src/gui/painting/qpaintdevice.qdoc
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial Usage
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in a
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** written agreement between you and Nokia.
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**
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** GNU Free Documentation License
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of this
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** file.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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    \class QPaintDevice
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    \brief The QPaintDevice class is the base class of objects that
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    can be painted.
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    \ingroup painting
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    A paint device is an abstraction of a two-dimensional space that
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    can be drawn using a QPainter.  Its default coordinate system has
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    its origin located at the top-left position. X increases to the
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    right and Y increases downwards. The unit is one pixel.
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    The drawing capabilities of QPaintDevice are currently implemented
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    by the QWidget, QImage, QPixmap, QGLPixelBuffer, QPicture, and
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    QPrinter subclasses.
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    To implement support for a new backend, you must derive from
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    QPaintDevice and reimplement the virtual paintEngine() function to
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    tell QPainter which paint engine should be used to draw on this
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    particular device. Note that you also must create a corresponding
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    paint engine to be able to draw on the device, i.e derive from
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    QPaintEngine and reimplement its virtual functions.
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    \warning Qt requires that a QApplication object exists before
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    any paint devices can be created. Paint devices access window
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    system resources, and these resources are not initialized before
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    an application object is created.
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    The QPaintDevice class provides several functions returning the
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    various device metrics: The depth() function returns its bit depth
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    (number of bit planes). The height() function returns its height
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    in default coordinate system units (e.g. pixels for QPixmap and
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    QWidget) while heightMM() returns the height of the device in
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    millimeters. Similiarily, the width() and widthMM() functions
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    return the width of the device in default coordinate system units
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    and in millimeters, respectively. Alternatively, the protected
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    metric() function can be used to retrieve the metric information
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    by specifying the desired PaintDeviceMetric as argument.
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    The logicalDpiX() and logicalDpiY() functions return the
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    horizontal and vertical resolution of the device in dots per
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    inch. The physicalDpiX() and physicalDpiY() functions also return
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    the resolution of the device in dots per inch, but note that if
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    the logical and physical resolution differ, the corresponding
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    QPaintEngine must handle the mapping. Finally, the colorCount()
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    function returns the number of different colors available for the
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    paint device.
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    \sa QPaintEngine, QPainter, {Coordinate System}, {Paint System}
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*/
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/*!
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    \enum QPaintDevice::PaintDeviceMetric
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    Describes the various metrics of a paint device.
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    \value PdmWidth The width of the paint device in default
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    coordinate system units (e.g. pixels for QPixmap and QWidget). See
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    also width().
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    \value PdmHeight The height of the paint device in default
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    coordinate system units (e.g. pixels for QPixmap and QWidget). See
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    also height().
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    \value PdmWidthMM The width of the paint device in millimeters. See
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    also widthMM().
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    \value PdmHeightMM  The height of the paint device in millimeters. See
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    also heightMM().
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    \value PdmNumColors The number of different colors available for
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    the paint device. See also colorCount().
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    \value PdmDepth The bit depth (number of bit planes) of the paint
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    device. See also depth().
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    \value PdmDpiX The horizontal resolution of the device in dots per
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    inch. See also logicalDpiX().
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    \value PdmDpiY  The vertical resolution of the device in dots per inch. See
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    also logicalDpiY().
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    \value PdmPhysicalDpiX The horizontal resolution of the device in
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    dots per inch. See also physicalDpiX().
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    \value PdmPhysicalDpiY The vertical resolution of the device in
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    dots per inch. See also physicalDpiY().
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    \sa metric()
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*/
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/*!
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    \fn QPaintDevice::QPaintDevice()
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    Constructs a paint device. This constructor can be invoked only from
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    subclasses of QPaintDevice.
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*/
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/*!
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    \fn QPaintDevice::~QPaintDevice()
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    Destroys the paint device and frees window system resources.
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*/
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/*!
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    \fn int QPaintDevice::devType() const
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    \internal
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    Returns the device type identifier, which is QInternal::Widget
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    if the device is a QWidget, QInternal::Pixmap if it's a
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    QPixmap, QInternal::Printer if it's a QPrinter,
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    QInternal::Picture if it's a QPicture, or
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    QInternal::UnknownDevice in other cases.
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*/
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/*!
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    \fn bool QPaintDevice::paintingActive() const
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    Returns true if the device is currently being painted on, i.e. someone has
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    called QPainter::begin() but not yet called QPainter::end() for
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    this device; otherwise returns false.
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    \sa QPainter::isActive()
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*/
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/*!
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    \fn QPaintEngine *QPaintDevice::paintEngine() const
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    Returns a pointer to the paint engine used for drawing on the
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    device.
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*/
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/*!
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    \fn int QPaintDevice::metric(PaintDeviceMetric metric) const
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    Returns the metric information for  the given paint device \a metric.
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    \sa PaintDeviceMetric
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*/
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/*!
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    \fn int QPaintDevice::width() const
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    Returns the width of the paint device in default coordinate system
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    units (e.g. pixels for QPixmap and QWidget).
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    \sa widthMM()
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*/
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/*!
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    \fn int QPaintDevice::height() const
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    Returns the height of the paint device in default coordinate
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    system units (e.g. pixels for QPixmap and QWidget).
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    \sa heightMM()
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*/
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/*!
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    \fn int QPaintDevice::widthMM() const
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    Returns the width of the paint device in millimeters. Due to platform
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    limitations it may not be possible to use this function to determine
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    the actual physical size of a widget on the screen.
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    \sa width()
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*/
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/*!
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    \fn int QPaintDevice::heightMM() const
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    Returns the height of the paint device in millimeters. Due to platform
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    limitations it may not be possible to use this function to determine
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    the actual physical size of a widget on the screen.
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    \sa height()
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*/
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/*!
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    \fn int QPaintDevice::numColors() const
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    \deprecated
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    Use colorCount() instead.
0
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    Returns the number of different colors available for the paint
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    device. Since this value is an int, it will not be sufficient to
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    represent the number of colors on 32 bit displays, in this case
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    INT_MAX is returned instead.
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 */
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/*!
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    \fn int QPaintDevice::colorCount() const
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    Returns the number of different colors available for the paint
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    device. Since this value is an int, it will not be sufficient to
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    represent the number of colors on 32 bit displays, in this case
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    INT_MAX is returned instead.
0
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*/
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/*!
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    \fn int QPaintDevice::depth() const
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    Returns the bit depth (number of bit planes) of the paint device.
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*/
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/*!
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    \fn int QPaintDevice::logicalDpiX() const
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    Returns the horizontal resolution of the device in dots per inch,
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    which is used when computing font sizes. For X11, this is usually
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    the same as could be computed from widthMM().
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    Note that if the logicalDpiX() doesn't equal the physicalDpiX(),
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    the corresponding QPaintEngine must handle the resolution mapping.
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    \sa logicalDpiY(), physicalDpiX()
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*/
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/*!
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    \fn int QPaintDevice::logicalDpiY() const
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    Returns the vertical resolution of the device in dots per inch,
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    which is used when computing font sizes. For X11, this is usually
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    the same as could be computed from heightMM().
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    Note that if the logicalDpiY() doesn't equal the physicalDpiY(),
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    the corresponding QPaintEngine must handle the resolution mapping.
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    \sa  logicalDpiX(), physicalDpiY()
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*/
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/*!
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    \fn int QPaintDevice::physicalDpiX() const
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    Returns the horizontal resolution of the device in dots per inch.
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    For example, when printing, this resolution refers to the physical
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    printer's resolution. The logical DPI on the other hand, refers to
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    the resolution used by the actual paint engine.
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    Note that if the physicalDpiX() doesn't equal the logicalDpiX(),
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    the corresponding QPaintEngine must handle the resolution mapping.
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    \sa  physicalDpiY(),  logicalDpiX()
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*/
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/*!
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    \fn int QPaintDevice::physicalDpiY() const
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    Returns the horizontal resolution of the device in dots per inch.
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    For example, when printing, this resolution refers to the physical
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    printer's resolution. The logical DPI on the other hand, refers to
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    the resolution used by the actual paint engine.
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    Note that if the physicalDpiY() doesn't equal the logicalDpiY(),
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    the corresponding QPaintEngine must handle the resolution mapping.
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    \sa  physicalDpiX(),  logicalDpiY()
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*/