 |
QHash<QGLContextResource *, void *>::ConstIterator it;
|
|
5028 |
for (it = m_resources.begin(); it != m_resources.end(); ++it)
|
|
5029 |
it.key()->cleanup(ctx, it.value());
|
|
5030 |
}
|
|
5031 |
|
|
5032 |
QGLSharedResourceGuard::~QGLSharedResourceGuard()
|
|
5033 |
{
|
|
5034 |
if (m_group)
|
|
5035 |
m_group->removeGuard(this);
|
|
5036 |
}
|
|
5037 |
|
|
5038 |
void QGLSharedResourceGuard::setContext(const QGLContext *context)
|
|
5039 |
{
|
|
5040 |
if (m_group)
|
|
5041 |
m_group->removeGuard(this);
|
|
5042 |
if (context) {
|
|
5043 |
m_group = QGLContextPrivate::contextGroup(context);
|
|
5044 |
m_group->addGuard(this);
|
|
5045 |
} else {
|
|
5046 |
m_group = 0;
|
|
5047 |
}
|
|
5048 |
}
|
|
5049 |
|
|
5050 |
QT_END_NAMESPACE
|