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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtGui/qmatrix4x4.h>
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class tst_QMatrix4x4 : public QObject
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{
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Q_OBJECT
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public:
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tst_QMatrix4x4() {}
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~tst_QMatrix4x4() {}
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private slots:
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void multiply_data();
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void multiply();
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void multiplyInPlace_data();
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void multiplyInPlace();
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void multiplyDirect_data();
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void multiplyDirect();
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void mapVector3D_data();
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void mapVector3D();
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void mapVector2D_data();
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void mapVector2D();
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void mapVectorDirect_data();
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void mapVectorDirect();
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void compareTranslate_data();
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void compareTranslate();
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void compareTranslateAfterScale_data();
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void compareTranslateAfterScale();
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void compareTranslateAfterRotate_data();
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void compareTranslateAfterRotate();
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void compareScale_data();
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void compareScale();
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void compareScaleAfterTranslate_data();
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void compareScaleAfterTranslate();
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void compareScaleAfterRotate_data();
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void compareScaleAfterRotate();
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void compareRotate_data();
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void compareRotate();
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void compareRotateAfterTranslate_data();
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void compareRotateAfterTranslate();
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void compareRotateAfterScale_data();
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void compareRotateAfterScale();
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};
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static qreal const generalValues[16] =
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{1.0f, 2.0f, 3.0f, 4.0f,
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5.0f, 6.0f, 7.0f, 8.0f,
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9.0f, 10.0f, 11.0f, 12.0f,
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13.0f, 14.0f, 15.0f, 16.0f};
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void tst_QMatrix4x4::multiply_data()
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{
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QTest::addColumn<QMatrix4x4>("m1");
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QTest::addColumn<QMatrix4x4>("m2");
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QTest::newRow("identity * identity")
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<< QMatrix4x4() << QMatrix4x4();
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QTest::newRow("identity * general")
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<< QMatrix4x4() << QMatrix4x4(generalValues);
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QTest::newRow("general * identity")
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<< QMatrix4x4(generalValues) << QMatrix4x4();
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QTest::newRow("general * general")
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<< QMatrix4x4(generalValues) << QMatrix4x4(generalValues);
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}
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QMatrix4x4 mresult;
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void tst_QMatrix4x4::multiply()
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{
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QFETCH(QMatrix4x4, m1);
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QFETCH(QMatrix4x4, m2);
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QMatrix4x4 m3;
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QBENCHMARK {
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m3 = m1 * m2;
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}
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// Force the result to be stored so the compiler doesn't
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// optimize away the contents of the benchmark loop.
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mresult = m3;
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}
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void tst_QMatrix4x4::multiplyInPlace_data()
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{
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multiply_data();
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}
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void tst_QMatrix4x4::multiplyInPlace()
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{
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QFETCH(QMatrix4x4, m1);
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QFETCH(QMatrix4x4, m2);
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QMatrix4x4 m3;
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QBENCHMARK {
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m3 = m1;
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m3 *= m2;
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}
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// Force the result to be stored so the compiler doesn't
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// optimize away the contents of the benchmark loop.
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mresult = m3;
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}
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// Use a direct naive multiplication algorithm. This is used
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// to compare against the optimized routines to see if they are
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// actually faster than the naive implementation.
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void tst_QMatrix4x4::multiplyDirect_data()
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{
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multiply_data();
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}
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void tst_QMatrix4x4::multiplyDirect()
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{
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QFETCH(QMatrix4x4, m1);
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QFETCH(QMatrix4x4, m2);
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QMatrix4x4 m3;
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const qreal *m1data = m1.constData();
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const qreal *m2data = m2.constData();
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qreal *m3data = m3.data();
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QBENCHMARK {
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for (int row = 0; row < 4; ++row) {
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for (int col = 0; col < 4; ++col) {
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m3data[col * 4 + row] = 0.0f;
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for (int j = 0; j < 4; ++j) {
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m3data[col * 4 + row] +=
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m1data[j * 4 + row] * m2data[col * 4 + j];
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}
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}
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}
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}
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}
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QVector3D vresult;
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void tst_QMatrix4x4::mapVector3D_data()
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{
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QTest::addColumn<QMatrix4x4>("m1");
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QTest::newRow("identity") << QMatrix4x4();
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QTest::newRow("general") << QMatrix4x4(generalValues);
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QMatrix4x4 t1;
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t1.translate(-100.5f, 64.0f, 75.25f);
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QTest::newRow("translate3D") << t1;
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QMatrix4x4 t2;
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t2.translate(-100.5f, 64.0f);
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QTest::newRow("translate2D") << t2;
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QMatrix4x4 s1;
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s1.scale(-100.5f, 64.0f, 75.25f);
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QTest::newRow("scale3D") << s1;
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QMatrix4x4 s2;
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s2.scale(-100.5f, 64.0f);
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QTest::newRow("scale2D") << s2;
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}
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void tst_QMatrix4x4::mapVector3D()
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{
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QFETCH(QMatrix4x4, m1);
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QVector3D v(10.5f, -2.0f, 3.0f);
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QVector3D result;
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m1.inferSpecialType();
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QBENCHMARK {
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result = m1 * v;
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}
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// Force the result to be stored so the compiler doesn't
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// optimize away the contents of the benchmark loop.
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vresult = result;
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}
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QPointF vresult2;
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void tst_QMatrix4x4::mapVector2D_data()
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{
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mapVector3D_data();
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}
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void tst_QMatrix4x4::mapVector2D()
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{
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QFETCH(QMatrix4x4, m1);
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QPointF v(10.5f, -2.0f);
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QPointF result;
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m1.inferSpecialType();
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QBENCHMARK {
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result = m1 * v;
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}
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// Force the result to be stored so the compiler doesn't
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// optimize away the contents of the benchmark loop.
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vresult2 = result;
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}
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// Use a direct naive multiplication algorithm. This is used
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// to compare against the optimized routines to see if they are
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// actually faster than the naive implementation.
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void tst_QMatrix4x4::mapVectorDirect_data()
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{
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mapVector3D_data();
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}
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void tst_QMatrix4x4::mapVectorDirect()
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{
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QFETCH(QMatrix4x4, m1);
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const qreal *m1data = m1.constData();
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qreal v[4] = {10.5f, -2.0f, 3.0f, 1.0f};
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qreal result[4];
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QBENCHMARK {
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for (int row = 0; row < 4; ++row) {
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result[row] = 0.0f;
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for (int col = 0; col < 4; ++col) {
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result[row] += m1data[col * 4 + row] * v[col];
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}
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}
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result[0] /= result[3];
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result[1] /= result[3];
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result[2] /= result[3];
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}
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}
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// Compare the performance of QTransform::translate() to
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// QMatrix4x4::translate().
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void tst_QMatrix4x4::compareTranslate_data()
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{
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QTest::addColumn<bool>("useQTransform");
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QTest::addColumn<QVector3D>("translation");
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QTest::newRow("QTransform::translate(0, 0, 0)")
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<< true << QVector3D(0, 0, 0);
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QTest::newRow("QMatrix4x4::translate(0, 0, 0)")
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<< false << QVector3D(0, 0, 0);
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QTest::newRow("QTransform::translate(1, 2, 0)")
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<< true << QVector3D(1, 2, 0);
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QTest::newRow("QMatrix4x4::translate(1, 2, 0)")
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<< false << QVector3D(1, 2, 0);
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QTest::newRow("QTransform::translate(1, 2, 4)")
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<< true << QVector3D(1, 2, 4);
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QTest::newRow("QMatrix4x4::translate(1, 2, 4)")
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<< false << QVector3D(1, 2, 4);
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}
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void tst_QMatrix4x4::compareTranslate()
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{
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QFETCH(bool, useQTransform);
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QFETCH(QVector3D, translation);
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qreal x = translation.x();
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qreal y = translation.y();
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qreal z = translation.z();
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if (useQTransform) {
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QTransform t;
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QBENCHMARK {
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t.translate(x, y);
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}
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} else if (z == 0.0f) {
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QMatrix4x4 m;
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QBENCHMARK {
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m.translate(x, y);
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}
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} else {
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QMatrix4x4 m;
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QBENCHMARK {
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m.translate(x, y, z);
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}
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}
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}
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// Compare the performance of QTransform::translate() to
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// QMatrix4x4::translate() after priming the matrix with a scale().
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void tst_QMatrix4x4::compareTranslateAfterScale_data()
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{
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compareTranslate_data();
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}
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void tst_QMatrix4x4::compareTranslateAfterScale()
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{
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QFETCH(bool, useQTransform);
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QFETCH(QVector3D, translation);
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qreal x = translation.x();
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qreal y = translation.y();
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qreal z = translation.z();
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if (useQTransform) {
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QTransform t;
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t.scale(3, 4);
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QBENCHMARK {
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t.translate(x, y);
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}
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} else if (z == 0.0f) {
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QMatrix4x4 m;
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m.scale(3, 4);
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QBENCHMARK {
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m.translate(x, y);
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}
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} else {
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QMatrix4x4 m;
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m.scale(3, 4, 5);
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QBENCHMARK {
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m.translate(x, y, z);
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}
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}
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}
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// Compare the performance of QTransform::translate() to
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// QMatrix4x4::translate() after priming the matrix with a rotate().
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void tst_QMatrix4x4::compareTranslateAfterRotate_data()
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{
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compareTranslate_data();
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}
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void tst_QMatrix4x4::compareTranslateAfterRotate()
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{
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QFETCH(bool, useQTransform);
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QFETCH(QVector3D, translation);
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qreal x = translation.x();
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qreal y = translation.y();
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qreal z = translation.z();
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if (useQTransform) {
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QTransform t;
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t.rotate(45.0f);
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QBENCHMARK {
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t.translate(x, y);
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}
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} else if (z == 0.0f) {
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QMatrix4x4 m;
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m.rotate(45.0f, 0, 0, 1);
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QBENCHMARK {
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m.translate(x, y);
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}
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} else {
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QMatrix4x4 m;
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m.rotate(45.0f, 0, 0, 1);
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QBENCHMARK {
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m.translate(x, y, z);
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}
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}
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}
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// Compare the performance of QTransform::scale() to
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// QMatrix4x4::scale().
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void tst_QMatrix4x4::compareScale_data()
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{
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QTest::addColumn<bool>("useQTransform");
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QTest::addColumn<QVector3D>("scale");
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QTest::newRow("QTransform::scale(1, 1, 1)")
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<< true << QVector3D(1, 1, 1);
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QTest::newRow("QMatrix4x4::scale(1, 1, 1)")
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<< false << QVector3D(1, 1, 1);
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QTest::newRow("QTransform::scale(3, 6, 1)")
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<< true << QVector3D(3, 6, 1);
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QTest::newRow("QMatrix4x4::scale(3, 6, 1)")
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<< false << QVector3D(3, 6, 1);
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QTest::newRow("QTransform::scale(3, 6, 4)")
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<< true << QVector3D(3, 6, 4);
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QTest::newRow("QMatrix4x4::scale(3, 6, 4)")
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<< false << QVector3D(3, 6, 4);
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}
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void tst_QMatrix4x4::compareScale()
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|
430 |
{
|
|
431 |
QFETCH(bool, useQTransform);
|
|
432 |
QFETCH(QVector3D, scale);
|
|
433 |
|
|
434 |
qreal x = scale.x();
|
|
435 |
qreal y = scale.y();
|
|
436 |
qreal z = scale.z();
|
|
437 |
|
|
438 |
if (useQTransform) {
|
|
439 |
QTransform t;
|
|
440 |
QBENCHMARK {
|
|
441 |
t.scale(x, y);
|
|
442 |
}
|
|
443 |
} else if (z == 1.0f) {
|
|
444 |
QMatrix4x4 m;
|
|
445 |
QBENCHMARK {
|
|
446 |
m.scale(x, y);
|
|
447 |
}
|
|
448 |
} else {
|
|
449 |
QMatrix4x4 m;
|
|
450 |
QBENCHMARK {
|
|
451 |
m.scale(x, y, z);
|
|
452 |
}
|
|
453 |
}
|
|
454 |
}
|
|
455 |
|
|
456 |
// Compare the performance of QTransform::scale() to
|
|
457 |
// QMatrix4x4::scale() after priming the matrix with a translate().
|
|
458 |
void tst_QMatrix4x4::compareScaleAfterTranslate_data()
|
|
459 |
{
|
|
460 |
compareScale_data();
|
|
461 |
}
|
|
462 |
void tst_QMatrix4x4::compareScaleAfterTranslate()
|
|
463 |
{
|
|
464 |
QFETCH(bool, useQTransform);
|
|
465 |
QFETCH(QVector3D, scale);
|
|
466 |
|
|
467 |
qreal x = scale.x();
|
|
468 |
qreal y = scale.y();
|
|
469 |
qreal z = scale.z();
|
|
470 |
|
|
471 |
if (useQTransform) {
|
|
472 |
QTransform t;
|
|
473 |
t.translate(20, 34);
|
|
474 |
QBENCHMARK {
|
|
475 |
t.scale(x, y);
|
|
476 |
}
|
|
477 |
} else if (z == 1.0f) {
|
|
478 |
QMatrix4x4 m;
|
|
479 |
m.translate(20, 34);
|
|
480 |
QBENCHMARK {
|
|
481 |
m.scale(x, y);
|
|
482 |
}
|
|
483 |
} else {
|
|
484 |
QMatrix4x4 m;
|
|
485 |
m.translate(20, 34, 42);
|
|
486 |
QBENCHMARK {
|
|
487 |
m.scale(x, y, z);
|
|
488 |
}
|
|
489 |
}
|
|
490 |
}
|
|
491 |
|
|
492 |
// Compare the performance of QTransform::scale() to
|
|
493 |
// QMatrix4x4::scale() after priming the matrix with a rotate().
|
|
494 |
void tst_QMatrix4x4::compareScaleAfterRotate_data()
|
|
495 |
{
|
|
496 |
compareScale_data();
|
|
497 |
}
|
|
498 |
void tst_QMatrix4x4::compareScaleAfterRotate()
|
|
499 |
{
|
|
500 |
QFETCH(bool, useQTransform);
|
|
501 |
QFETCH(QVector3D, scale);
|
|
502 |
|
|
503 |
qreal x = scale.x();
|
|
504 |
qreal y = scale.y();
|
|
505 |
qreal z = scale.z();
|
|
506 |
|
|
507 |
if (useQTransform) {
|
|
508 |
QTransform t;
|
|
509 |
t.rotate(45.0f);
|
|
510 |
QBENCHMARK {
|
|
511 |
t.scale(x, y);
|
|
512 |
}
|
|
513 |
} else if (z == 1.0f) {
|
|
514 |
QMatrix4x4 m;
|
|
515 |
m.rotate(45.0f, 0, 0, 1);
|
|
516 |
QBENCHMARK {
|
|
517 |
m.scale(x, y);
|
|
518 |
}
|
|
519 |
} else {
|
|
520 |
QMatrix4x4 m;
|
|
521 |
m.rotate(45.0f, 0, 0, 1);
|
|
522 |
QBENCHMARK {
|
|
523 |
m.scale(x, y, z);
|
|
524 |
}
|
|
525 |
}
|
|
526 |
}
|
|
527 |
|
|
528 |
// Compare the performance of QTransform::rotate() to
|
|
529 |
// QMatrix4x4::rotate().
|
|
530 |
void tst_QMatrix4x4::compareRotate_data()
|
|
531 |
{
|
|
532 |
QTest::addColumn<bool>("useQTransform");
|
|
533 |
QTest::addColumn<qreal>("angle");
|
|
534 |
QTest::addColumn<QVector3D>("rotation");
|
|
535 |
QTest::addColumn<int>("axis");
|
|
536 |
|
|
537 |
QTest::newRow("QTransform::rotate(0, ZAxis)")
|
|
538 |
<< true << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
539 |
QTest::newRow("QMatrix4x4::rotate(0, ZAxis)")
|
|
540 |
<< false << qreal(0.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
541 |
|
|
542 |
QTest::newRow("QTransform::rotate(45, ZAxis)")
|
|
543 |
<< true << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
544 |
QTest::newRow("QMatrix4x4::rotate(45, ZAxis)")
|
|
545 |
<< false << qreal(45.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
546 |
|
|
547 |
QTest::newRow("QTransform::rotate(90, ZAxis)")
|
|
548 |
<< true << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
549 |
QTest::newRow("QMatrix4x4::rotate(90, ZAxis)")
|
|
550 |
<< false << qreal(90.0f) << QVector3D(0, 0, 1) << int(Qt::ZAxis);
|
|
551 |
|
|
552 |
QTest::newRow("QTransform::rotate(0, YAxis)")
|
|
553 |
<< true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
554 |
QTest::newRow("QMatrix4x4::rotate(0, YAxis)")
|
|
555 |
<< false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
556 |
|
|
557 |
QTest::newRow("QTransform::rotate(45, YAxis)")
|
|
558 |
<< true << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
559 |
QTest::newRow("QMatrix4x4::rotate(45, YAxis)")
|
|
560 |
<< false << qreal(45.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
561 |
|
|
562 |
QTest::newRow("QTransform::rotate(90, YAxis)")
|
|
563 |
<< true << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
564 |
QTest::newRow("QMatrix4x4::rotate(90, YAxis)")
|
|
565 |
<< false << qreal(90.0f) << QVector3D(0, 1, 0) << int(Qt::YAxis);
|
|
566 |
|
|
567 |
QTest::newRow("QTransform::rotate(0, XAxis)")
|
|
568 |
<< true << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis);
|
|
569 |
QTest::newRow("QMatrix4x4::rotate(0, XAxis)")
|
|
570 |
<< false << qreal(0.0f) << QVector3D(0, 1, 0) << int(Qt::XAxis);
|
|
571 |
|
|
572 |
QTest::newRow("QTransform::rotate(45, XAxis)")
|
|
573 |
<< true << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
|
|
574 |
QTest::newRow("QMatrix4x4::rotate(45, XAxis)")
|
|
575 |
<< false << qreal(45.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
|
|
576 |
|
|
577 |
QTest::newRow("QTransform::rotate(90, XAxis)")
|
|
578 |
<< true << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
|
|
579 |
QTest::newRow("QMatrix4x4::rotate(90, XAxis)")
|
|
580 |
<< false << qreal(90.0f) << QVector3D(1, 0, 0) << int(Qt::XAxis);
|
|
581 |
}
|
|
582 |
void tst_QMatrix4x4::compareRotate()
|
|
583 |
{
|
|
584 |
QFETCH(bool, useQTransform);
|
|
585 |
QFETCH(qreal, angle);
|
|
586 |
QFETCH(QVector3D, rotation);
|
|
587 |
QFETCH(int, axis);
|
|
588 |
|
|
589 |
qreal x = rotation.x();
|
|
590 |
qreal y = rotation.y();
|
|
591 |
qreal z = rotation.z();
|
|
592 |
|
|
593 |
if (useQTransform) {
|
|
594 |
QTransform t;
|
|
595 |
QBENCHMARK {
|
|
596 |
t.rotate(angle, Qt::Axis(axis));
|
|
597 |
}
|
|
598 |
} else {
|
|
599 |
QMatrix4x4 m;
|
|
600 |
QBENCHMARK {
|
|
601 |
m.rotate(angle, x, y, z);
|
|
602 |
}
|
|
603 |
}
|
|
604 |
}
|
|
605 |
|
|
606 |
// Compare the performance of QTransform::rotate() to
|
|
607 |
// QMatrix4x4::rotate() after priming the matrix with a translate().
|
|
608 |
void tst_QMatrix4x4::compareRotateAfterTranslate_data()
|
|
609 |
{
|
|
610 |
compareRotate_data();
|
|
611 |
}
|
|
612 |
void tst_QMatrix4x4::compareRotateAfterTranslate()
|
|
613 |
{
|
|
614 |
QFETCH(bool, useQTransform);
|
|
615 |
QFETCH(qreal, angle);
|
|
616 |
QFETCH(QVector3D, rotation);
|
|
617 |
QFETCH(int, axis);
|
|
618 |
|
|
619 |
qreal x = rotation.x();
|
|
620 |
qreal y = rotation.y();
|
|
621 |
qreal z = rotation.z();
|
|
622 |
|
|
623 |
if (useQTransform) {
|
|
624 |
QTransform t;
|
|
625 |
t.translate(3, 4);
|
|
626 |
QBENCHMARK {
|
|
627 |
t.rotate(angle, Qt::Axis(axis));
|
|
628 |
}
|
|
629 |
} else {
|
|
630 |
QMatrix4x4 m;
|
|
631 |
m.translate(3, 4, 5);
|
|
632 |
QBENCHMARK {
|
|
633 |
m.rotate(angle, x, y, z);
|
|
634 |
}
|
|
635 |
}
|
|
636 |
}
|
|
637 |
|
|
638 |
// Compare the performance of QTransform::rotate() to
|
|
639 |
// QMatrix4x4::rotate() after priming the matrix with a scale().
|
|
640 |
void tst_QMatrix4x4::compareRotateAfterScale_data()
|
|
641 |
{
|
|
642 |
compareRotate_data();
|
|
643 |
}
|
|
644 |
void tst_QMatrix4x4::compareRotateAfterScale()
|
|
645 |
{
|
|
646 |
QFETCH(bool, useQTransform);
|
|
647 |
QFETCH(qreal, angle);
|
|
648 |
QFETCH(QVector3D, rotation);
|
|
649 |
QFETCH(int, axis);
|
|
650 |
|
|
651 |
qreal x = rotation.x();
|
|
652 |
qreal y = rotation.y();
|
|
653 |
qreal z = rotation.z();
|
|
654 |
|
|
655 |
if (useQTransform) {
|
|
656 |
QTransform t;
|
|
657 |
t.scale(3, 4);
|
|
658 |
QBENCHMARK {
|
|
659 |
t.rotate(angle, Qt::Axis(axis));
|
|
660 |
}
|
|
661 |
} else {
|
|
662 |
QMatrix4x4 m;
|
|
663 |
m.scale(3, 4, 5);
|
|
664 |
QBENCHMARK {
|
|
665 |
m.rotate(angle, x, y, z);
|
|
666 |
}
|
|
667 |
}
|
|
668 |
}
|
|
669 |
|
|
670 |
QTEST_MAIN(tst_QMatrix4x4)
|
|
671 |
|
|
672 |
#include "tst_qmatrix4x4.moc"
|