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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qglpixelbuffer.h>
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#include <qgl.h>
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#include <private/qgl_p.h>
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#include <private/qglpixelbuffer_p.h>
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#include <qimage.h>
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#include <qdebug.h>
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QT_BEGIN_NAMESPACE
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/* WGL_WGLEXT_PROTOTYPES */
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typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
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typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
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typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
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typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
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typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int * piAttribList);
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#ifndef WGL_ARB_pbuffer
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif
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#ifndef WGL_ARB_render_texture
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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#endif
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#ifndef WGL_FLOAT_COMPONENTS_NV
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#define WGL_FLOAT_COMPONENTS_NV 0x20B0
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#endif
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QGLFormat pfiToQGLFormat(HDC hdc, int pfi);
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static void qt_format_to_attrib_list(bool has_render_texture, const QGLFormat &f, int attribs[])
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{
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int i = 0;
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attribs[i++] = WGL_SUPPORT_OPENGL_ARB;
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attribs[i++] = TRUE;
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attribs[i++] = WGL_DRAW_TO_PBUFFER_ARB;
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attribs[i++] = TRUE;
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if (has_render_texture) {
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attribs[i++] = WGL_BIND_TO_TEXTURE_RGBA_ARB;
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attribs[i++] = TRUE;
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}
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attribs[i++] = WGL_COLOR_BITS_ARB;
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attribs[i++] = 32;
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attribs[i++] = WGL_DOUBLE_BUFFER_ARB;
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attribs[i++] = FALSE;
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if (f.stereo()) {
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attribs[i++] = WGL_STEREO_ARB;
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attribs[i++] = TRUE;
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}
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if (f.depth()) {
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attribs[i++] = WGL_DEPTH_BITS_ARB;
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attribs[i++] = f.depthBufferSize() == -1 ? 24 : f.depthBufferSize();
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}
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if (f.redBufferSize() != -1) {
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attribs[i++] = WGL_RED_BITS_ARB;
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attribs[i++] = f.redBufferSize();
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}
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if (f.greenBufferSize() != -1) {
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attribs[i++] = WGL_GREEN_BITS_ARB;
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attribs[i++] = f.greenBufferSize();
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}
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if (f.blueBufferSize() != -1) {
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attribs[i++] = WGL_BLUE_BITS_ARB;
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attribs[i++] = f.blueBufferSize();
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}
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if (f.alpha()) {
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attribs[i++] = WGL_ALPHA_BITS_ARB;
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attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
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}
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if (f.accum()) {
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attribs[i++] = WGL_ACCUM_BITS_ARB;
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attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
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}
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if (f.stencil()) {
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attribs[i++] = WGL_STENCIL_BITS_ARB;
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attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
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}
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if ((f.redBufferSize() > 8 || f.greenBufferSize() > 8
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|| f.blueBufferSize() > 8 || f.alphaBufferSize() > 8)
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&& (QGLExtensions::glExtensions & QGLExtensions::NVFloatBuffer))
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{
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attribs[i++] = WGL_FLOAT_COMPONENTS_NV;
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attribs[i++] = TRUE;
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}
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// sample buffers doesn't work in conjunction with the render_texture extension
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// so igonre that for now
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// if (f.sampleBuffers()) {
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// attribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
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// attribs[i++] = 1;
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// attribs[i++] = WGL_SAMPLES_ARB;
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// attribs[i++] = f.samples() == -1 ? 16 : f.samples();
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// }
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attribs[i] = 0;
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}
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bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
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{
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QGLWidget dmy;
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dmy.makeCurrent(); // needed for wglGetProcAddress() to succeed
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PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB =
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(PFNWGLCREATEPBUFFERARBPROC) wglGetProcAddress("wglCreatePbufferARB");
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PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB =
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(PFNWGLGETPBUFFERDCARBPROC) wglGetProcAddress("wglGetPbufferDCARB");
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PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB =
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(PFNWGLQUERYPBUFFERARBPROC) wglGetProcAddress("wglQueryPbufferARB");
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PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB =
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(PFNWGLCHOOSEPIXELFORMATARBPROC) wglGetProcAddress("wglChoosePixelFormatARB");
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if (!wglCreatePbufferARB) // assumes that if one can be resolved, all of them can
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return false;
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dc = GetDC(dmy.winId());
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Q_ASSERT(dc);
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PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
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(PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
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if (wglGetExtensionsStringARB) {
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QString extensions(QLatin1String(wglGetExtensionsStringARB(dc)));
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has_render_texture = extensions.contains(QLatin1String("WGL_ARB_render_texture"));
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}
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int attribs[40];
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qt_format_to_attrib_list(has_render_texture, f, attribs);
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// Find pbuffer capable pixel format.
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unsigned int num_formats = 0;
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int pixel_format;
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wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
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// some GL implementations don't support pbuffers with accum
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// buffers, so try that before we give up
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if (num_formats == 0 && f.accum()) {
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QGLFormat tmp = f;
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tmp.setAccum(false);
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qt_format_to_attrib_list(has_render_texture, tmp, attribs);
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wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
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}
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if (num_formats == 0) {
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qWarning("QGLPixelBuffer: Unable to find a pixel format with pbuffer - giving up.");
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ReleaseDC(dmy.winId(), dc);
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return false;
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}
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format = pfiToQGLFormat(dc, pixel_format);
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291 |
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// NB! The below ONLY works if the width/height are powers of 2.
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// Set some pBuffer attributes so that we can use this pBuffer as
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// a 2D RGBA texture target.
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int pb_attribs[] = {WGL_TEXTURE_FORMAT_ARB, WGL_TEXTURE_RGBA_ARB,
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296 |
WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB, 0};
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pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(),
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has_render_texture ? pb_attribs : 0);
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if(!pbuf) {
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// try again without the render_texture extension
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pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(), 0);
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has_render_texture = false;
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if (!pbuf) {
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qWarning("QGLPixelBuffer: Unable to create pbuffer [w=%d, h=%d] - giving up.", size.width(), size.height());
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306 |
ReleaseDC(dmy.winId(), dc);
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307 |
return false;
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308 |
}
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309 |
}
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310 |
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311 |
ReleaseDC(dmy.winId(), dc);
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312 |
dc = wglGetPbufferDCARB(pbuf);
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ctx = wglCreateContext(dc);
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314 |
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315 |
if (!dc || !ctx) {
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qWarning("QGLPixelBuffer: Unable to create pbuffer context - giving up.");
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317 |
return false;
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318 |
}
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319 |
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320 |
HGLRC share_ctx = shareWidget ? shareWidget->d_func()->glcx->d_func()->rc : 0;
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321 |
if (share_ctx && !wglShareLists(share_ctx, ctx))
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322 |
qWarning("QGLPixelBuffer: Unable to share display lists - with share widget.");
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323 |
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324 |
int width, height;
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325 |
wglQueryPbufferARB(pbuf, WGL_PBUFFER_WIDTH_ARB, &width);
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326 |
wglQueryPbufferARB(pbuf, WGL_PBUFFER_HEIGHT_ARB, &height);
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|
327 |
return true;
|
|
328 |
}
|
|
329 |
|
|
330 |
bool QGLPixelBufferPrivate::cleanup()
|
|
331 |
{
|
|
332 |
PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB =
|
|
333 |
(PFNWGLRELEASEPBUFFERDCARBPROC) wglGetProcAddress("wglReleasePbufferDCARB");
|
|
334 |
PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB =
|
|
335 |
(PFNWGLDESTROYPBUFFERARBPROC) wglGetProcAddress("wglDestroyPbufferARB");
|
|
336 |
if (!invalid && wglReleasePbufferDCARB && wglDestroyPbufferARB) {
|
|
337 |
wglReleasePbufferDCARB(pbuf, dc);
|
|
338 |
wglDestroyPbufferARB(pbuf);
|
|
339 |
}
|
|
340 |
return true;
|
|
341 |
}
|
|
342 |
|
|
343 |
bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
|
|
344 |
{
|
|
345 |
Q_D(QGLPixelBuffer);
|
|
346 |
if (d->invalid || !d->has_render_texture)
|
|
347 |
return false;
|
|
348 |
PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB =
|
|
349 |
(PFNWGLBINDTEXIMAGEARBPROC) wglGetProcAddress("wglBindTexImageARB");
|
|
350 |
if (wglBindTexImageARB) {
|
|
351 |
glBindTexture(GL_TEXTURE_2D, texture_id);
|
|
352 |
return wglBindTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
|
|
353 |
}
|
|
354 |
return false;
|
|
355 |
}
|
|
356 |
|
|
357 |
void QGLPixelBuffer::releaseFromDynamicTexture()
|
|
358 |
{
|
|
359 |
Q_D(QGLPixelBuffer);
|
|
360 |
if (d->invalid || !d->has_render_texture)
|
|
361 |
return;
|
|
362 |
PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB =
|
|
363 |
(PFNWGLRELEASETEXIMAGEARBPROC) wglGetProcAddress("wglReleaseTexImageARB");
|
|
364 |
if (wglReleaseTexImageARB)
|
|
365 |
wglReleaseTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
|
|
366 |
}
|
|
367 |
|
|
368 |
bool QGLPixelBuffer::hasOpenGLPbuffers()
|
|
369 |
{
|
|
370 |
bool ret = false;
|
|
371 |
QGLWidget *dmy = 0;
|
|
372 |
if (!QGLContext::currentContext()) {
|
|
373 |
dmy = new QGLWidget;
|
|
374 |
dmy->makeCurrent();
|
|
375 |
}
|
|
376 |
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
|
|
377 |
(PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
|
|
378 |
if (wglGetExtensionsStringARB) {
|
|
379 |
QString extensions(QLatin1String(wglGetExtensionsStringARB(wglGetCurrentDC())));
|
|
380 |
if (extensions.contains(QLatin1String("WGL_ARB_pbuffer"))
|
|
381 |
&& extensions.contains(QLatin1String("WGL_ARB_pixel_format"))) {
|
|
382 |
ret = true;
|
|
383 |
}
|
|
384 |
}
|
|
385 |
if (dmy)
|
|
386 |
delete dmy;
|
|
387 |
return ret;
|
|
388 |
}
|
|
389 |
|
|
390 |
QT_END_NAMESPACE
|