examples/touch/pinchzoom/mouse.cpp
changeset 37 758a864f9613
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36:ef0373b55136 37:758a864f9613
       
     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:BSD$
       
    10 ** You may use this file under the terms of the BSD license as follows:
       
    11 **
       
    12 ** "Redistribution and use in source and binary forms, with or without
       
    13 ** modification, are permitted provided that the following conditions are
       
    14 ** met:
       
    15 **   * Redistributions of source code must retain the above copyright
       
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    23 **     products derived from this software without specific prior written
       
    24 **     permission.
       
    25 **
       
    26 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
       
    27 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
       
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    36 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
       
    37 ** $QT_END_LICENSE$
       
    38 **
       
    39 ****************************************************************************/
       
    40 
       
    41 #include "mouse.h"
       
    42 
       
    43 #include <QGraphicsScene>
       
    44 #include <QPainter>
       
    45 #include <QStyleOption>
       
    46 
       
    47 #include <math.h>
       
    48 
       
    49 static const double Pi = 3.14159265358979323846264338327950288419717;
       
    50 static double TwoPi = 2.0 * Pi;
       
    51 
       
    52 static qreal normalizeAngle(qreal angle)
       
    53 {
       
    54     while (angle < 0)
       
    55         angle += TwoPi;
       
    56     while (angle > TwoPi)
       
    57         angle -= TwoPi;
       
    58     return angle;
       
    59 }
       
    60 
       
    61 //! [0]
       
    62 Mouse::Mouse()
       
    63     : angle(0), speed(0), mouseEyeDirection(0),
       
    64       color(qrand() % 256, qrand() % 256, qrand() % 256)
       
    65 {
       
    66     rotate(qrand() % (360 * 16));
       
    67     startTimer(1000 / 33);
       
    68 }
       
    69 //! [0]
       
    70 
       
    71 //! [1]
       
    72 QRectF Mouse::boundingRect() const
       
    73 {
       
    74     qreal adjust = 0.5;
       
    75     return QRectF(-18 - adjust, -22 - adjust,
       
    76                   36 + adjust, 60 + adjust);
       
    77 }
       
    78 //! [1]
       
    79 
       
    80 //! [2]
       
    81 QPainterPath Mouse::shape() const
       
    82 {
       
    83     QPainterPath path;
       
    84     path.addRect(-10, -20, 20, 40);
       
    85     return path;
       
    86 }
       
    87 //! [2]
       
    88 
       
    89 //! [3]
       
    90 void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
       
    91 {
       
    92     // Body
       
    93     painter->setBrush(color);
       
    94     painter->drawEllipse(-10, -20, 20, 40);
       
    95 
       
    96     // Eyes
       
    97     painter->setBrush(Qt::white);
       
    98     painter->drawEllipse(-10, -17, 8, 8);
       
    99     painter->drawEllipse(2, -17, 8, 8);
       
   100 
       
   101     // Nose
       
   102     painter->setBrush(Qt::black);
       
   103     painter->drawEllipse(QRectF(-2, -22, 4, 4));
       
   104 
       
   105     // Pupils
       
   106     painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
       
   107     painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
       
   108 
       
   109     // Ears
       
   110     painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
       
   111     painter->drawEllipse(-17, -12, 16, 16);
       
   112     painter->drawEllipse(1, -12, 16, 16);
       
   113 
       
   114     // Tail
       
   115     QPainterPath path(QPointF(0, 20));
       
   116     path.cubicTo(-5, 22, -5, 22, 0, 25);
       
   117     path.cubicTo(5, 27, 5, 32, 0, 30);
       
   118     path.cubicTo(-5, 32, -5, 42, 0, 35);
       
   119     painter->setBrush(Qt::NoBrush);
       
   120     painter->drawPath(path);
       
   121 }
       
   122 //! [3]
       
   123 
       
   124 //! [4]
       
   125 void Mouse::timerEvent(QTimerEvent *)
       
   126 {
       
   127 //! [4]
       
   128     // Don't move too far away
       
   129 //! [5]
       
   130     QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
       
   131     if (lineToCenter.length() > 150) {
       
   132         qreal angleToCenter = ::acos(lineToCenter.dx() / lineToCenter.length());
       
   133         if (lineToCenter.dy() < 0)
       
   134             angleToCenter = TwoPi - angleToCenter;
       
   135         angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
       
   136 
       
   137         if (angleToCenter < Pi && angleToCenter > Pi / 4) {
       
   138             // Rotate left
       
   139             angle += (angle < -Pi / 2) ? 0.25 : -0.25;
       
   140         } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
       
   141             // Rotate right
       
   142             angle += (angle < Pi / 2) ? 0.25 : -0.25;
       
   143         }
       
   144     } else if (::sin(angle) < 0) {
       
   145         angle += 0.25;
       
   146     } else if (::sin(angle) > 0) {
       
   147         angle -= 0.25;
       
   148 //! [5] //! [6]
       
   149     }
       
   150 //! [6]
       
   151 
       
   152     // Try not to crash with any other mice
       
   153 //! [7]
       
   154     QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
       
   155                                                        << mapToScene(0, 0)
       
   156                                                        << mapToScene(-30, -50)
       
   157                                                        << mapToScene(30, -50));
       
   158     foreach (QGraphicsItem *item, dangerMice) {
       
   159         if (item == this)
       
   160             continue;
       
   161         
       
   162         QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
       
   163         qreal angleToMouse = ::acos(lineToMouse.dx() / lineToMouse.length());
       
   164         if (lineToMouse.dy() < 0)
       
   165             angleToMouse = TwoPi - angleToMouse;
       
   166         angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
       
   167 
       
   168         if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
       
   169             // Rotate right
       
   170             angle += 0.5;
       
   171         } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
       
   172             // Rotate left
       
   173             angle -= 0.5;
       
   174 //! [7] //! [8]
       
   175         }
       
   176 //! [8] //! [9]
       
   177     }
       
   178 //! [9]
       
   179 
       
   180     // Add some random movement
       
   181 //! [10]
       
   182     if (dangerMice.size() > 1 && (qrand() % 10) == 0) {
       
   183         if (qrand() % 1)
       
   184             angle += (qrand() % 100) / 500.0;
       
   185         else
       
   186             angle -= (qrand() % 100) / 500.0;
       
   187     }
       
   188 //! [10]
       
   189 
       
   190 //! [11]
       
   191     speed += (-50 + qrand() % 100) / 100.0;
       
   192 
       
   193     qreal dx = ::sin(angle) * 10;
       
   194     mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
       
   195 
       
   196     rotate(dx);
       
   197     setPos(mapToParent(0, -(3 + sin(speed) * 3)));
       
   198 }
       
   199 //! [11]