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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtDeclarative module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 import Qt 4.7 |
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43 import "SamegameCore" |
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44 import "SamegameCore/samegame.js" as Logic |
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45 |
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46 Rectangle { |
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47 id: screen |
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48 width: 490; height: 720 |
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49 |
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50 SystemPalette { id: activePalette } |
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51 |
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52 Item { |
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53 width: parent.width |
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54 anchors { top: parent.top; bottom: toolBar.top } |
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55 |
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56 Image { |
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57 id: background |
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58 anchors.fill: parent |
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59 source: "SamegameCore/pics/background.png" |
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60 fillMode: Image.PreserveAspectCrop |
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61 } |
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62 |
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63 Item { |
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64 id: gameCanvas |
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65 property int score: 0 |
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66 property int blockSize: 40 |
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67 |
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68 z: 20; anchors.centerIn: parent |
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69 width: parent.width - (parent.width % blockSize); |
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70 height: parent.height - (parent.height % blockSize); |
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71 |
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72 MouseArea { |
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73 anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y); |
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74 } |
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75 } |
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76 } |
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77 |
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78 Dialog { id: dialog; anchors.centerIn: parent; z: 21 } |
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79 |
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80 Dialog { |
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81 id: nameInputDialog |
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82 |
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83 property int initialWidth: 0 |
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84 |
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85 anchors.centerIn: parent |
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86 z: 22; |
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87 |
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88 Behavior on width { |
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89 NumberAnimation {} |
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90 enabled: initialWidth != 0 |
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91 } |
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92 |
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93 Text { |
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94 id: dialogText |
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95 anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter } |
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96 text: "You won! Please enter your name: " |
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97 } |
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98 |
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99 TextInput { |
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100 id: nameInputText |
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101 anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } |
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102 focus: true |
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103 |
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104 onTextChanged: { |
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105 var newWidth = nameInputText.width + dialogText.width + 40; |
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106 if ( (newWidth > nameInputDialog.width && newWidth < screen.width) |
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107 || (nameInputDialog.width > nameInputDialog.initialWidth) ) |
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108 nameInputDialog.width = newWidth; |
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109 } |
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110 onAccepted: { |
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111 if (nameInputDialog.opacity == 1 && nameInputText.text != "") |
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112 Logic.saveHighScore(nameInputText.text); |
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113 nameInputDialog.forceClose(); |
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114 } |
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115 } |
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116 } |
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117 |
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118 Rectangle { |
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119 id: toolBar |
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120 width: parent.width; height: 32 |
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121 color: activePalette.window |
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122 anchors.bottom: screen.bottom |
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123 |
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124 Button { |
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125 id: newGameButton |
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126 anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } |
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127 text: "New Game" |
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128 onClicked: Logic.startNewGame() |
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129 } |
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130 |
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131 Button { |
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132 text: "Quit" |
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133 anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter } |
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134 onClicked: Qt.quit(); |
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135 } |
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136 |
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137 Text { |
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138 id: score |
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139 anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } |
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140 text: "Score: " + gameCanvas.score |
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141 font.bold: true |
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142 color: activePalette.windowText |
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143 } |
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144 } |
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145 } |