src/gui/kernel/qwidget.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/kernel/qwidget.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,12030 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qapplication.h"
+#include "qapplication_p.h"
+#include "qbrush.h"
+#include "qcursor.h"
+#include "qdesktopwidget.h"
+#include "qevent.h"
+#include "qhash.h"
+#include "qlayout.h"
+#include "qmenu.h"
+#include "qmetaobject.h"
+#include "qpixmap.h"
+#include "qpointer.h"
+#include "qstack.h"
+#include "qstyle.h"
+#include "qstylefactory.h"
+#include "qvariant.h"
+#include "qwidget.h"
+#include "qstyleoption.h"
+#ifndef QT_NO_ACCESSIBILITY
+# include "qaccessible.h"
+#endif
+#if defined(Q_WS_WIN)
+# include "qt_windows.h"
+#endif
+#ifdef Q_WS_MAC
+# include "qt_mac_p.h"
+# include "qt_cocoa_helpers_mac_p.h"
+# include "qmainwindow.h"
+#endif
+#if defined(Q_WS_QWS)
+# include "qwsdisplay_qws.h"
+# include "qwsmanager_qws.h"
+# include "qpaintengine.h" // for PorterDuff
+# include "private/qwindowsurface_qws_p.h"
+#endif
+#include "qpainter.h"
+#include "qtooltip.h"
+#include "qwhatsthis.h"
+#include "qdebug.h"
+#include "private/qstylesheetstyle_p.h"
+#include "private/qstyle_p.h"
+#include "private/qinputcontext_p.h"
+#include "qfileinfo.h"
+#include "private/qsoftkeymanager_p.h"
+
+#if defined (Q_WS_WIN)
+# include <private/qwininputcontext_p.h>
+#endif
+
+#if defined(Q_WS_X11)
+# include <private/qpaintengine_x11_p.h>
+# include "qx11info_x11.h"
+#endif
+
+#include <private/qgraphicseffect_p.h>
+#include <private/qwindowsurface_p.h>
+#include <private/qbackingstore_p.h>
+#ifdef Q_WS_MAC
+# include <private/qpaintengine_mac_p.h>
+#endif
+#include <private/qpaintengine_raster_p.h>
+
+#if defined(Q_OS_SYMBIAN)
+#include "private/qt_s60_p.h"
+#endif
+
+#include "qwidget_p.h"
+#include "qaction_p.h"
+#include "qlayout_p.h"
+#include "QtGui/qgraphicsproxywidget.h"
+#include "QtGui/qgraphicsscene.h"
+#include "private/qgraphicsproxywidget_p.h"
+#include "QtGui/qabstractscrollarea.h"
+#include "private/qabstractscrollarea_p.h"
+#include "private/qevent_p.h"
+
+#include "private/qgraphicssystem_p.h"
+#include "private/qgesturemanager_p.h"
+
+// widget/widget data creation count
+//#define QWIDGET_EXTRA_DEBUG
+//#define ALIEN_DEBUG
+
+QT_BEGIN_NAMESPACE
+
+#if !defined(Q_WS_QWS)
+static bool qt_enable_backingstore = true;
+#endif
+#ifdef Q_WS_X11
+// for compatibility with Qt 4.0
+Q_GUI_EXPORT void qt_x11_set_global_double_buffer(bool enable)
+{
+    qt_enable_backingstore = enable;
+}
+#endif
+
+static inline bool qRectIntersects(const QRect &r1, const QRect &r2)
+{
+    return (qMax(r1.left(), r2.left()) <= qMin(r1.right(), r2.right()) &&
+            qMax(r1.top(), r2.top()) <= qMin(r1.bottom(), r2.bottom()));
+}
+
+static inline bool hasBackingStoreSupport()
+{
+#ifdef Q_WS_MAC
+    return QApplicationPrivate::graphicsSystem() != 0;
+#else
+    return true;
+#endif
+}
+
+#ifdef Q_WS_MAC
+#  define QT_NO_PAINT_DEBUG
+#endif
+
+extern bool qt_sendSpontaneousEvent(QObject*, QEvent*); // qapplication.cpp
+extern QDesktopWidget *qt_desktopWidget; // qapplication.cpp
+
+QWidgetPrivate::QWidgetPrivate(int version)
+    : QObjectPrivate(version)
+      , extra(0)
+      , focus_next(0)
+      , focus_prev(0)
+      , focus_child(0)
+      , layout(0)
+      , needsFlush(0)
+      , redirectDev(0)
+      , widgetItem(0)
+      , extraPaintEngine(0)
+      , polished(0)
+      , graphicsEffect(0)
+#if !defined(QT_NO_IM)
+      , imHints(Qt::ImhNone)
+#endif
+      , inheritedFontResolveMask(0)
+      , inheritedPaletteResolveMask(0)
+      , leftmargin(0)
+      , topmargin(0)
+      , rightmargin(0)
+      , bottommargin(0)
+      , leftLayoutItemMargin(0)
+      , topLayoutItemMargin(0)
+      , rightLayoutItemMargin(0)
+      , bottomLayoutItemMargin(0)
+      , hd(0)
+      , size_policy(QSizePolicy::Preferred, QSizePolicy::Preferred)
+      , fg_role(QPalette::NoRole)
+      , bg_role(QPalette::NoRole)
+      , dirtyOpaqueChildren(1)
+      , isOpaque(0)
+      , inDirtyList(0)
+      , isScrolled(0)
+      , isMoved(0)
+      , usesDoubleBufferedGLContext(0)
+#if defined(Q_WS_X11)
+      , picture(0)
+#elif defined(Q_WS_WIN)
+      , noPaintOnScreen(0)
+#elif defined(Q_WS_MAC)
+      , needWindowChange(0)
+      , isGLWidget(0)
+      , window_event(0)
+      , qd_hd(0)
+#endif
+{
+    if (!qApp) {
+        qFatal("QWidget: Must construct a QApplication before a QPaintDevice");
+        return;
+    }
+
+    if (version != QObjectPrivateVersion)
+        qFatal("Cannot mix incompatible Qt libraries");
+
+    isWidget = true;
+    memset(high_attributes, 0, sizeof(high_attributes));
+#ifdef QWIDGET_EXTRA_DEBUG
+    static int count = 0;
+    qDebug() << "widgets" << ++count;
+#endif
+}
+
+
+QWidgetPrivate::~QWidgetPrivate()
+{
+    if (widgetItem)
+        widgetItem->wid = 0;
+
+    if (extra)
+        deleteExtra();
+
+    delete graphicsEffect;
+}
+
+QWindowSurface *QWidgetPrivate::createDefaultWindowSurface()
+{
+    Q_Q(QWidget);
+    if (QApplicationPrivate::graphicsSystem())
+        return QApplicationPrivate::graphicsSystem()->createWindowSurface(q);
+    return createDefaultWindowSurface_sys();
+}
+
+/*!
+    \internal
+*/
+void QWidgetPrivate::scrollChildren(int dx, int dy)
+{
+    Q_Q(QWidget);
+    if (q->children().size() > 0) {        // scroll children
+        QPoint pd(dx, dy);
+        QObjectList childObjects = q->children();
+        for (int i = 0; i < childObjects.size(); ++i) { // move all children
+            QWidget *w = qobject_cast<QWidget*>(childObjects.at(i));
+            if (w && !w->isWindow()) {
+                QPoint oldp = w->pos();
+                QRect  r(w->pos() + pd, w->size());
+                w->data->crect = r;
+#ifndef Q_WS_QWS
+                if (w->testAttribute(Qt::WA_WState_Created))
+                    w->d_func()->setWSGeometry();
+#endif
+                w->d_func()->setDirtyOpaqueRegion();
+                QMoveEvent e(r.topLeft(), oldp);
+                QApplication::sendEvent(w, &e);
+            }
+        }
+    }
+}
+
+QInputContext *QWidgetPrivate::inputContext() const
+{
+#ifndef QT_NO_IM
+    if (ic)
+        return ic;
+#endif
+    return qApp->inputContext();
+}
+
+/*!
+    This function returns the QInputContext for this widget. By
+    default the input context is inherited from the widgets
+    parent. For toplevels it is inherited from QApplication.
+
+    You can override this and set a special input context for this
+    widget by using the setInputContext() method.
+
+    \sa setInputContext()
+*/
+QInputContext *QWidget::inputContext()
+{
+    Q_D(QWidget);
+    if (!testAttribute(Qt::WA_InputMethodEnabled))
+        return 0;
+
+    return d->inputContext();
+}
+
+/*!
+  This function sets the input context \a context
+  on this widget.
+
+  \sa inputContext()
+*/
+void QWidget::setInputContext(QInputContext *context)
+{
+    Q_D(QWidget);
+    if (!testAttribute(Qt::WA_InputMethodEnabled))
+        return;
+#ifndef QT_NO_IM
+    if (d->ic)
+        delete d->ic;
+    d->ic = context;
+#endif
+}
+
+
+/*!
+    \obsolete
+
+    This function can be called on the widget that currently has focus
+    to reset the input method operating on it.
+
+    This function is providing for convenience, instead you should use
+    \l{QInputContext::}{reset()} on the input context that was
+    returned by inputContext().
+
+    \sa QInputContext, inputContext(), QInputContext::reset()
+*/
+void QWidget::resetInputContext()
+{
+    if (!hasFocus())
+        return;
+#ifndef QT_NO_IM
+    QInputContext *qic = this->inputContext();
+    if(qic)
+        qic->reset();
+#endif // QT_NO_IM
+}
+
+#ifdef QT_KEYPAD_NAVIGATION
+QPointer<QWidget> QWidgetPrivate::editingWidget;
+
+/*!
+    Returns true if this widget currently has edit focus; otherwise false.
+
+    This feature is only available in Qt for Embedded Linux.
+
+    \sa setEditFocus(), QApplication::keypadNavigationEnabled()
+*/
+bool QWidget::hasEditFocus() const
+{
+    const QWidget* w = this;
+    while (w->d_func()->extra && w->d_func()->extra->focus_proxy)
+        w = w->d_func()->extra->focus_proxy;
+    return QWidgetPrivate::editingWidget == w;
+}
+
+/*!
+    \fn void QWidget::setEditFocus(bool enable)
+
+    If \a enable is true, make this widget have edit focus, in which
+    case Qt::Key_Up and Qt::Key_Down will be delivered to the widget
+    normally; otherwise, Qt::Key_Up and Qt::Key_Down are used to
+    change focus.
+
+    This feature is only available in Qt for Embedded Linux.
+
+    \sa hasEditFocus(), QApplication::keypadNavigationEnabled()
+*/
+void QWidget::setEditFocus(bool on)
+{
+    QWidget *f = this;
+    while (f->d_func()->extra && f->d_func()->extra->focus_proxy)
+        f = f->d_func()->extra->focus_proxy;
+
+    if (QWidgetPrivate::editingWidget && QWidgetPrivate::editingWidget != f)
+        QWidgetPrivate::editingWidget->setEditFocus(false);
+
+    if (on && !f->hasFocus())
+        f->setFocus();
+
+    if ((!on && !QWidgetPrivate::editingWidget)
+        || (on && QWidgetPrivate::editingWidget == f)) {
+        return;
+    }
+
+    if (!on && QWidgetPrivate::editingWidget == f) {
+        QWidgetPrivate::editingWidget = 0;
+        QEvent event(QEvent::LeaveEditFocus);
+        QApplication::sendEvent(f, &event);
+        QApplication::sendEvent(f->style(), &event);
+    } else if (on) {
+        QWidgetPrivate::editingWidget = f;
+        QEvent event(QEvent::EnterEditFocus);
+        QApplication::sendEvent(f, &event);
+        QApplication::sendEvent(f->style(), &event);
+    }
+}
+#endif
+
+/*!
+    \property QWidget::autoFillBackground
+    \brief whether the widget background is filled automatically
+    \since 4.1
+
+    If enabled, this property will cause Qt to fill the background of the
+    widget before invoking the paint event. The color used is defined by the
+    QPalette::Window color role from the widget's \l{QPalette}{palette}.
+
+    In addition, Windows are always filled with QPalette::Window, unless the
+    WA_OpaquePaintEvent or WA_NoSystemBackground attributes are set.
+
+    This property cannot be turned off (i.e., set to false) if a widget's
+    parent has a static gradient for its background.
+
+    \warning Use this property with caution in conjunction with
+    \l{Qt Style Sheets}. When a widget has a style sheet with a valid
+    background or a border-image, this property is automatically disabled.
+
+    By default, this property is false.
+
+    \sa Qt::WA_OpaquePaintEvent, Qt::WA_NoSystemBackground,
+    {QWidget#Transparency and Double Buffering}{Transparency and Double Buffering}
+*/
+bool QWidget::autoFillBackground() const
+{
+    Q_D(const QWidget);
+    return d->extra && d->extra->autoFillBackground;
+}
+
+void QWidget::setAutoFillBackground(bool enabled)
+{
+    Q_D(QWidget);
+    if (!d->extra)
+        d->createExtra();
+    if (d->extra->autoFillBackground == enabled)
+        return;
+
+    d->extra->autoFillBackground = enabled;
+    d->updateIsOpaque();
+    update();
+    d->updateIsOpaque();
+}
+
+/*!
+    \class QWidget
+    \brief The QWidget class is the base class of all user interface objects.
+
+    \ingroup basicwidgets
+
+
+    The widget is the atom of the user interface: it receives mouse, keyboard
+    and other events from the window system, and paints a representation of
+    itself on the screen. Every widget is rectangular, and they are sorted in a
+    Z-order. A widget is clipped by its parent and by the widgets in front of
+    it.
+
+    A widget that is not embedded in a parent widget is called a window.
+    Usually, windows have a frame and a title bar, although it is also possible
+    to create windows without such decoration using suitable
+    \l{Qt::WindowFlags}{window flags}). In Qt, QMainWindow and the various
+    subclasses of QDialog are the most common window types.
+
+    Every widget's constructor accepts one or two standard arguments:
+
+    \list 1
+        \i  \c{QWidget *parent = 0} is the parent of the new widget. If it is 0
+            (the default), the new widget will be a window. If not, it will be
+            a child of \e parent, and be constrained by \e parent's geometry
+            (unless you specify Qt::Window as window flag).
+        \i  \c{Qt::WindowFlags f = 0} (where available) sets the window flags;
+            the default is suitable for almost all widgets, but to get, for
+            example, a window without a window system frame, you must use
+            special flags.
+    \endlist
+
+    QWidget has many member functions, but some of them have little direct
+    functionality; for example, QWidget has a font property, but never uses
+    this itself. There are many subclasses which provide real functionality,
+    such as QLabel, QPushButton, QListWidget, and QTabWidget.
+
+
+    \section1 Top-Level and Child Widgets
+
+    A widget without a parent widget is always an independent window (top-level
+    widget). For these widgets, setWindowTitle() and setWindowIcon() set the
+    title bar and icon respectively.
+
+    Non-window widgets are child widgets, displayed within their parent
+    widgets. Most widgets in Qt are mainly useful as child widgets. For
+    example, it is possible to display a button as a top-level window, but most
+    people prefer to put their buttons inside other widgets, such as QDialog.
+
+    \image parent-child-widgets.png A parent widget containing various child widgets.
+
+    The diagram above shows a QGroupBox widget being used to hold various child
+    widgets in a layout provided by QGridLayout. The QLabel child widgets have
+    been outlined to indicate their full sizes.
+
+    If you want to use a QWidget to hold child widgets you will usually want to
+    add a layout to the parent QWidget. See \l{Layout Management} for more
+    information.
+
+
+    \section1 Composite Widgets
+
+    When a widget is used as a container to group a number of child widgets, it
+    is known as a composite widget. These can be created by constructing a
+    widget with the required visual properties - a QFrame, for example - and
+    adding child widgets to it, usually managed by a layout. The above diagram
+    shows such a composite widget that was created using \l{Qt Designer}.
+
+    Composite widgets can also be created by subclassing a standard widget,
+    such as QWidget or QFrame, and adding the necessary layout and child
+    widgets in the constructor of the subclass. Many of the \l{Qt Examples}
+    {examples provided with Qt} use this approach, and it is also covered in
+    the Qt \l{Tutorials}.
+
+
+    \section1 Custom Widgets and Painting
+
+    Since QWidget is a subclass of QPaintDevice, subclasses can be used to
+    display custom content that is composed using a series of painting
+    operations with an instance of the QPainter class. This approach contrasts
+    with the canvas-style approach used by the \l{Graphics View}
+    {Graphics View Framework} where items are added to a scene by the
+    application and are rendered by the framework itself.
+
+    Each widget performs all painting operations from within its paintEvent()
+    function. This is called whenever the widget needs to be redrawn, either
+    as a result of some external change or when requested by the application.
+
+    The \l{widgets/analogclock}{Analog Clock example} shows how a simple widget
+    can handle paint events.
+
+
+    \section1 Size Hints and Size Policies
+
+    When implementing a new widget, it is almost always useful to reimplement
+    sizeHint() to provide a reasonable default size for the widget and to set
+    the correct size policy with setSizePolicy().
+
+    By default, composite widgets which do not provide a size hint will be
+    sized according to the space requirements of their child widgets.
+
+    The size policy lets you supply good default behavior for the layout
+    management system, so that other widgets can contain and manage yours
+    easily. The default size policy indicates that the size hint represents
+    the preferred size of the widget, and this is often good enough for many
+    widgets.
+
+    \note The size of top-level widgets are constrained to 2/3 of the desktop's
+    height and width. You can resize() the widget manually if these bounds are
+    inadequate.
+
+
+    \section1 Events
+
+    Widgets respond to events that are typically caused by user actions. Qt
+    delivers events to widgets by calling specific event handler functions with
+    instances of QEvent subclasses containing information about each event.
+
+    If your widget only contains child widgets, you probably do not need to
+    implement any event handlers. If you want to detect a mouse click in a
+    child widget call the child's underMouse() function inside the widget's
+    mousePressEvent().
+
+    The \l{widgets/scribble}{Scribble example} implements a wider set of
+    events to handle mouse movement, button presses, and window resizing.
+
+    You will need to supply the behavior and content for your own widgets, but
+    here is a brief overview of the events that are relevant to QWidget,
+    starting with the most common ones:
+
+    \list
+        \i  paintEvent() is called whenever the widget needs to be repainted.
+            Every widget displaying custom content must implement it. Painting
+            using a QPainter can only take place in a paintEvent() or a
+            function called by a paintEvent().
+        \i  resizeEvent() is called when the widget has been resized.
+        \i  mousePressEvent() is called when a mouse button is pressed while
+            the mouse cursor is inside the widget, or when the widget has
+            grabbed the mouse using grabMouse(). Pressing the mouse without
+            releasing it is effectively the same as calling grabMouse().
+        \i  mouseReleaseEvent() is called when a mouse button is released. A
+            widget receives mouse release events when it has received the
+            corresponding mouse press event. This means that if the user
+            presses the mouse inside \e your widget, then drags the mouse
+            somewhere else before releasing the mouse button, \e your widget
+            receives the release event. There is one exception: if a popup menu
+            appears while the mouse button is held down, this popup immediately
+            steals the mouse events.
+        \i  mouseDoubleClickEvent() is called when the user double-clicks in
+            the widget. If the user double-clicks, the widget receives a mouse
+            press event, a mouse release event and finally this event instead
+            of a second mouse press event. (Some mouse move events may also be
+            received if the mouse is not held steady during this operation.) It
+            is \e{not possible} to distinguish a click from a double-click
+            until the second click arrives. (This is one reason why most GUI
+            books recommend that double-clicks be an extension of
+            single-clicks, rather than trigger a different action.)
+    \endlist
+
+    Widgets that accept keyboard input need to reimplement a few more event
+    handlers:
+
+    \list
+        \i  keyPressEvent() is called whenever a key is pressed, and again when
+            a key has been held down long enough for it to auto-repeat. The
+            \key Tab and \key Shift+Tab keys are only passed to the widget if
+            they are not used by the focus-change mechanisms. To force those
+            keys to be processed by your widget, you must reimplement
+            QWidget::event().
+        \i  focusInEvent() is called when the widget gains keyboard focus
+            (assuming you have called setFocusPolicy()). Well-behaved widgets
+            indicate that they own the keyboard focus in a clear but discreet
+            way.
+        \i  focusOutEvent() is called when the widget loses keyboard focus.
+    \endlist
+
+    You may be required to also reimplement some of the less common event
+    handlers:
+
+    \list
+        \i  mouseMoveEvent() is called whenever the mouse moves while a mouse
+            button is held down. This can be useful during drag and drop
+            operations. If you call setMouseTracking(true), you get mouse move
+            events even when no buttons are held down. (See also the \l{Drag
+            and Drop} guide.)
+        \i  keyReleaseEvent() is called whenever a key is released and while it
+            is held down (if the key is auto-repeating). In that case, the
+            widget will receive a pair of key release and key press event for
+            every repeat. The \key Tab and \key Shift+Tab keys are only passed
+            to the widget if they are not used by the focus-change mechanisms.
+            To force those keys to be processed by your widget, you must
+            reimplement QWidget::event().
+        \i  wheelEvent() is called whenever the user turns the mouse wheel
+            while the widget has the focus.
+        \i  enterEvent() is called when the mouse enters the widget's screen
+            space. (This excludes screen space owned by any of the widget's
+            children.)
+        \i  leaveEvent() is called when the mouse leaves the widget's screen
+            space. If the mouse enters a child widget it will not cause a
+            leaveEvent().
+        \i  moveEvent() is called when the widget has been moved relative to
+            its parent.
+        \i  closeEvent() is called when the user closes the widget (or when
+            close() is called).
+    \endlist
+
+    There are also some rather obscure events described in the documentation
+    for QEvent::Type. To handle these events, you need to reimplement event()
+    directly.
+
+    The default implementation of event() handles \key Tab and \key Shift+Tab
+    (to move the keyboard focus), and passes on most of the other events to
+    one of the more specialized handlers above.
+
+    Events and the mechanism used to deliver them are covered in the
+    \l{Events and Event Filters} document.
+
+    \section1 Groups of Functions and Properties
+
+    \table
+    \header \i Context \i Functions and Properties
+
+    \row \i Window functions \i
+        show(),
+        hide(),
+        raise(),
+        lower(),
+        close().
+
+    \row \i Top-level windows \i
+        \l windowModified, \l windowTitle, \l windowIcon, \l windowIconText,
+        \l isActiveWindow, activateWindow(), \l minimized, showMinimized(),
+        \l maximized, showMaximized(), \l fullScreen, showFullScreen(),
+        showNormal().
+
+    \row \i Window contents \i
+        update(),
+        repaint(),
+        scroll().
+
+    \row \i Geometry \i
+        \l pos, x(), y(), \l rect, \l size, width(), height(), move(), resize(),
+        \l sizePolicy, sizeHint(), minimumSizeHint(),
+        updateGeometry(), layout(),
+        \l frameGeometry, \l geometry, \l childrenRect, \l childrenRegion,
+        adjustSize(),
+        mapFromGlobal(), mapToGlobal(),
+        mapFromParent(), mapToParent(),
+        \l maximumSize, \l minimumSize, \l sizeIncrement,
+        \l baseSize, setFixedSize()
+
+    \row \i Mode \i
+        \l visible, isVisibleTo(),
+        \l enabled, isEnabledTo(),
+        \l modal,
+        isWindow(),
+        \l mouseTracking,
+        \l updatesEnabled,
+        visibleRegion().
+
+    \row \i Look and feel \i
+        style(),
+        setStyle(),
+        \l styleSheet,
+        \l cursor,
+        \l font,
+        \l palette,
+        backgroundRole(), setBackgroundRole(),
+        fontInfo(), fontMetrics().
+
+    \row \i Keyboard focus functions \i
+        \l focus, \l focusPolicy,
+        setFocus(), clearFocus(), setTabOrder(), setFocusProxy(),
+        focusNextChild(), focusPreviousChild().
+
+    \row \i Mouse and keyboard grabbing \i
+        grabMouse(), releaseMouse(),
+        grabKeyboard(), releaseKeyboard(),
+        mouseGrabber(), keyboardGrabber().
+
+    \row \i Event handlers \i
+        event(),
+        mousePressEvent(),
+        mouseReleaseEvent(),
+        mouseDoubleClickEvent(),
+        mouseMoveEvent(),
+        keyPressEvent(),
+        keyReleaseEvent(),
+        focusInEvent(),
+        focusOutEvent(),
+        wheelEvent(),
+        enterEvent(),
+        leaveEvent(),
+        paintEvent(),
+        moveEvent(),
+        resizeEvent(),
+        closeEvent(),
+        dragEnterEvent(),
+        dragMoveEvent(),
+        dragLeaveEvent(),
+        dropEvent(),
+        childEvent(),
+        showEvent(),
+        hideEvent(),
+        customEvent().
+        changeEvent(),
+
+    \row \i System functions \i
+        parentWidget(), window(), setParent(), winId(),
+        find(), metric().
+
+    \row \i Interactive help \i
+        setToolTip(), setWhatsThis()
+
+    \endtable
+
+
+    \section1 Widget Style Sheets
+
+    In addition to the standard widget styles for each platform, widgets can
+    also be styled according to rules specified in a \l{styleSheet}
+    {style sheet}. This feature enables you to customize the appearance of
+    specific widgets to provide visual cues to users about their purpose. For
+    example, a button could be styled in a particular way to indicate that it
+    performs a destructive action.
+
+    The use of widget style sheets is described in more detail in the
+    \l{Qt Style Sheets} document.
+
+
+    \section1 Transparency and Double Buffering
+
+    Since Qt 4.0, QWidget automatically double-buffers its painting, so there
+    is no need to write double-buffering code in paintEvent() to avoid
+    flicker.
+
+    Since Qt 4.1, the Qt::WA_ContentsPropagated widget attribute has been
+    deprecated. Instead, the contents of parent widgets are propagated by
+    default to each of their children as long as Qt::WA_PaintOnScreen is not
+    set. Custom widgets can be written to take advantage of this feature by
+    updating irregular regions (to create non-rectangular child widgets), or
+    painting with colors that have less than full alpha component. The
+    following diagram shows how attributes and properties of a custom widget
+    can be fine-tuned to achieve different effects.
+
+    \image propagation-custom.png
+
+    In the above diagram, a semi-transparent rectangular child widget with an
+    area removed is constructed and added to a parent widget (a QLabel showing
+    a pixmap). Then, different properties and widget attributes are set to
+    achieve different effects:
+
+    \list
+        \i  The left widget has no additional properties or widget attributes
+            set. This default state suits most custom widgets using
+            transparency, are irregularly-shaped, or do not paint over their
+            entire area with an opaque brush.
+        \i  The center widget has the \l autoFillBackground property set. This
+            property is used with custom widgets that rely on the widget to
+            supply a default background, and do not paint over their entire
+            area with an opaque brush.
+        \i  The right widget has the Qt::WA_OpaquePaintEvent widget attribute
+            set. This indicates that the widget will paint over its entire area
+            with opaque colors. The widget's area will initially be
+            \e{uninitialized}, represented in the diagram with a red diagonal
+            grid pattern that shines through the overpainted area. The
+            Qt::WA_OpaquePaintArea attribute is useful for widgets that need to
+            paint their own specialized contents quickly and do not need a
+            default filled background.
+    \endlist
+
+    To rapidly update custom widgets with simple background colors, such as
+    real-time plotting or graphing widgets, it is better to define a suitable
+    background color (using setBackgroundRole() with the
+    QPalette::Window role), set the \l autoFillBackground property, and only
+    implement the necessary drawing functionality in the widget's paintEvent().
+
+    To rapidly update custom widgets that constantly paint over their entire
+    areas with opaque content, e.g., video streaming widgets, it is better to
+    set the widget's Qt::WA_OpaquePaintEvent, avoiding any unnecessary overhead
+    associated with repainting the widget's background.
+
+    If a widget has both the Qt::WA_OpaquePaintEvent widget attribute \e{and}
+    the \l autoFillBackground property set, the Qt::WA_OpaquePaintEvent
+    attribute takes precedence. Depending on your requirements, you should
+    choose either one of them.
+
+    Since Qt 4.1, the contents of parent widgets are also propagated to
+    standard Qt widgets. This can lead to some unexpected results if the
+    parent widget is decorated in a non-standard way, as shown in the diagram
+    below.
+
+    \image propagation-standard.png
+
+    The scope for customizing the painting behavior of standard Qt widgets,
+    without resorting to subclassing, is slightly less than that possible for
+    custom widgets. Usually, the desired appearance of a standard widget can be
+    achieved by setting its \l autoFillBackground property.
+
+
+    \section1 Creating Translucent Windows
+
+    Since Qt 4.5, it has been possible to create windows with translucent regions
+    on window systems that support compositing.
+
+    To enable this feature in a top-level widget, set its Qt::WA_TranslucentBackground
+    attribute with setAttribute() and ensure that its background is painted with
+    non-opaque colors in the regions you want to be partially transparent.
+
+    Platform notes:
+
+    \list
+    \o X11: This feature relies on the use of an X server that supports ARGB visuals
+    and a compositing window manager.
+    \o Windows: The widget needs to have the Qt::FramelessWindowHint window flag set
+    for the translucency to work.
+    \endlist
+
+
+    \section1 Native Widgets vs Alien Widgets
+
+    Introduced in Qt 4.4, alien widgets are widgets unknown to the windowing
+    system. They do not have a native window handle associated with them. This
+    feature significantly speeds up widget painting, resizing, and removes flicker.
+
+    Should you require the old behavior with native windows, you can choose
+    one of the following options:
+
+    \list 1
+        \i  Use the \c{QT_USE_NATIVE_WINDOWS=1} in your environment.
+        \i  Set the Qt::AA_NativeWindows attribute on your application. All
+            widgets will be native widgets.
+        \i  Set the Qt::WA_NativeWindow attribute on widgets: The widget itself
+            and all of its ancestors will become native (unless
+            Qt::WA_DontCreateNativeAncestors is set).
+        \i  Call QWidget::winId to enforce a native window (this implies 3).
+        \i  Set the Qt::WA_PaintOnScreen attribute to enforce a native window
+            (this implies 3).
+    \endlist
+
+    \sa QEvent, QPainter, QGridLayout, QBoxLayout
+
+    \section1 Softkeys
+
+    Since Qt 4.6, Softkeys are usually physical keys on a device that have a corresponding label or
+    other visual representation on the screen that is generally located next to its
+    physical counterpart. They are most often found on mobile phone platforms. In
+    modern touch based user interfaces it is also possible to have softkeys that do
+    not correspond to any physical keys. Softkeys differ from other onscreen labels
+    in that they are contextual.
+
+    In Qt, contextual softkeys are added to a widget by calling addAction() and
+    passing a \c QAction with a softkey role set on it. When the widget
+    containing the softkey actions has focus, its softkeys should appear in
+    the user interface. Softkeys are discovered by traversing the widget
+    heirarchy so it is possible to define a single set of softkeys that are
+    present at all times by calling addAction() for a given top level widget.
+
+    On some platforms, this concept overlaps with \c QMenuBar such that if no
+    other softkeys are found and the top level widget is a QMainWindow containing
+    a QMenuBar, the menubar actions may appear on one of the softkeys.
+
+    Note: Currently softkeys are only supported on the Symbian Platform.
+
+    \sa addAction(), QAction, QMenuBar
+
+*/
+
+QWidgetMapper *QWidgetPrivate::mapper = 0;          // widget with wid
+QWidgetSet *QWidgetPrivate::allWidgets = 0;         // widgets with no wid
+
+
+/*****************************************************************************
+  QWidget utility functions
+ *****************************************************************************/
+
+QRegion qt_dirtyRegion(QWidget *widget)
+{
+    if (!widget)
+        return QRegion();
+
+    QWidgetBackingStore *bs = qt_widget_private(widget)->maybeBackingStore();
+    if (!bs)
+        return QRegion();
+
+    return bs->dirtyRegion(widget);
+}
+
+/*****************************************************************************
+  QWidget member functions
+ *****************************************************************************/
+
+/*
+    Widget state flags:
+  \list
+  \i Qt::WA_WState_Created The widget has a valid winId().
+  \i Qt::WA_WState_Visible The widget is currently visible.
+  \i Qt::WA_WState_Hidden The widget is hidden, i.e. it won't
+  become visible unless you call show() on it. Qt::WA_WState_Hidden
+  implies !Qt::WA_WState_Visible.
+  \i Qt::WA_WState_CompressKeys Compress keyboard events.
+  \i Qt::WA_WState_BlockUpdates Repaints and updates are disabled.
+  \i Qt::WA_WState_InPaintEvent Currently processing a paint event.
+  \i Qt::WA_WState_Reparented The widget has been reparented.
+  \i Qt::WA_WState_ConfigPending A configuration (resize/move) event is pending.
+  \i Qt::WA_WState_DND (Deprecated) The widget supports drag and drop, see setAcceptDrops().
+  \endlist
+*/
+
+struct QWidgetExceptionCleaner
+{
+    /* this cleans up when the constructor throws an exception */
+    static inline void cleanup(QWidget *that, QWidgetPrivate *d)
+    {
+#ifdef QT_NO_EXCEPTIONS
+        Q_UNUSED(that);
+        Q_UNUSED(d);
+#else
+        QWidgetPrivate::allWidgets->remove(that);
+        if (d->focus_next != that) {
+            if (d->focus_next)
+                d->focus_next->d_func()->focus_prev = d->focus_prev;
+            if (d->focus_prev)
+                d->focus_prev->d_func()->focus_next = d->focus_next;
+        }
+#endif
+    }
+};
+
+/*!
+    Constructs a widget which is a child of \a parent, with  widget
+    flags set to \a f.
+
+    If \a parent is 0, the new widget becomes a window. If
+    \a parent is another widget, this widget becomes a child window
+    inside \a parent. The new widget is deleted when its \a parent is
+    deleted.
+
+    The widget flags argument, \a f, is normally 0, but it can be set
+    to customize the frame of a window (i.e. \a
+    parent must be 0). To customize the frame, use a value composed
+    from the bitwise OR of any of the \l{Qt::WindowFlags}{window flags}.
+
+    If you add a child widget to an already visible widget you must
+    explicitly show the child to make it visible.
+
+    Note that the X11 version of Qt may not be able to deliver all
+    combinations of style flags on all systems. This is because on
+    X11, Qt can only ask the window manager, and the window manager
+    can override the application's settings. On Windows, Qt can set
+    whatever flags you want.
+
+    \sa windowFlags
+*/
+
+QWidget::QWidget(QWidget *parent, Qt::WindowFlags f)
+    : QObject(*new QWidgetPrivate, 0), QPaintDevice()
+{
+    QT_TRY {
+        d_func()->init(parent, f);
+    } QT_CATCH(...) {
+        QWidgetExceptionCleaner::cleanup(this, d_func());
+        QT_RETHROW;
+    }
+}
+
+#ifdef QT3_SUPPORT
+/*!
+    \overload
+    \obsolete
+ */
+QWidget::QWidget(QWidget *parent, const char *name, Qt::WindowFlags f)
+    : QObject(*new QWidgetPrivate, 0), QPaintDevice()
+{
+    QT_TRY {
+        d_func()->init(parent , f);
+        setObjectName(QString::fromAscii(name));
+    } QT_CATCH(...) {
+        QWidgetExceptionCleaner::cleanup(this, d_func());
+        QT_RETHROW;
+    }
+}
+#endif
+
+/*! \internal
+*/
+QWidget::QWidget(QWidgetPrivate &dd, QWidget* parent, Qt::WindowFlags f)
+    : QObject(dd, 0), QPaintDevice()
+{
+    Q_D(QWidget);
+    QT_TRY {
+        d->init(parent, f);
+    } QT_CATCH(...) {
+        QWidgetExceptionCleaner::cleanup(this, d_func());
+        QT_RETHROW;
+    }
+}
+
+/*!
+    \internal
+*/
+int QWidget::devType() const
+{
+    return QInternal::Widget;
+}
+
+
+//### w is a "this" ptr, passed as a param because QWorkspace needs special logic
+void QWidgetPrivate::adjustFlags(Qt::WindowFlags &flags, QWidget *w)
+{
+    bool customize =  (flags & (Qt::CustomizeWindowHint
+            | Qt::FramelessWindowHint
+            | Qt::WindowTitleHint
+            | Qt::WindowSystemMenuHint
+            | Qt::WindowMinimizeButtonHint
+            | Qt::WindowMaximizeButtonHint
+            | Qt::WindowCloseButtonHint
+            | Qt::WindowContextHelpButtonHint));
+
+    uint type = (flags & Qt::WindowType_Mask);
+
+    if ((type == Qt::Widget || type == Qt::SubWindow) && w && !w->parent()) {
+        type = Qt::Window;
+        flags |= Qt::Window;
+    }
+
+    if (flags & Qt::CustomizeWindowHint) {
+        // modify window flags to make them consistent.
+        // Only enable this on non-Mac platforms. Since the old way of doing this would
+        // interpret WindowSystemMenuHint as a close button and we can't change that behavior
+        // we can't just add this in.
+#ifndef Q_WS_MAC
+        if (flags & (Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint)) {
+            flags |= Qt::WindowSystemMenuHint;
+#else
+        if (flags & (Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint
+                     | Qt::WindowSystemMenuHint)) {
+#endif
+            flags |= Qt::WindowTitleHint;
+            flags &= ~Qt::FramelessWindowHint;
+        }
+    } else if (customize && !(flags & Qt::FramelessWindowHint)) {
+        // if any of the window hints that affect the titlebar are set
+        // and the window is supposed to have frame, we add a titlebar
+        // and system menu by default.
+        flags |= Qt::WindowSystemMenuHint;
+        flags |= Qt::WindowTitleHint;
+    }
+    if (customize)
+        ; // don't modify window flags if the user explicitely set them.
+    else if (type == Qt::Dialog || type == Qt::Sheet)
+#ifndef Q_WS_WINCE
+        flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowContextHelpButtonHint | Qt::WindowCloseButtonHint;
+#else
+        flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint;
+#endif
+    else if (type == Qt::Tool)
+        flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint;
+    else
+        flags |= Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinimizeButtonHint | Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint;
+
+
+}
+
+void QWidgetPrivate::init(QWidget *parentWidget, Qt::WindowFlags f)
+{
+    Q_Q(QWidget);
+    if (QApplication::type() == QApplication::Tty)
+        qFatal("QWidget: Cannot create a QWidget when no GUI is being used");
+
+    Q_ASSERT(allWidgets);
+    allWidgets->insert(q);
+
+    QWidget *desktopWidget = 0;
+    if (parentWidget && parentWidget->windowType() == Qt::Desktop) {
+        desktopWidget = parentWidget;
+        parentWidget = 0;
+    }
+
+    q->data = &data;
+
+#ifndef QT_NO_THREAD
+    if (!parent) {
+        Q_ASSERT_X(q->thread() == qApp->thread(), "QWidget",
+                   "Widgets must be created in the GUI thread.");
+    }
+#endif
+
+#if defined(Q_WS_X11)
+    if (desktopWidget) {
+        // make sure the widget is created on the same screen as the
+        // programmer specified desktop widget
+        xinfo = desktopWidget->d_func()->xinfo;
+    }
+#else
+    Q_UNUSED(desktopWidget);
+#endif
+
+    data.fstrut_dirty = true;
+
+    data.winid = 0;
+    data.widget_attributes = 0;
+    data.window_flags = f;
+    data.window_state = 0;
+    data.focus_policy = 0;
+    data.context_menu_policy = Qt::DefaultContextMenu;
+    data.window_modality = Qt::NonModal;
+
+    data.sizehint_forced = 0;
+    data.is_closing = 0;
+    data.in_show = 0;
+    data.in_set_window_state = 0;
+    data.in_destructor = false;
+
+    // Widgets with Qt::MSWindowsOwnDC (typically QGLWidget) must have a window handle.
+    if (f & Qt::MSWindowsOwnDC)
+        q->setAttribute(Qt::WA_NativeWindow);
+
+    q->setAttribute(Qt::WA_QuitOnClose); // might be cleared in adjustQuitOnCloseAttribute()
+    adjustQuitOnCloseAttribute();
+
+    q->setAttribute(Qt::WA_WState_Hidden);
+
+    //give potential windows a bigger "pre-initial" size; create_sys() will give them a new size later
+    data.crect = parentWidget ? QRect(0,0,100,30) : QRect(0,0,640,480);
+
+    focus_next = focus_prev = q;
+
+    if ((f & Qt::WindowType_Mask) == Qt::Desktop)
+        q->create();
+    else if (parentWidget)
+        q->setParent(parentWidget, data.window_flags);
+    else {
+        adjustFlags(data.window_flags, q);
+        resolveLayoutDirection();
+        // opaque system background?
+        const QBrush &background = q->palette().brush(QPalette::Window);
+        setOpaque(q->isWindow() && background.style() != Qt::NoBrush && background.isOpaque());
+    }
+    data.fnt = QFont(data.fnt, q);
+#if defined(Q_WS_X11)
+    data.fnt.x11SetScreen(xinfo.screen());
+#endif // Q_WS_X11
+
+    q->setAttribute(Qt::WA_PendingMoveEvent);
+    q->setAttribute(Qt::WA_PendingResizeEvent);
+
+    if (++QWidgetPrivate::instanceCounter > QWidgetPrivate::maxInstances)
+        QWidgetPrivate::maxInstances = QWidgetPrivate::instanceCounter;
+
+    if (QApplicationPrivate::app_compile_version < 0x040200
+        || QApplicationPrivate::testAttribute(Qt::AA_ImmediateWidgetCreation))
+        q->create();
+
+
+    QEvent e(QEvent::Create);
+    QApplication::sendEvent(q, &e);
+    QApplication::postEvent(q, new QEvent(QEvent::PolishRequest));
+
+    extraPaintEngine = 0;
+}
+
+
+
+void QWidgetPrivate::createRecursively()
+{
+    Q_Q(QWidget);
+    q->create(0, true, true);
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *child = qobject_cast<QWidget *>(children.at(i));
+        if (child && !child->isHidden() && !child->isWindow() && !child->testAttribute(Qt::WA_WState_Created))
+            child->d_func()->createRecursively();
+    }
+}
+
+
+
+
+/*!
+    Creates a new widget window if \a window is 0, otherwise sets the
+    widget's window to \a window.
+
+    Initializes the window (sets the geometry etc.) if \a
+    initializeWindow is true. If \a initializeWindow is false, no
+    initialization is performed. This parameter only makes sense if \a
+    window is a valid window.
+
+    Destroys the old window if \a destroyOldWindow is true. If \a
+    destroyOldWindow is false, you are responsible for destroying the
+    window yourself (using platform native code).
+
+    The QWidget constructor calls create(0,true,true) to create a
+    window for this widget.
+*/
+
+void QWidget::create(WId window, bool initializeWindow, bool destroyOldWindow)
+{
+    Q_D(QWidget);
+    if (testAttribute(Qt::WA_WState_Created) && window == 0 && internalWinId())
+        return;
+
+    if (d->data.in_destructor)
+        return;
+
+    Qt::WindowType type = windowType();
+    Qt::WindowFlags &flags = data->window_flags;
+
+    if ((type == Qt::Widget || type == Qt::SubWindow) && !parentWidget()) {
+        type = Qt::Window;
+        flags |= Qt::Window;
+    }
+
+    if (QWidget *parent = parentWidget()) {
+        if (type & Qt::Window) {
+            if (!parent->testAttribute(Qt::WA_WState_Created))
+                parent->createWinId();
+        } else if (testAttribute(Qt::WA_NativeWindow) && !parent->internalWinId()
+                   && !testAttribute(Qt::WA_DontCreateNativeAncestors)) {
+            // We're about to create a native child widget that doesn't have a native parent;
+            // enforce a native handle for the parent unless the Qt::WA_DontCreateNativeAncestors
+            // attribute is set.
+            d->createWinId(window);
+            // Nothing more to do.
+            Q_ASSERT(testAttribute(Qt::WA_WState_Created));
+            Q_ASSERT(internalWinId());
+            return;
+        }
+    }
+
+#ifdef QT3_SUPPORT
+    if (flags & Qt::WStaticContents)
+        setAttribute(Qt::WA_StaticContents);
+    if (flags & Qt::WDestructiveClose)
+        setAttribute(Qt::WA_DeleteOnClose);
+    if (flags & Qt::WShowModal)
+        setWindowModality(Qt::ApplicationModal);
+    if (flags & Qt::WMouseNoMask)
+        setAttribute(Qt::WA_MouseNoMask);
+    if (flags & Qt::WGroupLeader)
+        setAttribute(Qt::WA_GroupLeader);
+    if (flags & Qt::WNoMousePropagation)
+        setAttribute(Qt::WA_NoMousePropagation);
+#endif
+
+    static int paintOnScreenEnv = -1;
+    if (paintOnScreenEnv == -1)
+        paintOnScreenEnv = qgetenv("QT_ONSCREEN_PAINT").toInt() > 0 ? 1 : 0;
+    if (paintOnScreenEnv == 1)
+        setAttribute(Qt::WA_PaintOnScreen);
+
+    if (QApplicationPrivate::testAttribute(Qt::AA_NativeWindows))
+        setAttribute(Qt::WA_NativeWindow);
+
+#ifdef ALIEN_DEBUG
+    qDebug() << "QWidget::create:" << this << "parent:" << parentWidget()
+             << "Alien?" << !testAttribute(Qt::WA_NativeWindow);
+#endif
+
+#if defined (Q_WS_WIN) && !defined(QT_NO_DRAGANDDROP)
+    // Unregister the dropsite (if already registered) before we
+    // re-create the widget with a native window.
+    if (testAttribute(Qt::WA_WState_Created) && !internalWinId() && testAttribute(Qt::WA_NativeWindow)
+            && d->extra && d->extra->dropTarget) {
+        d->registerDropSite(false);
+    }
+#endif // defined (Q_WS_WIN) && !defined(QT_NO_DRAGANDDROP)
+
+    d->updateIsOpaque();
+
+    setAttribute(Qt::WA_WState_Created);                        // set created flag
+    d->create_sys(window, initializeWindow, destroyOldWindow);
+
+    // a real toplevel window needs a backing store
+    if (isWindow() && windowType() != Qt::Desktop) {
+        delete d->topData()->backingStore;
+        // QWidgetBackingStore will check this variable, hence it must be 0
+        d->topData()->backingStore = 0;
+        if (hasBackingStoreSupport())
+            d->topData()->backingStore = new QWidgetBackingStore(this);
+    }
+
+    d->setModal_sys();
+
+    if (!isWindow() && parentWidget() && parentWidget()->testAttribute(Qt::WA_DropSiteRegistered))
+        setAttribute(Qt::WA_DropSiteRegistered, true);
+
+#ifdef QT_EVAL
+    extern void qt_eval_init_widget(QWidget *w);
+    qt_eval_init_widget(this);
+#endif
+
+    // need to force the resting of the icon after changing parents
+    if (testAttribute(Qt::WA_SetWindowIcon))
+        d->setWindowIcon_sys(true);
+    if (isWindow() && !d->topData()->iconText.isEmpty())
+        d->setWindowIconText_helper(d->topData()->iconText);
+    if (isWindow() && !d->topData()->caption.isEmpty())
+        d->setWindowTitle_helper(d->topData()->caption);
+    if (windowType() != Qt::Desktop) {
+        d->updateSystemBackground();
+
+        if (isWindow() && !testAttribute(Qt::WA_SetWindowIcon))
+            d->setWindowIcon_sys();
+    }
+}
+
+/*!
+    Destroys the widget.
+
+    All this widget's children are deleted first. The application
+    exits if this widget is the main widget.
+*/
+
+QWidget::~QWidget()
+{
+    Q_D(QWidget);
+    d->data.in_destructor = true;
+
+#if defined (QT_CHECK_STATE)
+    if (paintingActive())
+        qWarning("QWidget: %s (%s) deleted while being painted", className(), name());
+#endif
+
+    // force acceptDrops false before winId is destroyed.
+    d->registerDropSite(false);
+
+#ifndef QT_NO_ACTION
+    // remove all actions from this widget
+    for (int i = 0; i < d->actions.size(); ++i) {
+        QActionPrivate *apriv = d->actions.at(i)->d_func();
+        apriv->widgets.removeAll(this);
+    }
+    d->actions.clear();
+#endif
+
+#ifndef QT_NO_SHORTCUT
+    // Remove all shortcuts grabbed by this
+    // widget, unless application is closing
+    if (!QApplicationPrivate::is_app_closing && testAttribute(Qt::WA_GrabbedShortcut))
+        qApp->d_func()->shortcutMap.removeShortcut(0, this, QKeySequence());
+#endif
+
+    // delete layout while we still are a valid widget
+    delete d->layout;
+    // Remove myself from focus list
+
+    Q_ASSERT(d->focus_next->d_func()->focus_prev == this);
+    Q_ASSERT(d->focus_prev->d_func()->focus_next == this);
+
+    if (d->focus_next != this) {
+        d->focus_next->d_func()->focus_prev = d->focus_prev;
+        d->focus_prev->d_func()->focus_next = d->focus_next;
+        d->focus_next = d->focus_prev = 0;
+    }
+
+#ifdef QT3_SUPPORT
+    if (QApplicationPrivate::main_widget == this) {        // reset main widget
+        QApplicationPrivate::main_widget = 0;
+        QApplication::quit();
+    }
+#endif
+
+    QT_TRY {
+        clearFocus();
+    } QT_CATCH(...) {
+        // swallow this problem because we are in a destructor
+    }
+
+    d->setDirtyOpaqueRegion();
+
+    if (isWindow() && isVisible() && internalWinId()) {
+        QT_TRY {
+            d->close_helper(QWidgetPrivate::CloseNoEvent);
+        } QT_CATCH(...) {
+            // if we're out of memory, at least hide the window.
+            QT_TRY {
+                hide();
+            } QT_CATCH(...) {
+                // and if that also doesn't work, then give up
+            }
+        }
+    }
+
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+    else if (!internalWinId() && isVisible()) {
+        qApp->d_func()->sendSyntheticEnterLeave(this);
+#ifdef Q_WS_QWS
+    } else if (isVisible()) {
+        qApp->d_func()->sendSyntheticEnterLeave(this);
+#endif
+    }
+#endif
+
+    if (QWidgetBackingStore *bs = d->maybeBackingStore()) {
+        bs->removeDirtyWidget(this);
+        if (testAttribute(Qt::WA_StaticContents))
+            bs->removeStaticWidget(this);
+    }
+
+    delete d->needsFlush;
+    d->needsFlush = 0;
+
+    // set all QPointers for this object to zero
+    QObjectPrivate::clearGuards(this);
+
+    if (d->declarativeData) {
+        d->declarativeData->destroyed(this);
+        d->declarativeData = 0;                 // don't activate again in ~QObject
+    }
+
+    if (!d->children.isEmpty())
+        d->deleteChildren();
+
+    QApplication::removePostedEvents(this);
+
+    QT_TRY {
+        destroy();                                        // platform-dependent cleanup
+    } QT_CATCH(...) {
+        // if this fails we can't do anything about it but at least we are not allowed to throw.
+    }
+    --QWidgetPrivate::instanceCounter;
+
+    if (QWidgetPrivate::allWidgets) // might have been deleted by ~QApplication
+        QWidgetPrivate::allWidgets->remove(this);
+
+    QEvent e(QEvent::Destroy);
+    QCoreApplication::sendEvent(this, &e);
+}
+
+int QWidgetPrivate::instanceCounter = 0;  // Current number of widget instances
+int QWidgetPrivate::maxInstances = 0;     // Maximum number of widget instances
+
+void QWidgetPrivate::setWinId(WId id)                // set widget identifier
+{
+    Q_Q(QWidget);
+    // the user might create a widget with Qt::Desktop window
+    // attribute (or create another QDesktopWidget instance), which
+    // will have the same windowid (the root window id) as the
+    // qt_desktopWidget. We should not add the second desktop widget
+    // to the mapper.
+    bool userDesktopWidget = qt_desktopWidget != 0 && qt_desktopWidget != q && q->windowType() == Qt::Desktop;
+    if (mapper && data.winid && !userDesktopWidget) {
+        mapper->remove(data.winid);
+    }
+
+    const WId oldWinId = data.winid;
+
+    data.winid = id;
+#if defined(Q_WS_X11)
+    hd = id; // X11: hd == ident
+#endif
+    if (mapper && id && !userDesktopWidget) {
+        mapper->insert(data.winid, q);
+    }
+
+    if(oldWinId != id) {
+        // Do not emit an event when the old winId is destroyed.  This only
+        // happens (a) during widget destruction, and (b) immediately prior
+        // to creation of a new winId, for example as a result of re-parenting.
+        if(id != 0) {
+            QEvent e(QEvent::WinIdChange);
+            QCoreApplication::sendEvent(q, &e);
+        }
+    }
+}
+
+void QWidgetPrivate::createTLExtra()
+{
+    if (!extra)
+        createExtra();
+    if (!extra->topextra) {
+        QTLWExtra* x = extra->topextra = new QTLWExtra;
+        x->icon = 0;
+        x->iconPixmap = 0;
+        x->backingStore = 0;
+        x->windowSurface = 0;
+        x->sharedPainter = 0;
+        x->incw = x->inch = 0;
+        x->basew = x->baseh = 0;
+        x->frameStrut.setCoords(0, 0, 0, 0);
+        x->normalGeometry = QRect(0,0,-1,-1);
+        x->savedFlags = 0;
+        x->opacity = 255;
+        x->posFromMove = false;
+        x->sizeAdjusted = false;
+        x->inTopLevelResize = false;
+        x->inRepaint = false;
+        x->embedded = 0;
+        createTLSysExtra();
+#ifdef QWIDGET_EXTRA_DEBUG
+        static int count = 0;
+        qDebug() << "tlextra" << ++count;
+#endif
+    }
+}
+
+/*!
+  \internal
+  Creates the widget extra data.
+*/
+
+void QWidgetPrivate::createExtra()
+{
+    if (!extra) {                                // if not exists
+        extra = new QWExtra;
+        extra->glContext = 0;
+        extra->topextra = 0;
+        extra->proxyWidget = 0;
+#ifndef QT_NO_CURSOR
+        extra->curs = 0;
+#endif
+        extra->minw = 0;
+        extra->minh = 0;
+        extra->maxw = QWIDGETSIZE_MAX;
+        extra->maxh = QWIDGETSIZE_MAX;
+        extra->customDpiX = 0;
+        extra->customDpiY = 0;
+        extra->explicitMinSize = 0;
+        extra->explicitMaxSize = 0;
+        extra->autoFillBackground = 0;
+        extra->nativeChildrenForced = 0;
+        extra->inRenderWithPainter = 0;
+        extra->hasMask = 0;
+        createSysExtra();
+#ifdef QWIDGET_EXTRA_DEBUG
+        static int count = 0;
+        qDebug() << "extra" << ++count;
+#endif
+    }
+}
+
+
+/*!
+  \internal
+  Deletes the widget extra data.
+*/
+
+void QWidgetPrivate::deleteExtra()
+{
+    if (extra) {                                // if exists
+#ifndef QT_NO_CURSOR
+        delete extra->curs;
+#endif
+        deleteSysExtra();
+#ifndef QT_NO_STYLE_STYLESHEET
+        // dereference the stylesheet style
+        if (QStyleSheetStyle *proxy = qobject_cast<QStyleSheetStyle *>(extra->style))
+            proxy->deref();
+#endif
+        if (extra->topextra) {
+            deleteTLSysExtra();
+            delete extra->topextra->backingStore;
+            delete extra->topextra->icon;
+            delete extra->topextra->iconPixmap;
+#if defined(Q_WS_QWS) && !defined(QT_NO_QWS_MANAGER)
+            delete extra->topextra->qwsManager;
+#endif
+            delete extra->topextra->windowSurface;
+            delete extra->topextra;
+        }
+        delete extra;
+        // extra->xic destroyed in QWidget::destroy()
+        extra = 0;
+    }
+}
+
+/*
+  Returns true if there are widgets above this which overlap with
+  \a rect, which is in parent's coordinate system (same as crect).
+*/
+
+bool QWidgetPrivate::isOverlapped(const QRect &rect) const
+{
+    Q_Q(const QWidget);
+
+    const QWidget *w = q;
+    QRect r = rect;
+    while (w) {
+        if (w->isWindow())
+            return false;
+        QWidgetPrivate *pd = w->parentWidget()->d_func();
+        bool above = false;
+        for (int i = 0; i < pd->children.size(); ++i) {
+            QWidget *sibling = qobject_cast<QWidget *>(pd->children.at(i));
+            if (!sibling || !sibling->isVisible() || sibling->isWindow())
+                continue;
+            if (!above) {
+                above = (sibling == w);
+                continue;
+            }
+
+            if (qRectIntersects(sibling->d_func()->effectiveRectFor(sibling->data->crect), r)) {
+                const QWExtra *siblingExtra = sibling->d_func()->extra;
+                if (siblingExtra && siblingExtra->hasMask && !sibling->d_func()->graphicsEffect
+                    && !siblingExtra->mask.translated(sibling->data->crect.topLeft()).intersects(r)) {
+                    continue;
+                }
+                return true;
+            }
+        }
+        w = w->parentWidget();
+        r.translate(pd->data.crect.topLeft());
+    }
+    return false;
+}
+
+void QWidgetPrivate::syncBackingStore()
+{
+    if (paintOnScreen()) {
+        repaint_sys(dirty);
+        dirty = QRegion();
+    } else if (QWidgetBackingStore *bs = maybeBackingStore()) {
+        bs->sync();
+    }
+}
+
+void QWidgetPrivate::syncBackingStore(const QRegion &region)
+{
+    if (paintOnScreen())
+        repaint_sys(region);
+    else if (QWidgetBackingStore *bs = maybeBackingStore())
+        bs->sync(q_func(), region);
+}
+
+void QWidgetPrivate::setUpdatesEnabled_helper(bool enable)
+{
+    Q_Q(QWidget);
+
+    if (enable && !q->isWindow() && q->parentWidget() && !q->parentWidget()->updatesEnabled())
+        return; // nothing we can do
+
+    if (enable != q->testAttribute(Qt::WA_UpdatesDisabled))
+        return; // nothing to do
+
+    q->setAttribute(Qt::WA_UpdatesDisabled, !enable);
+    if (enable)
+        q->update();
+
+    Qt::WidgetAttribute attribute = enable ? Qt::WA_ForceUpdatesDisabled : Qt::WA_UpdatesDisabled;
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget *>(children.at(i));
+        if (w && !w->isWindow() && !w->testAttribute(attribute))
+            w->d_func()->setUpdatesEnabled_helper(enable);
+    }
+}
+
+/*!
+    \internal
+
+    Propagate this widget's palette to all children, except style sheet
+    widgets, and windows that don't enable window propagation (palettes don't
+    normally propagate to windows).
+*/
+void QWidgetPrivate::propagatePaletteChange()
+{
+    Q_Q(QWidget);
+    // Propagate a new inherited mask to all children.
+    if (!q->parentWidget() && extra && extra->proxyWidget) {
+#ifndef QT_NO_GRAPHICSVIEW
+        QGraphicsProxyWidget *p = extra->proxyWidget;
+        inheritedPaletteResolveMask = p->d_func()->inheritedPaletteResolveMask | p->palette().resolve();
+#endif //QT_NO_GRAPHICSVIEW
+    } else if (q->isWindow() && !q->testAttribute(Qt::WA_WindowPropagation)) {
+        inheritedPaletteResolveMask = 0;
+    }
+    int mask = data.pal.resolve() | inheritedPaletteResolveMask;
+
+    QEvent pc(QEvent::PaletteChange);
+    QApplication::sendEvent(q, &pc);
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget*>(children.at(i));
+        if (w && !w->testAttribute(Qt::WA_StyleSheet)
+            && (!w->isWindow() || w->testAttribute(Qt::WA_WindowPropagation))) {
+            QWidgetPrivate *wd = w->d_func();
+            wd->inheritedPaletteResolveMask = mask;
+            wd->resolvePalette();
+        }
+    }
+#if defined(QT3_SUPPORT)
+    q->paletteChange(q->palette()); // compatibility
+#endif
+}
+
+/*
+  Returns the widget's clipping rectangle.
+*/
+QRect QWidgetPrivate::clipRect() const
+{
+    Q_Q(const QWidget);
+    const QWidget * w = q;
+    if (!w->isVisible())
+        return QRect();
+    QRect r = effectiveRectFor(q->rect());
+    int ox = 0;
+    int oy = 0;
+    while (w
+            && w->isVisible()
+            && !w->isWindow()
+            && w->parentWidget()) {
+        ox -= w->x();
+        oy -= w->y();
+        w = w->parentWidget();
+        r &= QRect(ox, oy, w->width(), w->height());
+    }
+    return r;
+}
+
+/*
+  Returns the widget's clipping region (without siblings).
+*/
+QRegion QWidgetPrivate::clipRegion() const
+{
+    Q_Q(const QWidget);
+    if (!q->isVisible())
+        return QRegion();
+    QRegion r(q->rect());
+    const QWidget * w = q;
+    const QWidget *ignoreUpTo;
+    int ox = 0;
+    int oy = 0;
+    while (w
+           && w->isVisible()
+           && !w->isWindow()
+           && w->parentWidget()) {
+        ox -= w->x();
+        oy -= w->y();
+        ignoreUpTo = w;
+        w = w->parentWidget();
+        r &= QRegion(ox, oy, w->width(), w->height());
+
+        int i = 0;
+        while(w->d_func()->children.at(i++) != static_cast<const QObject *>(ignoreUpTo))
+            ;
+        for ( ; i < w->d_func()->children.size(); ++i) {
+            if(QWidget *sibling = qobject_cast<QWidget *>(w->d_func()->children.at(i))) {
+                if(sibling->isVisible() && !sibling->isWindow()) {
+                    QRect siblingRect(ox+sibling->x(), oy+sibling->y(),
+                                      sibling->width(), sibling->height());
+                    if (qRectIntersects(siblingRect, q->rect()))
+                        r -= QRegion(siblingRect);
+                }
+            }
+        }
+    }
+    return r;
+}
+
+void QWidgetPrivate::invalidateGraphicsEffectsRecursively()
+{
+    Q_Q(QWidget);
+    QWidget *w = q;
+    do {
+        if (w->graphicsEffect()) {
+            QWidgetEffectSourcePrivate *sourced =
+                static_cast<QWidgetEffectSourcePrivate *>(w->graphicsEffect()->source()->d_func());
+            if (!sourced->updateDueToGraphicsEffect)
+                w->graphicsEffect()->source()->d_func()->invalidateCache();
+        }
+        w = w->parentWidget();
+    } while (w);
+}
+
+void QWidgetPrivate::setDirtyOpaqueRegion()
+{
+    Q_Q(QWidget);
+
+    dirtyOpaqueChildren = true;
+
+    invalidateGraphicsEffectsRecursively();
+
+    if (q->isWindow())
+        return;
+
+    QWidget *parent = q->parentWidget();
+    if (!parent)
+        return;
+
+    // TODO: instead of setting dirtyflag, manipulate the dirtyregion directly?
+    QWidgetPrivate *pd = parent->d_func();
+    if (!pd->dirtyOpaqueChildren)
+        pd->setDirtyOpaqueRegion();
+}
+
+QRegion QWidgetPrivate::getOpaqueRegion() const
+{
+    Q_Q(const QWidget);
+
+    QRegion r = isOpaque ? q->rect() : getOpaqueChildren();
+    if (extra && extra->hasMask)
+        r &= extra->mask;
+    if (r.isEmpty())
+        return r;
+    return r & clipRect();
+}
+
+const QRegion &QWidgetPrivate::getOpaqueChildren() const
+{
+    if (!dirtyOpaqueChildren)
+        return opaqueChildren;
+
+    QWidgetPrivate *that = const_cast<QWidgetPrivate*>(this);
+    that->opaqueChildren = QRegion();
+
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *child = qobject_cast<QWidget *>(children.at(i));
+        if (!child || !child->isVisible() || child->isWindow())
+            continue;
+
+        const QPoint offset = child->geometry().topLeft();
+        that->opaqueChildren += child->d_func()->getOpaqueRegion().translated(offset);
+    }
+
+    that->dirtyOpaqueChildren = false;
+
+    return that->opaqueChildren;
+}
+
+void QWidgetPrivate::subtractOpaqueChildren(QRegion &source, const QRect &clipRect) const
+{
+    if (children.isEmpty() || clipRect.isEmpty())
+        return;
+
+    const QRegion &r = getOpaqueChildren();
+    if (!r.isEmpty())
+        source -= (r & clipRect);
+}
+
+//subtract any relatives that are higher up than me --- this is too expensive !!!
+void QWidgetPrivate::subtractOpaqueSiblings(QRegion &sourceRegion, bool *hasDirtySiblingsAbove,
+                                            bool alsoNonOpaque) const
+{
+    Q_Q(const QWidget);
+    static int disableSubtractOpaqueSiblings = qgetenv("QT_NO_SUBTRACTOPAQUESIBLINGS").toInt();
+    if (disableSubtractOpaqueSiblings || q->isWindow())
+        return;
+
+    QRect clipBoundingRect;
+    bool dirtyClipBoundingRect = true;
+
+    QRegion parentClip;
+    bool dirtyParentClip = true;
+
+    QPoint parentOffset = data.crect.topLeft();
+
+    const QWidget *w = q;
+
+    while (w) {
+        if (w->isWindow())
+            break;
+        QWidgetPrivate *pd = w->parentWidget()->d_func();
+        const int myIndex = pd->children.indexOf(const_cast<QWidget *>(w));
+        const QRect widgetGeometry = w->d_func()->effectiveRectFor(w->data->crect);
+        for (int i = myIndex + 1; i < pd->children.size(); ++i) {
+            QWidget *sibling = qobject_cast<QWidget *>(pd->children.at(i));
+            if (!sibling || !sibling->isVisible() || sibling->isWindow())
+                continue;
+
+            const QRect siblingGeometry = sibling->d_func()->effectiveRectFor(sibling->data->crect);
+            if (!qRectIntersects(siblingGeometry, widgetGeometry))
+                continue;
+
+            if (dirtyClipBoundingRect) {
+                clipBoundingRect = sourceRegion.boundingRect();
+                dirtyClipBoundingRect = false;
+            }
+
+            if (!qRectIntersects(siblingGeometry, clipBoundingRect.translated(parentOffset)))
+                continue;
+
+            if (dirtyParentClip) {
+                parentClip = sourceRegion.translated(parentOffset);
+                dirtyParentClip = false;
+            }
+
+            const QPoint siblingPos(sibling->data->crect.topLeft());
+            const QRect siblingClipRect(sibling->d_func()->clipRect());
+            QRegion siblingDirty(parentClip);
+            siblingDirty &= (siblingClipRect.translated(siblingPos));
+            const bool hasMask = sibling->d_func()->extra && sibling->d_func()->extra->hasMask
+                                 && !sibling->d_func()->graphicsEffect;
+            if (hasMask)
+                siblingDirty &= sibling->d_func()->extra->mask.translated(siblingPos);
+            if (siblingDirty.isEmpty())
+                continue;
+
+            if (sibling->d_func()->isOpaque || alsoNonOpaque) {
+                if (hasMask) {
+                    siblingDirty.translate(-parentOffset);
+                    sourceRegion -= siblingDirty;
+                } else {
+                    sourceRegion -= siblingGeometry.translated(-parentOffset);
+                }
+            } else {
+                if (hasDirtySiblingsAbove)
+                    *hasDirtySiblingsAbove = true;
+                if (sibling->d_func()->children.isEmpty())
+                    continue;
+                QRegion opaqueSiblingChildren(sibling->d_func()->getOpaqueChildren());
+                opaqueSiblingChildren.translate(-parentOffset + siblingPos);
+                sourceRegion -= opaqueSiblingChildren;
+            }
+            if (sourceRegion.isEmpty())
+                return;
+
+            dirtyClipBoundingRect = true;
+            dirtyParentClip = true;
+        }
+
+        w = w->parentWidget();
+        parentOffset += pd->data.crect.topLeft();
+        dirtyParentClip = true;
+    }
+}
+
+void QWidgetPrivate::clipToEffectiveMask(QRegion &region) const
+{
+    Q_Q(const QWidget);
+
+    const QWidget *w = q;
+    QPoint offset;
+
+    if (graphicsEffect) {
+        w = q->parentWidget();
+        offset -= data.crect.topLeft();
+    }
+
+    while (w) {
+        const QWidgetPrivate *wd = w->d_func();
+        if (wd->extra && wd->extra->hasMask)
+            region &= (w != q) ? wd->extra->mask.translated(offset) : wd->extra->mask;
+        if (w->isWindow())
+            return;
+        offset -= wd->data.crect.topLeft();
+        w = w->parentWidget();
+    }
+}
+
+bool QWidgetPrivate::paintOnScreen() const
+{
+#if defined(Q_WS_QWS)
+    return false;
+#elif  defined(QT_NO_BACKINGSTORE)
+    return true;
+#else
+    Q_Q(const QWidget);
+    if (q->testAttribute(Qt::WA_PaintOnScreen)
+            || (!q->isWindow() && q->window()->testAttribute(Qt::WA_PaintOnScreen))) {
+        return true;
+    }
+
+    return !qt_enable_backingstore;
+#endif
+}
+
+void QWidgetPrivate::updateIsOpaque()
+{
+    // hw: todo: only needed if opacity actually changed
+    setDirtyOpaqueRegion();
+
+    if (graphicsEffect) {
+        // ### We should probably add QGraphicsEffect::isOpaque at some point.
+        setOpaque(false);
+        return;
+    }
+
+    Q_Q(QWidget);
+#ifdef Q_WS_X11
+    if (q->testAttribute(Qt::WA_X11OpenGLOverlay)) {
+        setOpaque(false);
+        return;
+    }
+#endif
+
+    if (q->testAttribute(Qt::WA_OpaquePaintEvent) || q->testAttribute(Qt::WA_PaintOnScreen)) {
+        setOpaque(true);
+        return;
+    }
+
+    const QPalette &pal = q->palette();
+
+    if (q->autoFillBackground()) {
+        const QBrush &autoFillBrush = pal.brush(q->backgroundRole());
+        if (autoFillBrush.style() != Qt::NoBrush && autoFillBrush.isOpaque()) {
+            setOpaque(true);
+            return;
+        }
+    }
+
+    if (q->isWindow() && !q->testAttribute(Qt::WA_NoSystemBackground)) {
+        const QBrush &windowBrush = q->palette().brush(QPalette::Window);
+        if (windowBrush.style() != Qt::NoBrush && windowBrush.isOpaque()) {
+            setOpaque(true);
+            return;
+        }
+    }
+    setOpaque(false);
+}
+
+void QWidgetPrivate::setOpaque(bool opaque)
+{
+    if (isOpaque == opaque)
+        return;
+    isOpaque = opaque;
+#ifdef Q_WS_MAC
+    macUpdateIsOpaque();
+#endif
+#ifdef Q_WS_X11
+    x11UpdateIsOpaque();
+#endif
+#ifdef Q_WS_WIN
+    winUpdateIsOpaque();
+#endif
+#ifdef Q_OS_SYMBIAN
+    s60UpdateIsOpaque();
+#endif
+}
+
+void QWidgetPrivate::updateIsTranslucent()
+{
+#ifdef Q_WS_MAC
+    macUpdateIsOpaque();
+#endif
+#ifdef Q_WS_X11
+    x11UpdateIsOpaque();
+#endif
+#ifdef Q_WS_WIN
+    winUpdateIsOpaque();
+#endif
+#ifdef Q_OS_SYMBIAN
+    s60UpdateIsOpaque();
+#endif
+}
+
+/*!
+    \fn void QPixmap::fill(const QWidget *widget, const QPoint &offset)
+
+    Fills the pixmap with the \a widget's background color or pixmap
+    according to the given offset.
+
+    The QPoint \a offset defines a point in widget coordinates to
+    which the pixmap's top-left pixel will be mapped to. This is only
+    significant if the widget has a background pixmap; otherwise the
+    pixmap will simply be filled with the background color of the
+    widget.
+*/
+
+void QPixmap::fill( const QWidget *widget, const QPoint &off )
+{
+    QPainter p(this);
+    p.translate(-off);
+    widget->d_func()->paintBackground(&p, QRect(off, size()));
+}
+
+static inline void fillRegion(QPainter *painter, const QRegion &rgn, const QBrush &brush)
+{
+    Q_ASSERT(painter);
+
+    if (brush.style() == Qt::TexturePattern) {
+#ifdef Q_WS_MAC
+        // Optimize pattern filling on mac by using HITheme directly
+        // when filling with the standard widget background.
+        // Defined in qmacstyle_mac.cpp
+        extern void qt_mac_fill_background(QPainter *painter, const QRegion &rgn, const QBrush &brush);
+        qt_mac_fill_background(painter, rgn, brush);
+#else
+#if !defined(QT_NO_STYLE_S60)
+        // Defined in qs60style.cpp
+        extern bool qt_s60_fill_background(QPainter *painter, const QRegion &rgn, const QBrush &brush);
+        if (!qt_s60_fill_background(painter, rgn, brush))
+#endif // !defined(QT_NO_STYLE_S60)
+        {
+            const QRect rect(rgn.boundingRect());
+            painter->setClipRegion(rgn);
+            painter->drawTiledPixmap(rect, brush.texture(), rect.topLeft());
+        }
+#endif // Q_WS_MAC
+
+    } else if (brush.gradient()
+               && brush.gradient()->coordinateMode() == QGradient::ObjectBoundingMode) {
+        painter->save();
+        painter->setClipRegion(rgn);
+        painter->fillRect(0, 0, painter->device()->width(), painter->device()->height(), brush);
+        painter->restore();
+    } else {
+        const QVector<QRect> &rects = rgn.rects();
+        for (int i = 0; i < rects.size(); ++i)
+            painter->fillRect(rects.at(i), brush);
+    }
+}
+
+void QWidgetPrivate::paintBackground(QPainter *painter, const QRegion &rgn, int flags) const
+{
+    Q_Q(const QWidget);
+
+#ifndef QT_NO_SCROLLAREA
+    bool resetBrushOrigin = false;
+    QPointF oldBrushOrigin;
+    //If we are painting the viewport of a scrollarea, we must apply an offset to the brush in case we are drawing a texture
+    QAbstractScrollArea *scrollArea = qobject_cast<QAbstractScrollArea *>(parent);
+    if (scrollArea && scrollArea->viewport() == q) {
+        QObjectData *scrollPrivate = static_cast<QWidget *>(scrollArea)->d_ptr.data();
+        QAbstractScrollAreaPrivate *priv = static_cast<QAbstractScrollAreaPrivate *>(scrollPrivate);
+        oldBrushOrigin = painter->brushOrigin();
+        resetBrushOrigin = true;
+        painter->setBrushOrigin(-priv->contentsOffset());
+
+    }
+#endif // QT_NO_SCROLLAREA
+
+    const QBrush autoFillBrush = q->palette().brush(q->backgroundRole());
+
+    if ((flags & DrawAsRoot) && !(q->autoFillBackground() && autoFillBrush.isOpaque())) {
+        const QBrush bg = q->palette().brush(QPalette::Window);
+#ifdef Q_WS_QWS
+        if (!(flags & DontSetCompositionMode) && painter->paintEngine()->hasFeature(QPaintEngine::PorterDuff))
+            painter->setCompositionMode(QPainter::CompositionMode_Source); //copy alpha straight in
+#endif
+        fillRegion(painter, rgn, bg);
+    }
+
+    if (q->autoFillBackground())
+        fillRegion(painter, rgn, autoFillBrush);
+
+    if (q->testAttribute(Qt::WA_StyledBackground)) {
+        painter->setClipRegion(rgn);
+        QStyleOption opt;
+        opt.initFrom(q);
+        q->style()->drawPrimitive(QStyle::PE_Widget, &opt, painter, q);
+    }
+
+#ifndef QT_NO_SCROLLAREA
+    if (resetBrushOrigin)
+        painter->setBrushOrigin(oldBrushOrigin);
+#endif // QT_NO_SCROLLAREA
+}
+
+/*
+  \internal
+  This function is called when a widget is hidden or destroyed.
+  It resets some application global pointers that should only refer active,
+  visible widgets.
+*/
+
+#ifdef Q_WS_MAC
+    extern QPointer<QWidget> qt_button_down;
+#else
+    extern QWidget *qt_button_down;
+#endif
+
+void QWidgetPrivate::deactivateWidgetCleanup()
+{
+    Q_Q(QWidget);
+    // If this was the active application window, reset it
+    if (QApplication::activeWindow() == q)
+        QApplication::setActiveWindow(0);
+    // If the is the active mouse press widget, reset it
+    if (q == qt_button_down)
+        qt_button_down = 0;
+}
+
+
+/*!
+    Returns a pointer to the widget with window identifer/handle \a
+    id.
+
+    The window identifier type depends on the underlying window
+    system, see \c qwindowdefs.h for the actual definition. If there
+    is no widget with this identifier, 0 is returned.
+*/
+
+QWidget *QWidget::find(WId id)
+{
+    return QWidgetPrivate::mapper ? QWidgetPrivate::mapper->value(id, 0) : 0;
+}
+
+
+
+/*!
+    \fn WId QWidget::internalWinId() const
+    \internal
+    Returns the window system identifier of the widget, or 0 if the widget is not created yet.
+
+*/
+
+/*!
+    \fn WId QWidget::winId() const
+
+    Returns the window system identifier of the widget.
+
+    Portable in principle, but if you use it you are probably about to
+    do something non-portable. Be careful.
+
+    If a widget is non-native (alien) and winId() is invoked on it, that widget
+    will be provided a native handle.
+
+    On Mac OS X, the type returned depends on which framework Qt was linked
+    against. If Qt is using Carbon, the {WId} is actually an HIViewRef. If Qt
+    is using Cocoa, {WId} is a pointer to an NSView.
+
+    This value may change at run-time. An event with type QEvent::WinIdChange
+    will be sent to the widget following a change in window system identifier.
+
+    \sa find()
+*/
+WId QWidget::winId() const
+{
+    if (!testAttribute(Qt::WA_WState_Created) || !internalWinId()) {
+        QWidget *that = const_cast<QWidget*>(this);
+        that->setAttribute(Qt::WA_NativeWindow);
+        that->d_func()->createWinId();
+        return that->data->winid;
+    }
+    return data->winid;
+}
+
+
+void QWidgetPrivate::createWinId(WId winid)
+{
+    Q_Q(QWidget);
+    const bool forceNativeWindow = q->testAttribute(Qt::WA_NativeWindow);
+    if (!q->testAttribute(Qt::WA_WState_Created) || (forceNativeWindow && !q->internalWinId())) {
+        if (!q->isWindow()) {
+            QWidget *parent = q->parentWidget();
+            QWidgetPrivate *pd = parent->d_func();
+            if (forceNativeWindow && !q->testAttribute(Qt::WA_DontCreateNativeAncestors))
+                parent->setAttribute(Qt::WA_NativeWindow);
+            if (!parent->internalWinId()) {
+                pd->createWinId();
+            }
+
+            for (int i = 0; i < pd->children.size(); ++i) {
+                QWidget *w = qobject_cast<QWidget *>(pd->children.at(i));
+                if (w && !w->isWindow() && (!w->testAttribute(Qt::WA_WState_Created)
+                                            || (!w->internalWinId() && w->testAttribute(Qt::WA_NativeWindow)))) {
+                    if (w!=q) {
+                        w->create();
+                    } else {
+                        w->create(winid);
+                        // if the window has already been created, we
+                        // need to raise it to its proper stacking position
+                        if (winid)
+                            w->raise();
+                    }
+                }
+            }
+        } else {
+            q->create();
+        }
+    }
+}
+
+
+/*!
+\internal
+Ensures that the widget has a window system identifier, i.e. that it is known to the windowing system.
+
+*/
+
+void QWidget::createWinId()
+{
+    Q_D(QWidget);
+//    qWarning("QWidget::createWinId is obsolete, please fix your code.");
+    d->createWinId();
+}
+
+/*!
+    \since 4.4
+
+    Returns the effective window system identifier of the widget, i.e. the
+    native parent's window system identifier.
+
+    If the widget is native, this function returns the native widget ID.
+    Otherwise, the window ID of the first native parent widget, i.e., the
+    top-level widget that contains this widget, is returned.
+
+    \note We recommend that you do not store this value as it is likely to
+    change at run-time.
+
+    \sa nativeParentWidget()
+*/
+WId QWidget::effectiveWinId() const
+{
+    WId id = internalWinId();
+    if (id || !testAttribute(Qt::WA_WState_Created))
+        return id;
+    QWidget *realParent = nativeParentWidget();
+    Q_ASSERT(realParent);
+    Q_ASSERT(realParent->internalWinId());
+    return realParent->internalWinId();
+}
+
+#ifndef QT_NO_STYLE_STYLESHEET
+
+/*!
+    \property QWidget::styleSheet
+    \brief the widget's style sheet
+    \since 4.2
+
+    The style sheet contains a textual description of customizations to the
+    widget's style, as described in the \l{Qt Style Sheets} document.
+
+    Since Qt 4.5, Qt style sheets fully supports Mac OS X.
+
+    \warning Qt style sheets are currently not supported for custom QStyle
+    subclasses. We plan to address this in some future release.
+
+    \sa setStyle(), QApplication::styleSheet, {Qt Style Sheets}
+*/
+QString QWidget::styleSheet() const
+{
+    Q_D(const QWidget);
+    if (!d->extra)
+        return QString();
+    return d->extra->styleSheet;
+}
+
+void QWidget::setStyleSheet(const QString& styleSheet)
+{
+    Q_D(QWidget);
+    d->createExtra();
+
+    QStyleSheetStyle *proxy = qobject_cast<QStyleSheetStyle *>(d->extra->style);
+    d->extra->styleSheet = styleSheet;
+    if (styleSheet.isEmpty()) { // stylesheet removed
+        if (!proxy)
+            return;
+
+        d->inheritStyle();
+        return;
+    }
+
+    if (proxy) { // style sheet update
+        proxy->repolish(this);
+        return;
+    }
+
+    if (testAttribute(Qt::WA_SetStyle)) {
+        d->setStyle_helper(new QStyleSheetStyle(d->extra->style), true);
+    } else {
+        d->setStyle_helper(new QStyleSheetStyle(0), true);
+    }
+}
+
+#endif // QT_NO_STYLE_STYLESHEET
+
+/*!
+    \sa QWidget::setStyle(), QApplication::setStyle(), QApplication::style()
+*/
+
+QStyle *QWidget::style() const
+{
+    Q_D(const QWidget);
+
+    if (d->extra && d->extra->style)
+        return d->extra->style;
+    return QApplication::style();
+}
+
+/*!
+    Sets the widget's GUI style to \a style. The ownership of the style
+    object is not transferred.
+
+    If no style is set, the widget uses the application's style,
+    QApplication::style() instead.
+
+    Setting a widget's style has no effect on existing or future child
+    widgets.
+
+    \warning This function is particularly useful for demonstration
+    purposes, where you want to show Qt's styling capabilities. Real
+    applications should avoid it and use one consistent GUI style
+    instead.
+
+    \warning Qt style sheets are currently not supported for custom QStyle
+    subclasses. We plan to address this in some future release.
+
+    \sa style(), QStyle, QApplication::style(), QApplication::setStyle()
+*/
+
+void QWidget::setStyle(QStyle *style)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_SetStyle, style != 0);
+    d->createExtra();
+#ifndef QT_NO_STYLE_STYLESHEET
+    if (QStyleSheetStyle *proxy = qobject_cast<QStyleSheetStyle *>(style)) {
+        //if for some reason someone try to set a QStyleSheetStyle, ref it
+        //(this may happen for exemple in QButtonDialogBox which propagates its style)
+        proxy->ref();
+        d->setStyle_helper(style, false);
+    } else if (qobject_cast<QStyleSheetStyle *>(d->extra->style) || !qApp->styleSheet().isEmpty()) {
+        // if we have an application stylesheet or have a proxy already, propagate
+        d->setStyle_helper(new QStyleSheetStyle(style), true);
+    } else
+#endif
+        d->setStyle_helper(style, false);
+}
+
+void QWidgetPrivate::setStyle_helper(QStyle *newStyle, bool propagate, bool
+#ifdef Q_WS_MAC
+        metalHack
+#endif
+        )
+{
+    Q_Q(QWidget);
+    QStyle *oldStyle  = q->style();
+#ifndef QT_NO_STYLE_STYLESHEET
+    QStyle *origStyle = 0;
+#endif
+
+#ifdef Q_WS_MAC
+    // the metalhack boolean allows Qt/Mac to do a proper re-polish depending
+    // on how the Qt::WA_MacBrushedMetal attribute is set. It is only ever
+    // set when changing that attribute and passes the widget's CURRENT style.
+    // therefore no need to do a reassignment.
+    if (!metalHack)
+#endif
+    {
+        createExtra();
+
+#ifndef QT_NO_STYLE_STYLESHEET
+        origStyle = extra->style;
+#endif
+        extra->style = newStyle;
+    }
+
+    // repolish
+    if (q->windowType() != Qt::Desktop) {
+        if (polished) {
+            oldStyle->unpolish(q);
+#ifdef Q_WS_MAC
+            if (metalHack)
+                macUpdateMetalAttribute();
+#endif
+            q->style()->polish(q);
+#ifdef Q_WS_MAC
+        } else if (metalHack) {
+            macUpdateMetalAttribute();
+#endif
+        }
+    }
+
+    if (propagate) {
+        for (int i = 0; i < children.size(); ++i) {
+            QWidget *c = qobject_cast<QWidget*>(children.at(i));
+            if (c)
+                c->d_func()->inheritStyle();
+        }
+    }
+
+    QEvent e(QEvent::StyleChange);
+    QApplication::sendEvent(q, &e);
+#ifdef QT3_SUPPORT
+    q->styleChange(*oldStyle);
+#endif
+
+#ifndef QT_NO_STYLE_STYLESHEET
+    if (!qobject_cast<QStyleSheetStyle*>(newStyle)) {
+        if (const QStyleSheetStyle* cssStyle = qobject_cast<QStyleSheetStyle*>(origStyle)) {
+            cssStyle->clearWidgetFont(q);
+        }
+    }
+#endif
+
+#ifndef QT_NO_STYLE_STYLESHEET
+    // dereference the old stylesheet style
+    if (QStyleSheetStyle *proxy = qobject_cast<QStyleSheetStyle *>(origStyle))
+        proxy->deref();
+#endif
+}
+
+// Inherits style from the current parent and propagates it as necessary
+void QWidgetPrivate::inheritStyle()
+{
+#ifndef QT_NO_STYLE_STYLESHEET
+    Q_Q(QWidget);
+
+    QStyleSheetStyle *proxy = extra ? qobject_cast<QStyleSheetStyle *>(extra->style) : 0;
+
+    if (!q->styleSheet().isEmpty()) {
+        Q_ASSERT(proxy);
+        proxy->repolish(q);
+        return;
+    }
+
+    QStyle *origStyle = proxy ? proxy->base : (extra ? (QStyle*)extra->style : 0);
+    QWidget *parent = q->parentWidget();
+    QStyle *parentStyle = (parent && parent->d_func()->extra) ? (QStyle*)parent->d_func()->extra->style : 0;
+    // If we have stylesheet on app or parent has stylesheet style, we need
+    // to be running a proxy
+    if (!qApp->styleSheet().isEmpty() || qobject_cast<QStyleSheetStyle *>(parentStyle)) {
+        QStyle *newStyle = parentStyle;
+        if (q->testAttribute(Qt::WA_SetStyle))
+            newStyle = new QStyleSheetStyle(origStyle);
+        else if (QStyleSheetStyle *newProxy = qobject_cast<QStyleSheetStyle *>(parentStyle))
+            newProxy->ref();
+
+        setStyle_helper(newStyle, true);
+        return;
+    }
+
+    // So, we have no stylesheet on parent/app and we have an empty stylesheet
+    // we just need our original style back
+    if (origStyle == (extra ? (QStyle*)extra->style : 0)) // is it any different?
+        return;
+
+    // We could have inherited the proxy from our parent (which has a custom style)
+    // In such a case we need to start following the application style (i.e revert
+    // the propagation behavior of QStyleSheetStyle)
+    if (!q->testAttribute(Qt::WA_SetStyle))
+        origStyle = 0;
+
+    setStyle_helper(origStyle, true);
+#endif // QT_NO_STYLE_STYLESHEET
+}
+
+#ifdef QT3_SUPPORT
+/*!
+    \overload
+
+    Sets the widget's GUI style to \a style using the QStyleFactory.
+*/
+QStyle* QWidget::setStyle(const QString &style)
+{
+    QStyle *s = QStyleFactory::create(style);
+    setStyle(s);
+    return s;
+}
+#endif
+
+/*!
+    \fn bool QWidget::isWindow() const
+
+    Returns true if the widget is an independent window, otherwise
+    returns false.
+
+    A window is a widget that isn't visually the child of any other
+    widget and that usually has a frame and a
+    \l{QWidget::setWindowTitle()}{window title}.
+
+    A window can have a \l{QWidget::parentWidget()}{parent widget}.
+    It will then be grouped with its parent and deleted when the
+    parent is deleted, minimized when the parent is minimized etc. If
+    supported by the window manager, it will also have a common
+    taskbar entry with its parent.
+
+    QDialog and QMainWindow widgets are by default windows, even if a
+    parent widget is specified in the constructor. This behavior is
+    specified by the Qt::Window flag.
+
+    \sa window(), isModal(), parentWidget()
+*/
+
+/*!
+    \property QWidget::modal
+    \brief whether the widget is a modal widget
+
+    This property only makes sense for windows. A modal widget
+    prevents widgets in all other windows from getting any input.
+
+    By default, this property is false.
+
+    \sa isWindow(), windowModality, QDialog
+*/
+
+/*!
+    \property QWidget::windowModality
+    \brief which windows are blocked by the modal widget
+    \since 4.1
+
+    This property only makes sense for windows. A modal widget
+    prevents widgets in other windows from getting input. The value of
+    this property controls which windows are blocked when the widget
+    is visible. Changing this property while the window is visible has
+    no effect; you must hide() the widget first, then show() it again.
+
+    By default, this property is Qt::NonModal.
+
+    \sa isWindow(), QWidget::modal, QDialog
+*/
+
+Qt::WindowModality QWidget::windowModality() const
+{
+    return static_cast<Qt::WindowModality>(data->window_modality);
+}
+
+void QWidget::setWindowModality(Qt::WindowModality windowModality)
+{
+    data->window_modality = windowModality;
+    // setModal_sys() will be called by setAttribute()
+    setAttribute(Qt::WA_ShowModal, (data->window_modality != Qt::NonModal));
+    setAttribute(Qt::WA_SetWindowModality, true);
+}
+
+/*!
+    \fn bool QWidget::underMouse() const
+
+    Returns true if the widget is under the mouse cursor; otherwise
+    returns false.
+
+    This value is not updated properly during drag and drop
+    operations.
+
+    \sa enterEvent(), leaveEvent()
+*/
+
+/*!
+    \property QWidget::minimized
+    \brief whether this widget is minimized (iconified)
+
+    This property is only relevant for windows.
+
+    By default, this property is false.
+
+    \sa showMinimized(), visible, show(), hide(), showNormal(), maximized
+*/
+bool QWidget::isMinimized() const
+{ return data->window_state & Qt::WindowMinimized; }
+
+/*!
+    Shows the widget minimized, as an icon.
+
+    Calling this function only affects \l{isWindow()}{windows}.
+
+    \sa showNormal(), showMaximized(), show(), hide(), isVisible(),
+        isMinimized()
+*/
+void QWidget::showMinimized()
+{
+    bool isMin = isMinimized();
+    if (isMin && isVisible())
+        return;
+
+    ensurePolished();
+#ifdef QT3_SUPPORT
+    if (parent())
+        QApplication::sendPostedEvents(parent(), QEvent::ChildInserted);
+#endif
+
+    if (!isMin)
+        setWindowState((windowState() & ~Qt::WindowActive) | Qt::WindowMinimized);
+    show();
+}
+
+/*!
+    \property QWidget::maximized
+    \brief whether this widget is maximized
+
+    This property is only relevant for windows.
+
+    \note Due to limitations on some window systems, this does not always
+    report the expected results (e.g., if the user on X11 maximizes the
+    window via the window manager, Qt has no way of distinguishing this
+    from any other resize). This is expected to improve as window manager
+    protocols evolve.
+
+    By default, this property is false.
+
+    \sa windowState(), showMaximized(), visible, show(), hide(), showNormal(), minimized
+*/
+bool QWidget::isMaximized() const
+{ return data->window_state & Qt::WindowMaximized; }
+
+
+
+/*!
+    Returns the current window state. The window state is a OR'ed
+    combination of Qt::WindowState: Qt::WindowMinimized,
+    Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive.
+
+  \sa Qt::WindowState setWindowState()
+ */
+Qt::WindowStates QWidget::windowState() const
+{
+    return Qt::WindowStates(data->window_state);
+}
+
+/*!\internal
+
+   The function sets the window state on child widgets similar to
+   setWindowState(). The difference is that the window state changed
+   event has the isOverride() flag set. It exists mainly to keep
+   Q3Workspace working.
+ */
+void QWidget::overrideWindowState(Qt::WindowStates newstate)
+{
+    QWindowStateChangeEvent e(Qt::WindowStates(data->window_state), true);
+    data->window_state  = newstate;
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+    \fn void QWidget::setWindowState(Qt::WindowStates windowState)
+
+    Sets the window state to \a windowState. The window state is a OR'ed
+    combination of Qt::WindowState: Qt::WindowMinimized,
+    Qt::WindowMaximized, Qt::WindowFullScreen, and Qt::WindowActive.
+
+    If the window is not visible (i.e. isVisible() returns false), the
+    window state will take effect when show() is called. For visible
+    windows, the change is immediate. For example, to toggle between
+    full-screen and normal mode, use the following code:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 0
+
+    In order to restore and activate a minimized window (while
+    preserving its maximized and/or full-screen state), use the following:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 1
+
+    Calling this function will hide the widget. You must call show() to make
+    the widget visible again.
+
+    \note On some window systems Qt::WindowActive is not immediate, and may be
+    ignored in certain cases.
+
+    When the window state changes, the widget receives a changeEvent()
+    of type QEvent::WindowStateChange.
+
+    \sa Qt::WindowState windowState()
+*/
+
+/*!
+    \property QWidget::fullScreen
+    \brief whether the widget is shown in full screen mode
+
+    A widget in full screen mode occupies the whole screen area and does not
+    display window decorations, such as a title bar.
+
+    By default, this property is false.
+
+    \sa windowState(), minimized, maximized
+*/
+bool QWidget::isFullScreen() const
+{ return data->window_state & Qt::WindowFullScreen; }
+
+/*!
+    Shows the widget in full-screen mode.
+
+    Calling this function only affects \l{isWindow()}{windows}.
+
+    To return from full-screen mode, call showNormal().
+
+    Full-screen mode works fine under Windows, but has certain
+    problems under X. These problems are due to limitations of the
+    ICCCM protocol that specifies the communication between X11
+    clients and the window manager. ICCCM simply does not understand
+    the concept of non-decorated full-screen windows. Therefore, the
+    best we can do is to request a borderless window and place and
+    resize it to fill the entire screen. Depending on the window
+    manager, this may or may not work. The borderless window is
+    requested using MOTIF hints, which are at least partially
+    supported by virtually all modern window managers.
+
+    An alternative would be to bypass the window manager entirely and
+    create a window with the Qt::X11BypassWindowManagerHint flag. This
+    has other severe problems though, like totally broken keyboard focus
+    and very strange effects on desktop changes or when the user raises
+    other windows.
+
+    X11 window managers that follow modern post-ICCCM specifications
+    support full-screen mode properly.
+
+    \sa showNormal(), showMaximized(), show(), hide(), isVisible()
+*/
+void QWidget::showFullScreen()
+{
+    ensurePolished();
+#ifdef QT3_SUPPORT
+    if (parent())
+        QApplication::sendPostedEvents(parent(), QEvent::ChildInserted);
+#endif
+
+    setWindowState((windowState() & ~(Qt::WindowMinimized | Qt::WindowMaximized))
+                   | Qt::WindowFullScreen);
+    show();
+    activateWindow();
+}
+
+/*!
+    Shows the widget maximized.
+
+    Calling this function only affects \l{isWindow()}{windows}.
+
+    On X11, this function may not work properly with certain window
+    managers. See the \l{Window Geometry} documentation for an explanation.
+
+    \sa setWindowState(), showNormal(), showMinimized(), show(), hide(), isVisible()
+*/
+void QWidget::showMaximized()
+{
+    ensurePolished();
+#ifdef QT3_SUPPORT
+    if (parent())
+        QApplication::sendPostedEvents(parent(), QEvent::ChildInserted);
+#endif
+
+    setWindowState((windowState() & ~(Qt::WindowMinimized | Qt::WindowFullScreen))
+                   | Qt::WindowMaximized);
+    show();
+}
+
+/*!
+    Restores the widget after it has been maximized or minimized.
+
+    Calling this function only affects \l{isWindow()}{windows}.
+
+    \sa setWindowState(), showMinimized(), showMaximized(), show(), hide(), isVisible()
+*/
+void QWidget::showNormal()
+{
+    ensurePolished();
+#ifdef QT3_SUPPORT
+    if (parent())
+        QApplication::sendPostedEvents(parent(), QEvent::ChildInserted);
+#endif
+
+    setWindowState(windowState() & ~(Qt::WindowMinimized
+                                     | Qt::WindowMaximized
+                                     | Qt::WindowFullScreen));
+    show();
+}
+
+/*!
+    Returns true if this widget would become enabled if \a ancestor is
+    enabled; otherwise returns false.
+
+
+
+    This is the case if neither the widget itself nor every parent up
+    to but excluding \a ancestor has been explicitly disabled.
+
+    isEnabledTo(0) is equivalent to isEnabled().
+
+    \sa setEnabled() enabled
+*/
+
+bool QWidget::isEnabledTo(QWidget* ancestor) const
+{
+    const QWidget * w = this;
+    while (!w->testAttribute(Qt::WA_ForceDisabled)
+            && !w->isWindow()
+            && w->parentWidget()
+            && w->parentWidget() != ancestor)
+        w = w->parentWidget();
+    return !w->testAttribute(Qt::WA_ForceDisabled);
+}
+
+#ifndef QT_NO_ACTION
+/*!
+    Appends the action \a action to this widget's list of actions.
+
+    All QWidgets have a list of \l{QAction}s, however they can be
+    represented graphically in many different ways. The default use of
+    the QAction list (as returned by actions()) is to create a context
+    QMenu.
+
+    A QWidget should only have one of each action and adding an action
+    it already has will not cause the same action to be in the widget twice.
+
+    The ownership of \a action is not transferred to this QWidget.
+
+    \sa removeAction(), insertAction(), actions(), QMenu
+*/
+void QWidget::addAction(QAction *action)
+{
+    insertAction(0, action);
+}
+
+/*!
+    Appends the actions \a actions to this widget's list of actions.
+
+    \sa removeAction(), QMenu, addAction()
+*/
+void QWidget::addActions(QList<QAction*> actions)
+{
+    for(int i = 0; i < actions.count(); i++)
+        insertAction(0, actions.at(i));
+}
+
+/*!
+    Inserts the action \a action to this widget's list of actions,
+    before the action \a before. It appends the action if \a before is 0 or
+    \a before is not a valid action for this widget.
+
+    A QWidget should only have one of each action.
+
+    \sa removeAction(), addAction(), QMenu, contextMenuPolicy, actions()
+*/
+void QWidget::insertAction(QAction *before, QAction *action)
+{
+    if(!action) {
+        qWarning("QWidget::insertAction: Attempt to insert null action");
+        return;
+    }
+
+    Q_D(QWidget);
+    if(d->actions.contains(action))
+        removeAction(action);
+
+    int pos = d->actions.indexOf(before);
+    if (pos < 0) {
+        before = 0;
+        pos = d->actions.size();
+    }
+    d->actions.insert(pos, action);
+
+    QActionPrivate *apriv = action->d_func();
+    apriv->widgets.append(this);
+
+    QActionEvent e(QEvent::ActionAdded, action, before);
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+    Inserts the actions \a actions to this widget's list of actions,
+    before the action \a before. It appends the action if \a before is 0 or
+    \a before is not a valid action for this widget.
+
+    A QWidget can have at most one of each action.
+
+    \sa removeAction(), QMenu, insertAction(), contextMenuPolicy
+*/
+void QWidget::insertActions(QAction *before, QList<QAction*> actions)
+{
+    for(int i = 0; i < actions.count(); ++i)
+        insertAction(before, actions.at(i));
+}
+
+/*!
+    Removes the action \a action from this widget's list of actions.
+    \sa insertAction(), actions(), insertAction()
+*/
+void QWidget::removeAction(QAction *action)
+{
+    if (!action)
+        return;
+
+    Q_D(QWidget);
+
+    QActionPrivate *apriv = action->d_func();
+    apriv->widgets.removeAll(this);
+
+    if (d->actions.removeAll(action)) {
+        QActionEvent e(QEvent::ActionRemoved, action);
+        QApplication::sendEvent(this, &e);
+    }
+}
+
+/*!
+    Returns the (possibly empty) list of this widget's actions.
+
+    \sa contextMenuPolicy, insertAction(), removeAction()
+*/
+QList<QAction*> QWidget::actions() const
+{
+    Q_D(const QWidget);
+    return d->actions;
+}
+#endif // QT_NO_ACTION
+
+/*!
+  \fn bool QWidget::isEnabledToTLW() const
+  \obsolete
+
+  This function is deprecated. It is equivalent to isEnabled()
+*/
+
+/*!
+    \property QWidget::enabled
+    \brief whether the widget is enabled
+
+    An enabled widget handles keyboard and mouse events; a disabled
+    widget does not.
+
+    Some widgets display themselves differently when they are
+    disabled. For example a button might draw its label grayed out. If
+    your widget needs to know when it becomes enabled or disabled, you
+    can use the changeEvent() with type QEvent::EnabledChange.
+
+    Disabling a widget implicitly disables all its children. Enabling
+    respectively enables all child widgets unless they have been
+    explicitly disabled.
+
+    By default, this property is true.
+
+    \sa isEnabledTo(), QKeyEvent, QMouseEvent, changeEvent()
+*/
+void QWidget::setEnabled(bool enable)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_ForceDisabled, !enable);
+    d->setEnabled_helper(enable);
+}
+
+void QWidgetPrivate::setEnabled_helper(bool enable)
+{
+    Q_Q(QWidget);
+
+    if (enable && !q->isWindow() && q->parentWidget() && !q->parentWidget()->isEnabled())
+        return; // nothing we can do
+
+    if (enable != q->testAttribute(Qt::WA_Disabled))
+        return; // nothing to do
+
+    q->setAttribute(Qt::WA_Disabled, !enable);
+    updateSystemBackground();
+
+    if (!enable && q->window()->focusWidget() == q) {
+        bool parentIsEnabled = (!q->parentWidget() || q->parentWidget()->isEnabled());
+        if (!parentIsEnabled || !q->focusNextChild())
+            q->clearFocus();
+    }
+
+    Qt::WidgetAttribute attribute = enable ? Qt::WA_ForceDisabled : Qt::WA_Disabled;
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget *>(children.at(i));
+        if (w && !w->testAttribute(attribute))
+            w->d_func()->setEnabled_helper(enable);
+    }
+#if defined(Q_WS_X11)
+    if (q->testAttribute(Qt::WA_SetCursor) || q->isWindow()) {
+        // enforce the windows behavior of clearing the cursor on
+        // disabled widgets
+        qt_x11_enforce_cursor(q);
+    }
+#endif
+#if defined(Q_WS_MAC)
+    setEnabled_helper_sys(enable);
+#endif
+    if (q->testAttribute(Qt::WA_InputMethodEnabled) && q->hasFocus()) {
+        QInputContext *qic = inputContext();
+        if (enable) {
+            qic->setFocusWidget(q);
+        } else {
+            qic->reset();
+            qic->setFocusWidget(0);
+        }
+    }
+    QEvent e(QEvent::EnabledChange);
+    QApplication::sendEvent(q, &e);
+#ifdef QT3_SUPPORT
+    q->enabledChange(!enable); // compatibility
+#endif
+}
+
+/*!
+    \property QWidget::acceptDrops
+    \brief whether drop events are enabled for this widget
+
+    Setting this property to true announces to the system that this
+    widget \e may be able to accept drop events.
+
+    If the widget is the desktop (windowType() == Qt::Desktop), this may
+    fail if another application is using the desktop; you can call
+    acceptDrops() to test if this occurs.
+
+    \warning Do not modify this property in a drag and drop event handler.
+
+    By default, this property is false.
+
+    \sa {Drag and Drop}
+*/
+bool QWidget::acceptDrops() const
+{
+    return testAttribute(Qt::WA_AcceptDrops);
+}
+
+void QWidget::setAcceptDrops(bool on)
+{
+    setAttribute(Qt::WA_AcceptDrops, on);
+
+}
+
+/*!
+    \fn void QWidget::enabledChange(bool)
+
+    \internal
+    \obsolete
+*/
+
+/*!
+    \fn void QWidget::paletteChange(const QPalette &)
+
+    \internal
+    \obsolete
+*/
+
+/*!
+    \fn void QWidget::fontChange(const QFont &)
+
+    \internal
+    \obsolete
+*/
+
+/*!
+    \fn void QWidget::windowActivationChange(bool)
+
+    \internal
+    \obsolete
+*/
+
+/*!
+    \fn void QWidget::languageChange()
+
+    \obsolete
+*/
+
+/*!
+    \fn void QWidget::styleChange(QStyle& style)
+
+    \internal
+    \obsolete
+*/
+
+/*!
+    Disables widget input events if \a disable is true; otherwise
+    enables input events.
+
+    See the \l enabled documentation for more information.
+
+    \sa isEnabledTo(), QKeyEvent, QMouseEvent, changeEvent()
+*/
+void QWidget::setDisabled(bool disable)
+{
+    setEnabled(!disable);
+}
+
+/*!
+    \property QWidget::frameGeometry
+    \brief geometry of the widget relative to its parent including any
+    window frame
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \sa geometry() x() y() pos()
+*/
+QRect QWidget::frameGeometry() const
+{
+    Q_D(const QWidget);
+    if (isWindow() && ! (windowType() == Qt::Popup)) {
+        QRect fs = d->frameStrut();
+        return QRect(data->crect.x() - fs.left(),
+                     data->crect.y() - fs.top(),
+                     data->crect.width() + fs.left() + fs.right(),
+                     data->crect.height() + fs.top() + fs.bottom());
+    }
+    return data->crect;
+}
+
+/*!
+    \property QWidget::x
+
+    \brief the x coordinate of the widget relative to its parent including
+    any window frame
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    By default, this property has a value of 0.
+
+    \sa frameGeometry, y, pos
+*/
+int QWidget::x() const
+{
+    Q_D(const QWidget);
+    if (isWindow() && ! (windowType() == Qt::Popup))
+        return data->crect.x() - d->frameStrut().left();
+    return data->crect.x();
+}
+
+/*!
+    \property QWidget::y
+    \brief the y coordinate of the widget relative to its parent and
+    including any window frame
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    By default, this property has a value of 0.
+
+    \sa frameGeometry, x, pos
+*/
+int QWidget::y() const
+{
+    Q_D(const QWidget);
+    if (isWindow() && ! (windowType() == Qt::Popup))
+        return data->crect.y() - d->frameStrut().top();
+    return data->crect.y();
+}
+
+/*!
+    \property QWidget::pos
+    \brief the position of the widget within its parent widget
+
+    If the widget is a window, the position is that of the widget on
+    the desktop, including its frame.
+
+    When changing the position, the widget, if visible, receives a
+    move event (moveEvent()) immediately. If the widget is not
+    currently visible, it is guaranteed to receive an event before it
+    is shown.
+
+    By default, this property contains a position that refers to the
+    origin.
+
+    \warning Calling move() or setGeometry() inside moveEvent() can
+    lead to infinite recursion.
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    \sa frameGeometry, size x(), y()
+*/
+QPoint QWidget::pos() const
+{
+    Q_D(const QWidget);
+    if (isWindow() && ! (windowType() == Qt::Popup)) {
+        QRect fs = d->frameStrut();
+        return QPoint(data->crect.x() - fs.left(), data->crect.y() - fs.top());
+    }
+    return data->crect.topLeft();
+}
+
+/*!
+    \property QWidget::geometry
+    \brief the geometry of the widget relative to its parent and
+    excluding the window frame
+
+    When changing the geometry, the widget, if visible, receives a
+    move event (moveEvent()) and/or a resize event (resizeEvent())
+    immediately. If the widget is not currently visible, it is
+    guaranteed to receive appropriate events before it is shown.
+
+    The size component is adjusted if it lies outside the range
+    defined by minimumSize() and maximumSize().
+
+    \warning Calling setGeometry() inside resizeEvent() or moveEvent()
+    can lead to infinite recursion.
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \sa frameGeometry(), rect(), move(), resize(), moveEvent(),
+        resizeEvent(), minimumSize(), maximumSize()
+*/
+
+/*!
+    \property QWidget::normalGeometry
+
+    \brief the geometry of the widget as it will appear when shown as
+    a normal (not maximized or full screen) top-level widget
+
+    For child widgets this property always holds an empty rectangle.
+
+    By default, this property contains an empty rectangle.
+
+    \sa QWidget::windowState(), QWidget::geometry
+*/
+
+/*!
+    \property QWidget::size
+    \brief the size of the widget excluding any window frame
+
+    If the widget is visible when it is being resized, it receives a resize event
+    (resizeEvent()) immediately. If the widget is not currently
+    visible, it is guaranteed to receive an event before it is shown.
+
+    The size is adjusted if it lies outside the range defined by
+    minimumSize() and maximumSize().
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \warning Calling resize() or setGeometry() inside resizeEvent() can
+    lead to infinite recursion.
+
+    \note Setting the size to \c{QSize(0, 0)} will cause the widget to not
+    appear on screen. This also applies to windows.
+
+    \sa pos, geometry, minimumSize, maximumSize, resizeEvent()
+*/
+
+/*!
+    \property QWidget::width
+    \brief the width of the widget excluding any window frame
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    \note Do not use this function to find the width of a screen on
+    a \l{QDesktopWidget}{multiple screen desktop}. Read
+    \l{QDesktopWidget#Screen Geometry}{this note} for details.
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \sa geometry, height, size
+*/
+
+/*!
+    \property QWidget::height
+    \brief the height of the widget excluding any window frame
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    \note Do not use this function to find the height of a screen
+    on a \l{QDesktopWidget}{multiple screen desktop}. Read
+    \l{QDesktopWidget#Screen Geometry}{this note} for details.
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \sa geometry, width, size
+*/
+
+/*!
+    \property QWidget::rect
+    \brief the internal geometry of the widget excluding any window
+    frame
+
+    The rect property equals QRect(0, 0, width(), height()).
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+
+    \sa size
+*/
+
+
+QRect QWidget::normalGeometry() const
+{
+    Q_D(const QWidget);
+    if (!d->extra || !d->extra->topextra)
+        return QRect();
+
+    if (!isMaximized() && !isFullScreen())
+        return geometry();
+
+    return d->topData()->normalGeometry;
+}
+
+
+/*!
+    \property QWidget::childrenRect
+    \brief the bounding rectangle of the widget's children
+
+    Hidden children are excluded.
+
+    By default, for a widget with no children, this property contains a
+    rectangle with zero width and height located at the origin.
+
+    \sa childrenRegion() geometry()
+*/
+
+QRect QWidget::childrenRect() const
+{
+    Q_D(const QWidget);
+    QRect r(0, 0, 0, 0);
+    for (int i = 0; i < d->children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget *>(d->children.at(i));
+        if (w && !w->isWindow() && !w->isHidden())
+            r |= w->geometry();
+    }
+    return r;
+}
+
+/*!
+    \property QWidget::childrenRegion
+    \brief the combined region occupied by the widget's children
+
+    Hidden children are excluded.
+
+    By default, for a widget with no children, this property contains an
+    empty region.
+
+    \sa childrenRect() geometry() mask()
+*/
+
+QRegion QWidget::childrenRegion() const
+{
+    Q_D(const QWidget);
+    QRegion r;
+    for (int i = 0; i < d->children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget *>(d->children.at(i));
+        if (w && !w->isWindow() && !w->isHidden()) {
+            QRegion mask = w->mask();
+            if (mask.isEmpty())
+                r |= w->geometry();
+            else
+                r |= mask.translated(w->pos());
+        }
+    }
+    return r;
+}
+
+
+/*!
+    \property QWidget::minimumSize
+    \brief the widget's minimum size
+
+    The widget cannot be resized to a smaller size than the minimum
+    widget size. The widget's size is forced to the minimum size if
+    the current size is smaller.
+
+    The minimum size set by this function will override the minimum size
+    defined by QLayout. In order to unset the minimum size, use a
+    value of \c{QSize(0, 0)}.
+
+    By default, this property contains a size with zero width and height.
+
+    \sa minimumWidth, minimumHeight, maximumSize, sizeIncrement
+*/
+
+QSize QWidget::minimumSize() const
+{
+    Q_D(const QWidget);
+    return d->extra ? QSize(d->extra->minw, d->extra->minh) : QSize(0, 0);
+}
+
+/*!
+    \property QWidget::maximumSize
+    \brief the widget's maximum size in pixels
+
+    The widget cannot be resized to a larger size than the maximum
+    widget size.
+
+    By default, this property contains a size in which both width and height
+    have values of 16777215.
+
+    \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size
+    of widgets.
+
+    \sa maximumWidth, maximumHeight, minimumSize, sizeIncrement
+*/
+
+QSize QWidget::maximumSize() const
+{
+    Q_D(const QWidget);
+    return d->extra ? QSize(d->extra->maxw, d->extra->maxh)
+                 : QSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
+}
+
+
+/*!
+    \property QWidget::minimumWidth
+    \brief the widget's minimum width in pixels
+
+    This property corresponds to the width held by the \l minimumSize property.
+
+    By default, this property has a value of 0.
+
+    \sa minimumSize, minimumHeight
+*/
+
+/*!
+    \property QWidget::minimumHeight
+    \brief the widget's minimum height in pixels
+
+    This property corresponds to the height held by the \l minimumSize property.
+
+    By default, this property has a value of 0.
+
+    \sa minimumSize, minimumWidth
+*/
+
+/*!
+    \property QWidget::maximumWidth
+    \brief the widget's maximum width in pixels
+
+    This property corresponds to the width held by the \l maximumSize property.
+
+    By default, this property contains a value of 16777215.
+
+    \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size
+    of widgets.
+
+    \sa maximumSize, maximumHeight
+*/
+
+/*!
+    \property QWidget::maximumHeight
+    \brief the widget's maximum height in pixels
+
+    This property corresponds to the height held by the \l maximumSize property.
+
+    By default, this property contains a value of 16777215.
+
+    \note The definition of the \c QWIDGETSIZE_MAX macro limits the maximum size
+    of widgets.
+
+    \sa maximumSize, maximumWidth
+*/
+
+/*!
+    \property QWidget::sizeIncrement
+    \brief the size increment of the widget
+
+    When the user resizes the window, the size will move in steps of
+    sizeIncrement().width() pixels horizontally and
+    sizeIncrement.height() pixels vertically, with baseSize() as the
+    basis. Preferred widget sizes are for non-negative integers \e i
+    and \e j:
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 2
+
+    Note that while you can set the size increment for all widgets, it
+    only affects windows.
+
+    By default, this property contains a size with zero width and height.
+
+    \warning The size increment has no effect under Windows, and may
+    be disregarded by the window manager on X11.
+
+    \sa size, minimumSize, maximumSize
+*/
+QSize QWidget::sizeIncrement() const
+{
+    Q_D(const QWidget);
+    return (d->extra && d->extra->topextra)
+        ? QSize(d->extra->topextra->incw, d->extra->topextra->inch)
+        : QSize(0, 0);
+}
+
+/*!
+    \property QWidget::baseSize
+    \brief the base size of the widget
+
+    The base size is used to calculate a proper widget size if the
+    widget defines sizeIncrement().
+
+    By default, for a newly-created widget, this property contains a size with
+    zero width and height.
+
+    \sa setSizeIncrement()
+*/
+
+QSize QWidget::baseSize() const
+{
+    Q_D(const QWidget);
+    return (d->extra != 0 && d->extra->topextra != 0)
+        ? QSize(d->extra->topextra->basew, d->extra->topextra->baseh)
+        : QSize(0, 0);
+}
+
+bool QWidgetPrivate::setMinimumSize_helper(int &minw, int &minh)
+{
+    Q_Q(QWidget);
+
+#ifdef Q_WS_QWS
+    if (q->isWindow()) {
+        const QRect maxWindowRect = QApplication::desktop()->availableGeometry(QApplication::desktop()->screenNumber(q));
+        if (!maxWindowRect.isEmpty()) {
+            // ### This is really just a work-around. Layout shouldn't be
+            // asking for minimum sizes bigger than the screen.
+            if (minw > maxWindowRect.width())
+                minw = maxWindowRect.width();
+            if (minh > maxWindowRect.height())
+                minh = maxWindowRect.height();
+        }
+    }
+#endif
+    int mw = minw, mh = minh;
+    if (mw == QWIDGETSIZE_MAX)
+        mw = 0;
+    if (mh == QWIDGETSIZE_MAX)
+        mh = 0;
+    if (minw > QWIDGETSIZE_MAX || minh > QWIDGETSIZE_MAX) {
+        qWarning("QWidget::setMinimumSize: (%s/%s) "
+                "The largest allowed size is (%d,%d)",
+                 q->objectName().toLocal8Bit().data(), q->metaObject()->className(), QWIDGETSIZE_MAX,
+                QWIDGETSIZE_MAX);
+        minw = mw = qMin<int>(minw, QWIDGETSIZE_MAX);
+        minh = mh = qMin<int>(minh, QWIDGETSIZE_MAX);
+    }
+    if (minw < 0 || minh < 0) {
+        qWarning("QWidget::setMinimumSize: (%s/%s) Negative sizes (%d,%d) "
+                "are not possible",
+                q->objectName().toLocal8Bit().data(), q->metaObject()->className(), minw, minh);
+        minw = mw = qMax(minw, 0);
+        minh = mh = qMax(minh, 0);
+    }
+    createExtra();
+    if (extra->minw == mw && extra->minh == mh)
+        return false;
+    extra->minw = mw;
+    extra->minh = mh;
+    extra->explicitMinSize = (mw ? Qt::Horizontal : 0) | (mh ? Qt::Vertical : 0);
+    return true;
+}
+
+/*!
+    \overload
+
+    This function corresponds to setMinimumSize(QSize(minw, minh)).
+    Sets the minimum width to \a minw and the minimum height to \a
+    minh.
+*/
+
+void QWidget::setMinimumSize(int minw, int minh)
+{
+    Q_D(QWidget);
+    if (!d->setMinimumSize_helper(minw, minh))
+        return;
+
+    if (isWindow())
+        d->setConstraints_sys();
+    if (minw > width() || minh > height()) {
+        bool resized = testAttribute(Qt::WA_Resized);
+        bool maximized = isMaximized();
+        resize(qMax(minw,width()), qMax(minh,height()));
+        setAttribute(Qt::WA_Resized, resized); //not a user resize
+        if (maximized)
+            data->window_state = data->window_state | Qt::WindowMaximized;
+    }
+#ifndef QT_NO_GRAPHICSVIEW
+    if (d->extra) {
+        if (d->extra->proxyWidget)
+            d->extra->proxyWidget->setMinimumSize(minw, minh);
+    }
+#endif
+    d->updateGeometry_helper(d->extra->minw == d->extra->maxw && d->extra->minh == d->extra->maxh);
+}
+
+bool QWidgetPrivate::setMaximumSize_helper(int &maxw, int &maxh)
+{
+    Q_Q(QWidget);
+    if (maxw > QWIDGETSIZE_MAX || maxh > QWIDGETSIZE_MAX) {
+        qWarning("QWidget::setMaximumSize: (%s/%s) "
+                "The largest allowed size is (%d,%d)",
+                 q->objectName().toLocal8Bit().data(), q->metaObject()->className(), QWIDGETSIZE_MAX,
+                QWIDGETSIZE_MAX);
+        maxw = qMin<int>(maxw, QWIDGETSIZE_MAX);
+        maxh = qMin<int>(maxh, QWIDGETSIZE_MAX);
+    }
+    if (maxw < 0 || maxh < 0) {
+        qWarning("QWidget::setMaximumSize: (%s/%s) Negative sizes (%d,%d) "
+                "are not possible",
+                q->objectName().toLocal8Bit().data(), q->metaObject()->className(), maxw, maxh);
+        maxw = qMax(maxw, 0);
+        maxh = qMax(maxh, 0);
+    }
+    createExtra();
+    if (extra->maxw == maxw && extra->maxh == maxh)
+        return false;
+    extra->maxw = maxw;
+    extra->maxh = maxh;
+    extra->explicitMaxSize = (maxw != QWIDGETSIZE_MAX ? Qt::Horizontal : 0) |
+                             (maxh != QWIDGETSIZE_MAX ? Qt::Vertical : 0);
+    return true;
+}
+
+/*!
+    \overload
+
+    This function corresponds to setMaximumSize(QSize(\a maxw, \a
+    maxh)). Sets the maximum width to \a maxw and the maximum height
+    to \a maxh.
+*/
+void QWidget::setMaximumSize(int maxw, int maxh)
+{
+    Q_D(QWidget);
+    if (!d->setMaximumSize_helper(maxw, maxh))
+        return;
+
+    if (isWindow())
+        d->setConstraints_sys();
+    if (maxw < width() || maxh < height()) {
+        bool resized = testAttribute(Qt::WA_Resized);
+        resize(qMin(maxw,width()), qMin(maxh,height()));
+        setAttribute(Qt::WA_Resized, resized); //not a user resize
+    }
+
+#ifndef QT_NO_GRAPHICSVIEW
+    if (d->extra) {
+        if (d->extra->proxyWidget)
+            d->extra->proxyWidget->setMaximumSize(maxw, maxh);
+    }
+#endif
+
+    d->updateGeometry_helper(d->extra->minw == d->extra->maxw && d->extra->minh == d->extra->maxh);
+}
+
+/*!
+    \overload
+
+    Sets the x (width) size increment to \a w and the y (height) size
+    increment to \a h.
+*/
+void QWidget::setSizeIncrement(int w, int h)
+{
+    Q_D(QWidget);
+    d->createTLExtra();
+    QTLWExtra* x = d->topData();
+    if (x->incw == w && x->inch == h)
+        return;
+    x->incw = w;
+    x->inch = h;
+    if (isWindow())
+        d->setConstraints_sys();
+}
+
+/*!
+    \overload
+
+    This corresponds to setBaseSize(QSize(\a basew, \a baseh)). Sets
+    the widgets base size to width \a basew and height \a baseh.
+*/
+void QWidget::setBaseSize(int basew, int baseh)
+{
+    Q_D(QWidget);
+    d->createTLExtra();
+    QTLWExtra* x = d->topData();
+    if (x->basew == basew && x->baseh == baseh)
+        return;
+    x->basew = basew;
+    x->baseh = baseh;
+    if (isWindow())
+        d->setConstraints_sys();
+}
+
+/*!
+    Sets both the minimum and maximum sizes of the widget to \a s,
+    thereby preventing it from ever growing or shrinking.
+
+    This will override the default size constraints set by QLayout.
+
+    To remove constraints, set the size to QWIDGETSIZE_MAX.
+
+    Alternatively, if you want the widget to have a
+    fixed size based on its contents, you can call
+    QLayout::setSizeConstraint(QLayout::SetFixedSize);
+
+    \sa maximumSize, minimumSize
+*/
+
+void QWidget::setFixedSize(const QSize & s)
+{
+    setFixedSize(s.width(), s.height());
+}
+
+
+/*!
+    \fn void QWidget::setFixedSize(int w, int h)
+    \overload
+
+    Sets the width of the widget to \a w and the height to \a h.
+*/
+
+void QWidget::setFixedSize(int w, int h)
+{
+    Q_D(QWidget);
+#ifdef Q_WS_QWS
+    // temporary fix for 4.3.x.
+    // Should move the embedded spesific contraints in setMinimumSize_helper into QLayout
+    int tmpW = w;
+    int tmpH = h;
+    bool minSizeSet = d->setMinimumSize_helper(tmpW, tmpH);
+#else
+    bool minSizeSet = d->setMinimumSize_helper(w, h);
+#endif
+    bool maxSizeSet = d->setMaximumSize_helper(w, h);
+    if (!minSizeSet && !maxSizeSet)
+        return;
+
+    if (isWindow())
+        d->setConstraints_sys();
+    else
+        d->updateGeometry_helper(true);
+
+    if (w != QWIDGETSIZE_MAX || h != QWIDGETSIZE_MAX)
+        resize(w, h);
+}
+
+void QWidget::setMinimumWidth(int w)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint expl = d->extra->explicitMinSize | (w ? Qt::Horizontal : 0);
+    setMinimumSize(w, minimumSize().height());
+    d->extra->explicitMinSize = expl;
+}
+
+void QWidget::setMinimumHeight(int h)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint expl = d->extra->explicitMinSize | (h ? Qt::Vertical : 0);
+    setMinimumSize(minimumSize().width(), h);
+    d->extra->explicitMinSize = expl;
+}
+
+void QWidget::setMaximumWidth(int w)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint expl = d->extra->explicitMaxSize | (w == QWIDGETSIZE_MAX ? 0 : Qt::Horizontal);
+    setMaximumSize(w, maximumSize().height());
+    d->extra->explicitMaxSize = expl;
+}
+
+void QWidget::setMaximumHeight(int h)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint expl = d->extra->explicitMaxSize | (h == QWIDGETSIZE_MAX ? 0 : Qt::Vertical);
+    setMaximumSize(maximumSize().width(), h);
+    d->extra->explicitMaxSize = expl;
+}
+
+/*!
+    Sets both the minimum and maximum width of the widget to \a w
+    without changing the heights. Provided for convenience.
+
+    \sa sizeHint() minimumSize() maximumSize() setFixedSize()
+*/
+
+void QWidget::setFixedWidth(int w)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint explMin = d->extra->explicitMinSize | Qt::Horizontal;
+    uint explMax = d->extra->explicitMaxSize | Qt::Horizontal;
+    setMinimumSize(w, minimumSize().height());
+    setMaximumSize(w, maximumSize().height());
+    d->extra->explicitMinSize = explMin;
+    d->extra->explicitMaxSize = explMax;
+}
+
+
+/*!
+    Sets both the minimum and maximum heights of the widget to \a h
+    without changing the widths. Provided for convenience.
+
+    \sa sizeHint() minimumSize() maximumSize() setFixedSize()
+*/
+
+void QWidget::setFixedHeight(int h)
+{
+    Q_D(QWidget);
+    d->createExtra();
+    uint explMin = d->extra->explicitMinSize | Qt::Vertical;
+    uint explMax = d->extra->explicitMaxSize | Qt::Vertical;
+    setMinimumSize(minimumSize().width(), h);
+    setMaximumSize(maximumSize().width(), h);
+    d->extra->explicitMinSize = explMin;
+    d->extra->explicitMaxSize = explMax;
+}
+
+
+/*!
+    Translates the widget coordinate \a pos to the coordinate system
+    of \a parent. The \a parent must not be 0 and must be a parent
+    of the calling widget.
+
+    \sa mapFrom() mapToParent() mapToGlobal() underMouse()
+*/
+
+QPoint QWidget::mapTo(QWidget * parent, const QPoint & pos) const
+{
+    QPoint p = pos;
+    if (parent) {
+        const QWidget * w = this;
+        while (w != parent) {
+            Q_ASSERT_X(w, "QWidget::mapTo(QWidget *parent, const QPoint &pos)",
+                       "parent must be in parent hierarchy");
+            p = w->mapToParent(p);
+            w = w->parentWidget();
+        }
+    }
+    return p;
+}
+
+
+/*!
+    Translates the widget coordinate \a pos from the coordinate system
+    of \a parent to this widget's coordinate system. The \a parent
+    must not be 0 and must be a parent of the calling widget.
+
+    \sa mapTo() mapFromParent() mapFromGlobal() underMouse()
+*/
+
+QPoint QWidget::mapFrom(QWidget * parent, const QPoint & pos) const
+{
+    QPoint p(pos);
+    if (parent) {
+        const QWidget * w = this;
+        while (w != parent) {
+            Q_ASSERT_X(w, "QWidget::mapFrom(QWidget *parent, const QPoint &pos)",
+                       "parent must be in parent hierarchy");
+
+            p = w->mapFromParent(p);
+            w = w->parentWidget();
+        }
+    }
+    return p;
+}
+
+
+/*!
+    Translates the widget coordinate \a pos to a coordinate in the
+    parent widget.
+
+    Same as mapToGlobal() if the widget has no parent.
+
+    \sa mapFromParent() mapTo() mapToGlobal() underMouse()
+*/
+
+QPoint QWidget::mapToParent(const QPoint &pos) const
+{
+    return pos + data->crect.topLeft();
+}
+
+/*!
+    Translates the parent widget coordinate \a pos to widget
+    coordinates.
+
+    Same as mapFromGlobal() if the widget has no parent.
+
+    \sa mapToParent() mapFrom() mapFromGlobal() underMouse()
+*/
+
+QPoint QWidget::mapFromParent(const QPoint &pos) const
+{
+    return pos - data->crect.topLeft();
+}
+
+
+/*!
+    Returns the window for this widget, i.e. the next ancestor widget
+    that has (or could have) a window-system frame.
+
+    If the widget is a window, the widget itself is returned.
+
+    Typical usage is changing the window title:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 3
+
+    \sa isWindow()
+*/
+
+QWidget *QWidget::window() const
+{
+    QWidget *w = (QWidget *)this;
+    QWidget *p = w->parentWidget();
+    while (!w->isWindow() && p) {
+        w = p;
+        p = p->parentWidget();
+    }
+    return w;
+}
+
+/*!
+    \since 4.4
+
+    Returns the native parent for this widget, i.e. the next ancestor widget
+    that has a system identifier, or 0 if it does not have any native parent.
+
+    \sa effectiveWinId()
+*/
+QWidget *QWidget::nativeParentWidget() const
+{
+    QWidget *parent = parentWidget();
+    while (parent && !parent->internalWinId())
+        parent = parent->parentWidget();
+    return parent;
+}
+
+/*! \fn QWidget *QWidget::topLevelWidget() const
+    \obsolete
+
+    Use window() instead.
+*/
+
+#ifdef QT3_SUPPORT
+/*!
+    Returns the color role used for painting the widget's background.
+
+    Use QPalette(backgroundRole(()) instead.
+*/
+Qt::BackgroundMode QWidget::backgroundMode() const
+{
+    if (testAttribute(Qt::WA_NoSystemBackground))
+        return Qt::NoBackground;
+    switch(backgroundRole()) {
+    case QPalette::WindowText:
+        return Qt::PaletteForeground;
+    case QPalette::Button:
+        return Qt::PaletteButton;
+    case QPalette::Light:
+        return Qt::PaletteLight;
+    case QPalette::Midlight:
+        return Qt::PaletteMidlight;
+    case QPalette::Dark:
+        return Qt::PaletteDark;
+    case QPalette::Mid:
+        return Qt::PaletteMid;
+    case QPalette::Text:
+        return Qt::PaletteText;
+    case QPalette::BrightText:
+        return Qt::PaletteBrightText;
+    case QPalette::Base:
+        return Qt::PaletteBase;
+    case QPalette::Window:
+        return Qt::PaletteBackground;
+    case QPalette::Shadow:
+        return Qt::PaletteShadow;
+    case QPalette::Highlight:
+        return Qt::PaletteHighlight;
+    case QPalette::HighlightedText:
+        return Qt::PaletteHighlightedText;
+    case QPalette::ButtonText:
+        return Qt::PaletteButtonText;
+    case QPalette::Link:
+        return Qt::PaletteLink;
+    case QPalette::LinkVisited:
+        return Qt::PaletteLinkVisited;
+    default:
+        break;
+    }
+    return Qt::NoBackground;
+}
+
+/*!
+    \fn void QWidget::setBackgroundMode(Qt::BackgroundMode
+    widgetBackground, Qt::BackgroundMode paletteBackground)
+
+    Sets the color role used for painting the widget's background to
+    background mode \a widgetBackground. The \a paletteBackground mode
+    parameter is ignored.
+*/
+void QWidget::setBackgroundMode(Qt::BackgroundMode m, Qt::BackgroundMode)
+{
+    Q_D(QWidget);
+    if(m == Qt::NoBackground) {
+        setAttribute(Qt::WA_NoSystemBackground, true);
+        return;
+    }
+    setAttribute(Qt::WA_NoSystemBackground, false);
+    d->fg_role = QPalette::NoRole;
+    QPalette::ColorRole role = d->bg_role;
+    switch(m) {
+    case Qt::FixedColor:
+    case Qt::FixedPixmap:
+        break;
+    case Qt::PaletteForeground:
+        role = QPalette::WindowText;
+        break;
+    case Qt::PaletteButton:
+        role = QPalette::Button;
+        break;
+    case Qt::PaletteLight:
+        role = QPalette::Light;
+        break;
+    case Qt::PaletteMidlight:
+        role = QPalette::Midlight;
+        break;
+    case Qt::PaletteDark:
+        role = QPalette::Dark;
+        break;
+    case Qt::PaletteMid:
+        role = QPalette::Mid;
+        break;
+    case Qt::PaletteText:
+        role = QPalette::Text;
+        break;
+    case Qt::PaletteBrightText:
+        role = QPalette::BrightText;
+        break;
+    case Qt::PaletteBase:
+        role = QPalette::Base;
+        break;
+    case Qt::PaletteBackground:
+        role = QPalette::Window;
+        break;
+    case Qt::PaletteShadow:
+        role = QPalette::Shadow;
+        break;
+    case Qt::PaletteHighlight:
+        role = QPalette::Highlight;
+        break;
+    case Qt::PaletteHighlightedText:
+        role = QPalette::HighlightedText;
+        break;
+    case Qt::PaletteButtonText:
+        role = QPalette::ButtonText;
+        break;
+    case Qt::PaletteLink:
+        role = QPalette::Link;
+        break;
+    case Qt::PaletteLinkVisited:
+        role = QPalette::LinkVisited;
+        break;
+    case Qt::X11ParentRelative:
+        d->fg_role = role = QPalette::NoRole;
+    default:
+        break;
+    }
+    setBackgroundRole(role);
+}
+
+/*!
+    The widget mapper is no longer part of the public API.
+*/
+QT3_SUPPORT QWidgetMapper *QWidget::wmapper() { return QWidgetPrivate::mapper; }
+
+#endif
+
+
+/*!
+  Returns the background role of the widget.
+
+  The background role defines the brush from the widget's \l palette that
+  is used to render the background.
+
+  If no explicit background role is set, the widget inherts its parent
+  widget's background role.
+
+  \sa setBackgroundRole(), foregroundRole()
+ */
+QPalette::ColorRole QWidget::backgroundRole() const
+{
+
+    const QWidget *w = this;
+    do {
+        QPalette::ColorRole role = w->d_func()->bg_role;
+        if (role != QPalette::NoRole)
+            return role;
+        if (w->isWindow() || w->windowType() == Qt::SubWindow)
+            break;
+        w = w->parentWidget();
+    } while (w);
+    return QPalette::Window;
+}
+
+/*!
+  Sets the background role of the widget to \a role.
+
+  The background role defines the brush from the widget's \l palette that
+  is used to render the background.
+
+  If \a role is QPalette::NoRole, then the widget inherits its
+  parent's background role.
+
+  Note that styles are free to choose any color from the palette.
+  You can modify the palette or set a style sheet if you don't
+  achieve the result you want with setBackgroundRole().
+
+  \sa backgroundRole(), foregroundRole()
+ */
+
+void QWidget::setBackgroundRole(QPalette::ColorRole role)
+{
+    Q_D(QWidget);
+    d->bg_role = role;
+    d->updateSystemBackground();
+    d->propagatePaletteChange();
+    d->updateIsOpaque();
+}
+
+/*!
+  Returns the foreground role.
+
+  The foreground role defines the color from the widget's \l palette that
+  is used to draw the foreground.
+
+  If no explicit foreground role is set, the function returns a role
+  that contrasts with the background role.
+
+  \sa setForegroundRole(), backgroundRole()
+ */
+QPalette::ColorRole QWidget::foregroundRole() const
+{
+    Q_D(const QWidget);
+    QPalette::ColorRole rl = QPalette::ColorRole(d->fg_role);
+    if (rl != QPalette::NoRole)
+        return rl;
+    QPalette::ColorRole role = QPalette::WindowText;
+    switch (backgroundRole()) {
+    case QPalette::Button:
+        role = QPalette::ButtonText;
+        break;
+    case QPalette::Base:
+        role = QPalette::Text;
+        break;
+    case QPalette::Dark:
+    case QPalette::Shadow:
+        role = QPalette::Light;
+        break;
+    case QPalette::Highlight:
+        role = QPalette::HighlightedText;
+        break;
+    case QPalette::ToolTipBase:
+        role = QPalette::ToolTipText;
+        break;
+    default:
+        ;
+    }
+    return role;
+}
+
+/*!
+  Sets the foreground role of the widget to \a role.
+
+  The foreground role defines the color from the widget's \l palette that
+  is used to draw the foreground.
+
+  If \a role is QPalette::NoRole, the widget uses a foreground role
+  that contrasts with the background role.
+
+  Note that styles are free to choose any color from the palette.
+  You can modify the palette or set a style sheet if you don't
+  achieve the result you want with setForegroundRole().
+
+  \sa foregroundRole(), backgroundRole()
+ */
+void QWidget::setForegroundRole(QPalette::ColorRole role)
+{
+    Q_D(QWidget);
+    d->fg_role = role;
+    d->updateSystemBackground();
+    d->propagatePaletteChange();
+}
+
+/*!
+    \property QWidget::palette
+    \brief the widget's palette
+
+    This property describes the widget's palette. The palette is used by the
+    widget's style when rendering standard components, and is available as a
+    means to ensure that custom widgets can maintain consistency with the
+    native platform's look and feel. It's common that different platforms, or
+    different styles, have different palettes.
+
+    When you assign a new palette to a widget, the color roles from this
+    palette are combined with the widget's default palette to form the
+    widget's final palette. The palette entry for the widget's background role
+    is used to fill the widget's background (see QWidget::autoFillBackground),
+    and the foreground role initializes QPainter's pen.
+
+    The default depends on the system environment. QApplication maintains a
+    system/theme palette which serves as a default for all widgets.  There may
+    also be special palette defaults for certain types of widgets (e.g., on
+    Windows XP and Vista, all classes that derive from QMenuBar have a special
+    default palette). You can also define default palettes for widgets
+    yourself by passing a custom palette and the name of a widget to
+    QApplication::setPalette(). Finally, the style always has the option of
+    polishing the palette as it's assigned (see QStyle::polish()).
+
+    QWidget propagates explicit palette roles from parent to child. If you
+    assign a brush or color to a specific role on a palette and assign that
+    palette to a widget, that role will propagate to all the widget's
+    children, overriding any system defaults for that role. Note that palettes
+    by default don't propagate to windows (see isWindow()) unless the
+    Qt::WA_WindowPropagation attribute is enabled.
+
+    QWidget's palette propagation is similar to its font propagation.
+
+    The current style, which is used to render the content of all standard Qt
+    widgets, is free to choose colors and brushes from the widget palette, or
+    in some cases, to ignore the palette (partially, or completely). In
+    particular, certain styles like GTK style, Mac style, Windows XP, and
+    Vista style, depend on third party APIs to render the content of widgets,
+    and these styles typically do not follow the palette. Because of this,
+    assigning roles to a widget's palette is not guaranteed to change the
+    appearance of the widget. Instead, you may choose to apply a \l
+    styleSheet. You can refer to our Knowledge Base article
+    \l{http://qt.nokia.com/developer/knowledgebase/22}{here} for more
+    information.
+
+    \warning Do not use this function in conjunction with \l{Qt Style Sheets}.
+    When using style sheets, the palette of a widget can be customized using
+    the "color", "background-color", "selection-color",
+    "selection-background-color" and "alternate-background-color".
+
+    \sa QApplication::palette(), QWidget::font()
+*/
+const QPalette &QWidget::palette() const
+{
+    if (!isEnabled()) {
+        data->pal.setCurrentColorGroup(QPalette::Disabled);
+    } else if ((!isVisible() || isActiveWindow())
+#if defined(Q_OS_WIN) && !defined(Q_WS_WINCE)
+        && !QApplicationPrivate::isBlockedByModal(const_cast<QWidget *>(this))
+#endif
+        ) {
+        data->pal.setCurrentColorGroup(QPalette::Active);
+    } else {
+#ifdef Q_WS_MAC
+        extern bool qt_mac_can_clickThrough(const QWidget *); //qwidget_mac.cpp
+        if (qt_mac_can_clickThrough(this))
+            data->pal.setCurrentColorGroup(QPalette::Active);
+        else
+#endif
+            data->pal.setCurrentColorGroup(QPalette::Inactive);
+    }
+    return data->pal;
+}
+
+void QWidget::setPalette(const QPalette &palette)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_SetPalette, palette.resolve() != 0);
+
+    // Determine which palette is inherited from this widget's ancestors and
+    // QApplication::palette, resolve this against \a palette (attributes from
+    // the inherited palette are copied over this widget's palette). Then
+    // propagate this palette to this widget's children.
+    QPalette naturalPalette = d->naturalWidgetPalette(d->inheritedPaletteResolveMask);
+    QPalette resolvedPalette = palette.resolve(naturalPalette);
+    d->setPalette_helper(resolvedPalette);
+}
+
+/*!
+    \internal
+
+    Returns the palette that the widget \a w inherits from its ancestors and
+    QApplication::palette. \a inheritedMask is the combination of the widget's
+    ancestors palette request masks (i.e., which attributes from the parent
+    widget's palette are implicitly imposed on this widget by the user). Note
+    that this font does not take into account the palette set on \a w itself.
+*/
+QPalette QWidgetPrivate::naturalWidgetPalette(uint inheritedMask) const
+{
+    Q_Q(const QWidget);
+    QPalette naturalPalette = QApplication::palette(q);
+    if (!q->testAttribute(Qt::WA_StyleSheet)
+        && (!q->isWindow() || q->testAttribute(Qt::WA_WindowPropagation) || (extra && extra->proxyWidget))) {
+        if (QWidget *p = q->parentWidget()) {
+            if (!p->testAttribute(Qt::WA_StyleSheet)) {
+                if (!naturalPalette.isCopyOf(QApplication::palette())) {
+                    QPalette inheritedPalette = p->palette();
+                    inheritedPalette.resolve(inheritedMask);
+                    naturalPalette = inheritedPalette.resolve(naturalPalette);
+                } else {
+                    naturalPalette = p->palette();
+                }
+            }
+        } else if (extra && extra->proxyWidget) {
+#ifndef QT_NO_GRAPHICSVIEW
+            QPalette inheritedPalette = extra->proxyWidget->palette();
+            inheritedPalette.resolve(inheritedMask);
+            naturalPalette = inheritedPalette.resolve(naturalPalette);
+#endif //QT_NO_GRAPHICSVIEW
+        }
+    }
+    naturalPalette.resolve(0);
+    return naturalPalette;
+}
+/*!
+    \internal
+
+    Determine which palette is inherited from this widget's ancestors and
+    QApplication::palette, resolve this against this widget's palette
+    (attributes from the inherited palette are copied over this widget's
+    palette). Then propagate this palette to this widget's children.
+*/
+void QWidgetPrivate::resolvePalette()
+{
+    QPalette naturalPalette = naturalWidgetPalette(inheritedPaletteResolveMask);
+    QPalette resolvedPalette = data.pal.resolve(naturalPalette);
+    setPalette_helper(resolvedPalette);
+}
+
+void QWidgetPrivate::setPalette_helper(const QPalette &palette)
+{
+    Q_Q(QWidget);
+    if (data.pal == palette && data.pal.resolve() == palette.resolve())
+        return;
+    data.pal = palette;
+    updateSystemBackground();
+    propagatePaletteChange();
+    updateIsOpaque();
+    q->update();
+    updateIsOpaque();
+}
+
+/*!
+    \property QWidget::font
+    \brief the font currently set for the widget
+
+    This property describes the widget's requested font. The font is used by
+    the widget's style when rendering standard components, and is available as
+    a means to ensure that custom widgets can maintain consistency with the
+    native platform's look and feel. It's common that different platforms, or
+    different styles, define different fonts for an application.
+
+    When you assign a new font to a widget, the properties from this font are
+    combined with the widget's default font to form the widget's final
+    font. You can call fontInfo() to get a copy of the widget's final
+    font. The final font is also used to initialize QPainter's font.
+
+    The default depends on the system environment. QApplication maintains a
+    system/theme font which serves as a default for all widgets.  There may
+    also be special font defaults for certain types of widgets. You can also
+    define default fonts for widgets yourself by passing a custom font and the
+    name of a widget to QApplication::setFont(). Finally, the font is matched
+    against Qt's font database to find the best match.
+
+    QWidget propagates explicit font properties from parent to child. If you
+    change a specific property on a font and assign that font to a widget,
+    that property will propagate to all the widget's children, overriding any
+    system defaults for that property. Note that fonts by default don't
+    propagate to windows (see isWindow()) unless the Qt::WA_WindowPropagation
+    attribute is enabled.
+
+    QWidget's font propagation is similar to its palette propagation.
+
+    The current style, which is used to render the content of all standard Qt
+    widgets, is free to choose to use the widget font, or in some cases, to
+    ignore it (partially, or completely). In particular, certain styles like
+    GTK style, Mac style, Windows XP, and Vista style, apply special
+    modifications to the widget font to match the platform's native look and
+    feel. Because of this, assigning properties to a widget's font is not
+    guaranteed to change the appearance of the widget. Instead, you may choose
+    to apply a \l styleSheet.
+
+    \note If \l{Qt Style Sheets} are used on the same widget as setFont(),
+    style sheets will take precedence if the settings conflict.
+
+    \sa fontInfo(), fontMetrics()
+*/
+
+void QWidget::setFont(const QFont &font)
+{
+    Q_D(QWidget);
+
+#ifndef QT_NO_STYLE_STYLESHEET
+    const QStyleSheetStyle* style;
+    if (d->extra && (style = qobject_cast<const QStyleSheetStyle*>(d->extra->style))) {
+        style->saveWidgetFont(this, font);
+    }
+#endif
+
+    setAttribute(Qt::WA_SetFont, font.resolve() != 0);
+
+    // Determine which font is inherited from this widget's ancestors and
+    // QApplication::font, resolve this against \a font (attributes from the
+    // inherited font are copied over). Then propagate this font to this
+    // widget's children.
+    QFont naturalFont = d->naturalWidgetFont(d->inheritedFontResolveMask);
+    QFont resolvedFont = font.resolve(naturalFont);
+    d->setFont_helper(resolvedFont);
+}
+
+/*
+    \internal
+
+    Returns the font that the widget \a w inherits from its ancestors and
+    QApplication::font. \a inheritedMask is the combination of the widget's
+    ancestors font request masks (i.e., which attributes from the parent
+    widget's font are implicitly imposed on this widget by the user). Note
+    that this font does not take into account the font set on \a w itself.
+
+    ### Stylesheet has a different font propagation mechanism. When a stylesheet
+        is applied, fonts are not propagated anymore
+*/
+QFont QWidgetPrivate::naturalWidgetFont(uint inheritedMask) const
+{
+    Q_Q(const QWidget);
+    QFont naturalFont = QApplication::font(q);
+    if (!q->testAttribute(Qt::WA_StyleSheet)
+        && (!q->isWindow() || q->testAttribute(Qt::WA_WindowPropagation) || (extra && extra->proxyWidget))) {
+        if (QWidget *p = q->parentWidget()) {
+            if (!p->testAttribute(Qt::WA_StyleSheet)) {
+                if (!naturalFont.isCopyOf(QApplication::font())) {
+                    QFont inheritedFont = p->font();
+                    inheritedFont.resolve(inheritedMask);
+                    naturalFont = inheritedFont.resolve(naturalFont);
+                } else {
+                    naturalFont = p->font();
+                }
+            }
+        } else if (extra && extra->proxyWidget) {
+#ifndef QT_NO_GRAPHICSVIEW
+            QFont inheritedFont = extra->proxyWidget->font();
+            inheritedFont.resolve(inheritedMask);
+            naturalFont = inheritedFont.resolve(naturalFont);
+#endif //QT_NO_GRAPHICSVIEW
+        }
+    }
+    naturalFont.resolve(0);
+    return naturalFont;
+}
+
+/*!
+    \internal
+
+    Determine which font is implicitly imposed on this widget by its ancestors
+    and QApplication::font, resolve this against its own font (attributes from
+    the implicit font are copied over). Then propagate this font to this
+    widget's children.
+*/
+void QWidgetPrivate::resolveFont()
+{
+    QFont naturalFont = naturalWidgetFont(inheritedFontResolveMask);
+    QFont resolvedFont = data.fnt.resolve(naturalFont);
+    setFont_helper(resolvedFont);
+}
+
+/*!
+    \internal
+
+    Assign \a font to this widget, and propagate it to all children, except
+    style sheet widgets (handled differently) and windows that don't enable
+    window propagation.  \a implicitMask is the union of all ancestor widgets'
+    font request masks, and determines which attributes from this widget's
+    font should propagate.
+*/
+void QWidgetPrivate::updateFont(const QFont &font)
+{
+    Q_Q(QWidget);
+#ifndef QT_NO_STYLE_STYLESHEET
+    const QStyleSheetStyle* cssStyle;
+    cssStyle = extra ? qobject_cast<const QStyleSheetStyle*>(extra->style) : 0;
+#endif
+
+#ifdef QT3_SUPPORT
+    QFont old = data.fnt;
+#endif
+    data.fnt = QFont(font, q);
+#if defined(Q_WS_X11)
+    // make sure the font set on this widget is associated with the correct screen
+    data.fnt.x11SetScreen(xinfo.screen());
+#endif
+    // Combine new mask with natural mask and propagate to children.
+    if (!q->parentWidget() && extra && extra->proxyWidget) {
+#ifndef QT_NO_GRAPHICSVIEW
+        QGraphicsProxyWidget *p = extra->proxyWidget;
+        inheritedFontResolveMask = p->d_func()->inheritedFontResolveMask | p->font().resolve();
+#endif //QT_NO_GRAPHICSVIEW
+    } else if (q->isWindow() && !q->testAttribute(Qt::WA_WindowPropagation)) {
+        inheritedFontResolveMask = 0;
+    }
+    uint newMask = data.fnt.resolve() | inheritedFontResolveMask;
+
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget*>(children.at(i));
+        if (w) {
+            if (0) {
+#ifndef QT_NO_STYLE_STYLESHEET
+            } else if (w->testAttribute(Qt::WA_StyleSheet)) {
+                // Style sheets follow a different font propagation scheme.
+                if (cssStyle)
+                    cssStyle->updateStyleSheetFont(w);
+#endif
+            } else if ((!w->isWindow() || w->testAttribute(Qt::WA_WindowPropagation))) {
+                // Propagate font changes.
+                QWidgetPrivate *wd = w->d_func();
+                wd->inheritedFontResolveMask = newMask;
+                wd->resolveFont();
+            }
+        }
+    }
+
+#ifndef QT_NO_STYLE_STYLESHEET
+    if (cssStyle) {
+        cssStyle->updateStyleSheetFont(q);
+    }
+#endif
+
+    QEvent e(QEvent::FontChange);
+    QApplication::sendEvent(q, &e);
+#ifdef QT3_SUPPORT
+    q->fontChange(old);
+#endif
+}
+
+void QWidgetPrivate::setLayoutDirection_helper(Qt::LayoutDirection direction)
+{
+    Q_Q(QWidget);
+
+    if ( (direction == Qt::RightToLeft) == q->testAttribute(Qt::WA_RightToLeft))
+        return;
+    q->setAttribute(Qt::WA_RightToLeft, (direction == Qt::RightToLeft));
+    if (!children.isEmpty()) {
+        for (int i = 0; i < children.size(); ++i) {
+            QWidget *w = qobject_cast<QWidget*>(children.at(i));
+            if (w && !w->isWindow() && !w->testAttribute(Qt::WA_SetLayoutDirection))
+                w->d_func()->setLayoutDirection_helper(direction);
+        }
+    }
+    QEvent e(QEvent::LayoutDirectionChange);
+    QApplication::sendEvent(q, &e);
+}
+
+void QWidgetPrivate::resolveLayoutDirection()
+{
+    Q_Q(const QWidget);
+    if (!q->testAttribute(Qt::WA_SetLayoutDirection))
+        setLayoutDirection_helper(q->isWindow() ? QApplication::layoutDirection() : q->parentWidget()->layoutDirection());
+}
+
+/*!
+    \property QWidget::layoutDirection
+
+    \brief the layout direction for this widget
+
+    By default, this property is set to Qt::LeftToRight.
+
+    When the layout direction is set on a widget, it will propagate to
+    the widget's children. Children added after the call to \c
+    setLayoutDirection() will not inherit the parent's layout
+    direction.
+
+    \sa QApplication::layoutDirection
+*/
+void QWidget::setLayoutDirection(Qt::LayoutDirection direction)
+{
+    Q_D(QWidget);
+
+    setAttribute(Qt::WA_SetLayoutDirection);
+    d->setLayoutDirection_helper(direction);
+}
+
+Qt::LayoutDirection QWidget::layoutDirection() const
+{
+    return testAttribute(Qt::WA_RightToLeft) ? Qt::RightToLeft : Qt::LeftToRight;
+}
+
+void QWidget::unsetLayoutDirection()
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_SetLayoutDirection, false);
+    d->resolveLayoutDirection();
+}
+
+/*!
+    \fn QFontMetrics QWidget::fontMetrics() const
+
+    Returns the font metrics for the widget's current font.
+    Equivalent to QFontMetrics(widget->font()).
+
+    \sa font(), fontInfo(), setFont()
+*/
+
+/*!
+    \fn QFontInfo QWidget::fontInfo() const
+
+    Returns the font info for the widget's current font.
+    Equivalent to QFontInto(widget->font()).
+
+    \sa font(), fontMetrics(), setFont()
+*/
+
+
+/*!
+    \property QWidget::cursor
+    \brief the cursor shape for this widget
+
+    The mouse cursor will assume this shape when it's over this
+    widget. See the \link Qt::CursorShape list of predefined cursor
+    objects\endlink for a range of useful shapes.
+
+    An editor widget might use an I-beam cursor:
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 6
+
+    If no cursor has been set, or after a call to unsetCursor(), the
+    parent's cursor is used.
+
+    By default, this property contains a cursor with the Qt::ArrowCursor
+    shape.
+
+    Some underlying window implementations will reset the cursor if it
+    leaves a widget even if the mouse is grabbed. If you want to have
+    a cursor set for all widgets, even when outside the window, consider
+    QApplication::setOverrideCursor().
+
+    \sa QApplication::setOverrideCursor()
+*/
+
+#ifndef QT_NO_CURSOR
+QCursor QWidget::cursor() const
+{
+    Q_D(const QWidget);
+    if (testAttribute(Qt::WA_SetCursor))
+        return (d->extra && d->extra->curs)
+            ? *d->extra->curs
+            : QCursor(Qt::ArrowCursor);
+    if (isWindow() || !parentWidget())
+        return QCursor(Qt::ArrowCursor);
+    return parentWidget()->cursor();
+}
+
+void QWidget::setCursor(const QCursor &cursor)
+{
+    Q_D(QWidget);
+// On Mac we must set the cursor even if it is the ArrowCursor.
+#if !defined(Q_WS_MAC) && !defined(Q_WS_QWS)
+    if (cursor.shape() != Qt::ArrowCursor
+        || (d->extra && d->extra->curs))
+#endif
+    {
+        d->createExtra();
+        QCursor *newCursor = new QCursor(cursor);
+        delete d->extra->curs;
+        d->extra->curs = newCursor;
+    }
+    setAttribute(Qt::WA_SetCursor);
+    d->setCursor_sys(cursor);
+
+    QEvent event(QEvent::CursorChange);
+    QApplication::sendEvent(this, &event);
+}
+
+void QWidget::unsetCursor()
+{
+    Q_D(QWidget);
+    if (d->extra) {
+        delete d->extra->curs;
+        d->extra->curs = 0;
+    }
+    if (!isWindow())
+        setAttribute(Qt::WA_SetCursor, false);
+    d->unsetCursor_sys();
+
+    QEvent event(QEvent::CursorChange);
+    QApplication::sendEvent(this, &event);
+}
+
+#endif
+
+/*!
+    \enum QWidget::RenderFlag
+
+    This enum describes how to render the widget when calling QWidget::render().
+
+    \value DrawWindowBackground If you enable this option, the widget's background
+    is rendered into the target even if autoFillBackground is not set. By default,
+    this option is enabled.
+
+    \value DrawChildren If you enable this option, the widget's children
+    are rendered recursively into the target. By default, this option is enabled.
+
+    \value IgnoreMask If you enable this option, the widget's QWidget::mask()
+    is ignored when rendering into the target. By default, this option is disabled.
+
+    \since 4.3
+*/
+
+/*!
+    \since 4.3
+
+    Renders the \a sourceRegion of this widget into the \a target
+    using \a renderFlags to determine how to render. Rendering
+    starts at \a targetOffset in the \a target. For example:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 7
+
+    If \a sourceRegion is a null region, this function will use QWidget::rect() as
+    the region, i.e. the entire widget.
+
+    Ensure that you call QPainter::end() for the \a target device's
+    active painter (if any) before rendering. For example:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 8
+
+    \note To obtain the contents of an OpenGL widget, use QGLWidget::grabFrameBuffer()
+    or QGLWidget::renderPixmap() instead.
+*/
+void QWidget::render(QPaintDevice *target, const QPoint &targetOffset,
+                     const QRegion &sourceRegion, RenderFlags renderFlags)
+{
+    Q_D(QWidget);
+    if (!target) {
+        qWarning("QWidget::render: null pointer to paint device");
+        return;
+    }
+
+    const bool inRenderWithPainter = d->extra && d->extra->inRenderWithPainter;
+    QRegion paintRegion = !inRenderWithPainter ? d->prepareToRender(sourceRegion, renderFlags)
+                                               : sourceRegion;
+    if (paintRegion.isEmpty())
+        return;
+
+#ifndef Q_WS_MAC
+    QPainter *oldSharedPainter = inRenderWithPainter ? d->sharedPainter() : 0;
+
+    // Use the target's shared painter if set (typically set when doing
+    // "other->render(widget);" in the widget's paintEvent.
+    if (target->devType() == QInternal::Widget) {
+        QWidgetPrivate *targetPrivate = static_cast<QWidget *>(target)->d_func();
+        if (targetPrivate->extra && targetPrivate->extra->inRenderWithPainter) {
+            QPainter *targetPainter = targetPrivate->sharedPainter();
+            if (targetPainter && targetPainter->isActive())
+                d->setSharedPainter(targetPainter);
+        }
+    }
+#endif
+
+    // Use the target's redirected device if set and adjust offset and paint
+    // region accordingly. This is typically the case when people call render
+    // from the paintEvent.
+    QPoint offset = targetOffset;
+    offset -= paintRegion.boundingRect().topLeft();
+    QPoint redirectionOffset;
+    QPaintDevice *redirected = 0;
+
+    if (target->devType() == QInternal::Widget)
+        redirected = static_cast<QWidget *>(target)->d_func()->redirected(&redirectionOffset);
+    if (!redirected)
+        redirected = QPainter::redirected(target, &redirectionOffset);
+
+    if (redirected) {
+        target = redirected;
+        offset -= redirectionOffset;
+    }
+
+    if (!inRenderWithPainter) { // Clip handled by shared painter (in qpainter.cpp).
+        if (QPaintEngine *targetEngine = target->paintEngine()) {
+            const QRegion targetSystemClip = targetEngine->systemClip();
+            if (!targetSystemClip.isEmpty())
+                paintRegion &= targetSystemClip.translated(-offset);
+        }
+    }
+
+    // Set backingstore flags.
+    int flags = QWidgetPrivate::DrawPaintOnScreen | QWidgetPrivate::DrawInvisible;
+    if (renderFlags & DrawWindowBackground)
+        flags |= QWidgetPrivate::DrawAsRoot;
+
+    if (renderFlags & DrawChildren)
+        flags |= QWidgetPrivate::DrawRecursive;
+    else
+        flags |= QWidgetPrivate::DontSubtractOpaqueChildren;
+
+#ifdef Q_WS_QWS
+    flags |= QWidgetPrivate::DontSetCompositionMode;
+#endif
+
+    if (target->devType() == QInternal::Printer) {
+        QPainter p(target);
+        d->render_helper(&p, targetOffset, paintRegion, renderFlags);
+        return;
+    }
+
+#ifndef Q_WS_MAC
+    // Render via backingstore.
+    d->drawWidget(target, paintRegion, offset, flags, d->sharedPainter());
+
+    // Restore shared painter.
+    if (oldSharedPainter)
+        d->setSharedPainter(oldSharedPainter);
+#else
+    // Render via backingstore (no shared painter).
+    d->drawWidget(target, paintRegion, offset, flags, 0);
+#endif
+}
+
+/*!
+    \overload
+
+    Renders the widget into the \a painter's QPainter::device().
+
+    Transformations and settings applied to the \a painter will be used
+    when rendering.
+
+    \note The \a painter must be active. On Mac OS X the widget will be
+    rendered into a QPixmap and then drawn by the \a painter.
+
+    \sa QPainter::device()
+*/
+void QWidget::render(QPainter *painter, const QPoint &targetOffset,
+                     const QRegion &sourceRegion, RenderFlags renderFlags)
+{
+    if (!painter) {
+        qWarning("QWidget::render: Null pointer to painter");
+        return;
+    }
+
+    if (!painter->isActive()) {
+        qWarning("QWidget::render: Cannot render with an inactive painter");
+        return;
+    }
+
+    const qreal opacity = painter->opacity();
+    if (qFuzzyIsNull(opacity))
+        return; // Fully transparent.
+
+    Q_D(QWidget);
+    const bool inRenderWithPainter = d->extra && d->extra->inRenderWithPainter;
+    const QRegion toBePainted = !inRenderWithPainter ? d->prepareToRender(sourceRegion, renderFlags)
+                                                     : sourceRegion;
+    if (toBePainted.isEmpty())
+        return;
+
+    if (!d->extra)
+        d->createExtra();
+    d->extra->inRenderWithPainter = true;
+
+#ifdef Q_WS_MAC
+    d->render_helper(painter, targetOffset, toBePainted, renderFlags);
+#else
+    QPaintEngine *engine = painter->paintEngine();
+    Q_ASSERT(engine);
+    QPaintEnginePrivate *enginePriv = engine->d_func();
+    Q_ASSERT(enginePriv);
+    QPaintDevice *target = engine->paintDevice();
+    Q_ASSERT(target);
+
+    // Render via a pixmap when dealing with non-opaque painters or printers.
+    if (!inRenderWithPainter && (opacity < 1.0 || (target->devType() == QInternal::Printer))) {
+        d->render_helper(painter, targetOffset, toBePainted, renderFlags);
+        d->extra->inRenderWithPainter = false;
+        return;
+    }
+
+    // Set new shared painter.
+    QPainter *oldPainter = d->sharedPainter();
+    d->setSharedPainter(painter);
+
+    // Save current system clip, viewport and transform,
+    const QTransform oldTransform = enginePriv->systemTransform;
+    const QRegion oldSystemClip = enginePriv->systemClip;
+    const QRegion oldSystemViewport = enginePriv->systemViewport;
+
+    // This ensures that all painting triggered by render() is clipped to the current engine clip.
+    if (painter->hasClipping()) {
+        const QRegion painterClip = painter->deviceTransform().map(painter->clipRegion());
+        enginePriv->setSystemViewport(oldSystemClip.isEmpty() ? painterClip : oldSystemClip & painterClip);
+    } else {
+        enginePriv->setSystemViewport(oldSystemClip);
+    }
+
+    render(target, targetOffset, toBePainted, renderFlags);
+
+    // Restore system clip, viewport and transform.
+    enginePriv->systemClip = oldSystemClip;
+    enginePriv->setSystemViewport(oldSystemViewport);
+    enginePriv->setSystemTransform(oldTransform);
+
+    // Restore shared painter.
+    d->setSharedPainter(oldPainter);
+#endif
+
+    d->extra->inRenderWithPainter = false;
+}
+
+/*!
+    \brief The graphicsEffect function returns a pointer to the
+    widget's graphics effect.
+
+    If the widget has no graphics effect, 0 is returned.
+
+    \since 4.6
+
+    \sa setGraphicsEffect()
+*/
+QGraphicsEffect *QWidget::graphicsEffect() const
+{
+    Q_D(const QWidget);
+    return d->graphicsEffect;
+}
+
+/*!
+
+  \brief The setGraphicsEffect function is for setting the widget's graphics effect.
+
+    Sets \a effect as the widget's effect. If there already is an effect installed
+    on this widget, QWidget will delete the existing effect before installing
+    the new \a effect.
+
+    If \a effect is the installed on a different widget, setGraphicsEffect() will remove
+    the effect from the widget and install it on this widget.
+
+    \note This function will apply the effect on itself and all its children.
+
+    \since 4.6
+
+    \sa graphicsEffect()
+*/
+void QWidget::setGraphicsEffect(QGraphicsEffect *effect)
+{
+    Q_D(QWidget);
+    if (d->graphicsEffect == effect)
+        return;
+
+    if (d->graphicsEffect && effect) {
+        delete d->graphicsEffect;
+        d->graphicsEffect = 0;
+    }
+
+    if (!effect) {
+        // Unset current effect.
+        QGraphicsEffectPrivate *oldEffectPrivate = d->graphicsEffect->d_func();
+        d->graphicsEffect = 0;
+        if (oldEffectPrivate) {
+            oldEffectPrivate->setGraphicsEffectSource(0); // deletes the current source.
+        }
+    } else {
+        // Set new effect.
+        QGraphicsEffectSourcePrivate *sourced = new QWidgetEffectSourcePrivate(this);
+        QGraphicsEffectSource *source = new QGraphicsEffectSource(*sourced);
+        d->graphicsEffect = effect;
+        effect->d_func()->setGraphicsEffectSource(source);
+    }
+
+    d->updateIsOpaque();
+    update();
+}
+
+bool QWidgetPrivate::isAboutToShow() const
+{
+    if (data.in_show)
+        return true;
+
+    Q_Q(const QWidget);
+    if (q->isHidden())
+        return false;
+
+    // The widget will be shown if any of its ancestors are about to show.
+    QWidget *parent = q->parentWidget();
+    return parent ? parent->d_func()->isAboutToShow() : false;
+}
+
+QRegion QWidgetPrivate::prepareToRender(const QRegion &region, QWidget::RenderFlags renderFlags)
+{
+    Q_Q(QWidget);
+    const bool isVisible = q->isVisible();
+
+    // Make sure the widget is laid out correctly.
+    if (!isVisible && !isAboutToShow()) {
+        QWidget *topLevel = q->window();
+        (void)topLevel->d_func()->topData(); // Make sure we at least have top-data.
+        topLevel->ensurePolished();
+
+        // Invalidate the layout of hidden ancestors (incl. myself) and pretend
+        // they're not explicitly hidden.
+        QWidget *widget = q;
+        QWidgetList hiddenWidgets;
+        while (widget) {
+            if (widget->isHidden()) {
+                widget->setAttribute(Qt::WA_WState_Hidden, false);
+                hiddenWidgets.append(widget);
+                if (!widget->isWindow() && widget->parentWidget()->d_func()->layout)
+                    widget->d_func()->updateGeometry_helper(true);
+            }
+            widget = widget->parentWidget();
+        }
+
+        // Activate top-level layout.
+        if (topLevel->d_func()->layout)
+            topLevel->d_func()->layout->activate();
+
+        // Adjust size if necessary.
+        QTLWExtra *topLevelExtra = topLevel->d_func()->maybeTopData();
+        if (topLevelExtra && !topLevelExtra->sizeAdjusted
+            && !topLevel->testAttribute(Qt::WA_Resized)) {
+            topLevel->adjustSize();
+            topLevel->setAttribute(Qt::WA_Resized, false);
+        }
+
+        // Activate child layouts.
+        topLevel->d_func()->activateChildLayoutsRecursively();
+
+        // We're not cheating with WA_WState_Hidden anymore.
+        for (int i = 0; i < hiddenWidgets.size(); ++i) {
+            QWidget *widget = hiddenWidgets.at(i);
+            widget->setAttribute(Qt::WA_WState_Hidden);
+            if (!widget->isWindow() && widget->parentWidget()->d_func()->layout)
+                widget->parentWidget()->d_func()->layout->invalidate();
+        }
+    } else if (isVisible) {
+        q->window()->d_func()->sendPendingMoveAndResizeEvents(true, true);
+    }
+
+    // Calculate the region to be painted.
+    QRegion toBePainted = !region.isEmpty() ? region : QRegion(q->rect());
+    if (!(renderFlags & QWidget::IgnoreMask) && extra && extra->hasMask)
+        toBePainted &= extra->mask;
+    return toBePainted;
+}
+
+void QWidgetPrivate::render_helper(QPainter *painter, const QPoint &targetOffset, const QRegion &toBePainted,
+                                   QWidget::RenderFlags renderFlags)
+{
+    Q_ASSERT(painter);
+    Q_ASSERT(!toBePainted.isEmpty());
+
+    Q_Q(QWidget);
+#ifndef Q_WS_MAC
+    const QTransform originalTransform = painter->worldTransform();
+    const bool useDeviceCoordinates = originalTransform.isScaling();
+    if (!useDeviceCoordinates) {
+#endif
+        // Render via a pixmap.
+        const QRect rect = toBePainted.boundingRect();
+        const QSize size = rect.size();
+        if (size.isNull())
+            return;
+
+        QPixmap pixmap(size);
+        if (!(renderFlags & QWidget::DrawWindowBackground)
+            || !q->palette().brush(q->backgroundRole()).isOpaque())
+            pixmap.fill(Qt::transparent);
+        q->render(&pixmap, QPoint(), toBePainted, renderFlags);
+
+        const bool restore = !(painter->renderHints() & QPainter::SmoothPixmapTransform);
+        painter->setRenderHints(QPainter::SmoothPixmapTransform, true);
+
+        painter->drawPixmap(targetOffset, pixmap);
+
+        if (restore)
+            painter->setRenderHints(QPainter::SmoothPixmapTransform, false);
+
+#ifndef Q_WS_MAC
+    } else {
+        // Render via a pixmap in device coordinates (to avoid pixmap scaling).
+        QTransform transform = originalTransform;
+        transform.translate(targetOffset.x(), targetOffset.y());
+
+        QPaintDevice *device = painter->device();
+        Q_ASSERT(device);
+
+        // Calculate device rect.
+        const QRectF rect(toBePainted.boundingRect());
+        QRect deviceRect = transform.mapRect(QRectF(0, 0, rect.width(), rect.height())).toAlignedRect();
+        deviceRect &= QRect(0, 0, device->width(), device->height());
+
+        QPixmap pixmap(deviceRect.size());
+        pixmap.fill(Qt::transparent);
+
+        // Create a pixmap device coordinate painter.
+        QPainter pixmapPainter(&pixmap);
+        pixmapPainter.setRenderHints(painter->renderHints());
+        transform *= QTransform::fromTranslate(-deviceRect.x(), -deviceRect.y());
+        pixmapPainter.setTransform(transform);
+
+        q->render(&pixmapPainter, QPoint(), toBePainted, renderFlags);
+        pixmapPainter.end();
+
+        // And then draw the pixmap.
+        painter->setTransform(QTransform());
+        painter->drawPixmap(deviceRect.topLeft(), pixmap);
+        painter->setTransform(originalTransform);
+    }
+#endif
+}
+
+void QWidgetPrivate::drawWidget(QPaintDevice *pdev, const QRegion &rgn, const QPoint &offset, int flags,
+                                QPainter *sharedPainter, QWidgetBackingStore *backingStore)
+{
+    if (rgn.isEmpty())
+        return;
+
+    Q_Q(QWidget);
+    if (graphicsEffect && graphicsEffect->isEnabled()) {
+        QGraphicsEffectSource *source = graphicsEffect->d_func()->source;
+        QWidgetEffectSourcePrivate *sourced = static_cast<QWidgetEffectSourcePrivate *>
+                                                         (source->d_func());
+        if (!sourced->context) {
+            QWidgetPaintContext context(pdev, rgn, offset, flags, sharedPainter, backingStore);
+            sourced->context = &context;
+            if (!sharedPainter) {
+                QPaintEngine *paintEngine = pdev->paintEngine();
+                paintEngine->d_func()->systemClip = rgn.translated(offset);
+                QPainter p(pdev);
+                p.translate(offset);
+                context.painter = &p;
+                graphicsEffect->draw(&p, source);
+                paintEngine->d_func()->systemClip = QRegion();
+            } else {
+                context.painter = sharedPainter;
+                if (sharedPainter->worldTransform() != sourced->lastEffectTransform) {
+                    sourced->invalidateCache();
+                    sourced->lastEffectTransform = sharedPainter->worldTransform();
+                }
+                sharedPainter->save();
+                sharedPainter->translate(offset);
+                graphicsEffect->draw(sharedPainter, source);
+                sharedPainter->restore();
+            }
+            sourced->context = 0;
+            return;
+        }
+    }
+
+    const bool asRoot = flags & DrawAsRoot;
+    const bool alsoOnScreen = flags & DrawPaintOnScreen;
+    const bool recursive = flags & DrawRecursive;
+    const bool alsoInvisible = flags & DrawInvisible;
+
+    Q_ASSERT(sharedPainter ? sharedPainter->isActive() : true);
+
+    QRegion toBePainted(rgn);
+    if (asRoot && !alsoInvisible)
+        toBePainted &= clipRect(); //(rgn & visibleRegion());
+    if (!(flags & DontSubtractOpaqueChildren))
+        subtractOpaqueChildren(toBePainted, q->rect());
+
+    if (!toBePainted.isEmpty()) {
+        bool onScreen = paintOnScreen();
+        if (!onScreen || alsoOnScreen) {
+            //update the "in paint event" flag
+            if (q->testAttribute(Qt::WA_WState_InPaintEvent))
+                qWarning("QWidget::repaint: Recursive repaint detected");
+            q->setAttribute(Qt::WA_WState_InPaintEvent);
+
+            //clip away the new area
+#ifndef QT_NO_PAINT_DEBUG
+            bool flushed = QWidgetBackingStore::flushPaint(q, toBePainted);
+#endif
+            QPaintEngine *paintEngine = pdev->paintEngine();
+            if (paintEngine) {
+                setRedirected(pdev, -offset);
+
+                if (sharedPainter)
+                    paintEngine->d_func()->systemClip = toBePainted;
+                else
+                    paintEngine->d_func()->systemRect = q->data->crect;
+
+                //paint the background
+                if ((asRoot || q->autoFillBackground() || onScreen || q->testAttribute(Qt::WA_StyledBackground))
+                    && !q->testAttribute(Qt::WA_OpaquePaintEvent) && !q->testAttribute(Qt::WA_NoSystemBackground)) {
+
+                    QPainter p(q);
+                    paintBackground(&p, toBePainted, (asRoot || onScreen) ? flags | DrawAsRoot : 0);
+                }
+
+                if (!sharedPainter)
+                    paintEngine->d_func()->systemClip = toBePainted.translated(offset);
+
+                if (!onScreen && !asRoot && !isOpaque && q->testAttribute(Qt::WA_TintedBackground)) {
+                    QPainter p(q);
+                    QColor tint = q->palette().window().color();
+                    tint.setAlphaF(qreal(.6));
+                    p.fillRect(toBePainted.boundingRect(), tint);
+                }
+            }
+
+#if 0
+            qDebug() << "painting" << q << "opaque ==" << isOpaque();
+            qDebug() << "clipping to" << toBePainted << "location == " << offset
+                     << "geometry ==" << QRect(q->mapTo(q->window(), QPoint(0, 0)), q->size());
+#endif
+
+            //actually send the paint event
+            QPaintEvent e(toBePainted);
+            QCoreApplication::sendSpontaneousEvent(q, &e);
+#if !defined(Q_WS_MAC) && !defined(Q_WS_QWS)
+            if (backingStore && !onScreen && !asRoot && (q->internalWinId() || !q->nativeParentWidget()->isWindow()))
+                backingStore->markDirtyOnScreen(toBePainted, q, offset);
+#endif
+
+            //restore
+            if (paintEngine) {
+                restoreRedirected();
+                if (!sharedPainter)
+                    paintEngine->d_func()->systemRect = QRect();
+                else
+                    paintEngine->d_func()->currentClipWidget = 0;
+                paintEngine->d_func()->systemClip = QRegion();
+            }
+            q->setAttribute(Qt::WA_WState_InPaintEvent, false);
+            if (q->paintingActive() && !q->testAttribute(Qt::WA_PaintOutsidePaintEvent))
+                qWarning("QWidget::repaint: It is dangerous to leave painters active on a widget outside of the PaintEvent");
+
+            if (paintEngine && paintEngine->autoDestruct()) {
+                delete paintEngine;
+            }
+
+#ifndef QT_NO_PAINT_DEBUG
+            if (flushed)
+                QWidgetBackingStore::unflushPaint(q, toBePainted);
+#endif
+        } else if (q->isWindow()) {
+            QPaintEngine *engine = pdev->paintEngine();
+            if (engine) {
+                QPainter p(pdev);
+                p.setClipRegion(toBePainted);
+                const QBrush bg = q->palette().brush(QPalette::Window);
+                if (bg.style() == Qt::TexturePattern)
+                    p.drawTiledPixmap(q->rect(), bg.texture());
+                else
+                    p.fillRect(q->rect(), bg);
+
+                if (engine->autoDestruct())
+                    delete engine;
+            }
+        }
+    }
+
+    if (recursive && !children.isEmpty()) {
+        paintSiblingsRecursive(pdev, children, children.size() - 1, rgn, offset, flags & ~DrawAsRoot
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+                                , q->windowSurface()
+#endif
+                                , sharedPainter, backingStore);
+    }
+}
+
+void QWidgetPrivate::paintSiblingsRecursive(QPaintDevice *pdev, const QObjectList& siblings, int index, const QRegion &rgn,
+                                            const QPoint &offset, int flags
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+                                            , const QWindowSurface *currentSurface
+#endif
+                                            , QPainter *sharedPainter, QWidgetBackingStore *backingStore)
+{
+    QWidget *w = 0;
+    QRect boundingRect;
+    bool dirtyBoundingRect = true;
+    const bool exludeOpaqueChildren = (flags & DontDrawOpaqueChildren);
+
+    do {
+        QWidget *x =  qobject_cast<QWidget*>(siblings.at(index));
+        if (x && !(exludeOpaqueChildren && x->d_func()->isOpaque) && !x->isHidden() && !x->isWindow()) {
+            if (dirtyBoundingRect) {
+                boundingRect = rgn.boundingRect();
+                dirtyBoundingRect = false;
+            }
+
+            if (qRectIntersects(boundingRect, x->d_func()->effectiveRectFor(x->data->crect))) {
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+                if (x->windowSurface() == currentSurface)
+#endif
+                {
+                    w = x;
+                    break;
+                }
+            }
+        }
+        --index;
+    } while (index >= 0);
+
+    if (!w)
+        return;
+
+    QWidgetPrivate *wd = w->d_func();
+    const QPoint widgetPos(w->data->crect.topLeft());
+    const bool hasMask = wd->extra && wd->extra->hasMask && !wd->graphicsEffect;
+
+    if (index > 0) {
+        QRegion wr(rgn);
+        if (wd->isOpaque)
+            wr -= hasMask ? wd->extra->mask.translated(widgetPos) : w->data->crect;
+        paintSiblingsRecursive(pdev, siblings, --index, wr, offset, flags
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+                               , currentSurface
+#endif
+                               , sharedPainter, backingStore);
+    }
+
+    if (w->updatesEnabled() && (!w->d_func()->extra || !w->d_func()->extra->proxyWidget)) {
+        QRegion wRegion(rgn);
+        wRegion &= wd->effectiveRectFor(w->data->crect);
+        wRegion.translate(-widgetPos);
+        if (hasMask)
+            wRegion &= wd->extra->mask;
+        wd->drawWidget(pdev, wRegion, offset + widgetPos, flags, sharedPainter, backingStore);
+    }
+}
+
+QRectF QWidgetEffectSourcePrivate::boundingRect(Qt::CoordinateSystem system) const
+{
+    if (system != Qt::DeviceCoordinates)
+        return m_widget->rect();
+
+    if (!context) {
+        // Device coordinates without context not yet supported.
+        qWarning("QGraphicsEffectSource::boundingRect: Not yet implemented, lacking device context");
+        return QRectF();
+    }
+
+    return context->painter->worldTransform().mapRect(m_widget->rect());
+}
+
+void QWidgetEffectSourcePrivate::draw(QPainter *painter)
+{
+    if (!context || context->painter != painter) {
+        m_widget->render(painter);
+        return;
+    }
+
+    // The region saved in the context is neither clipped to the rect
+    // nor the mask, so we have to clip it here before calling drawWidget.
+    QRegion toBePainted = context->rgn;
+    toBePainted &= m_widget->rect();
+    QWidgetPrivate *wd = qt_widget_private(m_widget);
+    if (wd->extra && wd->extra->hasMask)
+        toBePainted &= wd->extra->mask;
+
+    wd->drawWidget(context->pdev, toBePainted, context->offset, context->flags,
+                   context->sharedPainter, context->backingStore);
+}
+
+QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *offset) const
+{
+    const bool deviceCoordinates = (system == Qt::DeviceCoordinates);
+    if (!context && deviceCoordinates) {
+        // Device coordinates without context not yet supported.
+        qWarning("QGraphicsEffectSource::pixmap: Not yet implemented, lacking device context");
+        return QPixmap();
+    }
+
+    QPoint pixmapOffset;
+    QRectF sourceRect = m_widget->rect();
+
+    if (deviceCoordinates) {
+        const QTransform &painterTransform = context->painter->worldTransform();
+        sourceRect = painterTransform.mapRect(sourceRect);
+        pixmapOffset = painterTransform.map(pixmapOffset);
+    }
+
+    QRect effectRect = m_widget->graphicsEffect()->boundingRectFor(sourceRect).toAlignedRect();
+    if (offset)
+        *offset = effectRect.topLeft();
+
+    if (deviceCoordinates) {
+        // Clip to device rect.
+        int left, top, right, bottom;
+        effectRect.getCoords(&left, &top, &right, &bottom);
+        if (left < 0) {
+            if (offset)
+                offset->rx() += -left;
+            effectRect.setX(0);
+        }
+        if (top < 0) {
+            if (offset)
+                offset->ry() += -top;
+            effectRect.setY(0);
+        }
+        // NB! We use +-1 for historical reasons (see QRect documentation).
+        QPaintDevice *device = context->painter->device();
+        const int deviceWidth = device->width();
+        const int deviceHeight = device->height();
+        if (right + 1 > deviceWidth)
+            effectRect.setRight(deviceWidth - 1);
+        if (bottom + 1 > deviceHeight)
+            effectRect.setBottom(deviceHeight -1);
+    }
+
+    pixmapOffset -= effectRect.topLeft();
+
+    QPixmap pixmap(effectRect.size());
+    pixmap.fill(Qt::transparent);
+    m_widget->render(&pixmap, pixmapOffset);
+    return pixmap;
+}
+
+#ifndef QT_NO_GRAPHICSVIEW
+/*!
+    \internal
+
+    Finds the nearest widget embedded in a graphics proxy widget along the chain formed by this
+    widget and its ancestors. The search starts at \a origin (inclusive).
+    If successful, the function returns the proxy that embeds the widget, or 0 if no embedded
+    widget was found.
+*/
+QGraphicsProxyWidget * QWidgetPrivate::nearestGraphicsProxyWidget(const QWidget *origin)
+{
+    if (origin) {
+        QWExtra *extra = origin->d_func()->extra;
+        if (extra && extra->proxyWidget)
+            return extra->proxyWidget;
+        return nearestGraphicsProxyWidget(origin->parentWidget());
+    }
+    return 0;
+}
+#endif
+
+/*!
+    \property QWidget::locale
+    \brief the widget's locale
+    \since 4.3
+
+    As long as no special locale has been set, this is either
+    the parent's locale or (if this widget is a top level widget),
+    the default locale.
+
+    If the widget displays dates or numbers, these should be formatted
+    using the widget's locale.
+
+    \sa QLocale QLocale::setDefault()
+*/
+
+void QWidgetPrivate::setLocale_helper(const QLocale &loc, bool forceUpdate)
+{
+    Q_Q(QWidget);
+    if (locale == loc && !forceUpdate)
+        return;
+
+    locale = loc;
+
+    if (!children.isEmpty()) {
+        for (int i = 0; i < children.size(); ++i) {
+            QWidget *w = qobject_cast<QWidget*>(children.at(i));
+            if (!w)
+                continue;
+            if (w->testAttribute(Qt::WA_SetLocale))
+                continue;
+            if (w->isWindow() && !w->testAttribute(Qt::WA_WindowPropagation))
+                continue;
+            w->d_func()->setLocale_helper(loc, forceUpdate);
+        }
+    }
+    QEvent e(QEvent::LocaleChange);
+    QApplication::sendEvent(q, &e);
+}
+
+void QWidget::setLocale(const QLocale &locale)
+{
+    Q_D(QWidget);
+
+    setAttribute(Qt::WA_SetLocale);
+    d->setLocale_helper(locale);
+}
+
+QLocale QWidget::locale() const
+{
+    Q_D(const QWidget);
+
+    return d->locale;
+}
+
+void QWidgetPrivate::resolveLocale()
+{
+    Q_Q(const QWidget);
+
+    if (!q->testAttribute(Qt::WA_SetLocale)) {
+        setLocale_helper(q->isWindow()
+                            ? QLocale()
+                            : q->parentWidget()->locale());
+    }
+}
+
+void QWidget::unsetLocale()
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_SetLocale, false);
+    d->resolveLocale();
+}
+
+static QString constructWindowTitleFromFilePath(const QString &filePath)
+{
+    QFileInfo fi(filePath);
+    QString windowTitle = fi.fileName() + QLatin1String("[*]");
+#ifndef Q_WS_MAC
+    QString appName = QApplication::applicationName();
+    if (!appName.isEmpty())
+        windowTitle += QLatin1Char(' ') + QChar(0x2014) + QLatin1Char(' ') + appName;
+#endif
+    return windowTitle;
+}
+
+/*!
+    \property QWidget::windowTitle
+    \brief the window title (caption)
+
+    This property only makes sense for top-level widgets, such as
+    windows and dialogs. If no caption has been set, the title is based of the
+    \l windowFilePath. If neither of these is set, then the title is
+    an empty string.
+
+    If you use the \l windowModified mechanism, the window title must
+    contain a "[*]" placeholder, which indicates where the '*' should
+    appear. Normally, it should appear right after the file name
+    (e.g., "document1.txt[*] - Text Editor"). If the \l
+    windowModified property is false (the default), the placeholder
+    is simply removed.
+
+    \sa windowIcon, windowIconText, windowModified, windowFilePath
+*/
+QString QWidget::windowTitle() const
+{
+    Q_D(const QWidget);
+    if (d->extra && d->extra->topextra) {
+        if (!d->extra->topextra->caption.isEmpty())
+            return d->extra->topextra->caption;
+        if (!d->extra->topextra->filePath.isEmpty())
+            return constructWindowTitleFromFilePath(d->extra->topextra->filePath);
+    }
+    return QString();
+}
+
+/*!
+    Returns a modified window title with the [*] place holder
+    replaced according to the rules described in QWidget::setWindowTitle
+
+    This function assumes that "[*]" can be quoted by another
+    "[*]", so it will replace two place holders by one and
+    a single last one by either "*" or nothing depending on
+    the modified flag.
+
+    \internal
+*/
+QString qt_setWindowTitle_helperHelper(const QString &title, const QWidget *widget)
+{
+    Q_ASSERT(widget);
+
+#ifdef QT_EVAL
+    extern QString qt_eval_adapt_window_title(const QString &title);
+    QString cap = qt_eval_adapt_window_title(title);
+#else
+    QString cap = title;
+#endif
+
+    if (cap.isEmpty())
+        return cap;
+
+    QLatin1String placeHolder("[*]");
+    int placeHolderLength = 3; // QLatin1String doesn't have length()
+
+    int index = cap.indexOf(placeHolder);
+
+    // here the magic begins
+    while (index != -1) {
+        index += placeHolderLength;
+        int count = 1;
+        while (cap.indexOf(placeHolder, index) == index) {
+            ++count;
+            index += placeHolderLength;
+        }
+
+        if (count%2) { // odd number of [*] -> replace last one
+            int lastIndex = cap.lastIndexOf(placeHolder, index - 1);
+            if (widget->isWindowModified()
+             && widget->style()->styleHint(QStyle::SH_TitleBar_ModifyNotification, 0, widget))
+                cap.replace(lastIndex, 3, QWidget::tr("*"));
+            else
+                cap.remove(lastIndex, 3);
+        }
+
+        index = cap.indexOf(placeHolder, index);
+    }
+
+    cap.replace(QLatin1String("[*][*]"), placeHolder);
+
+    return cap;
+}
+
+void QWidgetPrivate::setWindowTitle_helper(const QString &title)
+{
+    Q_Q(QWidget);
+    if (q->testAttribute(Qt::WA_WState_Created))
+        setWindowTitle_sys(qt_setWindowTitle_helperHelper(title, q));
+}
+
+void QWidgetPrivate::setWindowIconText_helper(const QString &title)
+{
+    Q_Q(QWidget);
+    if (q->testAttribute(Qt::WA_WState_Created))
+        setWindowIconText_sys(qt_setWindowTitle_helperHelper(title, q));
+}
+
+void QWidget::setWindowIconText(const QString &iconText)
+{
+    if (QWidget::windowIconText() == iconText)
+        return;
+
+    Q_D(QWidget);
+    d->topData()->iconText = iconText;
+    d->setWindowIconText_helper(iconText);
+
+    QEvent e(QEvent::IconTextChange);
+    QApplication::sendEvent(this, &e);
+}
+
+void QWidget::setWindowTitle(const QString &title)
+{
+    if (QWidget::windowTitle() == title && !title.isEmpty() && !title.isNull())
+        return;
+
+    Q_D(QWidget);
+    d->topData()->caption = title;
+    d->setWindowTitle_helper(title);
+
+    QEvent e(QEvent::WindowTitleChange);
+    QApplication::sendEvent(this, &e);
+}
+
+
+/*!
+    \property QWidget::windowIcon
+    \brief the widget's icon
+
+    This property only makes sense for windows. If no icon
+    has been set, windowIcon() returns the application icon
+    (QApplication::windowIcon()).
+
+    \sa windowIconText, windowTitle
+*/
+QIcon QWidget::windowIcon() const
+{
+    const QWidget *w = this;
+    while (w) {
+        const QWidgetPrivate *d = w->d_func();
+        if (d->extra && d->extra->topextra && d->extra->topextra->icon)
+            return *d->extra->topextra->icon;
+        w = w->parentWidget();
+    }
+    return QApplication::windowIcon();
+}
+
+void QWidgetPrivate::setWindowIcon_helper()
+{
+    QEvent e(QEvent::WindowIconChange);
+    QApplication::sendEvent(q_func(), &e);
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *w = qobject_cast<QWidget *>(children.at(i));
+        if (w && !w->isWindow())
+            QApplication::sendEvent(w, &e);
+    }
+}
+
+void QWidget::setWindowIcon(const QIcon &icon)
+{
+    Q_D(QWidget);
+
+    setAttribute(Qt::WA_SetWindowIcon, !icon.isNull());
+    d->createTLExtra();
+
+    if (!d->extra->topextra->icon)
+        d->extra->topextra->icon = new QIcon();
+    *d->extra->topextra->icon = icon;
+
+    delete d->extra->topextra->iconPixmap;
+    d->extra->topextra->iconPixmap = 0;
+
+    d->setWindowIcon_sys();
+    d->setWindowIcon_helper();
+}
+
+
+/*!
+    \property QWidget::windowIconText
+    \brief the widget's icon text
+
+    This property only makes sense for windows. If no icon
+    text has been set, this functions returns an empty string.
+
+    \sa windowIcon, windowTitle
+*/
+
+QString QWidget::windowIconText() const
+{
+    Q_D(const QWidget);
+    return (d->extra && d->extra->topextra) ? d->extra->topextra->iconText : QString();
+}
+
+/*!
+    \property QWidget::windowFilePath
+    \since 4.4
+    \brief the file path associated with a widget
+
+    This property only makes sense for windows. It associates a file path with
+    a window. If you set the file path, but have not set the window title, Qt
+    sets the window title to contain a string created using the following
+    components.
+
+    On Mac OS X:
+
+    \list
+    \o The file name of the specified path, obtained using QFileInfo::fileName().
+    \endlist
+
+    On Windows and X11:
+
+    \list
+    \o The file name of the specified path, obtained using QFileInfo::fileName().
+    \o An optional \c{*} character, if the \l windowModified property is set.
+    \o The \c{0x2014} unicode character, padded either side by spaces.
+    \o The application name, obtained from the application's
+    \l{QCoreApplication::}{applicationName} property.
+    \endlist
+
+    If the window title is set at any point, then the window title takes precedence and
+    will be shown instead of the file path string.
+
+    Additionally, on Mac OS X, this has an added benefit that it sets the
+    \l{http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/XHIGWindows/chapter_17_section_3.html}{proxy icon}
+    for the window, assuming that the file path exists.
+
+    If no file path is set, this property contains an empty string.
+
+    By default, this property contains an empty string.
+
+    \sa windowTitle, windowIcon
+*/
+
+QString QWidget::windowFilePath() const
+{
+    Q_D(const QWidget);
+    return (d->extra && d->extra->topextra) ? d->extra->topextra->filePath : QString();
+}
+
+void QWidget::setWindowFilePath(const QString &filePath)
+{
+    if (filePath == windowFilePath())
+        return;
+
+    Q_D(QWidget);
+
+    d->createTLExtra();
+    d->extra->topextra->filePath = filePath;
+    d->setWindowFilePath_helper(filePath);
+}
+
+void QWidgetPrivate::setWindowFilePath_helper(const QString &filePath)
+{
+    if (extra->topextra && extra->topextra->caption.isEmpty()) {
+#ifdef Q_WS_MAC
+        setWindowTitle_helper(QFileInfo(filePath).fileName());
+#else
+        Q_Q(QWidget);
+        Q_UNUSED(filePath);
+        setWindowTitle_helper(q->windowTitle());
+#endif
+    }
+#ifdef Q_WS_MAC
+    setWindowFilePath_sys(filePath);
+#endif
+}
+
+/*!
+    Returns the window's role, or an empty string.
+
+    \sa windowIcon, windowTitle
+*/
+
+QString QWidget::windowRole() const
+{
+    Q_D(const QWidget);
+    return (d->extra && d->extra->topextra) ? d->extra->topextra->role : QString();
+}
+
+/*!
+    Sets the window's role to \a role. This only makes sense for
+    windows on X11.
+*/
+void QWidget::setWindowRole(const QString &role)
+{
+#if defined(Q_WS_X11)
+    Q_D(QWidget);
+    d->topData()->role = role;
+    d->setWindowRole();
+#else
+    Q_UNUSED(role)
+#endif
+}
+
+/*!
+    \property QWidget::mouseTracking
+    \brief whether mouse tracking is enabled for the widget
+
+    If mouse tracking is disabled (the default), the widget only
+    receives mouse move events when at least one mouse button is
+    pressed while the mouse is being moved.
+
+    If mouse tracking is enabled, the widget receives mouse move
+    events even if no buttons are pressed.
+
+    \sa mouseMoveEvent()
+*/
+
+
+/*!
+    Sets the widget's focus proxy to widget \a w. If \a w is 0, the
+    function resets this widget to have no focus proxy.
+
+    Some widgets can "have focus", but create a child widget, such as
+    QLineEdit, to actually handle the focus. In this case, the widget
+    can set the line edit to be its focus proxy.
+
+    setFocusProxy() sets the widget which will actually get focus when
+    "this widget" gets it. If there is a focus proxy, setFocus() and
+    hasFocus() operate on the focus proxy.
+
+    \sa focusProxy()
+*/
+
+void QWidget::setFocusProxy(QWidget * w)
+{
+    Q_D(QWidget);
+    if (!w && !d->extra)
+        return;
+
+    for (QWidget* fp  = w; fp; fp = fp->focusProxy()) {
+        if (fp == this) {
+            qWarning("QWidget: %s (%s) already in focus proxy chain", metaObject()->className(), objectName().toLocal8Bit().constData());
+            return;
+        }
+    }
+
+    d->createExtra();
+    d->extra->focus_proxy = w;
+}
+
+
+/*!
+    Returns the focus proxy, or 0 if there is no focus proxy.
+
+    \sa setFocusProxy()
+*/
+
+QWidget * QWidget::focusProxy() const
+{
+    Q_D(const QWidget);
+    return d->extra ? (QWidget *)d->extra->focus_proxy : 0;
+}
+
+
+/*!
+    \property QWidget::focus
+    \brief whether this widget (or its focus proxy) has the keyboard
+    input focus
+
+    By default, this property is false.
+
+    \note Obtaining the value of this property for a widget is effectively equivalent
+    to checking whether QApplication::focusWidget() refers to the widget.
+
+    \sa setFocus(), clearFocus(), setFocusPolicy(), QApplication::focusWidget()
+*/
+bool QWidget::hasFocus() const
+{
+    const QWidget* w = this;
+    while (w->d_func()->extra && w->d_func()->extra->focus_proxy)
+        w = w->d_func()->extra->focus_proxy;
+    if (QWidget *window = w->window()) {
+#ifndef QT_NO_GRAPHICSVIEW
+        QWExtra *e = window->d_func()->extra;
+        if (e && e->proxyWidget && e->proxyWidget->hasFocus() && window->focusWidget() == w)
+            return true;
+#endif
+    }
+    return (QApplication::focusWidget() == w);
+}
+
+/*!
+    Gives the keyboard input focus to this widget (or its focus
+    proxy) if this widget or one of its parents is the \link
+    isActiveWindow() active window\endlink. The \a reason argument will
+    be passed into any focus event sent from this function, it is used
+    to give an explanation of what caused the widget to get focus.
+    If the window is not active, the widget will be given the focus when
+    the window becomes active.
+
+    First, a focus out event is sent to the focus widget (if any) to
+    tell it that it is about to lose the focus. Then a focus in event
+    is sent to this widget to tell it that it just received the focus.
+    (Nothing happens if the focus in and focus out widgets are the
+    same.)
+
+    setFocus() gives focus to a widget regardless of its focus policy,
+    but does not clear any keyboard grab (see grabKeyboard()).
+
+    Be aware that if the widget is hidden, it will not accept focus
+    until it is shown.
+
+    \warning If you call setFocus() in a function which may itself be
+    called from focusOutEvent() or focusInEvent(), you may get an
+    infinite recursion.
+
+    \sa hasFocus(), clearFocus(), focusInEvent(), focusOutEvent(),
+    setFocusPolicy(), focusWidget(), QApplication::focusWidget(), grabKeyboard(),
+    grabMouse(), {Keyboard Focus}
+*/
+
+void QWidget::setFocus(Qt::FocusReason reason)
+{
+    if (!isEnabled())
+        return;
+
+    QWidget *f = this;
+    while (f->d_func()->extra && f->d_func()->extra->focus_proxy)
+        f = f->d_func()->extra->focus_proxy;
+
+    if (QApplication::focusWidget() == f
+#if defined(Q_WS_WIN)
+        && GetFocus() == f->internalWinId()
+#endif
+       )
+        return;
+
+#ifndef QT_NO_GRAPHICSVIEW
+    QWidget *previousProxyFocus = 0;
+    if (QWExtra *topData = window()->d_func()->extra) {
+        if (topData->proxyWidget && topData->proxyWidget->hasFocus()) {
+            previousProxyFocus = topData->proxyWidget->widget()->focusWidget();
+            if (previousProxyFocus && previousProxyFocus->focusProxy())
+                previousProxyFocus = previousProxyFocus->focusProxy();
+        }
+    }
+#endif
+
+    QWidget *w = f;
+    if (isHidden()) {
+        while (w && w->isHidden()) {
+            w->d_func()->focus_child = f;
+            w = w->isWindow() ? 0 : w->parentWidget();
+        }
+    } else {
+        while (w) {
+            w->d_func()->focus_child = f;
+            w = w->isWindow() ? 0 : w->parentWidget();
+        }
+    }
+
+#ifndef QT_NO_GRAPHICSVIEW
+    // Update proxy state
+    if (QWExtra *topData = window()->d_func()->extra) {
+        if (topData->proxyWidget && !topData->proxyWidget->hasFocus()) {
+            topData->proxyWidget->d_func()->focusFromWidgetToProxy = 1;
+            topData->proxyWidget->setFocus(reason);
+            topData->proxyWidget->d_func()->focusFromWidgetToProxy = 0;
+        }
+    }
+#endif
+
+    if (f->isActiveWindow()) {
+        QApplicationPrivate::setFocusWidget(f, reason);
+#ifndef QT_NO_ACCESSIBILITY
+# ifdef Q_OS_WIN
+        // The negation of the condition in setFocus_sys
+        if (!(testAttribute(Qt::WA_WState_Created) && window()->windowType() != Qt::Popup && internalWinId()))
+            //setFocusWidget will already post a focus event for us (that the AT client receives) on Windows
+# endif
+            QAccessible::updateAccessibility(f, 0, QAccessible::Focus);
+#endif
+#ifndef QT_NO_GRAPHICSVIEW
+        if (QWExtra *topData = window()->d_func()->extra) {
+            if (topData->proxyWidget) {
+                if (previousProxyFocus && previousProxyFocus != f) {
+                    // Send event to self
+                    QFocusEvent event(QEvent::FocusOut, reason);
+                    QPointer<QWidget> that = previousProxyFocus;
+                    QApplication::sendEvent(previousProxyFocus, &event);
+                    if (that)
+                        QApplication::sendEvent(that->style(), &event);
+                }
+                if (!isHidden()) {
+                    // Send event to self
+                    QFocusEvent event(QEvent::FocusIn, reason);
+                    QPointer<QWidget> that = f;
+                    QApplication::sendEvent(f, &event);
+                    if (that)
+                        QApplication::sendEvent(that->style(), &event);
+                }
+            }
+        }
+#endif
+    }
+}
+
+/*!
+    \fn void QWidget::setFocus()
+    \overload
+
+    Gives the keyboard input focus to this widget (or its focus
+    proxy) if this widget or one of its parents is the
+    \l{isActiveWindow()}{active window}.
+*/
+
+/*!
+    Takes keyboard input focus from the widget.
+
+    If the widget has active focus, a \link focusOutEvent() focus out
+    event\endlink is sent to this widget to tell it that it is about
+    to lose the focus.
+
+    This widget must enable focus setting in order to get the keyboard
+    input focus, i.e. it must call setFocusPolicy().
+
+    \sa hasFocus(), setFocus(), focusInEvent(), focusOutEvent(),
+    setFocusPolicy(), QApplication::focusWidget()
+*/
+
+void QWidget::clearFocus()
+{
+    QWidget *w = this;
+    while (w) {
+        if (w->d_func()->focus_child == this)
+            w->d_func()->focus_child = 0;
+        w = w->parentWidget();
+    }
+#ifndef QT_NO_GRAPHICSVIEW
+    QWExtra *topData = d_func()->extra;
+    if (topData && topData->proxyWidget)
+        topData->proxyWidget->clearFocus();
+#endif
+
+    if (hasFocus()) {
+        // Update proxy state
+        QApplicationPrivate::setFocusWidget(0, Qt::OtherFocusReason);
+#if defined(Q_WS_WIN)
+        if (!(windowType() == Qt::Popup) && GetFocus() == internalWinId())
+            SetFocus(0);
+        else
+#endif
+        {
+#ifndef QT_NO_ACCESSIBILITY
+            QAccessible::updateAccessibility(this, 0, QAccessible::Focus);
+#endif
+        }
+    }
+}
+
+
+/*!
+    \fn bool QWidget::focusNextChild()
+
+    Finds a new widget to give the keyboard focus to, as appropriate
+    for \key Tab, and returns true if it can find a new widget, or
+    false if it can't.
+
+    \sa focusPreviousChild()
+*/
+
+/*!
+    \fn bool QWidget::focusPreviousChild()
+
+    Finds a new widget to give the keyboard focus to, as appropriate
+    for \key Shift+Tab, and returns true if it can find a new widget,
+    or false if it can't.
+
+    \sa focusNextChild()
+*/
+
+/*!
+    Finds a new widget to give the keyboard focus to, as appropriate
+    for Tab and Shift+Tab, and returns true if it can find a new
+    widget, or false if it can't.
+
+    If \a next is true, this function searches forward, if \a next
+    is false, it searches backward.
+
+    Sometimes, you will want to reimplement this function. For
+    example, a web browser might reimplement it to move its "current
+    active link" forward or backward, and call
+    focusNextPrevChild() only when it reaches the last or
+    first link on the "page".
+
+    Child widgets call focusNextPrevChild() on their parent widgets,
+    but only the window that contains the child widgets decides where
+    to redirect focus. By reimplementing this function for an object,
+    you thus gain control of focus traversal for all child widgets.
+
+    \sa focusNextChild(), focusPreviousChild()
+*/
+
+bool QWidget::focusNextPrevChild(bool next)
+{
+    Q_D(QWidget);
+    QWidget* p = parentWidget();
+    bool isSubWindow = (windowType() == Qt::SubWindow);
+    if (!isWindow() && !isSubWindow && p)
+        return p->focusNextPrevChild(next);
+#ifndef QT_NO_GRAPHICSVIEW
+    if (d->extra && d->extra->proxyWidget)
+        return d->extra->proxyWidget->focusNextPrevChild(next);
+#endif
+    QWidget *w = QApplicationPrivate::focusNextPrevChild_helper(this, next);
+    if (!w) return false;
+
+    w->setFocus(next ? Qt::TabFocusReason : Qt::BacktabFocusReason);
+    return true;
+}
+
+/*!
+    Returns the last child of this widget that setFocus had been
+    called on.  For top level widgets this is the widget that will get
+    focus in case this window gets activated
+
+    This is not the same as QApplication::focusWidget(), which returns
+    the focus widget in the currently active window.
+*/
+
+QWidget *QWidget::focusWidget() const
+{
+    return const_cast<QWidget *>(d_func()->focus_child);
+}
+
+/*!
+    Returns the next widget in this widget's focus chain.
+
+    \sa previousInFocusChain()
+*/
+QWidget *QWidget::nextInFocusChain() const
+{
+    return const_cast<QWidget *>(d_func()->focus_next);
+}
+
+/*!
+    \brief The previousInFocusChain function returns the previous
+    widget in this widget's focus chain.
+
+    \sa nextInFocusChain()
+
+    \since 4.6
+*/
+QWidget *QWidget::previousInFocusChain() const
+{
+    return const_cast<QWidget *>(d_func()->focus_prev);
+}
+
+/*!
+    \property QWidget::isActiveWindow
+    \brief whether this widget's window is the active window
+
+    The active window is the window that contains the widget that has
+    keyboard focus (The window may still have focus if it has no
+    widgets or none of its widgets accepts keyboard focus).
+
+    When popup windows are visible, this property is true for both the
+    active window \e and for the popup.
+
+    By default, this property is false.
+
+    \sa activateWindow(), QApplication::activeWindow()
+*/
+bool QWidget::isActiveWindow() const
+{
+    QWidget *tlw = window();
+    if(tlw == QApplication::activeWindow() || (isVisible() && (tlw->windowType() == Qt::Popup)))
+        return true;
+
+#ifndef QT_NO_GRAPHICSVIEW
+    if (QWExtra *tlwExtra = tlw->d_func()->extra) {
+        if (isVisible() && tlwExtra->proxyWidget)
+            return tlwExtra->proxyWidget->isActiveWindow();
+    }
+#endif
+
+#ifdef Q_WS_MAC
+    extern bool qt_mac_is_macdrawer(const QWidget *); //qwidget_mac.cpp
+    if(qt_mac_is_macdrawer(tlw) &&
+       tlw->parentWidget() && tlw->parentWidget()->isActiveWindow())
+        return true;
+
+    extern bool qt_mac_insideKeyWindow(const QWidget *); //qwidget_mac.cpp
+    if (QApplication::testAttribute(Qt::AA_MacPluginApplication) && qt_mac_insideKeyWindow(tlw))
+        return true;
+#endif
+    if(style()->styleHint(QStyle::SH_Widget_ShareActivation, 0, this)) {
+        if(tlw->windowType() == Qt::Tool &&
+           !tlw->isModal() &&
+           (!tlw->parentWidget() || tlw->parentWidget()->isActiveWindow()))
+           return true;
+        QWidget *w = QApplication::activeWindow();
+        while(w && tlw->windowType() == Qt::Tool &&
+              !w->isModal() && w->parentWidget()) {
+            w = w->parentWidget()->window();
+            if(w == tlw)
+                return true;
+        }
+    }
+#if defined(Q_WS_WIN32)
+    HWND active = GetActiveWindow();
+    if (!tlw->testAttribute(Qt::WA_WState_Created))
+        return false;
+    return active == tlw->internalWinId() || ::IsChild(active, tlw->internalWinId());
+#else
+    return false;
+#endif
+}
+
+/*!
+    Puts the \a second widget after the \a first widget in the focus order.
+
+    Note that since the tab order of the \a second widget is changed, you
+    should order a chain like this:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 9
+
+    \e not like this:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 10
+
+    If \a first or \a second has a focus proxy, setTabOrder()
+    correctly substitutes the proxy.
+
+    \sa setFocusPolicy(), setFocusProxy(), {Keyboard Focus}
+*/
+void QWidget::setTabOrder(QWidget* first, QWidget *second)
+{
+    if (!first || !second || first->focusPolicy() == Qt::NoFocus || second->focusPolicy() == Qt::NoFocus)
+        return;
+
+    if (first->window() != second->window()) {
+        qWarning("QWidget::setTabOrder: 'first' and 'second' must be in the same window");
+        return;
+    }
+
+    QWidget *fp = first->focusProxy();
+    if (fp) {
+        // If first is redirected, set first to the last child of first
+        // that can take keyboard focus so that second is inserted after
+        // that last child, and the focus order within first is (more
+        // likely to be) preserved.
+        QList<QWidget *> l = qFindChildren<QWidget *>(first);
+        for (int i = l.size()-1; i >= 0; --i) {
+            QWidget * next = l.at(i);
+            if (next->window() == fp->window()) {
+                fp = next;
+                if (fp->focusPolicy() != Qt::NoFocus)
+                    break;
+            }
+        }
+        first = fp;
+    }
+
+
+    if (QWidget *sp = second->focusProxy())
+        second = sp;
+
+//    QWidget *fp = first->d_func()->focus_prev;
+    QWidget *fn = first->d_func()->focus_next;
+
+    if (fn == second)
+        return;
+
+    QWidget *sp = second->d_func()->focus_prev;
+    QWidget *sn = second->d_func()->focus_next;
+
+    fn->d_func()->focus_prev = second;
+    first->d_func()->focus_next = second;
+
+    second->d_func()->focus_next = fn;
+    second->d_func()->focus_prev = first;
+
+    sp->d_func()->focus_next = sn;
+    sn->d_func()->focus_prev = sp;
+
+
+    Q_ASSERT(first->d_func()->focus_next->d_func()->focus_prev == first);
+    Q_ASSERT(first->d_func()->focus_prev->d_func()->focus_next == first);
+
+    Q_ASSERT(second->d_func()->focus_next->d_func()->focus_prev == second);
+    Q_ASSERT(second->d_func()->focus_prev->d_func()->focus_next == second);
+}
+
+/*!\internal
+
+  Moves the relevant subwidgets of this widget from the \a oldtlw's
+  tab chain to that of the new parent, if there's anything to move and
+  we're really moving
+
+  This function is called from QWidget::reparent() *after* the widget
+  has been reparented.
+
+  \sa reparent()
+*/
+
+void QWidgetPrivate::reparentFocusWidgets(QWidget * oldtlw)
+{
+    Q_Q(QWidget);
+    if (oldtlw == q->window())
+        return; // nothing to do
+
+    if(focus_child)
+        focus_child->clearFocus();
+
+    // separate the focus chain into new (children of myself) and old (the rest)
+    QWidget *firstOld = 0;
+    //QWidget *firstNew = q; //invariant
+    QWidget *o = 0; // last in the old list
+    QWidget *n = q; // last in the new list
+
+    bool prevWasNew = true;
+    QWidget *w = focus_next;
+
+    //Note: for efficiency, we do not maintain the list invariant inside the loop
+    //we append items to the relevant list, and we optimize by not changing pointers
+    //when subsequent items are going into the same list.
+    while (w  != q) {
+        bool currentIsNew =  q->isAncestorOf(w);
+        if (currentIsNew) {
+            if (!prevWasNew) {
+                //prev was old -- append to new list
+                n->d_func()->focus_next = w;
+                w->d_func()->focus_prev = n;
+            }
+            n = w;
+        } else {
+            if (prevWasNew) {
+                //prev was new -- append to old list, if there is one
+                if (o) {
+                    o->d_func()->focus_next = w;
+                    w->d_func()->focus_prev = o;
+                } else {
+                    // "create" the old list
+                    firstOld = w;
+                }
+            }
+            o = w;
+        }
+        w = w->d_func()->focus_next;
+        prevWasNew = currentIsNew;
+    }
+
+    //repair the old list:
+    if (firstOld) {
+        o->d_func()->focus_next = firstOld;
+        firstOld->d_func()->focus_prev = o;
+    }
+
+    if (!q->isWindow()) {
+        QWidget *topLevel = q->window();
+        //insert new chain into toplevel's chain
+
+        QWidget *prev = topLevel->d_func()->focus_prev;
+
+        topLevel->d_func()->focus_prev = n;
+        prev->d_func()->focus_next = q;
+
+        focus_prev = prev;
+        n->d_func()->focus_next = topLevel;
+    } else {
+        //repair the new list
+            n->d_func()->focus_next = q;
+            focus_prev = n;
+    }
+
+}
+
+/*!\internal
+
+  Measures the shortest distance from a point to a rect.
+
+  This function is called from QDesktopwidget::screen(QPoint) to find the
+  closest screen for a point.
+  In directional KeypadNavigation, it is called to find the closest
+  widget to the current focus widget center.
+*/
+int QWidgetPrivate::pointToRect(const QPoint &p, const QRect &r)
+{
+    int dx = 0;
+    int dy = 0;
+    if (p.x() < r.left())
+        dx = r.left() - p.x();
+    else if (p.x() > r.right())
+        dx = p.x() - r.right();
+    if (p.y() < r.top())
+        dy = r.top() - p.y();
+    else if (p.y() > r.bottom())
+        dy = p.y() - r.bottom();
+    return dx + dy;
+}
+
+/*!
+    \property QWidget::frameSize
+    \brief the size of the widget including any window frame
+
+    By default, this property contains a value that depends on the user's
+    platform and screen geometry.
+*/
+QSize QWidget::frameSize() const
+{
+    Q_D(const QWidget);
+    if (isWindow() && !(windowType() == Qt::Popup)) {
+        QRect fs = d->frameStrut();
+        return QSize(data->crect.width() + fs.left() + fs.right(),
+                      data->crect.height() + fs.top() + fs.bottom());
+    }
+    return data->crect.size();
+}
+
+/*! \fn void QWidget::move(int x, int y)
+
+    \overload
+
+    This corresponds to move(QPoint(\a x, \a y)).
+*/
+
+void QWidget::move(const QPoint &p)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_Moved);
+    if (isWindow())
+        d->topData()->posFromMove = true;
+    if (testAttribute(Qt::WA_WState_Created)) {
+        d->setGeometry_sys(p.x() + geometry().x() - QWidget::x(),
+                       p.y() + geometry().y() - QWidget::y(),
+                       width(), height(), true);
+        d->setDirtyOpaqueRegion();
+    } else {
+        data->crect.moveTopLeft(p); // no frame yet
+        setAttribute(Qt::WA_PendingMoveEvent);
+    }
+}
+
+/*! \fn void QWidget::resize(int w, int h)
+    \overload
+
+    This corresponds to resize(QSize(\a w, \a h)).
+*/
+
+void QWidget::resize(const QSize &s)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_Resized);
+    if (testAttribute(Qt::WA_WState_Created)) {
+        d->setGeometry_sys(geometry().x(), geometry().y(), s.width(), s.height(), false);
+        d->setDirtyOpaqueRegion();
+    } else {
+        data->crect.setSize(s.boundedTo(maximumSize()).expandedTo(minimumSize()));
+        setAttribute(Qt::WA_PendingResizeEvent);
+    }
+}
+
+void QWidget::setGeometry(const QRect &r)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_Resized);
+    setAttribute(Qt::WA_Moved);
+    if (isWindow())
+        d->topData()->posFromMove = false;
+    if (testAttribute(Qt::WA_WState_Created)) {
+        d->setGeometry_sys(r.x(), r.y(), r.width(), r.height(), true);
+        d->setDirtyOpaqueRegion();
+    } else {
+        data->crect.setTopLeft(r.topLeft());
+        data->crect.setSize(r.size().boundedTo(maximumSize()).expandedTo(minimumSize()));
+        setAttribute(Qt::WA_PendingMoveEvent);
+        setAttribute(Qt::WA_PendingResizeEvent);
+    }
+}
+
+/*!
+    \since 4.2
+    Saves the current geometry and state for top-level widgets.
+
+    To save the geometry when the window closes, you can
+    implement a close event like this:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 11
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    Use QMainWindow::saveState() to save the geometry and the state of
+    toolbars and dock widgets.
+
+    \sa restoreGeometry(), QMainWindow::saveState(), QMainWindow::restoreState()
+*/
+QByteArray QWidget::saveGeometry() const
+{
+    QByteArray array;
+    QDataStream stream(&array, QIODevice::WriteOnly);
+    stream.setVersion(QDataStream::Qt_4_0);
+    const quint32 magicNumber = 0x1D9D0CB;
+    quint16 majorVersion = 1;
+    quint16 minorVersion = 0;
+    stream << magicNumber
+           << majorVersion
+           << minorVersion
+           << frameGeometry()
+           << normalGeometry()
+           << qint32(QApplication::desktop()->screenNumber(this))
+           << quint8(windowState() & Qt::WindowMaximized)
+           << quint8(windowState() & Qt::WindowFullScreen);
+    return array;
+}
+
+/*!
+    \since 4.2
+
+    Restores the geometry and state top-level widgets stored in the
+    byte array \a geometry. Returns true on success; otherwise
+    returns false.
+
+    If the restored geometry is off-screen, it will be modified to be
+    inside the available screen geometry.
+
+    To restore geometry saved using QSettings, you can use code like
+    this:
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 12
+
+    See the \l{Window Geometry} documentation for an overview of geometry
+    issues with windows.
+
+    Use QMainWindow::restoreState() to restore the geometry and the
+    state of toolbars and dock widgets.
+
+    \sa saveGeometry(), QSettings, QMainWindow::saveState(), QMainWindow::restoreState()
+*/
+bool QWidget::restoreGeometry(const QByteArray &geometry)
+{
+    if (geometry.size() < 4)
+        return false;
+    QDataStream stream(geometry);
+    stream.setVersion(QDataStream::Qt_4_0);
+
+    const quint32 magicNumber = 0x1D9D0CB;
+    quint32 storedMagicNumber;
+    stream >> storedMagicNumber;
+    if (storedMagicNumber != magicNumber)
+        return false;
+
+    const quint16 currentMajorVersion = 1;
+    quint16 majorVersion = 0;
+    quint16 minorVersion = 0;
+
+    stream >> majorVersion >> minorVersion;
+
+    if (majorVersion != currentMajorVersion)
+        return false;
+    // (Allow all minor versions.)
+
+    QRect restoredFrameGeometry;
+     QRect restoredNormalGeometry;
+    qint32 restoredScreenNumber;
+    quint8 maximized;
+    quint8 fullScreen;
+
+    stream >> restoredFrameGeometry
+           >> restoredNormalGeometry
+           >> restoredScreenNumber
+           >> maximized
+           >> fullScreen;
+
+    const int frameHeight = 20;
+    if (!restoredFrameGeometry.isValid())
+        restoredFrameGeometry = QRect(QPoint(0,0), sizeHint());
+
+    if (!restoredNormalGeometry.isValid())
+        restoredNormalGeometry = QRect(QPoint(0, frameHeight), sizeHint());
+    if (!restoredNormalGeometry.isValid()) {
+        // use the widget's adjustedSize if the sizeHint() doesn't help
+        restoredNormalGeometry.setSize(restoredNormalGeometry
+                                       .size()
+                                       .expandedTo(d_func()->adjustedSize()));
+    }
+
+    const QDesktopWidget * const desktop = QApplication::desktop();
+    if (restoredScreenNumber >= desktop->numScreens())
+        restoredScreenNumber = desktop->primaryScreen();
+
+    const QRect availableGeometry = desktop->availableGeometry(restoredScreenNumber);
+
+    // Modify the restored geometry if we are about to restore to coordinates
+    // that would make the window "lost". This happens if:
+    // - The restored geometry is completely oustside the available geometry
+    // - The title bar is outside the available geometry.
+    // - (Mac only) The window is higher than the available geometry. It must
+    //   be possible to bring the size grip on screen by moving the window.
+#ifdef Q_WS_MAC
+    restoredFrameGeometry.setHeight(qMin(restoredFrameGeometry.height(), availableGeometry.height()));
+    restoredNormalGeometry.setHeight(qMin(restoredNormalGeometry.height(), availableGeometry.height() - frameHeight));
+#endif
+
+    if (!restoredFrameGeometry.intersects(availableGeometry)) {
+        restoredFrameGeometry.moveBottom(qMin(restoredFrameGeometry.bottom(), availableGeometry.bottom()));
+        restoredFrameGeometry.moveLeft(qMax(restoredFrameGeometry.left(), availableGeometry.left()));
+        restoredFrameGeometry.moveRight(qMin(restoredFrameGeometry.right(), availableGeometry.right()));
+    }
+    restoredFrameGeometry.moveTop(qMax(restoredFrameGeometry.top(), availableGeometry.top()));
+
+    if (!restoredNormalGeometry.intersects(availableGeometry)) {
+        restoredNormalGeometry.moveBottom(qMin(restoredNormalGeometry.bottom(), availableGeometry.bottom()));
+        restoredNormalGeometry.moveLeft(qMax(restoredNormalGeometry.left(), availableGeometry.left()));
+        restoredNormalGeometry.moveRight(qMin(restoredNormalGeometry.right(), availableGeometry.right()));
+    }
+    restoredNormalGeometry.moveTop(qMax(restoredNormalGeometry.top(), availableGeometry.top() + frameHeight));
+
+    if (maximized || fullScreen) {
+        // set geomerty before setting the window state to make
+        // sure the window is maximized to the right screen.
+        setGeometry(restoredNormalGeometry);
+        Qt::WindowStates ws = windowState();
+        if (maximized)
+            ws |= Qt::WindowMaximized;
+        if (fullScreen)
+            ws |= Qt::WindowFullScreen;
+       setWindowState(ws);
+       d_func()->topData()->normalGeometry = restoredNormalGeometry;
+    } else {
+        QPoint offset;
+#ifdef Q_WS_X11
+        if (isFullScreen())
+            offset = d_func()->topData()->fullScreenOffset;
+#endif
+        setWindowState(windowState() & ~(Qt::WindowMaximized | Qt::WindowFullScreen));
+        move(restoredFrameGeometry.topLeft() + offset);
+        resize(restoredNormalGeometry.size());
+    }
+    return true;
+}
+
+/*!\fn void QWidget::setGeometry(int x, int y, int w, int h)
+    \overload
+
+    This corresponds to setGeometry(QRect(\a x, \a y, \a w, \a h)).
+*/
+
+/*!
+  Sets the margins around the contents of the widget to have the sizes
+  \a left, \a top, \a right, and \a bottom. The margins are used by
+  the layout system, and may be used by subclasses to specify the area
+  to draw in (e.g. excluding the frame).
+
+  Changing the margins will trigger a resizeEvent().
+
+  \sa contentsRect(), getContentsMargins()
+*/
+void QWidget::setContentsMargins(int left, int top, int right, int bottom)
+{
+    Q_D(QWidget);
+    if (left == d->leftmargin && top == d->topmargin
+         && right == d->rightmargin && bottom == d->bottommargin)
+        return;
+    d->leftmargin = left;
+    d->topmargin = top;
+    d->rightmargin = right;
+    d->bottommargin = bottom;
+
+    if (QLayout *l=d->layout)
+        l->update(); //force activate; will do updateGeometry
+    else
+        updateGeometry();
+
+    // ### Qt 5: compat, remove
+    if (isVisible()) {
+        update();
+        QResizeEvent e(data->crect.size(), data->crect.size());
+        QApplication::sendEvent(this, &e);
+    } else {
+        setAttribute(Qt::WA_PendingResizeEvent, true);
+    }
+
+    QEvent e(QEvent::ContentsRectChange);
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+  \overload
+  \since 4.6
+
+  \brief The setContentsMargins function sets the margins around the
+  widget's contents.
+
+  Sets the margins around the contents of the widget to have the
+  sizes determined by \a margins. The margins are
+  used by the layout system, and may be used by subclasses to
+  specify the area to draw in (e.g. excluding the frame).
+
+  Changing the margins will trigger a resizeEvent().
+
+  \sa contentsRect(), getContentsMargins()
+*/
+void QWidget::setContentsMargins(const QMargins &margins)
+{
+    setContentsMargins(margins.left(), margins.top(),
+                       margins.right(), margins.bottom());
+}
+
+/*!
+  Returns the widget's contents margins for \a left, \a top, \a
+  right, and \a bottom.
+
+  \sa setContentsMargins(), contentsRect()
+ */
+void QWidget::getContentsMargins(int *left, int *top, int *right, int *bottom) const
+{
+    Q_D(const QWidget);
+    if (left)
+        *left = d->leftmargin;
+    if (top)
+        *top = d->topmargin;
+    if (right)
+        *right = d->rightmargin;
+    if (bottom)
+        *bottom = d->bottommargin;
+}
+
+/*!
+  \since 4.6
+
+  \brief The contentsMargins function returns the widget's contents margins.
+
+  \sa getContentsMargins(), setContentsMargins(), contentsRect()
+ */
+QMargins QWidget::contentsMargins() const
+{
+    Q_D(const QWidget);
+    return QMargins(d->leftmargin, d->topmargin, d->rightmargin, d->bottommargin);
+}
+
+
+/*!
+    Returns the area inside the widget's margins.
+
+    \sa setContentsMargins(), getContentsMargins()
+*/
+QRect QWidget::contentsRect() const
+{
+    Q_D(const QWidget);
+    return QRect(QPoint(d->leftmargin, d->topmargin),
+                 QPoint(data->crect.width() - 1 - d->rightmargin,
+                        data->crect.height() - 1 - d->bottommargin));
+
+}
+
+
+
+/*!
+  \fn void QWidget::customContextMenuRequested(const QPoint &pos)
+
+  This signal is emitted when the widget's \l contextMenuPolicy is
+  Qt::CustomContextMenu, and the user has requested a context menu on
+  the widget. The position \a pos is the position of the context menu
+  event that the widget receives. Normally this is in widget
+  coordinates. The exception to this rule is QAbstractScrollArea and
+  its subclasses that map the context menu event to coordinates of the
+  \link QAbstractScrollArea::viewport() viewport() \endlink .
+
+
+  \sa mapToGlobal() QMenu contextMenuPolicy
+*/
+
+
+/*!
+    \property QWidget::contextMenuPolicy
+    \brief how the widget shows a context menu
+
+    The default value of this property is Qt::DefaultContextMenu,
+    which means the contextMenuEvent() handler is called. Other values
+    are Qt::NoContextMenu, Qt::PreventContextMenu,
+    Qt::ActionsContextMenu, and Qt::CustomContextMenu. With
+    Qt::CustomContextMenu, the signal customContextMenuRequested() is
+    emitted.
+
+    \sa contextMenuEvent(), customContextMenuRequested(), actions()
+*/
+
+Qt::ContextMenuPolicy QWidget::contextMenuPolicy() const
+{
+    return (Qt::ContextMenuPolicy)data->context_menu_policy;
+}
+
+void QWidget::setContextMenuPolicy(Qt::ContextMenuPolicy policy)
+{
+    data->context_menu_policy = (uint) policy;
+}
+
+/*!
+    \property QWidget::focusPolicy
+    \brief the way the widget accepts keyboard focus
+
+    The policy is Qt::TabFocus if the widget accepts keyboard
+    focus by tabbing, Qt::ClickFocus if the widget accepts
+    focus by clicking, Qt::StrongFocus if it accepts both, and
+    Qt::NoFocus (the default) if it does not accept focus at
+    all.
+
+    You must enable keyboard focus for a widget if it processes
+    keyboard events. This is normally done from the widget's
+    constructor. For instance, the QLineEdit constructor calls
+    setFocusPolicy(Qt::StrongFocus).
+
+    If the widget has a focus proxy, then the focus policy will
+    be propagated to it.
+
+    \sa focusInEvent(), focusOutEvent(), keyPressEvent(), keyReleaseEvent(), enabled
+*/
+
+
+Qt::FocusPolicy QWidget::focusPolicy() const
+{
+    return (Qt::FocusPolicy)data->focus_policy;
+}
+
+void QWidget::setFocusPolicy(Qt::FocusPolicy policy)
+{
+    data->focus_policy = (uint) policy;
+    Q_D(QWidget);
+    if (d->extra && d->extra->focus_proxy)
+        d->extra->focus_proxy->setFocusPolicy(policy);
+}
+
+/*!
+    \property QWidget::updatesEnabled
+    \brief whether updates are enabled
+
+    An updates enabled widget receives paint events and has a system
+    background; a disabled widget does not. This also implies that
+    calling update() and repaint() has no effect if updates are
+    disabled.
+
+    By default, this property is true.
+
+    setUpdatesEnabled() is normally used to disable updates for a
+    short period of time, for instance to avoid screen flicker during
+    large changes. In Qt, widgets normally do not generate screen
+    flicker, but on X11 the server might erase regions on the screen
+    when widgets get hidden before they can be replaced by other
+    widgets. Disabling updates solves this.
+
+    Example:
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 13
+
+    Disabling a widget implicitly disables all its children. Enabling a widget
+    enables all child widgets \e except top-level widgets or those that
+    have been explicitly disabled. Re-enabling updates implicitly calls
+    update() on the widget.
+
+    \sa paintEvent()
+*/
+void QWidget::setUpdatesEnabled(bool enable)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_ForceUpdatesDisabled, !enable);
+    d->setUpdatesEnabled_helper(enable);
+}
+
+/*!  \fn void QWidget::show()
+
+    Shows the widget and its child widgets. This function is
+    equivalent to setVisible(true).
+
+    \sa raise(), showEvent(), hide(), setVisible(), showMinimized(), showMaximized(),
+    showNormal(), isVisible()
+*/
+
+
+/*! \internal
+
+   Makes the widget visible in the isVisible() meaning of the word.
+   It is only called for toplevels or widgets with visible parents.
+ */
+void QWidgetPrivate::show_recursive()
+{
+    Q_Q(QWidget);
+    // polish if necessary
+
+    if (!q->testAttribute(Qt::WA_WState_Created))
+        createRecursively();
+    q->ensurePolished();
+
+#ifdef QT3_SUPPORT
+    if(sendChildEvents)
+        QApplication::sendPostedEvents(q, QEvent::ChildInserted);
+#endif
+    if (!q->isWindow() && q->parentWidget()->d_func()->layout && !q->parentWidget()->data->in_show)
+        q->parentWidget()->d_func()->layout->activate();
+    // activate our layout before we and our children become visible
+    if (layout)
+        layout->activate();
+
+    show_helper();
+}
+
+void QWidgetPrivate::sendPendingMoveAndResizeEvents(bool recursive, bool disableUpdates)
+{
+    Q_Q(QWidget);
+
+    disableUpdates = disableUpdates && q->updatesEnabled();
+    if (disableUpdates)
+        q->setAttribute(Qt::WA_UpdatesDisabled);
+
+    if (q->testAttribute(Qt::WA_PendingMoveEvent)) {
+        QMoveEvent e(data.crect.topLeft(), data.crect.topLeft());
+        QApplication::sendEvent(q, &e);
+        q->setAttribute(Qt::WA_PendingMoveEvent, false);
+    }
+
+    if (q->testAttribute(Qt::WA_PendingResizeEvent)) {
+        QResizeEvent e(data.crect.size(), QSize());
+        QApplication::sendEvent(q, &e);
+        q->setAttribute(Qt::WA_PendingResizeEvent, false);
+    }
+
+    if (disableUpdates)
+        q->setAttribute(Qt::WA_UpdatesDisabled, false);
+
+    if (!recursive)
+        return;
+
+    for (int i = 0; i < children.size(); ++i) {
+        if (QWidget *child = qobject_cast<QWidget *>(children.at(i)))
+            child->d_func()->sendPendingMoveAndResizeEvents(recursive, disableUpdates);
+    }
+}
+
+void QWidgetPrivate::activateChildLayoutsRecursively()
+{
+    sendPendingMoveAndResizeEvents(false, true);
+
+    for (int i = 0; i < children.size(); ++i) {
+        QWidget *child = qobject_cast<QWidget *>(children.at(i));
+        if (!child || child->isHidden() || child->isWindow())
+            continue;
+
+        child->ensurePolished();
+
+        // Activate child's layout
+        QWidgetPrivate *childPrivate = child->d_func();
+        if (childPrivate->layout)
+            childPrivate->layout->activate();
+
+        // Pretend we're visible.
+        const bool wasVisible = child->isVisible();
+        if (!wasVisible)
+            child->setAttribute(Qt::WA_WState_Visible);
+
+        // Do the same for all my children.
+        childPrivate->activateChildLayoutsRecursively();
+
+        // We're not cheating anymore.
+        if (!wasVisible)
+            child->setAttribute(Qt::WA_WState_Visible, false);
+    }
+}
+
+void QWidgetPrivate::show_helper()
+{
+    Q_Q(QWidget);
+    data.in_show = true; // qws optimization
+    // make sure we receive pending move and resize events
+    sendPendingMoveAndResizeEvents();
+
+    // become visible before showing all children
+    q->setAttribute(Qt::WA_WState_Visible);
+
+    // finally show all children recursively
+    showChildren(false);
+
+#ifdef QT3_SUPPORT
+    if (q->parentWidget() && sendChildEvents)
+        QApplication::sendPostedEvents(q->parentWidget(),
+                                        QEvent::ChildInserted);
+#endif
+
+
+    // popup handling: new popups and tools need to be raised, and
+    // existing popups must be closed. Also propagate the current
+    // windows's KeyboardFocusChange status.
+    if (q->isWindow()) {
+        if ((q->windowType() == Qt::Tool) || (q->windowType() == Qt::Popup) || q->windowType() == Qt::ToolTip) {
+            q->raise();
+            if (q->parentWidget() && q->parentWidget()->window()->testAttribute(Qt::WA_KeyboardFocusChange))
+                q->setAttribute(Qt::WA_KeyboardFocusChange);
+        } else {
+            while (QApplication::activePopupWidget()) {
+                if (!QApplication::activePopupWidget()->close())
+                    break;
+            }
+        }
+    }
+
+    // Automatic embedding of child windows of widgets already embedded into
+    // QGraphicsProxyWidget when they are shown the first time.
+    bool isEmbedded = false;
+#ifndef QT_NO_GRAPHICSVIEW
+    if (q->isWindow()) {
+        isEmbedded = q->graphicsProxyWidget() ? true : false;
+        if (!isEmbedded && !bypassGraphicsProxyWidget(q)) {
+            QGraphicsProxyWidget *ancestorProxy = nearestGraphicsProxyWidget(q->parentWidget());
+            if (ancestorProxy) {
+                isEmbedded = true;
+                ancestorProxy->d_func()->embedSubWindow(q);
+            }
+        }
+    }
+#else
+    Q_UNUSED(isEmbedded);
+#endif
+
+    // On Windows, show the popup now so that our own focus handling
+    // stores the correct old focus widget even if it's stolen in the
+    // showevent
+#if defined(Q_WS_WIN) || defined(Q_WS_MAC) || defined(Q_OS_SYMBIAN)
+    if (!isEmbedded && q->windowType() == Qt::Popup)
+        qApp->d_func()->openPopup(q);
+#endif
+
+    // send the show event before showing the window
+    QShowEvent showEvent;
+    QApplication::sendEvent(q, &showEvent);
+
+    if (!isEmbedded && q->isModal() && q->isWindow())
+        // QApplicationPrivate::enterModal *before* show, otherwise the initial
+        // stacking might be wrong
+        QApplicationPrivate::enterModal(q);
+
+
+    show_sys();
+
+#if !defined(Q_WS_WIN) && !defined(Q_WS_MAC) && !defined(Q_OS_SYMBIAN)
+    if (!isEmbedded && q->windowType() == Qt::Popup)
+        qApp->d_func()->openPopup(q);
+#endif
+
+#ifndef QT_NO_ACCESSIBILITY
+    if (q->windowType() != Qt::ToolTip)     // Tooltips are read aloud twice in MS narrator.
+        QAccessible::updateAccessibility(q, 0, QAccessible::ObjectShow);
+#endif
+
+    if (QApplicationPrivate::hidden_focus_widget == q) {
+        QApplicationPrivate::hidden_focus_widget = 0;
+        q->setFocus(Qt::OtherFocusReason);
+    }
+
+    // Process events when showing a Qt::SplashScreen widget before the event loop
+    // is spinnning; otherwise it might not show up on particular platforms.
+    // This makes QSplashScreen behave the same on all platforms.
+    if (!qApp->d_func()->in_exec && q->windowType() == Qt::SplashScreen)
+        QApplication::processEvents();
+
+    data.in_show = false;  // reset qws optimization
+}
+
+/*! \fn void QWidget::hide()
+
+    Hides the widget. This function is equivalent to
+    setVisible(false).
+
+
+    \note If you are working with QDialog or its subclasses and you invoke
+    the show() function after this function, the dialog will be displayed in
+    its original position.
+
+    \sa hideEvent(), isHidden(), show(), setVisible(), isVisible(), close()
+*/
+
+/*!\internal
+ */
+void QWidgetPrivate::hide_helper()
+{
+    Q_Q(QWidget);
+
+    bool isEmbedded = false;
+#if !defined QT_NO_GRAPHICSVIEW
+    isEmbedded = q->isWindow() && nearestGraphicsProxyWidget(q->parentWidget()) != 0;
+#else
+    Q_UNUSED(isEmbedded);
+#endif
+
+    if (!isEmbedded && (q->windowType() == Qt::Popup))
+        qApp->d_func()->closePopup(q);
+
+    // Move test modal here.  Otherwise, a modal dialog could get
+    // destroyed and we lose all access to its parent because we haven't
+    // left modality.  (Eg. modal Progress Dialog)
+    if (!isEmbedded && q->isModal() && q->isWindow())
+        QApplicationPrivate::leaveModal(q);
+
+#if defined(Q_WS_WIN)
+    if (q->isWindow() && !(q->windowType() == Qt::Popup) && q->parentWidget()
+        && !q->parentWidget()->isHidden() && q->isActiveWindow())
+        q->parentWidget()->activateWindow();        // Activate parent
+#endif
+
+    q->setAttribute(Qt::WA_Mapped, false);
+    hide_sys();
+
+    bool wasVisible = q->testAttribute(Qt::WA_WState_Visible);
+
+    if (wasVisible) {
+        q->setAttribute(Qt::WA_WState_Visible, false);
+
+    }
+
+    QHideEvent hideEvent;
+    QApplication::sendEvent(q, &hideEvent);
+    hideChildren(false);
+
+    // next bit tries to move the focus if the focus widget is now
+    // hidden.
+    if (wasVisible) {
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+        qApp->d_func()->sendSyntheticEnterLeave(q);
+#endif
+
+        QWidget *fw = QApplication::focusWidget();
+        while (fw &&  !fw->isWindow()) {
+            if (fw == q) {
+                q->focusNextPrevChild(true);
+                break;
+            }
+            fw = fw->parentWidget();
+        }
+    }
+
+    if (QWidgetBackingStore *bs = maybeBackingStore())
+        bs->removeDirtyWidget(q);
+
+#ifndef QT_NO_ACCESSIBILITY
+    if (wasVisible)
+        QAccessible::updateAccessibility(q, 0, QAccessible::ObjectHide);
+#endif
+}
+
+/*!
+    \fn bool QWidget::isHidden() const
+
+    Returns true if the widget is hidden, otherwise returns false.
+
+    A hidden widget will only become visible when show() is called on
+    it. It will not be automatically shown when the parent is shown.
+
+    To check visiblity, use !isVisible() instead (notice the exclamation mark).
+
+    isHidden() implies !isVisible(), but a widget can be not visible
+    and not hidden at the same time. This is the case for widgets that are children of
+    widgets that are not visible.
+
+
+    Widgets are hidden if:
+    \list
+        \o they were created as independent windows,
+        \o they were created as children of visible widgets,
+        \o hide() or setVisible(false) was called.
+    \endlist
+*/
+
+
+void QWidget::setVisible(bool visible)
+{
+    if (visible) { // show
+        if (testAttribute(Qt::WA_WState_ExplicitShowHide) && !testAttribute(Qt::WA_WState_Hidden))
+            return;
+
+        Q_D(QWidget);
+
+        // Designer uses a trick to make grabWidget work without showing
+        if (!isWindow() && parentWidget() && parentWidget()->isVisible()
+            && !parentWidget()->testAttribute(Qt::WA_WState_Created))
+            parentWidget()->window()->d_func()->createRecursively();
+
+        //we have to at least create toplevels before applyX11SpecificCommandLineArguments
+        //but not children of non-visible parents
+        QWidget *pw = parentWidget();
+        if (!testAttribute(Qt::WA_WState_Created)
+            && (isWindow() || pw->testAttribute(Qt::WA_WState_Created))) {
+            create();
+        }
+
+#if defined(Q_WS_X11)
+        if (windowType() == Qt::Window)
+            QApplicationPrivate::applyX11SpecificCommandLineArguments(this);
+#elif defined(Q_WS_QWS)
+        if (windowType() == Qt::Window)
+            QApplicationPrivate::applyQWSSpecificCommandLineArguments(this);
+#endif
+
+        bool wasResized = testAttribute(Qt::WA_Resized);
+        Qt::WindowStates initialWindowState = windowState();
+
+        // polish if necessary
+        ensurePolished();
+
+        // remember that show was called explicitly
+        setAttribute(Qt::WA_WState_ExplicitShowHide);
+        // whether we need to inform the parent widget immediately
+        bool needUpdateGeometry = !isWindow() && testAttribute(Qt::WA_WState_Hidden);
+        // we are no longer hidden
+        setAttribute(Qt::WA_WState_Hidden, false);
+
+        if (needUpdateGeometry)
+            d->updateGeometry_helper(true);
+
+#ifdef QT3_SUPPORT
+        QApplication::sendPostedEvents(this, QEvent::ChildInserted);
+#endif
+        // activate our layout before we and our children become visible
+        if (d->layout)
+            d->layout->activate();
+
+        if (!isWindow()) {
+            QWidget *parent = parentWidget();
+            while (parent && parent->isVisible() && parent->d_func()->layout  && !parent->data->in_show) {
+                parent->d_func()->layout->activate();
+                if (parent->isWindow())
+                    break;
+                parent = parent->parentWidget();
+            }
+            if (parent && !d->getOpaqueRegion().isEmpty())
+                parent->d_func()->setDirtyOpaqueRegion();
+        }
+
+        // adjust size if necessary
+        if (!wasResized
+            && (isWindow() || !parentWidget()->d_func()->layout))  {
+            if (isWindow()) {
+                adjustSize();
+                if (windowState() != initialWindowState)
+                    setWindowState(initialWindowState);
+            } else {
+                adjustSize();
+            }
+            setAttribute(Qt::WA_Resized, false);
+        }
+
+        setAttribute(Qt::WA_KeyboardFocusChange, false);
+
+        if (isWindow() || parentWidget()->isVisible()) {
+            // remove posted quit events when showing a new window
+            QCoreApplication::removePostedEvents(qApp, QEvent::Quit);
+
+            d->show_helper();
+
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+            qApp->d_func()->sendSyntheticEnterLeave(this);
+#endif
+        }
+
+        QEvent showToParentEvent(QEvent::ShowToParent);
+        QApplication::sendEvent(this, &showToParentEvent);
+    } else { // hide
+        if (testAttribute(Qt::WA_WState_ExplicitShowHide) && testAttribute(Qt::WA_WState_Hidden))
+            return;
+#if defined(Q_WS_WIN)
+        // reset WS_DISABLED style in a Blocked window
+        if(isWindow() && testAttribute(Qt::WA_WState_Created)
+           && QApplicationPrivate::isBlockedByModal(this))
+        {
+            LONG dwStyle = GetWindowLong(winId(), GWL_STYLE);
+            dwStyle &= ~WS_DISABLED;
+            SetWindowLong(winId(), GWL_STYLE, dwStyle);
+        }
+#endif
+        if (QApplicationPrivate::hidden_focus_widget == this)
+            QApplicationPrivate::hidden_focus_widget = 0;
+
+        Q_D(QWidget);
+
+        // hw: The test on getOpaqueRegion() needs to be more intelligent
+        // currently it doesn't work if the widget is hidden (the region will
+        // be clipped). The real check should be testing the cached region
+        // (and dirty flag) directly.
+        if (!isWindow() && parentWidget()) // && !d->getOpaqueRegion().isEmpty())
+            parentWidget()->d_func()->setDirtyOpaqueRegion();
+
+        setAttribute(Qt::WA_WState_Hidden);
+        setAttribute(Qt::WA_WState_ExplicitShowHide);
+        if (testAttribute(Qt::WA_WState_Created))
+            d->hide_helper();
+
+        // invalidate layout similar to updateGeometry()
+        if (!isWindow() && parentWidget()) {
+            if (parentWidget()->d_func()->layout)
+                parentWidget()->d_func()->layout->invalidate();
+            else if (parentWidget()->isVisible())
+                QApplication::postEvent(parentWidget(), new QEvent(QEvent::LayoutRequest));
+        }
+
+        QEvent hideToParentEvent(QEvent::HideToParent);
+        QApplication::sendEvent(this, &hideToParentEvent);
+    }
+}
+
+/*!\fn void QWidget::setHidden(bool hidden)
+
+    Convenience function, equivalent to setVisible(!\a hidden).
+*/
+
+/*!\fn void QWidget::setShown(bool shown)
+
+    Use setVisible(\a shown) instead.
+*/
+
+
+void QWidgetPrivate::_q_showIfNotHidden()
+{
+    Q_Q(QWidget);
+    if ( !(q->isHidden() && q->testAttribute(Qt::WA_WState_ExplicitShowHide)) )
+        q->setVisible(true);
+}
+
+void QWidgetPrivate::showChildren(bool spontaneous)
+{
+    QList<QObject*> childList = children;
+    for (int i = 0; i < childList.size(); ++i) {
+        QWidget *widget = qobject_cast<QWidget*>(childList.at(i));
+        if (!widget
+            || widget->isWindow()
+            || widget->testAttribute(Qt::WA_WState_Hidden))
+            continue;
+        if (spontaneous) {
+            widget->setAttribute(Qt::WA_Mapped);
+            widget->d_func()->showChildren(true);
+            QShowEvent e;
+            QApplication::sendSpontaneousEvent(widget, &e);
+        } else {
+            if (widget->testAttribute(Qt::WA_WState_ExplicitShowHide))
+                widget->d_func()->show_recursive();
+            else
+                widget->show();
+        }
+    }
+}
+
+void QWidgetPrivate::hideChildren(bool spontaneous)
+{
+    QList<QObject*> childList = children;
+    for (int i = 0; i < childList.size(); ++i) {
+        QWidget *widget = qobject_cast<QWidget*>(childList.at(i));
+        if (!widget || widget->isWindow() || widget->testAttribute(Qt::WA_WState_Hidden))
+            continue;
+        if (spontaneous)
+            widget->setAttribute(Qt::WA_Mapped, false);
+        else
+            widget->setAttribute(Qt::WA_WState_Visible, false);
+        widget->d_func()->hideChildren(spontaneous);
+        QHideEvent e;
+        if (spontaneous) {
+            QApplication::sendSpontaneousEvent(widget, &e);
+        } else {
+            QApplication::sendEvent(widget, &e);
+            if (widget->internalWinId()
+                && widget->testAttribute(Qt::WA_DontCreateNativeAncestors)) {
+                // hide_sys() on an ancestor won't have any affect on this
+                // widget, so it needs an explicit hide_sys() of its own
+                widget->d_func()->hide_sys();
+            }
+        }
+#if defined(Q_WS_WIN) || defined(Q_WS_X11) || defined (Q_WS_QWS)
+        qApp->d_func()->sendSyntheticEnterLeave(widget);
+#endif
+#ifndef QT_NO_ACCESSIBILITY
+        if (!spontaneous)
+            QAccessible::updateAccessibility(widget, 0, QAccessible::ObjectHide);
+#endif
+    }
+}
+
+bool QWidgetPrivate::close_helper(CloseMode mode)
+{
+    if (data.is_closing)
+        return true;
+
+    Q_Q(QWidget);
+    data.is_closing = 1;
+
+    QPointer<QWidget> that = q;
+    QPointer<QWidget> parentWidget = q->parentWidget();
+
+#ifdef QT3_SUPPORT
+    bool isMain = (QApplicationPrivate::main_widget == q);
+#endif
+    bool quitOnClose = q->testAttribute(Qt::WA_QuitOnClose);
+    if (mode != CloseNoEvent) {
+        QCloseEvent e;
+        if (mode == CloseWithSpontaneousEvent)
+            QApplication::sendSpontaneousEvent(q, &e);
+        else
+            QApplication::sendEvent(q, &e);
+        if (!that.isNull() && !e.isAccepted()) {
+            data.is_closing = 0;
+            return false;
+        }
+    }
+
+    if (!that.isNull() && !q->isHidden())
+        q->hide();
+
+#ifdef QT3_SUPPORT
+    if (isMain)
+        QApplication::quit();
+#endif
+    // Attempt to close the application only if this widget has the
+    // WA_QuitOnClose flag set set and has a non-visible parent
+    quitOnClose = quitOnClose && (parentWidget.isNull() || !parentWidget->isVisible() || parentWidget->testAttribute(Qt::WA_DontShowOnScreen));
+
+    if (quitOnClose) {
+        // If there is no non-withdrawn primary window left (except
+        // the ones without QuitOnClose or with WA_DontShowOnScreen),
+        // we emit the lastWindowClosed signal
+        QWidgetList list = QApplication::topLevelWidgets();
+        bool lastWindowClosed = true;
+        for (int i = 0; i < list.size(); ++i) {
+            QWidget *w = list.at(i);
+            if ((w->isVisible() && !w->testAttribute(Qt::WA_DontShowOnScreen))
+                    && !w->parentWidget() && w->testAttribute(Qt::WA_QuitOnClose)) {
+                lastWindowClosed = false;
+                break;
+            }
+        }
+        if (lastWindowClosed)
+            QApplicationPrivate::emitLastWindowClosed();
+    }
+
+    if (!that.isNull()) {
+        data.is_closing = 0;
+        if (q->testAttribute(Qt::WA_DeleteOnClose)) {
+            q->setAttribute(Qt::WA_DeleteOnClose, false);
+            q->deleteLater();
+        }
+    }
+    return true;
+}
+
+
+/*!
+    Closes this widget. Returns true if the widget was closed;
+    otherwise returns false.
+
+    First it sends the widget a QCloseEvent. The widget is \link
+    hide() hidden\endlink if it \link QCloseEvent::accept()
+    accepts\endlink the close event. If it \link QCloseEvent::ignore()
+    ignores\endlink the event, nothing happens. The default
+    implementation of QWidget::closeEvent() accepts the close event.
+
+    If the widget has the Qt::WA_DeleteOnClose flag, the widget
+    is also deleted. A close events is delivered to the widget no
+    matter if the widget is visible or not.
+
+    The \l QApplication::lastWindowClosed() signal is emitted when the
+    last visible primary window (i.e. window with no parent) with the
+    Qt::WA_QuitOnClose attribute set is closed. By default this
+    attribute is set for all widgets except transient windows such as
+    splash screens, tool windows, and popup menus.
+
+*/
+
+bool QWidget::close()
+{
+    return d_func()->close_helper(QWidgetPrivate::CloseWithEvent);
+}
+
+/*!
+    \property QWidget::visible
+    \brief whether the widget is visible
+
+    Calling setVisible(true) or show() sets the widget to visible
+    status if all its parent widgets up to the window are visible. If
+    an ancestor is not visible, the widget won't become visible until
+    all its ancestors are shown. If its size or position has changed,
+    Qt guarantees that a widget gets move and resize events just
+    before it is shown. If the widget has not been resized yet, Qt
+    will adjust the widget's size to a useful default using
+    adjustSize().
+
+    Calling setVisible(false) or hide() hides a widget explicitly. An
+    explicitly hidden widget will never become visible, even if all
+    its ancestors become visible, unless you show it.
+
+    A widget receives show and hide events when its visibility status
+    changes. Between a hide and a show event, there is no need to
+    waste CPU cycles preparing or displaying information to the user.
+    A video application, for example, might simply stop generating new
+    frames.
+
+    A widget that happens to be obscured by other windows on the
+    screen is considered to be visible. The same applies to iconified
+    windows and windows that exist on another virtual
+    desktop (on platforms that support this concept). A widget
+    receives spontaneous show and hide events when its mapping status
+    is changed by the window system, e.g. a spontaneous hide event
+    when the user minimizes the window, and a spontaneous show event
+    when the window is restored again.
+
+    You almost never have to reimplement the setVisible() function. If
+    you need to change some settings before a widget is shown, use
+    showEvent() instead. If you need to do some delayed initialization
+    use the Polish event delivered to the event() function.
+
+    \sa show(), hide(), isHidden(), isVisibleTo(), isMinimized(),
+    showEvent(), hideEvent()
+*/
+
+
+/*!
+    Returns true if this widget would become visible if \a ancestor is
+    shown; otherwise returns false.
+
+    The true case occurs if neither the widget itself nor any parent
+    up to but excluding \a ancestor has been explicitly hidden.
+
+    This function will still return true if the widget is obscured by
+    other windows on the screen, but could be physically visible if it
+    or they were to be moved.
+
+    isVisibleTo(0) is identical to isVisible().
+
+    \sa show() hide() isVisible()
+*/
+
+bool QWidget::isVisibleTo(QWidget* ancestor) const
+{
+    if (!ancestor)
+        return isVisible();
+    const QWidget * w = this;
+    while (!w->isHidden()
+            && !w->isWindow()
+            && w->parentWidget()
+            && w->parentWidget() != ancestor)
+        w = w->parentWidget();
+    return !w->isHidden();
+}
+
+#ifdef QT3_SUPPORT
+/*!
+    Use visibleRegion() instead.
+*/
+QRect QWidget::visibleRect() const
+{
+    return d_func()->clipRect();
+}
+#endif
+
+/*!
+    Returns the unobscured region where paint events can occur.
+
+    For visible widgets, this is an approximation of the area not
+    covered by other widgets; otherwise, this is an empty region.
+
+    The repaint() function calls this function if necessary, so in
+    general you do not need to call it.
+
+*/
+QRegion QWidget::visibleRegion() const
+{
+    Q_D(const QWidget);
+
+    QRect clipRect = d->clipRect();
+    if (clipRect.isEmpty())
+        return QRegion();
+    QRegion r(clipRect);
+    d->subtractOpaqueChildren(r, clipRect);
+    d->subtractOpaqueSiblings(r);
+#ifdef Q_WS_QWS
+    const QWSWindowSurface *surface = static_cast<const QWSWindowSurface*>(windowSurface());
+    if (surface) {
+        const QPoint offset = mapTo(surface->window(), QPoint());
+        r &= surface->clipRegion().translated(-offset);
+    }
+#endif
+    return r;
+}
+
+
+QSize QWidgetPrivate::adjustedSize() const
+{
+    Q_Q(const QWidget);
+
+    QSize s = q->sizeHint();
+
+    if (q->isWindow()) {
+        Qt::Orientations exp;
+        if (layout) {
+            if (layout->hasHeightForWidth())
+                s.setHeight(layout->totalHeightForWidth(s.width()));
+            exp = layout->expandingDirections();
+        } else
+        {
+            if (q->sizePolicy().hasHeightForWidth())
+                s.setHeight(q->heightForWidth(s.width()));
+            exp = q->sizePolicy().expandingDirections();
+        }
+        if (exp & Qt::Horizontal)
+            s.setWidth(qMax(s.width(), 200));
+        if (exp & Qt::Vertical)
+            s.setHeight(qMax(s.height(), 100));
+#if defined(Q_WS_X11)
+        QRect screen = QApplication::desktop()->screenGeometry(q->x11Info().screen());
+#else // all others
+        QRect screen = QApplication::desktop()->screenGeometry(q->pos());
+#endif
+#if defined (Q_WS_WINCE) || defined (Q_OS_SYMBIAN)
+        s.setWidth(qMin(s.width(), screen.width()));
+        s.setHeight(qMin(s.height(), screen.height()));
+#else
+        s.setWidth(qMin(s.width(), screen.width()*2/3));
+        s.setHeight(qMin(s.height(), screen.height()*2/3));
+#endif
+        if (QTLWExtra *extra = maybeTopData())
+            extra->sizeAdjusted = true;
+    }
+
+    if (!s.isValid()) {
+        QRect r = q->childrenRect(); // get children rectangle
+        if (r.isNull())
+            return s;
+        s = r.size() + QSize(2 * r.x(), 2 * r.y());
+    }
+
+    return s;
+}
+
+/*!
+    Adjusts the size of the widget to fit its contents.
+
+    This function uses sizeHint() if it is valid, i.e., the size hint's width
+    and height are \>= 0. Otherwise, it sets the size to the children
+    rectangle that covers all child widgets (the union of all child widget
+    rectangles).
+
+    For windows, the screen size is also taken into account. If the sizeHint()
+    is less than (200, 100) and the size policy is \l{QSizePolicy::Expanding}
+    {expanding}, the window will be at least (200, 100). The maximum size of
+    a window is 2/3 of the screen's width and height.
+
+    \sa sizeHint(), childrenRect()
+*/
+
+void QWidget::adjustSize()
+{
+    Q_D(QWidget);
+    ensurePolished();
+    QSize s = d->adjustedSize();
+
+    if (d->layout)
+        d->layout->activate();
+
+    if (s.isValid())
+        resize(s);
+}
+
+
+/*!
+    \property QWidget::sizeHint
+    \brief the recommended size for the widget
+
+    If the value of this property is an invalid size, no size is
+    recommended.
+
+    The default implementation of sizeHint() returns an invalid size
+    if there is no layout for this widget, and returns the layout's
+    preferred size otherwise.
+
+    \sa QSize::isValid(), minimumSizeHint(), sizePolicy(),
+    setMinimumSize(), updateGeometry()
+*/
+
+QSize QWidget::sizeHint() const
+{
+    Q_D(const QWidget);
+    if (d->layout)
+        return d->layout->totalSizeHint();
+    return QSize(-1, -1);
+}
+
+/*!
+    \property QWidget::minimumSizeHint
+    \brief the recommended minimum size for the widget
+
+    If the value of this property is an invalid size, no minimum size
+    is recommended.
+
+    The default implementation of minimumSizeHint() returns an invalid
+    size if there is no layout for this widget, and returns the
+    layout's minimum size otherwise. Most built-in widgets reimplement
+    minimumSizeHint().
+
+    \l QLayout will never resize a widget to a size smaller than the
+    minimum size hint unless minimumSize() is set or the size policy is
+    set to QSizePolicy::Ignore. If minimumSize() is set, the minimum
+    size hint will be ignored.
+
+    \sa QSize::isValid(), resize(), setMinimumSize(), sizePolicy()
+*/
+QSize QWidget::minimumSizeHint() const
+{
+    Q_D(const QWidget);
+    if (d->layout)
+        return d->layout->totalMinimumSize();
+    return QSize(-1, -1);
+}
+
+
+/*!
+    \fn QWidget *QWidget::parentWidget() const
+
+    Returns the parent of this widget, or 0 if it does not have any
+    parent widget.
+*/
+
+
+/*!
+    Returns true if this widget is a parent, (or grandparent and so on
+    to any level), of the given \a child, and both widgets are within
+    the same window; otherwise returns false.
+*/
+
+bool QWidget::isAncestorOf(const QWidget *child) const
+{
+    while (child) {
+        if (child == this)
+            return true;
+        if (child->isWindow())
+            return false;
+        child = child->parentWidget();
+    }
+    return false;
+}
+
+#if defined(Q_WS_WIN)
+inline void setDisabledStyle(QWidget *w, bool setStyle)
+{
+    // set/reset WS_DISABLED style.
+    if(w && w->isWindow() && w->isVisible() && w->isEnabled()) {
+        LONG dwStyle = GetWindowLong(w->winId(), GWL_STYLE);
+        if (setStyle)
+            dwStyle |= WS_DISABLED;
+        else
+            dwStyle &= ~WS_DISABLED;
+        SetWindowLong(w->winId(), GWL_STYLE, dwStyle);
+        // we might need to repaint in some situations (eg. menu)
+        w->repaint();
+    }
+}
+#endif
+
+/*****************************************************************************
+  QWidget event handling
+ *****************************************************************************/
+
+/*!
+    This is the main event handler; it handles event \a event. You can
+    reimplement this function in a subclass, but we recommend using
+    one of the specialized event handlers instead.
+
+    Key press and release events are treated differently from other
+    events. event() checks for Tab and Shift+Tab and tries to move the
+    focus appropriately. If there is no widget to move the focus to
+    (or the key press is not Tab or Shift+Tab), event() calls
+    keyPressEvent().
+
+    Mouse and tablet event handling is also slightly special: only
+    when the widget is \l enabled, event() will call the specialized
+    handlers such as mousePressEvent(); otherwise it will discard the
+    event.
+
+    This function returns true if the event was recognized, otherwise
+    it returns false.  If the recognized event was accepted (see \l
+    QEvent::accepted), any further processing such as event
+    propagation to the parent widget stops.
+
+    \sa closeEvent(), focusInEvent(), focusOutEvent(), enterEvent(),
+    keyPressEvent(), keyReleaseEvent(), leaveEvent(),
+    mouseDoubleClickEvent(), mouseMoveEvent(), mousePressEvent(),
+    mouseReleaseEvent(), moveEvent(), paintEvent(), resizeEvent(),
+    QObject::event(), QObject::timerEvent()
+*/
+
+bool QWidget::event(QEvent *event)
+{
+    Q_D(QWidget);
+
+    // ignore mouse events when disabled
+    if (!isEnabled()) {
+        switch(event->type()) {
+        case QEvent::TabletPress:
+        case QEvent::TabletRelease:
+        case QEvent::TabletMove:
+        case QEvent::MouseButtonPress:
+        case QEvent::MouseButtonRelease:
+        case QEvent::MouseButtonDblClick:
+        case QEvent::MouseMove:
+        case QEvent::TouchBegin:
+        case QEvent::TouchUpdate:
+        case QEvent::TouchEnd:
+        case QEvent::ContextMenu:
+#ifndef QT_NO_WHEELEVENT
+        case QEvent::Wheel:
+#endif
+            return false;
+        default:
+            break;
+        }
+    }
+    switch (event->type()) {
+    case QEvent::MouseMove:
+        mouseMoveEvent((QMouseEvent*)event);
+        break;
+
+    case QEvent::MouseButtonPress:
+        // Don't reset input context here. Whether reset or not is
+        // a responsibility of input method. reset() will be
+        // called by mouseHandler() of input method if necessary
+        // via mousePressEvent() of text widgets.
+#if 0
+        resetInputContext();
+#endif
+        mousePressEvent((QMouseEvent*)event);
+        break;
+
+    case QEvent::MouseButtonRelease:
+        mouseReleaseEvent((QMouseEvent*)event);
+        break;
+
+    case QEvent::MouseButtonDblClick:
+        mouseDoubleClickEvent((QMouseEvent*)event);
+        break;
+#ifndef QT_NO_WHEELEVENT
+    case QEvent::Wheel:
+        wheelEvent((QWheelEvent*)event);
+        break;
+#endif
+#ifndef QT_NO_TABLETEVENT
+    case QEvent::TabletMove:
+    case QEvent::TabletPress:
+    case QEvent::TabletRelease:
+        tabletEvent((QTabletEvent*)event);
+        break;
+#endif
+#ifdef QT3_SUPPORT
+    case QEvent::Accel:
+        event->ignore();
+        return false;
+#endif
+    case QEvent::KeyPress: {
+        QKeyEvent *k = (QKeyEvent *)event;
+        bool res = false;
+        if (!(k->modifiers() & (Qt::ControlModifier | Qt::AltModifier))) {  //### Add MetaModifier?
+            if (k->key() == Qt::Key_Backtab
+                || (k->key() == Qt::Key_Tab && (k->modifiers() & Qt::ShiftModifier)))
+                res = focusNextPrevChild(false);
+            else if (k->key() == Qt::Key_Tab)
+                res = focusNextPrevChild(true);
+            if (res)
+                break;
+        }
+        keyPressEvent(k);
+#ifdef QT_KEYPAD_NAVIGATION
+        if (!k->isAccepted() && QApplication::keypadNavigationEnabled()
+            && !(k->modifiers() & (Qt::ControlModifier | Qt::AltModifier | Qt::ShiftModifier))) {
+            if (QApplication::navigationMode() == Qt::NavigationModeKeypadTabOrder) {
+                if (k->key() == Qt::Key_Up)
+                    res = focusNextPrevChild(false);
+                else if (k->key() == Qt::Key_Down)
+                    res = focusNextPrevChild(true);
+            } else if (QApplication::navigationMode() == Qt::NavigationModeKeypadDirectional) {
+                if (k->key() == Qt::Key_Up)
+                    res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionNorth);
+                else if (k->key() == Qt::Key_Right)
+                    res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionEast);
+                else if (k->key() == Qt::Key_Down)
+                    res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionSouth);
+                else if (k->key() == Qt::Key_Left)
+                    res = QWidgetPrivate::navigateToDirection(QWidgetPrivate::DirectionWest);
+            }
+            if (res) {
+                k->accept();
+                break;
+            }
+        }
+#endif
+#ifndef QT_NO_WHATSTHIS
+        if (!k->isAccepted()
+            && k->modifiers() & Qt::ShiftModifier && k->key() == Qt::Key_F1
+            && d->whatsThis.size()) {
+            QWhatsThis::showText(mapToGlobal(inputMethodQuery(Qt::ImMicroFocus).toRect().center()), d->whatsThis, this);
+            k->accept();
+        }
+#endif
+    }
+        break;
+
+    case QEvent::KeyRelease:
+        keyReleaseEvent((QKeyEvent*)event);
+        // fall through
+    case QEvent::ShortcutOverride:
+        break;
+
+    case QEvent::InputMethod:
+        inputMethodEvent((QInputMethodEvent *) event);
+        break;
+
+    case QEvent::PolishRequest:
+        ensurePolished();
+        break;
+
+    case QEvent::Polish: {
+        style()->polish(this);
+        setAttribute(Qt::WA_WState_Polished);
+        if (!QApplication::font(this).isCopyOf(QApplication::font()))
+            d->resolveFont();
+        if (!QApplication::palette(this).isCopyOf(QApplication::palette()))
+            d->resolvePalette();
+#ifdef QT3_SUPPORT
+        if(d->sendChildEvents)
+            QApplication::sendPostedEvents(this, QEvent::ChildInserted);
+#endif
+    }
+        break;
+
+    case QEvent::ApplicationWindowIconChange:
+        if (isWindow() && !testAttribute(Qt::WA_SetWindowIcon)) {
+            d->setWindowIcon_sys();
+            d->setWindowIcon_helper();
+        }
+        break;
+    case QEvent::FocusIn:
+#ifdef QT_SOFTKEYS_ENABLED
+        QSoftKeyManager::updateSoftKeys();
+#endif
+        focusInEvent((QFocusEvent*)event);
+        break;
+
+    case QEvent::FocusOut:
+        focusOutEvent((QFocusEvent*)event);
+        break;
+
+    case QEvent::Enter:
+#ifndef QT_NO_STATUSTIP
+        if (d->statusTip.size()) {
+            QStatusTipEvent tip(d->statusTip);
+            QApplication::sendEvent(const_cast<QWidget *>(this), &tip);
+        }
+#endif
+        enterEvent(event);
+        break;
+
+    case QEvent::Leave:
+#ifndef QT_NO_STATUSTIP
+        if (d->statusTip.size()) {
+            QString empty;
+            QStatusTipEvent tip(empty);
+            QApplication::sendEvent(const_cast<QWidget *>(this), &tip);
+        }
+#endif
+        leaveEvent(event);
+        break;
+
+    case QEvent::HoverEnter:
+    case QEvent::HoverLeave:
+        update();
+        break;
+
+    case QEvent::Paint:
+        // At this point the event has to be delivered, regardless
+        // whether the widget isVisible() or not because it
+        // already went through the filters
+        paintEvent((QPaintEvent*)event);
+        break;
+
+    case QEvent::Move:
+        moveEvent((QMoveEvent*)event);
+        break;
+
+    case QEvent::Resize:
+        resizeEvent((QResizeEvent*)event);
+        break;
+
+    case QEvent::Close:
+        closeEvent((QCloseEvent *)event);
+        break;
+
+#ifndef QT_NO_CONTEXTMENU
+    case QEvent::ContextMenu:
+        switch (data->context_menu_policy) {
+        case Qt::PreventContextMenu:
+            break;
+        case Qt::DefaultContextMenu:
+            contextMenuEvent(static_cast<QContextMenuEvent *>(event));
+            break;
+        case Qt::CustomContextMenu:
+            emit customContextMenuRequested(static_cast<QContextMenuEvent *>(event)->pos());
+            break;
+#ifndef QT_NO_MENU
+        case Qt::ActionsContextMenu:
+            if (d->actions.count()) {
+                QMenu::exec(d->actions, static_cast<QContextMenuEvent *>(event)->globalPos(),
+                            0, this);
+                break;
+            }
+            // fall through
+#endif
+        default:
+            event->ignore();
+            break;
+        }
+        break;
+#endif // QT_NO_CONTEXTMENU
+
+#ifndef QT_NO_DRAGANDDROP
+    case QEvent::Drop:
+        dropEvent((QDropEvent*) event);
+        break;
+
+    case QEvent::DragEnter:
+        dragEnterEvent((QDragEnterEvent*) event);
+        break;
+
+    case QEvent::DragMove:
+        dragMoveEvent((QDragMoveEvent*) event);
+        break;
+
+    case QEvent::DragLeave:
+        dragLeaveEvent((QDragLeaveEvent*) event);
+        break;
+#endif
+
+    case QEvent::Show:
+        showEvent((QShowEvent*) event);
+        break;
+
+    case QEvent::Hide:
+        hideEvent((QHideEvent*) event);
+        break;
+
+    case QEvent::ShowWindowRequest:
+        if (!isHidden())
+            d->show_sys();
+        break;
+
+    case QEvent::ApplicationFontChange:
+        d->resolveFont();
+        break;
+    case QEvent::ApplicationPaletteChange:
+        if (!(windowType() == Qt::Desktop))
+            d->resolvePalette();
+        break;
+
+    case QEvent::ToolBarChange:
+    case QEvent::ActivationChange:
+    case QEvent::EnabledChange:
+    case QEvent::FontChange:
+    case QEvent::StyleChange:
+    case QEvent::PaletteChange:
+    case QEvent::WindowTitleChange:
+    case QEvent::IconTextChange:
+    case QEvent::ModifiedChange:
+    case QEvent::MouseTrackingChange:
+    case QEvent::ParentChange:
+    case QEvent::WindowStateChange:
+    case QEvent::LocaleChange:
+    case QEvent::MacSizeChange:
+    case QEvent::ContentsRectChange:
+        changeEvent(event);
+        break;
+
+    case QEvent::WindowActivate:
+    case QEvent::WindowDeactivate: {
+#ifdef QT3_SUPPORT
+        windowActivationChange(event->type() != QEvent::WindowActivate);
+#endif
+        if (isVisible() && !palette().isEqual(QPalette::Active, QPalette::Inactive))
+            update();
+        QList<QObject*> childList = d->children;
+        for (int i = 0; i < childList.size(); ++i) {
+            QWidget *w = qobject_cast<QWidget *>(childList.at(i));
+            if (w && w->isVisible() && !w->isWindow())
+                QApplication::sendEvent(w, event);
+        }
+
+#ifdef QT_SOFTKEYS_ENABLED
+        if (isWindow() && isActiveWindow())
+            QSoftKeyManager::updateSoftKeys();
+#endif
+
+        break; }
+
+    case QEvent::LanguageChange:
+#ifdef QT3_SUPPORT
+        languageChange();
+#endif
+        changeEvent(event);
+        {
+            QList<QObject*> childList = d->children;
+            for (int i = 0; i < childList.size(); ++i) {
+                QObject *o = childList.at(i);
+                QApplication::sendEvent(o, event);
+            }
+        }
+        update();
+        break;
+
+    case QEvent::ApplicationLayoutDirectionChange:
+        d->resolveLayoutDirection();
+        break;
+
+    case QEvent::LayoutDirectionChange:
+        if (d->layout)
+            d->layout->invalidate();
+        update();
+        changeEvent(event);
+        break;
+    case QEvent::UpdateRequest:
+        d->syncBackingStore();
+        break;
+    case QEvent::UpdateLater:
+        update(static_cast<QUpdateLaterEvent*>(event)->region());
+        break;
+
+    case QEvent::WindowBlocked:
+    case QEvent::WindowUnblocked:
+        {
+            QList<QObject*> childList = d->children;
+            for (int i = 0; i < childList.size(); ++i) {
+                QObject *o = childList.at(i);
+                if (o != QApplication::activeModalWidget()) {
+                    if (qobject_cast<QWidget *>(o) && static_cast<QWidget *>(o)->isWindow()) {
+                        // do not forward the event to child windows,
+                        // QApplication does this for us
+                        continue;
+                    }
+                    QApplication::sendEvent(o, event);
+                }
+            }
+#if defined(Q_WS_WIN)
+            setDisabledStyle(this, (event->type() == QEvent::WindowBlocked));
+#endif
+        }
+        break;
+#ifndef QT_NO_TOOLTIP
+    case QEvent::ToolTip:
+        if (!d->toolTip.isEmpty())
+            QToolTip::showText(static_cast<QHelpEvent*>(event)->globalPos(), d->toolTip, this);
+        else
+            event->ignore();
+        break;
+#endif
+#ifndef QT_NO_WHATSTHIS
+    case QEvent::WhatsThis:
+        if (d->whatsThis.size())
+            QWhatsThis::showText(static_cast<QHelpEvent *>(event)->globalPos(), d->whatsThis, this);
+        else
+            event->ignore();
+        break;
+    case QEvent::QueryWhatsThis:
+        if (d->whatsThis.isEmpty())
+            event->ignore();
+        break;
+#endif
+#ifndef QT_NO_ACCESSIBILITY
+    case QEvent::AccessibilityDescription:
+    case QEvent::AccessibilityHelp: {
+        QAccessibleEvent *ev = static_cast<QAccessibleEvent *>(event);
+        if (ev->child())
+            return false;
+        switch (ev->type()) {
+#ifndef QT_NO_TOOLTIP
+        case QEvent::AccessibilityDescription:
+            ev->setValue(d->toolTip);
+            break;
+#endif
+#ifndef QT_NO_WHATSTHIS
+        case QEvent::AccessibilityHelp:
+            ev->setValue(d->whatsThis);
+            break;
+#endif
+        default:
+            return false;
+        }
+        break; }
+#endif
+    case QEvent::EmbeddingControl:
+        d->topData()->frameStrut.setCoords(0 ,0, 0, 0);
+        data->fstrut_dirty = false;
+#if defined(Q_WS_WIN) || defined(Q_WS_X11)
+        d->topData()->embedded = 1;
+#endif
+        break;
+#ifndef QT_NO_ACTION
+    case QEvent::ActionAdded:
+    case QEvent::ActionRemoved:
+    case QEvent::ActionChanged:
+#ifdef QT_SOFTKEYS_ENABLED
+        QSoftKeyManager::updateSoftKeys();
+#endif
+        actionEvent((QActionEvent*)event);
+        break;
+#endif
+
+    case QEvent::KeyboardLayoutChange:
+        {
+            changeEvent(event);
+
+            // inform children of the change
+            QList<QObject*> childList = d->children;
+            for (int i = 0; i < childList.size(); ++i) {
+                QWidget *w = qobject_cast<QWidget *>(childList.at(i));
+                if (w && w->isVisible() && !w->isWindow())
+                    QApplication::sendEvent(w, event);
+            }
+            break;
+        }
+#ifdef Q_WS_MAC
+    case QEvent::MacGLWindowChange:
+        d->needWindowChange = false;
+        break;
+#endif
+    case QEvent::TouchBegin:
+    case QEvent::TouchUpdate:
+    case QEvent::TouchEnd:
+    {
+        QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
+        const QTouchEvent::TouchPoint &touchPoint = touchEvent->touchPoints().first();
+        if (touchPoint.isPrimary())
+            break;
+
+        // fake a mouse event!
+        QEvent::Type eventType = QEvent::None;
+        switch (touchEvent->type()) {
+        case QEvent::TouchBegin:
+            eventType = QEvent::MouseButtonPress;
+            break;
+        case QEvent::TouchUpdate:
+            eventType = QEvent::MouseMove;
+            break;
+        case QEvent::TouchEnd:
+            eventType = QEvent::MouseButtonRelease;
+            break;
+        default:
+            Q_ASSERT(!true);
+            break;
+        }
+        if (eventType == QEvent::None)
+            break;
+
+        QMouseEvent mouseEvent(eventType,
+                               touchPoint.pos().toPoint(),
+                               touchPoint.screenPos().toPoint(),
+                               Qt::LeftButton,
+                               Qt::LeftButton,
+                               touchEvent->modifiers());
+        (void) QApplication::sendEvent(this, &mouseEvent);
+        break;
+    }
+    case QEvent::Gesture:
+        event->ignore();
+        break;
+#ifndef QT_NO_PROPERTIES
+    case QEvent::DynamicPropertyChange: {
+        const QByteArray &propName = static_cast<QDynamicPropertyChangeEvent *>(event)->propertyName();
+        if (!qstrncmp(propName, "_q_customDpi", 12) && propName.length() == 13) {
+            uint value = property(propName.constData()).toUInt();
+            if (!d->extra)
+                d->createExtra();
+            const char axis = propName.at(12);
+            if (axis == 'X')
+                d->extra->customDpiX = value;
+            else if (axis == 'Y')
+                d->extra->customDpiY = value;
+            d->updateFont(d->data.fnt);
+        }
+        // fall through
+    }
+#endif
+    default:
+        return QObject::event(event);
+    }
+    return true;
+}
+
+/*!
+  This event handler can be reimplemented to handle state changes.
+
+  The state being changed in this event can be retrieved through event \a
+  event.
+
+  Change events include: QEvent::ToolBarChange,
+  QEvent::ActivationChange, QEvent::EnabledChange, QEvent::FontChange,
+  QEvent::StyleChange, QEvent::PaletteChange,
+  QEvent::WindowTitleChange, QEvent::IconTextChange,
+  QEvent::ModifiedChange, QEvent::MouseTrackingChange,
+  QEvent::ParentChange, QEvent::WindowStateChange,
+  QEvent::LanguageChange, QEvent::LocaleChange,
+  QEvent::LayoutDirectionChange.
+
+*/
+void QWidget::changeEvent(QEvent * event)
+{
+    switch(event->type()) {
+    case QEvent::EnabledChange:
+        update();
+#ifndef QT_NO_ACCESSIBILITY
+        QAccessible::updateAccessibility(this, 0, QAccessible::StateChanged);
+#endif
+        break;
+
+    case QEvent::FontChange:
+    case QEvent::StyleChange: {
+        Q_D(QWidget);
+        update();
+        updateGeometry();
+        if (d->layout)
+            d->layout->invalidate();
+#ifdef Q_WS_QWS
+        if (isWindow())
+            d->data.fstrut_dirty = true;
+#endif
+        break;
+    }
+
+    case QEvent::PaletteChange:
+        update();
+        break;
+
+#ifdef Q_WS_MAC
+    case QEvent::MacSizeChange:
+        updateGeometry();
+        break;
+    case QEvent::ToolTipChange:
+    case QEvent::MouseTrackingChange:
+        qt_mac_update_mouseTracking(this);
+        break;
+#endif
+
+    default:
+        break;
+    }
+}
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive mouse move events for the widget.
+
+    If mouse tracking is switched off, mouse move events only occur if
+    a mouse button is pressed while the mouse is being moved. If mouse
+    tracking is switched on, mouse move events occur even if no mouse
+    button is pressed.
+
+    QMouseEvent::pos() reports the position of the mouse cursor,
+    relative to this widget. For press and release events, the
+    position is usually the same as the position of the last mouse
+    move event, but it might be different if the user's hand shakes.
+    This is a feature of the underlying window system, not Qt.
+
+    If you want to show a tooltip immediately, while the mouse is
+    moving (e.g., to get the mouse coordinates with QMouseEvent::pos()
+    and show them as a tooltip), you must first enable mouse tracking
+    as described above. Then, to ensure that the tooltip is updated
+    immediately, you must call QToolTip::showText() instead of
+    setToolTip() in your implementation of mouseMoveEvent().
+
+    \sa setMouseTracking(), mousePressEvent(), mouseReleaseEvent(),
+    mouseDoubleClickEvent(), event(), QMouseEvent, {Scribble Example}
+*/
+
+void QWidget::mouseMoveEvent(QMouseEvent *event)
+{
+    event->ignore();
+}
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive mouse press events for the widget.
+
+    If you create new widgets in the mousePressEvent() the
+    mouseReleaseEvent() may not end up where you expect, depending on
+    the underlying window system (or X11 window manager), the widgets'
+    location and maybe more.
+
+    The default implementation implements the closing of popup widgets
+    when you click outside the window. For other widget types it does
+    nothing.
+
+    \sa mouseReleaseEvent(), mouseDoubleClickEvent(),
+    mouseMoveEvent(), event(), QMouseEvent, {Scribble Example}
+*/
+
+void QWidget::mousePressEvent(QMouseEvent *event)
+{
+    event->ignore();
+    if ((windowType() == Qt::Popup)) {
+        event->accept();
+        QWidget* w;
+        while ((w = QApplication::activePopupWidget()) && w != this){
+            w->close();
+            if (QApplication::activePopupWidget() == w) // widget does not want to dissappear
+                w->hide(); // hide at least
+        }
+        if (!rect().contains(event->pos())){
+            close();
+        }
+    }
+}
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive mouse release events for the widget.
+
+    \sa mousePressEvent(), mouseDoubleClickEvent(),
+    mouseMoveEvent(), event(), QMouseEvent, {Scribble Example}
+*/
+
+void QWidget::mouseReleaseEvent(QMouseEvent *event)
+{
+    event->ignore();
+}
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive mouse double click events for the widget.
+
+    The default implementation generates a normal mouse press event.
+
+    \note The widget will also receive mouse press and mouse release
+    events in addition to the double click event. It is up to the
+    developer to ensure that the application interprets these events
+    correctly.
+
+    \sa mousePressEvent(), mouseReleaseEvent() mouseMoveEvent(),
+    event(), QMouseEvent
+*/
+
+void QWidget::mouseDoubleClickEvent(QMouseEvent *event)
+{
+    mousePressEvent(event);                        // try mouse press event
+}
+
+#ifndef QT_NO_WHEELEVENT
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive wheel events for the widget.
+
+    If you reimplement this handler, it is very important that you
+    \link QWheelEvent ignore()\endlink the event if you do not handle
+    it, so that the widget's parent can interpret it.
+
+    The default implementation ignores the event.
+
+    \sa QWheelEvent::ignore(), QWheelEvent::accept(), event(),
+    QWheelEvent
+*/
+
+void QWidget::wheelEvent(QWheelEvent *event)
+{
+    event->ignore();
+}
+#endif // QT_NO_WHEELEVENT
+
+#ifndef QT_NO_TABLETEVENT
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive tablet events for the widget.
+
+    If you reimplement this handler, it is very important that you
+    \link QTabletEvent ignore()\endlink the event if you do not handle
+    it, so that the widget's parent can interpret it.
+
+    The default implementation ignores the event.
+
+    \sa QTabletEvent::ignore(), QTabletEvent::accept(), event(),
+    QTabletEvent
+*/
+
+void QWidget::tabletEvent(QTabletEvent *event)
+{
+    event->ignore();
+}
+#endif // QT_NO_TABLETEVENT
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive key press events for the widget.
+
+    A widget must call setFocusPolicy() to accept focus initially and
+    have focus in order to receive a key press event.
+
+    If you reimplement this handler, it is very important that you
+    call the base class implementation if you do not act upon the key.
+
+    The default implementation closes popup widgets if the user
+    presses Esc. Otherwise the event is ignored, so that the widget's
+    parent can interpret it.
+
+    Note that QKeyEvent starts with isAccepted() == true, so you do not
+    need to call QKeyEvent::accept() - just do not call the base class
+    implementation if you act upon the key.
+
+    \sa keyReleaseEvent(), setFocusPolicy(),
+    focusInEvent(), focusOutEvent(), event(), QKeyEvent, {Tetrix Example}
+*/
+
+void QWidget::keyPressEvent(QKeyEvent *event)
+{
+    if ((windowType() == Qt::Popup) && event->key() == Qt::Key_Escape) {
+        event->accept();
+        close();
+    } else {
+        event->ignore();
+    }
+}
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive key release events for the widget.
+
+    A widget must \link setFocusPolicy() accept focus\endlink
+    initially and \link hasFocus() have focus\endlink in order to
+    receive a key release event.
+
+    If you reimplement this handler, it is very important that you
+    call the base class implementation if you do not act upon the key.
+
+    The default implementation ignores the event, so that the widget's
+    parent can interpret it.
+
+    Note that QKeyEvent starts with isAccepted() == true, so you do not
+    need to call QKeyEvent::accept() - just do not call the base class
+    implementation if you act upon the key.
+
+    \sa keyPressEvent(), QKeyEvent::ignore(), setFocusPolicy(),
+    focusInEvent(), focusOutEvent(), event(), QKeyEvent
+*/
+
+void QWidget::keyReleaseEvent(QKeyEvent *event)
+{
+    event->ignore();
+}
+
+/*!
+    \fn void QWidget::focusInEvent(QFocusEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    keyboard focus events (focus received) for the widget. The event
+    is passed in the \a event parameter
+
+    A widget normally must setFocusPolicy() to something other than
+    Qt::NoFocus in order to receive focus events. (Note that the
+    application programmer can call setFocus() on any widget, even
+    those that do not normally accept focus.)
+
+    The default implementation updates the widget (except for windows
+    that do not specify a focusPolicy()).
+
+    \sa focusOutEvent(), setFocusPolicy(), keyPressEvent(),
+    keyReleaseEvent(), event(), QFocusEvent
+*/
+
+void QWidget::focusInEvent(QFocusEvent *)
+{
+    if (focusPolicy() != Qt::NoFocus || !isWindow()) {
+        update();
+    }
+}
+
+/*!
+    \fn void QWidget::focusOutEvent(QFocusEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    keyboard focus events (focus lost) for the widget. The events is
+    passed in the \a event parameter.
+
+    A widget normally must setFocusPolicy() to something other than
+    Qt::NoFocus in order to receive focus events. (Note that the
+    application programmer can call setFocus() on any widget, even
+    those that do not normally accept focus.)
+
+    The default implementation updates the widget (except for windows
+    that do not specify a focusPolicy()).
+
+    \sa focusInEvent(), setFocusPolicy(), keyPressEvent(),
+    keyReleaseEvent(), event(), QFocusEvent
+*/
+
+void QWidget::focusOutEvent(QFocusEvent *)
+{
+    if (focusPolicy() != Qt::NoFocus || !isWindow())
+        update();
+}
+
+/*!
+    \fn void QWidget::enterEvent(QEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    widget enter events which are passed in the \a event parameter.
+
+    An event is sent to the widget when the mouse cursor enters the
+    widget.
+
+    \sa leaveEvent(), mouseMoveEvent(), event()
+*/
+
+void QWidget::enterEvent(QEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::leaveEvent(QEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    widget leave events which are passed in the \a event parameter.
+
+    A leave event is sent to the widget when the mouse cursor leaves
+    the widget.
+
+    \sa enterEvent(), mouseMoveEvent(), event()
+*/
+
+void QWidget::leaveEvent(QEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::paintEvent(QPaintEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive paint
+    events passed in \a event.
+
+    A paint event is a request to repaint all or part of a widget. It can
+    happen for one of the following reasons:
+
+    \list
+        \o repaint() or update() was invoked,
+        \o the widget was obscured and has now been uncovered, or
+        \o many other reasons.
+    \endlist
+
+    Many widgets can simply repaint their entire surface when asked to, but
+    some slow widgets need to optimize by painting only the requested region:
+    QPaintEvent::region(). This speed optimization does not change the result,
+    as painting is clipped to that region during event processing. QListView
+    and QTableView do this, for example.
+
+    Qt also tries to speed up painting by merging multiple paint events into
+    one. When update() is called several times or the window system sends
+    several paint events, Qt merges these events into one event with a larger
+    region (see QRegion::united()). The repaint() function does not permit this
+    optimization, so we suggest using update() whenever possible.
+
+    When the paint event occurs, the update region has normally been erased, so
+    you are painting on the widget's background.
+
+    The background can be set using setBackgroundRole() and setPalette().
+
+    Since Qt 4.0, QWidget automatically double-buffers its painting, so there
+    is no need to write double-buffering code in paintEvent() to avoid flicker.
+
+    \bold{Note for the X11 platform}: It is possible to toggle global double
+    buffering by calling \c qt_x11_set_global_double_buffer(). For example,
+
+    \snippet doc/src/snippets/code/src_gui_kernel_qwidget.cpp 14
+
+    \note Generally, you should refrain from calling update() or repaint()
+    \bold{inside} a paintEvent(). For example, calling update() or repaint() on
+    children inside a paintevent() results in undefined behavior; the child may
+    or may not get a paint event.
+
+    \warning If you are using a custom paint engine without Qt's backingstore,
+    Qt::WA_PaintOnScreen must be set. Otherwise, QWidget::paintEngine() will
+    never be called; the backingstore will be used instead.
+
+    \sa event(), repaint(), update(), QPainter, QPixmap, QPaintEvent,
+    {Analog Clock Example}
+*/
+
+void QWidget::paintEvent(QPaintEvent *)
+{
+}
+
+
+/*!
+    \fn void QWidget::moveEvent(QMoveEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    widget move events which are passed in the \a event parameter.
+    When the widget receives this event, it is already at the new
+    position.
+
+    The old position is accessible through QMoveEvent::oldPos().
+
+    \sa resizeEvent(), event(), move(), QMoveEvent
+*/
+
+void QWidget::moveEvent(QMoveEvent *)
+{
+}
+
+
+/*!
+    This event handler can be reimplemented in a subclass to receive
+    widget resize events which are passed in the \a event parameter.
+    When resizeEvent() is called, the widget already has its new
+    geometry. The old size is accessible through
+    QResizeEvent::oldSize().
+
+    The widget will be erased and receive a paint event immediately
+    after processing the resize event. No drawing need be (or should
+    be) done inside this handler.
+
+
+    \sa moveEvent(), event(), resize(), QResizeEvent, paintEvent(),
+        {Scribble Example}
+*/
+
+void QWidget::resizeEvent(QResizeEvent * /* event */)
+{
+}
+
+#ifndef QT_NO_ACTION
+/*!
+    \fn void QWidget::actionEvent(QActionEvent *event)
+
+    This event handler is called with the given \a event whenever the
+    widget's actions are changed.
+
+    \sa addAction(), insertAction(), removeAction(), actions(), QActionEvent
+*/
+void QWidget::actionEvent(QActionEvent *)
+{
+
+}
+#endif
+
+/*!
+    This event handler is called with the given \a event when Qt receives a window
+    close request for a top-level widget from the window system.
+
+    By default, the event is accepted and the widget is closed. You can reimplement
+    this function to change the way the widget responds to window close requests.
+    For example, you can prevent the window from closing by calling \l{QEvent::}{ignore()}
+    on all events.
+
+    Main window applications typically use reimplementations of this function to check
+    whether the user's work has been saved and ask for permission before closing.
+    For example, the \l{Application Example} uses a helper function to determine whether
+    or not to close the window:
+
+    \snippet mainwindows/application/mainwindow.cpp 3
+    \snippet mainwindows/application/mainwindow.cpp 4
+
+    \sa event(), hide(), close(), QCloseEvent, {Application Example}
+*/
+
+void QWidget::closeEvent(QCloseEvent *event)
+{
+    event->accept();
+}
+
+#ifndef QT_NO_CONTEXTMENU
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive widget context menu events.
+
+    The handler is called when the widget's \l contextMenuPolicy is
+    Qt::DefaultContextMenu.
+
+    The default implementation ignores the context event.
+    See the \l QContextMenuEvent documentation for more details.
+
+    \sa event(), QContextMenuEvent customContextMenuRequested()
+*/
+
+void QWidget::contextMenuEvent(QContextMenuEvent *event)
+{
+    event->ignore();
+}
+#endif // QT_NO_CONTEXTMENU
+
+
+/*!
+    This event handler, for event \a event, can be reimplemented in a
+    subclass to receive Input Method composition events. This handler
+    is called when the state of the input method changes.
+
+    Note that when creating custom text editing widgets, the
+    Qt::WA_InputMethodEnabled window attribute must be set explicitly
+    (using the setAttribute() function) in order to receive input
+    method events.
+
+    The default implementation calls event->ignore(), which rejects the
+    Input Method event. See the \l QInputMethodEvent documentation for more
+    details.
+
+    \sa event(), QInputMethodEvent
+*/
+void QWidget::inputMethodEvent(QInputMethodEvent *event)
+{
+    event->ignore();
+}
+
+/*!
+    This method is only relevant for input widgets. It is used by the
+    input method to query a set of properties of the widget to be
+    able to support complex input method operations as support for
+    surrounding text and reconversions.
+
+    \a query specifies which property is queried.
+
+    \sa inputMethodEvent(), QInputMethodEvent, QInputContext, inputMethodHints
+*/
+QVariant QWidget::inputMethodQuery(Qt::InputMethodQuery query) const
+{
+    switch(query) {
+    case Qt::ImMicroFocus:
+        return QRect(width()/2, 0, 1, height());
+    case Qt::ImFont:
+        return font();
+    case Qt::ImAnchorPosition:
+        // Fallback.
+        return inputMethodQuery(Qt::ImCursorPosition);
+    default:
+        return QVariant();
+    }
+}
+
+/*!
+    \property QWidget::inputMethodHints
+    \brief What input method specific hints the widget has.
+
+    This is only relevant for input widgets. It is used by
+    the input method to retrieve hints as to how the input method
+    should operate. For example, if the Qt::ImhFormattedNumbersOnly flag
+    is set, the input method may change its visual components to reflect
+    that only numbers can be entered.
+
+    \note The flags are only hints, so the particular input method
+          implementation is free to ignore them. If you want to be
+          sure that a certain type of characters are entered,
+          you should also set a QValidator on the widget.
+
+    The default value is Qt::ImhNone.
+
+    \since 4.6
+
+    \sa inputMethodQuery(), QInputContext
+*/
+Qt::InputMethodHints QWidget::inputMethodHints() const
+{
+    Q_D(const QWidget);
+    return d->imHints;
+}
+
+void QWidget::setInputMethodHints(Qt::InputMethodHints hints)
+{
+    Q_D(QWidget);
+    d->imHints = hints;
+    // Optimisation to update input context only it has already been created.
+    if (d->ic || qApp->d_func()->inputContext) {
+        QInputContext *ic = inputContext();
+        if (ic)
+            ic->update();
+    }
+}
+
+
+#ifndef QT_NO_DRAGANDDROP
+
+/*!
+    \fn void QWidget::dragEnterEvent(QDragEnterEvent *event)
+
+    This event handler is called when a drag is in progress and the
+    mouse enters this widget. The event is passed in the \a event parameter.
+
+    If the event is ignored, the widget won't receive any \l{dragMoveEvent()}{drag
+    move events}.
+
+    See the \link dnd.html Drag-and-drop documentation\endlink for an
+    overview of how to provide drag-and-drop in your application.
+
+    \sa QDrag, QDragEnterEvent
+*/
+void QWidget::dragEnterEvent(QDragEnterEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::dragMoveEvent(QDragMoveEvent *event)
+
+    This event handler is called if a drag is in progress, and when
+    any of the following conditions occur: the cursor enters this widget,
+    the cursor moves within this widget, or a modifier key is pressed on
+    the keyboard while this widget has the focus. The event is passed
+    in the \a event parameter.
+
+    See the \link dnd.html Drag-and-drop documentation\endlink for an
+    overview of how to provide drag-and-drop in your application.
+
+    \sa QDrag, QDragMoveEvent
+*/
+void QWidget::dragMoveEvent(QDragMoveEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::dragLeaveEvent(QDragLeaveEvent *event)
+
+    This event handler is called when a drag is in progress and the
+    mouse leaves this widget. The event is passed in the \a event
+    parameter.
+
+    See the \link dnd.html Drag-and-drop documentation\endlink for an
+    overview of how to provide drag-and-drop in your application.
+
+    \sa QDrag, QDragLeaveEvent
+*/
+void QWidget::dragLeaveEvent(QDragLeaveEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::dropEvent(QDropEvent *event)
+
+    This event handler is called when the drag is dropped on this
+    widget. The event is passed in the \a event parameter.
+
+    See the \link dnd.html Drag-and-drop documentation\endlink for an
+    overview of how to provide drag-and-drop in your application.
+
+    \sa QDrag, QDropEvent
+*/
+void QWidget::dropEvent(QDropEvent *)
+{
+}
+
+#endif // QT_NO_DRAGANDDROP
+
+/*!
+    \fn void QWidget::showEvent(QShowEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    widget show events which are passed in the \a event parameter.
+
+    Non-spontaneous show events are sent to widgets immediately
+    before they are shown. The spontaneous show events of windows are
+    delivered afterwards.
+
+    Note: A widget receives spontaneous show and hide events when its
+    mapping status is changed by the window system, e.g. a spontaneous
+    hide event when the user minimizes the window, and a spontaneous
+    show event when the window is restored again. After receiving a
+    spontaneous hide event, a widget is still considered visible in
+    the sense of isVisible().
+
+    \sa visible, event(), QShowEvent
+*/
+void QWidget::showEvent(QShowEvent *)
+{
+}
+
+/*!
+    \fn void QWidget::hideEvent(QHideEvent *event)
+
+    This event handler can be reimplemented in a subclass to receive
+    widget hide events. The event is passed in the \a event parameter.
+
+    Hide events are sent to widgets immediately after they have been
+    hidden.
+
+    Note: A widget receives spontaneous show and hide events when its
+    mapping status is changed by the window system, e.g. a spontaneous
+    hide event when the user minimizes the window, and a spontaneous
+    show event when the window is restored again. After receiving a
+    spontaneous hide event, a widget is still considered visible in
+    the sense of isVisible().
+
+    \sa visible, event(), QHideEvent
+*/
+void QWidget::hideEvent(QHideEvent *)
+{
+}
+
+/*
+    \fn QWidget::x11Event(MSG *)
+
+    This special event handler can be reimplemented in a subclass to receive
+    native X11 events.
+
+    In your reimplementation of this function, if you want to stop Qt from
+    handling the event, return true. If you return false, this native event
+    is passed back to Qt, which translates it into a Qt event and sends it to
+    the widget.
+
+    \note Events are only delivered to this event handler if the widget is
+    native.
+
+    \warning This function is not portable.
+
+    \sa QApplication::x11EventFilter(), QWidget::winId()
+*/
+
+
+#if defined(Q_WS_MAC)
+
+/*!
+    \fn bool QWidget::macEvent(EventHandlerCallRef caller, EventRef event)
+
+    This special event handler can be reimplemented in a subclass to
+    receive native Macintosh events.
+
+    The parameters are a bit different depending if Qt is build against Carbon
+    or Cocoa.  In Carbon, \a caller and \a event are the corresponding
+    EventHandlerCallRef and EventRef that correspond to the Carbon event
+    handlers that are installed. In Cocoa, \a caller is always 0 and the
+    EventRef is the EventRef generated from the NSEvent.
+
+    In your reimplementation of this function, if you want to stop the
+    event being handled by Qt, return true. If you return false, this
+    native event is passed back to Qt, which translates the event into
+    a Qt event and sends it to the widget.
+
+    \warning This function is not portable.
+
+    \warning This function was not called inside of Qt until Qt 4.4.
+    If you need compatibility with earlier versions of Qt, consider QApplication::macEventFilter() instead.
+
+    \sa QApplication::macEventFilter()
+*/
+
+bool QWidget::macEvent(EventHandlerCallRef, EventRef)
+{
+    return false;
+}
+
+#endif
+#if defined(Q_WS_WIN)
+
+/*!
+    This special event handler can be reimplemented in a subclass to
+    receive native Windows events which are passed in the \a message
+    parameter.
+
+    In your reimplementation of this function, if you want to stop the
+    event being handled by Qt, return true and set \a result to the value
+    that the window procedure should return. If you return false, this
+    native event is passed back to Qt, which translates the event into
+    a Qt event and sends it to the widget.
+
+    \warning This function is not portable.
+
+    \sa QApplication::winEventFilter()
+*/
+bool QWidget::winEvent(MSG *message, long *result)
+{
+    Q_UNUSED(message);
+    Q_UNUSED(result);
+    return false;
+}
+
+#endif
+#if defined(Q_WS_X11)
+
+/*!
+    \fn bool QWidget::x11Event(XEvent *event)
+
+    This special event handler can be reimplemented in a subclass to receive
+    native X11 events passed in the \a event parameter.
+
+    In your reimplementation of this function, if you want to stop Qt from
+    handling the event, return true. If you return false, this native event
+    is passed back to Qt, which translates it into a Qt event and sends it to
+    the widget.
+
+    \note Events are only delivered to this event handler if the widget is
+    native.
+
+    \warning This function is not portable.
+
+    \sa QApplication::x11EventFilter(), QWidget::winId()
+*/
+bool QWidget::x11Event(XEvent *)
+{
+    return false;
+}
+
+#endif
+#if defined(Q_WS_QWS)
+
+/*!
+    \fn bool QWidget::qwsEvent(QWSEvent *event)
+
+    This special event handler can be reimplemented in a subclass to
+    receive native Qt for Embedded Linux events which are passed in the
+    \a event parameter.
+
+    In your reimplementation of this function, if you want to stop the
+    event being handled by Qt, return true. If you return false, this
+    native event is passed back to Qt, which translates the event into
+    a Qt event and sends it to the widget.
+
+    \warning This function is not portable.
+
+    \sa QApplication::qwsEventFilter()
+*/
+bool QWidget::qwsEvent(QWSEvent *)
+{
+    return false;
+}
+
+#endif
+
+
+/*!
+    Ensures that the widget has been polished by QStyle (i.e., has a
+    proper font and palette).
+
+    QWidget calls this function after it has been fully constructed
+    but before it is shown the very first time. You can call this
+    function if you want to ensure that the widget is polished before
+    doing an operation, e.g., the correct font size might be needed in
+    the widget's sizeHint() reimplementation. Note that this function
+    \e is called from the default implementation of sizeHint().
+
+    Polishing is useful for final initialization that must happen after
+    all constructors (from base classes as well as from subclasses)
+    have been called.
+
+    If you need to change some settings when a widget is polished,
+    reimplement event() and handle the QEvent::Polish event type.
+
+    \bold{Note:} The function is declared const so that it can be called from
+    other const functions (e.g., sizeHint()).
+
+    \sa event()
+*/
+void QWidget::ensurePolished() const
+{
+    Q_D(const QWidget);
+
+    const QMetaObject *m = metaObject();
+    if (m == d->polished)
+        return;
+    d->polished = m;
+
+    QEvent e(QEvent::Polish);
+    QCoreApplication::sendEvent(const_cast<QWidget *>(this), &e);
+
+    // polish children after 'this'
+    QList<QObject*> children = d->children;
+    for (int i = 0; i < children.size(); ++i) {
+        QObject *o = children.at(i);
+        if(!o->isWidgetType())
+            continue;
+        if (QWidget *w = qobject_cast<QWidget *>(o))
+            w->ensurePolished();
+    }
+
+    if (d->parent && d->sendChildEvents) {
+        QChildEvent e(QEvent::ChildPolished, const_cast<QWidget *>(this));
+        QCoreApplication::sendEvent(d->parent, &e);
+    }
+}
+
+/*!
+    Returns the mask currently set on a widget. If no mask is set the
+    return value will be an empty region.
+
+    \sa setMask(), clearMask(), QRegion::isEmpty(), {Shaped Clock Example}
+*/
+QRegion QWidget::mask() const
+{
+    Q_D(const QWidget);
+    return d->extra ? d->extra->mask : QRegion();
+}
+
+/*!
+    Returns the layout manager that is installed on this widget, or 0
+    if no layout manager is installed.
+
+    The layout manager sets the geometry of the widget's children
+    that have been added to the layout.
+
+    \sa setLayout(), sizePolicy(), {Layout Management}
+*/
+QLayout *QWidget::layout() const
+{
+    return d_func()->layout;
+}
+
+
+/*!
+    \fn void QWidget::setLayout(QLayout *layout)
+
+    Sets the layout manager for this widget to \a layout.
+
+    If there already is a layout manager installed on this widget,
+    QWidget won't let you install another. You must first delete the
+    existing layout manager (returned by layout()) before you can
+    call setLayout() with the new layout.
+
+    If \a layout is the layout manger on a different widget, setLayout()
+    will reparent the layout and make it the layout manager for this widget.
+
+    Example:
+
+    \snippet examples/uitools/textfinder/textfinder.cpp 3b
+
+    An alternative to calling this function is to pass this widget to
+    the layout's constructor.
+
+    The QWidget will take ownership of \a layout.
+
+    \sa layout(), {Layout Management}
+*/
+
+void QWidget::setLayout(QLayout *l)
+{
+    if (!l) {
+        qWarning("QWidget::setLayout: Cannot set layout to 0");
+        return;
+    }
+    if (layout()) {
+        if (layout() != l)
+            qWarning("QWidget::setLayout: Attempting to set QLayout \"%s\" on %s \"%s\", which already has a"
+                     " layout", l->objectName().toLocal8Bit().data(), metaObject()->className(),
+                     objectName().toLocal8Bit().data());
+        return;
+    }
+
+    QObject *oldParent = l->parent();
+    if (oldParent && oldParent != this) {
+        if (oldParent->isWidgetType()) {
+            // Steal the layout off a widget parent. Takes effect when
+            // morphing laid-out container widgets in Designer.
+            QWidget *oldParentWidget = static_cast<QWidget *>(oldParent);
+            oldParentWidget->takeLayout();
+        } else {
+            qWarning("QWidget::setLayout: Attempting to set QLayout \"%s\" on %s \"%s\", when the QLayout already has a parent",
+                     l->objectName().toLocal8Bit().data(), metaObject()->className(),
+                     objectName().toLocal8Bit().data());
+            return;
+        }
+    }
+
+    Q_D(QWidget);
+    l->d_func()->topLevel = true;
+    d->layout = l;
+    if (oldParent != this) {
+        l->setParent(this);
+        l->d_func()->reparentChildWidgets(this);
+        l->invalidate();
+    }
+
+    if (isWindow() && d->maybeTopData())
+        d->topData()->sizeAdjusted = false;
+}
+
+/*!
+    \fn QLayout *QWidget::takeLayout()
+
+    Remove the layout from the widget.
+    \since 4.5
+*/
+
+QLayout *QWidget::takeLayout()
+{
+    Q_D(QWidget);
+    QLayout *l =  layout();
+    if (!l)
+        return 0;
+    d->layout = 0;
+    l->setParent(0);
+    return l;
+}
+
+/*!
+    \property QWidget::sizePolicy
+    \brief the default layout behavior of the widget
+
+    If there is a QLayout that manages this widget's children, the
+    size policy specified by that layout is used. If there is no such
+    QLayout, the result of this function is used.
+
+    The default policy is Preferred/Preferred, which means that the
+    widget can be freely resized, but prefers to be the size
+    sizeHint() returns. Button-like widgets set the size policy to
+    specify that they may stretch horizontally, but are fixed
+    vertically. The same applies to lineedit controls (such as
+    QLineEdit, QSpinBox or an editable QComboBox) and other
+    horizontally orientated widgets (such as QProgressBar).
+    QToolButton's are normally square, so they allow growth in both
+    directions. Widgets that support different directions (such as
+    QSlider, QScrollBar or QHeader) specify stretching in the
+    respective direction only. Widgets that can provide scroll bars
+    (usually subclasses of QScrollArea) tend to specify that they can
+    use additional space, and that they can make do with less than
+    sizeHint().
+
+    \sa sizeHint() QLayout QSizePolicy updateGeometry()
+*/
+QSizePolicy QWidget::sizePolicy() const
+{
+    Q_D(const QWidget);
+    return d->size_policy;
+}
+
+void QWidget::setSizePolicy(QSizePolicy policy)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_WState_OwnSizePolicy);
+    if (policy == d->size_policy)
+        return;
+    d->size_policy = policy;
+
+#ifndef QT_NO_GRAPHICSVIEW
+    if (QWExtra *extra = d->extra) {
+        if (extra->proxyWidget)
+            extra->proxyWidget->setSizePolicy(policy);
+    }
+#endif
+
+    updateGeometry();
+
+    if (isWindow() && d->maybeTopData())
+        d->topData()->sizeAdjusted = false;
+}
+
+/*!
+    \fn void QWidget::setSizePolicy(QSizePolicy::Policy horizontal, QSizePolicy::Policy vertical)
+    \overload
+
+    Sets the size policy of the widget to \a horizontal and \a
+    vertical, with standard stretch and no height-for-width.
+
+    \sa QSizePolicy::QSizePolicy()
+*/
+
+/*!
+    Returns the preferred height for this widget, given the width \a w.
+
+    If this widget has a layout, the default implementation returns
+    the layout's preferred height.  if there is no layout, the default
+    implementation returns -1 indicating that the preferred height
+    does not depend on the width.
+*/
+
+int QWidget::heightForWidth(int w) const
+{
+    if (layout() && layout()->hasHeightForWidth())
+        return layout()->totalHeightForWidth(w);
+    return -1;
+}
+
+/*!
+    \fn QWidget *QWidget::childAt(int x, int y) const
+
+    Returns the visible child widget at the position (\a{x}, \a{y})
+    in the widget's coordinate system. If there is no visible child
+    widget at the specified position, the function returns 0.
+*/
+
+/*!
+    \overload
+
+    Returns the visible child widget at point \a p in the widget's own
+    coordinate system.
+*/
+
+QWidget *QWidget::childAt(const QPoint &p) const
+{
+    return d_func()->childAt_helper(p, false);
+}
+
+QWidget *QWidgetPrivate::childAt_helper(const QPoint &p, bool ignoreChildrenInDestructor) const
+{
+    Q_Q(const QWidget);
+#ifdef Q_WS_MAC
+    bool includeFrame = q->isWindow() && qobject_cast<const QMainWindow *>(q)
+                        && static_cast<const QMainWindow *>(q)->unifiedTitleAndToolBarOnMac();
+#endif
+
+    if (
+#ifdef Q_WS_MAC
+            !includeFrame &&
+#endif
+            !q->rect().contains(p))
+        return 0;
+
+    for (int i = children.size(); i > 0 ;) {
+        --i;
+        QWidget *w = qobject_cast<QWidget *>(children.at(i));
+        if (w && !w->isWindow() && !w->isHidden()
+                && (w->geometry().contains(p)
+#ifdef Q_WS_MAC
+                    || (includeFrame && w->geometry().contains(qt_mac_nativeMapFromParent(w, p)))
+#endif
+               )) {
+            if (ignoreChildrenInDestructor && w->data->in_destructor)
+                continue;
+            if (w->testAttribute(Qt::WA_TransparentForMouseEvents))
+                continue;
+            QPoint childPoint = w->mapFromParent(p);
+#ifdef Q_WS_MAC
+            if (includeFrame && !w->geometry().contains(p))
+                childPoint = qt_mac_nativeMapFromParent(w, p);
+#endif
+            if (QWidget *t = w->d_func()->childAt_helper(childPoint, ignoreChildrenInDestructor))
+                return t;
+            // if WMouseNoMask is set the widget mask is ignored, if
+            // the widget has no mask then the WMouseNoMask flag has no
+            // effect
+            if (w->testAttribute(Qt::WA_MouseNoMask) || w->mask().contains(childPoint)
+                || w->mask().isEmpty())
+                return w;
+        }
+    }
+    return 0;
+}
+
+void QWidgetPrivate::updateGeometry_helper(bool forceUpdate)
+{
+    Q_Q(QWidget);
+    if (widgetItem)
+        widgetItem->invalidateSizeCache();
+    QWidget *parent;
+    if (forceUpdate || !extra || extra->minw != extra->maxw || extra->minh != extra->maxh) {
+        if (!q->isWindow() && !q->isHidden() && (parent = q->parentWidget())) {
+            if (parent->d_func()->layout)
+                parent->d_func()->layout->invalidate();
+            else if (parent->isVisible())
+                QApplication::postEvent(parent, new QEvent(QEvent::LayoutRequest));
+        }
+    }
+}
+
+/*!
+    Notifies the layout system that this widget has changed and may
+    need to change geometry.
+
+    Call this function if the sizeHint() or sizePolicy() have changed.
+
+    For explicitly hidden widgets, updateGeometry() is a no-op. The
+    layout system will be notified as soon as the widget is shown.
+*/
+
+void QWidget::updateGeometry()
+{
+    Q_D(QWidget);
+    d->updateGeometry_helper(false);
+}
+
+/*! \property QWidget::windowFlags
+
+    Window flags are a combination of a type (e.g. Qt::Dialog) and
+    zero or more hints to the window system (e.g.
+    Qt::FramelessWindowHint).
+
+    If the widget had type Qt::Widget or Qt::SubWindow and becomes a
+    window (Qt::Window, Qt::Dialog, etc.), it is put at position (0,
+    0) on the desktop. If the widget is a window and becomes a
+    Qt::Widget or Qt::SubWindow, it is put at position (0, 0)
+    relative to its parent widget.
+
+    \note This function calls setParent() when changing the flags for
+    a window, causing the widget to be hidden. You must call show() to make
+    the widget visible again..
+
+    \sa windowType(), {Window Flags Example}
+*/
+void QWidget::setWindowFlags(Qt::WindowFlags flags)
+{
+    if (data->window_flags == flags)
+        return;
+
+    Q_D(QWidget);
+
+    if ((data->window_flags | flags) & Qt::Window) {
+        // the old type was a window and/or the new type is a window
+        QPoint oldPos = pos();
+        bool visible = isVisible();
+        setParent(parentWidget(), flags);
+
+        // if both types are windows or neither of them are, we restore
+        // the old position
+        if (!((data->window_flags ^ flags) & Qt::Window)
+            && (visible || testAttribute(Qt::WA_Moved))) {
+            move(oldPos);
+        }
+        // for backward-compatibility we change Qt::WA_QuitOnClose attribute value only when the window was recreated.
+        d->adjustQuitOnCloseAttribute();
+    } else {
+        data->window_flags = flags;
+    }
+}
+
+/*!
+    Sets the window flags for the widget to \a flags,
+    \e without telling the window system.
+
+    \warning Do not call this function unless you really know what
+    you're doing.
+
+    \sa setWindowFlags()
+*/
+void QWidget::overrideWindowFlags(Qt::WindowFlags flags)
+{
+    data->window_flags = flags;
+}
+
+/*!
+    \fn Qt::WindowType QWidget::windowType() const
+
+    Returns the window type of this widget. This is identical to
+    windowFlags() & Qt::WindowType_Mask.
+
+    \sa windowFlags
+*/
+
+/*!
+    Sets the parent of the widget to \a parent, and resets the window
+    flags. The widget is moved to position (0, 0) in its new parent.
+
+    If the new parent widget is in a different window, the
+    reparented widget and its children are appended to the end of the
+    \l{setFocusPolicy()}{tab chain} of the new parent
+    widget, in the same internal order as before. If one of the moved
+    widgets had keyboard focus, setParent() calls clearFocus() for that
+    widget.
+
+    If the new parent widget is in the same window as the
+    old parent, setting the parent doesn't change the tab order or
+    keyboard focus.
+
+    If the "new" parent widget is the old parent widget, this function
+    does nothing.
+
+    \note The widget becomes invisible as part of changing its parent,
+    even if it was previously visible. You must call show() to make the
+    widget visible again.
+
+    \warning It is very unlikely that you will ever need this
+    function. If you have a widget that changes its content
+    dynamically, it is far easier to use \l QStackedWidget.
+
+    \sa setWindowFlags()
+*/
+void QWidget::setParent(QWidget *parent)
+{
+    if (parent == parentWidget())
+        return;
+    setParent((QWidget*)parent, windowFlags() & ~Qt::WindowType_Mask);
+}
+
+/*!
+    \overload
+
+    This function also takes widget flags, \a f as an argument.
+*/
+
+void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
+{
+    Q_D(QWidget);
+    bool resized = testAttribute(Qt::WA_Resized);
+    bool wasCreated = testAttribute(Qt::WA_WState_Created);
+    QWidget *oldtlw = window();
+
+    QWidget *desktopWidget = 0;
+    if (parent && parent->windowType() == Qt::Desktop)
+        desktopWidget = parent;
+    bool newParent = (parent != parentWidget()) || !wasCreated || desktopWidget;
+
+#if defined(Q_WS_X11) || defined(Q_WS_WIN)
+    if (newParent && parent && !desktopWidget) {
+        if (testAttribute(Qt::WA_NativeWindow) && !qApp->testAttribute(Qt::AA_DontCreateNativeWidgetSiblings))
+            parent->d_func()->enforceNativeChildren();
+        else if (parent->d_func()->nativeChildrenForced() || parent->testAttribute(Qt::WA_PaintOnScreen))
+            setAttribute(Qt::WA_NativeWindow);
+    }
+#endif
+
+    if (wasCreated) {
+        if (!testAttribute(Qt::WA_WState_Hidden)) {
+            hide();
+            setAttribute(Qt::WA_WState_ExplicitShowHide, false);
+        }
+        if (newParent) {
+            QEvent e(QEvent::ParentAboutToChange);
+            QApplication::sendEvent(this, &e);
+        }
+    }
+    if (newParent && isAncestorOf(focusWidget()))
+        focusWidget()->clearFocus();
+
+    d->setParent_sys(parent, f);
+    if (desktopWidget)
+        parent = 0;
+
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+    QTLWExtra *extra = d->maybeTopData();
+    QWindowSurface *windowSurface = (extra ? extra->windowSurface : 0);
+    if (newParent && windowSurface) {
+        QWidgetBackingStore *oldBs = oldtlw->d_func()->maybeBackingStore();
+        if (oldBs)
+            oldBs->subSurfaces.removeAll(windowSurface);
+
+        if (parent) {
+            QWidgetBackingStore *newBs = parent->d_func()->maybeBackingStore();
+            if (newBs)
+                newBs->subSurfaces.append(windowSurface);
+        }
+    }
+#endif
+
+    if (newParent) {
+        if (QWidgetBackingStore *oldBs = oldtlw->d_func()->maybeBackingStore()) {
+            oldBs->removeDirtyWidget(this);
+            // Move the widget and all its static children from
+            // the old backing store to the new one.
+            oldBs->moveStaticWidgets(this);
+        }
+    }
+
+    if ((QApplicationPrivate::app_compile_version < 0x040200
+         || QApplicationPrivate::testAttribute(Qt::AA_ImmediateWidgetCreation))
+        && !testAttribute(Qt::WA_WState_Created))
+        create();
+
+    d->reparentFocusWidgets(oldtlw);
+    setAttribute(Qt::WA_Resized, resized);
+    if (!testAttribute(Qt::WA_StyleSheet)
+        && (!parent || !parent->testAttribute(Qt::WA_StyleSheet))) {
+        d->resolveFont();
+        d->resolvePalette();
+    }
+    d->resolveLayoutDirection();
+    d->resolveLocale();
+
+    // Note: GL widgets under WGL or EGL will always need a ParentChange
+    // event to handle recreation/rebinding of the GL context, hence the
+    // (f & Qt::MSWindowsOwnDC) clause (which is set on QGLWidgets on all
+    // platforms).
+    if (newParent
+#if defined(Q_WS_WIN) || defined(QT_OPENGL_ES)
+        || (f & Qt::MSWindowsOwnDC)
+#endif
+        ) {
+        // propagate enabled updates enabled state to non-windows
+        if (!isWindow()) {
+            if (!testAttribute(Qt::WA_ForceDisabled))
+                d->setEnabled_helper(parent ? parent->isEnabled() : true);
+            if (!testAttribute(Qt::WA_ForceUpdatesDisabled))
+                d->setUpdatesEnabled_helper(parent ? parent->updatesEnabled() : true);
+        }
+        d->inheritStyle();
+
+        // send and post remaining QObject events
+        if (parent && d->sendChildEvents) {
+            QChildEvent e(QEvent::ChildAdded, this);
+            QApplication::sendEvent(parent, &e);
+#ifdef QT3_SUPPORT
+            if (parent->d_func()->pendingChildInsertedEvents.isEmpty()) {
+                QApplication::postEvent(parent,
+                                        new QEvent(QEvent::ChildInsertedRequest),
+                                        Qt::HighEventPriority);
+            }
+            parent->d_func()->pendingChildInsertedEvents.append(this);
+#endif
+        }
+
+//### already hidden above ---> must probably do something smart on the mac
+// #ifdef Q_WS_MAC
+//             extern bool qt_mac_is_macdrawer(const QWidget *); //qwidget_mac.cpp
+//             if(!qt_mac_is_macdrawer(q)) //special case
+//                 q->setAttribute(Qt::WA_WState_Hidden);
+// #else
+//             q->setAttribute(Qt::WA_WState_Hidden);
+//#endif
+
+        if (parent && d->sendChildEvents && d->polished) {
+            QChildEvent e(QEvent::ChildPolished, this);
+            QCoreApplication::sendEvent(parent, &e);
+        }
+
+        QEvent e(QEvent::ParentChange);
+        QApplication::sendEvent(this, &e);
+    }
+
+    if (!wasCreated) {
+        if (isWindow() || parentWidget()->isVisible())
+            setAttribute(Qt::WA_WState_Hidden, true);
+        else if (!testAttribute(Qt::WA_WState_ExplicitShowHide))
+            setAttribute(Qt::WA_WState_Hidden, false);
+    }
+
+    d->updateIsOpaque();
+
+#ifndef QT_NO_GRAPHICSVIEW
+    // Embed the widget into a proxy if the parent is embedded.
+    // ### Doesn't handle reparenting out of an embedded widget.
+    if (oldtlw->graphicsProxyWidget()) {
+        if (QGraphicsProxyWidget *ancestorProxy = d->nearestGraphicsProxyWidget(oldtlw))
+            ancestorProxy->d_func()->unembedSubWindow(this);
+    }
+    if (isWindow() && parent && !graphicsProxyWidget() && !bypassGraphicsProxyWidget(this)) {
+        if (QGraphicsProxyWidget *ancestorProxy = d->nearestGraphicsProxyWidget(parent))
+            ancestorProxy->d_func()->embedSubWindow(this);
+    }
+#endif
+}
+
+/*!
+    Scrolls the widget including its children \a dx pixels to the
+    right and \a dy downward. Both \a dx and \a dy may be negative.
+
+    After scrolling, the widgets will receive paint events for
+    the areas that need to be repainted. For widgets that Qt knows to
+    be opaque, this is only the newly exposed parts.
+    For example, if an opaque widget is scrolled 8 pixels to the left,
+    only an 8-pixel wide stripe at the right edge needs updating.
+
+    Since widgets propagate the contents of their parents by default,
+    you need to set the \l autoFillBackground property, or use
+    setAttribute() to set the Qt::WA_OpaquePaintEvent attribute, to make
+    a widget opaque.
+
+    For widgets that use contents propagation, a scroll will cause an
+    update of the entire scroll area.
+
+    \sa {Transparency and Double Buffering}
+*/
+
+void QWidget::scroll(int dx, int dy)
+{
+    if ((!updatesEnabled() && children().size() == 0) || !isVisible())
+        return;
+    if (dx == 0 && dy == 0)
+        return;
+    Q_D(QWidget);
+#ifndef QT_NO_GRAPHICSVIEW
+    if (QGraphicsProxyWidget *proxy = QWidgetPrivate::nearestGraphicsProxyWidget(this)) {
+	// Graphics View maintains its own dirty region as a list of rects;
+	// until we can connect item updates directly to the view, we must
+	// separately add a translated dirty region.
+	if (!d->dirty.isEmpty()) {
+	    foreach (const QRect &rect, (d->dirty.translated(dx, dy)).rects())
+		proxy->update(rect);
+	}
+        proxy->scroll(dx, dy, proxy->subWidgetRect(this));
+        return;
+    }
+#endif
+    d->setDirtyOpaqueRegion();
+    d->scroll_sys(dx, dy);
+}
+
+/*!
+    \overload
+
+    This version only scrolls \a r and does not move the children of
+    the widget.
+
+    If \a r is empty or invalid, the result is undefined.
+
+    \sa QScrollArea
+*/
+void QWidget::scroll(int dx, int dy, const QRect &r)
+{
+
+    if ((!updatesEnabled() && children().size() == 0) || !isVisible())
+        return;
+    if (dx == 0 && dy == 0)
+        return;
+    Q_D(QWidget);
+#ifndef QT_NO_GRAPHICSVIEW
+    if (QGraphicsProxyWidget *proxy = QWidgetPrivate::nearestGraphicsProxyWidget(this)) {
+	// Graphics View maintains its own dirty region as a list of rects;
+	// until we can connect item updates directly to the view, we must
+	// separately add a translated dirty region.
+	if (!d->dirty.isEmpty()) {
+	    foreach (const QRect &rect, (d->dirty.translated(dx, dy) & r).rects())
+		proxy->update(rect);
+	}
+        proxy->scroll(dx, dy, r.translated(proxy->subWidgetRect(this).topLeft().toPoint()));
+        return;
+    }
+#endif
+    d->scroll_sys(dx, dy, r);
+}
+
+/*!
+    Repaints the widget directly by calling paintEvent() immediately,
+    unless updates are disabled or the widget is hidden.
+
+    We suggest only using repaint() if you need an immediate repaint,
+    for example during animation. In almost all circumstances update()
+    is better, as it permits Qt to optimize for speed and minimize
+    flicker.
+
+    \warning If you call repaint() in a function which may itself be
+    called from paintEvent(), you may get infinite recursion. The
+    update() function never causes recursion.
+
+    \sa update(), paintEvent(), setUpdatesEnabled()
+*/
+
+void QWidget::repaint()
+{
+    repaint(rect());
+}
+
+/*! \overload
+
+    This version repaints a rectangle (\a x, \a y, \a w, \a h) inside
+    the widget.
+
+    If \a w is negative, it is replaced with \c{width() - x}, and if
+    \a h is negative, it is replaced width \c{height() - y}.
+*/
+void QWidget::repaint(int x, int y, int w, int h)
+{
+    if (x > data->crect.width() || y > data->crect.height())
+        return;
+
+    if (w < 0)
+        w = data->crect.width()  - x;
+    if (h < 0)
+        h = data->crect.height() - y;
+
+    repaint(QRect(x, y, w, h));
+}
+
+/*! \overload
+
+    This version repaints a rectangle \a rect inside the widget.
+*/
+void QWidget::repaint(const QRect &rect)
+{
+    Q_D(QWidget);
+
+    if (testAttribute(Qt::WA_WState_ConfigPending)) {
+        update(rect);
+        return;
+    }
+
+    if (!isVisible() || !updatesEnabled() || rect.isEmpty())
+        return;
+
+    if (hasBackingStoreSupport()) {
+        QTLWExtra *tlwExtra = window()->d_func()->maybeTopData();
+        if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) {
+            tlwExtra->inRepaint = true;
+            tlwExtra->backingStore->markDirty(rect, this, true);
+            tlwExtra->inRepaint = false;
+        }
+    } else {
+        d->repaint_sys(rect);
+    }
+}
+
+/*!
+    \overload
+
+    This version repaints a region \a rgn inside the widget.
+*/
+void QWidget::repaint(const QRegion &rgn)
+{
+    Q_D(QWidget);
+
+    if (testAttribute(Qt::WA_WState_ConfigPending)) {
+        update(rgn);
+        return;
+    }
+
+    if (!isVisible() || !updatesEnabled() || rgn.isEmpty())
+        return;
+
+    if (hasBackingStoreSupport()) {
+        QTLWExtra *tlwExtra = window()->d_func()->maybeTopData();
+        if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore) {
+            tlwExtra->inRepaint = true;
+            tlwExtra->backingStore->markDirty(rgn, this, true);
+            tlwExtra->inRepaint = false;
+        }
+    } else {
+        d->repaint_sys(rgn);
+    }
+}
+
+/*!
+    Updates the widget unless updates are disabled or the widget is
+    hidden.
+
+    This function does not cause an immediate repaint; instead it
+    schedules a paint event for processing when Qt returns to the main
+    event loop. This permits Qt to optimize for more speed and less
+    flicker than a call to repaint() does.
+
+    Calling update() several times normally results in just one
+    paintEvent() call.
+
+    Qt normally erases the widget's area before the paintEvent() call.
+    If the Qt::WA_OpaquePaintEvent widget attribute is set, the widget is
+    responsible for painting all its pixels with an opaque color.
+
+    \sa repaint() paintEvent(), setUpdatesEnabled(), {Analog Clock Example}
+*/
+void QWidget::update()
+{
+    update(rect());
+}
+
+/*! \fn void QWidget::update(int x, int y, int w, int h)
+    \overload
+
+    This version updates a rectangle (\a x, \a y, \a w, \a h) inside
+    the widget.
+*/
+
+/*!
+    \overload
+
+    This version updates a rectangle \a rect inside the widget.
+*/
+void QWidget::update(const QRect &rect)
+{
+    if (!isVisible() || !updatesEnabled() || rect.isEmpty())
+        return;
+
+    if (testAttribute(Qt::WA_WState_InPaintEvent)) {
+        QApplication::postEvent(this, new QUpdateLaterEvent(rect));
+        return;
+    }
+
+    if (hasBackingStoreSupport()) {
+        QTLWExtra *tlwExtra = window()->d_func()->maybeTopData();
+        if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore)
+            tlwExtra->backingStore->markDirty(rect, this);
+    } else {
+        d_func()->repaint_sys(rect);
+    }
+}
+
+/*!
+    \overload
+
+    This version repaints a region \a rgn inside the widget.
+*/
+void QWidget::update(const QRegion &rgn)
+{
+    if (!isVisible() || !updatesEnabled() || rgn.isEmpty())
+        return;
+
+    if (testAttribute(Qt::WA_WState_InPaintEvent)) {
+        QApplication::postEvent(this, new QUpdateLaterEvent(rgn));
+        return;
+    }
+
+    if (hasBackingStoreSupport()) {
+        QTLWExtra *tlwExtra = window()->d_func()->maybeTopData();
+        if (tlwExtra && !tlwExtra->inTopLevelResize && tlwExtra->backingStore)
+            tlwExtra->backingStore->markDirty(rgn, this);
+    } else {
+        d_func()->repaint_sys(rgn);
+    }
+}
+
+#ifdef QT3_SUPPORT
+/*!
+    Clear the rectangle at point (\a x, \a y) of width \a w and height
+    \a h.
+
+    \warning This is best done in a paintEvent().
+*/
+void QWidget::erase_helper(int x, int y, int w, int h)
+{
+    if (testAttribute(Qt::WA_NoSystemBackground) || testAttribute(Qt::WA_UpdatesDisabled) ||  !testAttribute(Qt::WA_WState_Visible))
+        return;
+    if (w < 0)
+        w = data->crect.width()  - x;
+    if (h < 0)
+        h = data->crect.height() - y;
+    if (w != 0 && h != 0) {
+        QPainter p(this);
+        p.eraseRect(QRect(x, y, w, h));
+    }
+}
+
+/*!
+    \overload
+
+    Clear the given region, \a rgn.
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your erasing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+void QWidget::erase(const QRegion& rgn)
+{
+    if (testAttribute(Qt::WA_NoSystemBackground) || testAttribute(Qt::WA_UpdatesDisabled) || !testAttribute(Qt::WA_WState_Visible))
+        return;
+
+    QPainter p(this);
+    p.setClipRegion(rgn);
+    p.eraseRect(rgn.boundingRect());
+}
+
+void QWidget::drawText_helper(int x, int y, const QString &str)
+{
+    if(!testAttribute(Qt::WA_WState_Visible))
+        return;
+    QPainter paint(this);
+    paint.drawText(x, y, str);
+}
+
+
+/*!
+    Closes the widget.
+
+    Use the no-argument overload instead.
+*/
+bool QWidget::close(bool alsoDelete)
+{
+    QPointer<QWidget> that = this;
+    bool accepted = close();
+    if (alsoDelete && accepted && that)
+        deleteLater();
+    return accepted;
+}
+
+void QWidget::setIcon(const QPixmap &i)
+{
+    setWindowIcon(i);
+}
+
+/*!
+    Return's the widget's icon.
+
+    Use windowIcon() instead.
+*/
+const QPixmap *QWidget::icon() const
+{
+    Q_D(const QWidget);
+    return (d->extra && d->extra->topextra) ? d->extra->topextra->iconPixmap : 0;
+}
+
+#endif // QT3_SUPPORT
+
+/*!
+    Sets the attribute \a attribute on this widget if \a on is true;
+    otherwise clears the attribute.
+
+    \sa testAttribute()
+*/
+void QWidget::setAttribute(Qt::WidgetAttribute attribute, bool on)
+{
+    if (testAttribute(attribute) == on)
+        return;
+
+    Q_D(QWidget);
+    Q_ASSERT_X(sizeof(d->high_attributes)*8 >= (Qt::WA_AttributeCount - sizeof(uint)*8),
+               "QWidget::setAttribute(WidgetAttribute, bool)",
+               "QWidgetPrivate::high_attributes[] too small to contain all attributes in WidgetAttribute");
+
+#ifdef Q_WS_WIN
+    // ### Don't use PaintOnScreen+paintEngine() to do native painting in 5.0
+    if (attribute == Qt::WA_PaintOnScreen && on && !inherits("QGLWidget")) {
+        // see qwidget_win.cpp, ::paintEngine for details
+        paintEngine();
+        if (d->noPaintOnScreen)
+            return;
+    }
+#endif
+
+    if (attribute < int(8*sizeof(uint))) {
+        if (on)
+            data->widget_attributes |= (1<<attribute);
+        else
+            data->widget_attributes &= ~(1<<attribute);
+    } else {
+        const int x = attribute - 8*sizeof(uint);
+        const int int_off = x / (8*sizeof(uint));
+        if (on)
+            d->high_attributes[int_off] |= (1<<(x-(int_off*8*sizeof(uint))));
+        else
+            d->high_attributes[int_off] &= ~(1<<(x-(int_off*8*sizeof(uint))));
+    }
+
+    switch (attribute) {
+
+#ifndef QT_NO_DRAGANDDROP
+    case Qt::WA_AcceptDrops:  {
+        if (on && !testAttribute(Qt::WA_DropSiteRegistered))
+            setAttribute(Qt::WA_DropSiteRegistered, true);
+        else if (!on && (isWindow() || !parentWidget() || !parentWidget()->testAttribute(Qt::WA_DropSiteRegistered)))
+            setAttribute(Qt::WA_DropSiteRegistered, false);
+        QEvent e(QEvent::AcceptDropsChange);
+        QApplication::sendEvent(this, &e);
+        break;
+    }
+    case Qt::WA_DropSiteRegistered:  {
+        d->registerDropSite(on);
+        for (int i = 0; i < d->children.size(); ++i) {
+            QWidget *w = qobject_cast<QWidget *>(d->children.at(i));
+            if (w && !w->isWindow() && !w->testAttribute(Qt::WA_AcceptDrops) && w->testAttribute(Qt::WA_DropSiteRegistered) != on)
+                w->setAttribute(Qt::WA_DropSiteRegistered, on);
+        }
+        break;
+    }
+#endif
+
+    case Qt::WA_NoChildEventsForParent:
+        d->sendChildEvents = !on;
+        break;
+    case Qt::WA_NoChildEventsFromChildren:
+        d->receiveChildEvents = !on;
+        break;
+    case Qt::WA_MacBrushedMetal:
+#ifdef Q_WS_MAC
+        d->setStyle_helper(style(), false, true);  // Make sure things get unpolished/polished correctly.
+        // fall through since changing the metal attribute affects the opaque size grip.
+    case Qt::WA_MacOpaqueSizeGrip:
+        d->macUpdateOpaqueSizeGrip();
+        break;
+    case Qt::WA_MacShowFocusRect:
+        if (hasFocus()) {
+            clearFocus();
+            setFocus();
+        }
+        break;
+    case Qt::WA_Hover:
+        qt_mac_update_mouseTracking(this);
+        break;
+#endif
+    case Qt::WA_MacAlwaysShowToolWindow:
+#ifdef Q_WS_MAC
+        d->macUpdateHideOnSuspend();
+#endif
+        break;
+    case Qt::WA_MacNormalSize:
+    case Qt::WA_MacSmallSize:
+    case Qt::WA_MacMiniSize:
+#ifdef Q_WS_MAC
+        {
+            // We can only have one of these set at a time
+            static const int MacSizes[] = { Qt::WA_MacNormalSize, Qt::WA_MacSmallSize,
+                                            Qt::WA_MacMiniSize, 0 };
+            for (int i = 0; MacSizes[i] != 0; ++i) {
+                if (MacSizes[i] == attribute)
+                    continue;
+                int macsize_x = MacSizes[i] - 8*sizeof(uint);
+                int macsize_int_off = macsize_x / (8*sizeof(uint));
+                d->high_attributes[macsize_int_off] &= ~(1<<(macsize_x-(macsize_int_off*8*sizeof(uint))));
+            }
+            d->macUpdateSizeAttribute();
+        }
+#endif
+        break;
+    case Qt::WA_ShowModal:
+        if (!on) {
+            if (isVisible())
+                QApplicationPrivate::leaveModal(this);
+            // reset modality type to Modeless when clearing WA_ShowModal
+            data->window_modality = Qt::NonModal;
+        } else if (data->window_modality == Qt::NonModal) {
+            // determine the modality type if it hasn't been set prior
+            // to setting WA_ShowModal. set the default to WindowModal
+            // if we are the child of a group leader; otherwise use
+            // ApplicationModal.
+            QWidget *w = parentWidget();
+            if (w)
+                w = w->window();
+            while (w && !w->testAttribute(Qt::WA_GroupLeader)) {
+                w = w->parentWidget();
+                if (w)
+                    w = w->window();
+            }
+            data->window_modality = (w && w->testAttribute(Qt::WA_GroupLeader))
+                                    ? Qt::WindowModal
+                                    : Qt::ApplicationModal;
+            // Some window managers does not allow us to enter modal after the
+            // window is showing. Therefore, to be consistent, we cannot call
+            // QApplicationPrivate::enterModal(this) here. The window must be
+            // hidden before changing modality.
+        }
+        if (testAttribute(Qt::WA_WState_Created)) {
+            // don't call setModal_sys() before create_sys()
+            d->setModal_sys();
+        }
+        break;
+    case Qt::WA_MouseTracking: {
+        QEvent e(QEvent::MouseTrackingChange);
+        QApplication::sendEvent(this, &e);
+        break; }
+    case Qt::WA_NativeWindow: {
+        QInputContext *ic = 0;
+        if (on && !internalWinId() && testAttribute(Qt::WA_InputMethodEnabled) && hasFocus()) {
+            ic = d->inputContext();
+            ic->reset();
+            ic->setFocusWidget(0);
+        }
+        if (!qApp->testAttribute(Qt::AA_DontCreateNativeWidgetSiblings) && parentWidget())
+            parentWidget()->d_func()->enforceNativeChildren();
+        if (on && !internalWinId() && testAttribute(Qt::WA_WState_Created))
+            d->createWinId();
+        if (ic && isEnabled())
+            ic->setFocusWidget(this);
+        break;
+    }
+    case Qt::WA_PaintOnScreen:
+        d->updateIsOpaque();
+#if defined(Q_WS_WIN) || defined(Q_WS_X11)
+        // Recreate the widget if it's already created as an alien widget and
+        // WA_PaintOnScreen is enabled. Paint on screen widgets must have win id.
+        // So must their children.
+        if (on) {
+            setAttribute(Qt::WA_NativeWindow);
+            d->enforceNativeChildren();
+        }
+#endif
+        // fall through
+    case Qt::WA_OpaquePaintEvent:
+        d->updateIsOpaque();
+        break;
+    case Qt::WA_NoSystemBackground:
+        d->updateIsOpaque();
+        // fall through...
+    case Qt::WA_UpdatesDisabled:
+        d->updateSystemBackground();
+        break;
+    case Qt::WA_TransparentForMouseEvents:
+#ifdef Q_WS_MAC
+        d->macUpdateIgnoreMouseEvents();
+#endif
+        break;
+    case Qt::WA_InputMethodEnabled: {
+        QInputContext *ic = d->ic;
+        if (!ic && (!on || hasFocus()))
+            ic = d->inputContext();
+        if (ic) {
+            if (on && hasFocus() && ic->focusWidget() != this && isEnabled()) {
+                ic->setFocusWidget(this);
+            } else if (!on && ic->focusWidget() == this) {
+                ic->reset();
+                ic->setFocusWidget(0);
+            }
+        }
+        break;
+    }
+    case Qt::WA_WindowPropagation:
+        d->resolvePalette();
+        d->resolveFont();
+        d->resolveLocale();
+        break;
+#ifdef Q_WS_X11
+    case Qt::WA_NoX11EventCompression:
+        if (!d->extra)
+            d->createExtra();
+        d->extra->compress_events = on;
+        break;
+    case Qt::WA_X11OpenGLOverlay:
+        d->updateIsOpaque();
+        break;
+#endif
+    case Qt::WA_DontShowOnScreen: {
+        if (on && isVisible()) {
+            // Make sure we keep the current state and only hide the widget
+            // from the desktop. show_sys will only update platform specific
+            // attributes at this point.
+            d->hide_sys();
+#ifdef Q_WS_QWS
+            // Release the region for this window from qws if the widget has
+            // been shown before the attribute was set.
+            if (QWSWindowSurface *surface = static_cast<QWSWindowSurface *>(windowSurface())) {
+                QWidget::qwsDisplay()->requestRegion(surface->winId(), surface->key(),
+                                                     surface->permanentState(), QRegion());
+            }
+#endif
+            d->show_sys();
+        }
+        break;
+    }
+
+#ifdef Q_WS_X11
+    case Qt::WA_X11NetWmWindowTypeDesktop:
+    case Qt::WA_X11NetWmWindowTypeDock:
+    case Qt::WA_X11NetWmWindowTypeToolBar:
+    case Qt::WA_X11NetWmWindowTypeMenu:
+    case Qt::WA_X11NetWmWindowTypeUtility:
+    case Qt::WA_X11NetWmWindowTypeSplash:
+    case Qt::WA_X11NetWmWindowTypeDialog:
+    case Qt::WA_X11NetWmWindowTypeDropDownMenu:
+    case Qt::WA_X11NetWmWindowTypePopupMenu:
+    case Qt::WA_X11NetWmWindowTypeToolTip:
+    case Qt::WA_X11NetWmWindowTypeNotification:
+    case Qt::WA_X11NetWmWindowTypeCombo:
+    case Qt::WA_X11NetWmWindowTypeDND:
+        if (testAttribute(Qt::WA_WState_Created))
+            d->setNetWmWindowTypes();
+        break;
+#endif
+
+    case Qt::WA_StaticContents:
+        if (QWidgetBackingStore *bs = d->maybeBackingStore()) {
+            if (on)
+                bs->addStaticWidget(this);
+            else
+                bs->removeStaticWidget(this);
+        }
+        break;
+    case Qt::WA_TranslucentBackground:
+        if (on) {
+            setAttribute(Qt::WA_NoSystemBackground);
+            d->updateIsTranslucent();
+        }
+
+        break;
+    case Qt::WA_AcceptTouchEvents:
+#if defined(Q_WS_WIN) || defined(Q_WS_MAC) || defined(Q_WS_S60)
+        if (on)
+            d->registerTouchWindow();
+#endif
+        break;
+    default:
+        break;
+    }
+}
+
+/*! \fn bool QWidget::testAttribute(Qt::WidgetAttribute attribute) const
+
+  Returns true if attribute \a attribute is set on this widget;
+  otherwise returns false.
+
+  \sa setAttribute()
+ */
+bool QWidget::testAttribute_helper(Qt::WidgetAttribute attribute) const
+{
+    Q_D(const QWidget);
+    const int x = attribute - 8*sizeof(uint);
+    const int int_off = x / (8*sizeof(uint));
+    return (d->high_attributes[int_off] & (1<<(x-(int_off*8*sizeof(uint)))));
+}
+
+/*!
+  \property QWidget::windowOpacity
+
+  \brief The level of opacity for the window.
+
+  The valid range of opacity is from 1.0 (completely opaque) to
+  0.0 (completely transparent).
+
+  By default the value of this property is 1.0.
+
+  This feature is available on Embedded Linux, Mac OS X, Windows,
+  and X11 platforms that support the Composite extension.
+
+  This feature is not available on Windows CE.
+
+  Note that under X11 you need to have a composite manager running,
+  and the X11 specific _NET_WM_WINDOW_OPACITY atom needs to be
+  supported by the window manager you are using.
+
+  \warning Changing this property from opaque to transparent might issue a
+  paint event that needs to be processed before the window is displayed
+  correctly. This affects mainly the use of QPixmap::grabWindow(). Also note
+  that semi-transparent windows update and resize significantly slower than
+  opaque windows.
+
+  \sa setMask()
+*/
+qreal QWidget::windowOpacity() const
+{
+    Q_D(const QWidget);
+    return (isWindow() && d->maybeTopData()) ? d->maybeTopData()->opacity / 255. : 1.0;
+}
+
+void QWidget::setWindowOpacity(qreal opacity)
+{
+    Q_D(QWidget);
+    if (!isWindow())
+        return;
+
+    opacity = qBound(qreal(0.0), opacity, qreal(1.0));
+    QTLWExtra *extra = d->topData();
+    extra->opacity = uint(opacity * 255);
+    setAttribute(Qt::WA_WState_WindowOpacitySet);
+
+#ifndef Q_WS_QWS
+    if (!testAttribute(Qt::WA_WState_Created))
+        return;
+#endif
+
+#ifndef QT_NO_GRAPHICSVIEW
+    if (QGraphicsProxyWidget *proxy = graphicsProxyWidget()) {
+        // Avoid invalidating the cache if set.
+        if (proxy->cacheMode() == QGraphicsItem::NoCache)
+            proxy->update();
+        else if (QGraphicsScene *scene = proxy->scene())
+            scene->update(proxy->sceneBoundingRect());
+        return;
+    }
+#endif
+
+    d->setWindowOpacity_sys(opacity);
+}
+
+/*!
+    \property QWidget::windowModified
+    \brief whether the document shown in the window has unsaved changes
+
+    A modified window is a window whose content has changed but has
+    not been saved to disk. This flag will have different effects
+    varied by the platform. On Mac OS X the close button will have a
+    modified look; on other platforms, the window title will have an
+    '*' (asterisk).
+
+    The window title must contain a "[*]" placeholder, which
+    indicates where the '*' should appear. Normally, it should appear
+    right after the file name (e.g., "document1.txt[*] - Text
+    Editor"). If the window isn't modified, the placeholder is simply
+    removed.
+
+    Note that if a widget is set as modified, all its ancestors will
+    also be set as modified. However, if you call \c
+    {setWindowModified(false)} on a widget, this will not propagate to
+    its parent because other children of the parent might have been
+    modified.
+
+    \sa windowTitle, {Application Example}, {SDI Example}, {MDI Example}
+*/
+bool QWidget::isWindowModified() const
+{
+    return testAttribute(Qt::WA_WindowModified);
+}
+
+void QWidget::setWindowModified(bool mod)
+{
+    Q_D(QWidget);
+    setAttribute(Qt::WA_WindowModified, mod);
+
+#ifndef Q_WS_MAC
+    if (!windowTitle().contains(QLatin1String("[*]")) && mod)
+        qWarning("QWidget::setWindowModified: The window title does not contain a '[*]' placeholder");
+#endif
+    d->setWindowTitle_helper(windowTitle());
+    d->setWindowIconText_helper(windowIconText());
+#ifdef Q_WS_MAC
+    d->setWindowModified_sys(mod);
+#endif
+
+    QEvent e(QEvent::ModifiedChange);
+    QApplication::sendEvent(this, &e);
+}
+
+#ifndef QT_NO_TOOLTIP
+/*!
+  \property QWidget::toolTip
+
+  \brief the widget's tooltip
+
+  Note that by default tooltips are only shown for widgets that are
+  children of the active window. You can change this behavior by
+  setting the attribute Qt::WA_AlwaysShowToolTips on the \e window,
+  not on the widget with the tooltip.
+
+  If you want to control a tooltip's behavior, you can intercept the
+  event() function and catch the QEvent::ToolTip event (e.g., if you
+  want to customize the area for which the tooltip should be shown).
+
+  By default, this property contains an empty string.
+
+  \sa QToolTip statusTip whatsThis
+*/
+void QWidget::setToolTip(const QString &s)
+{
+    Q_D(QWidget);
+    d->toolTip = s;
+
+    QEvent event(QEvent::ToolTipChange);
+    QApplication::sendEvent(this, &event);
+}
+
+QString QWidget::toolTip() const
+{
+    Q_D(const QWidget);
+    return d->toolTip;
+}
+#endif // QT_NO_TOOLTIP
+
+
+#ifndef QT_NO_STATUSTIP
+/*!
+  \property QWidget::statusTip
+  \brief the widget's status tip
+
+  By default, this property contains an empty string.
+
+  \sa toolTip whatsThis
+*/
+void QWidget::setStatusTip(const QString &s)
+{
+    Q_D(QWidget);
+    d->statusTip = s;
+}
+
+QString QWidget::statusTip() const
+{
+    Q_D(const QWidget);
+    return d->statusTip;
+}
+#endif // QT_NO_STATUSTIP
+
+#ifndef QT_NO_WHATSTHIS
+/*!
+  \property QWidget::whatsThis
+
+  \brief the widget's What's This help text.
+
+  By default, this property contains an empty string.
+
+  \sa QWhatsThis QWidget::toolTip QWidget::statusTip
+*/
+void QWidget::setWhatsThis(const QString &s)
+{
+    Q_D(QWidget);
+    d->whatsThis = s;
+}
+
+QString QWidget::whatsThis() const
+{
+    Q_D(const QWidget);
+    return d->whatsThis;
+}
+#endif // QT_NO_WHATSTHIS
+
+#ifndef QT_NO_ACCESSIBILITY
+/*!
+  \property QWidget::accessibleName
+
+  \brief the widget's name as seen by assistive technologies
+
+  This property is used by accessible clients to identify, find, or announce
+  the widget for accessible clients.
+
+  By default, this property contains an empty string.
+
+  \sa QAccessibleInterface::text()
+*/
+void QWidget::setAccessibleName(const QString &name)
+{
+    Q_D(QWidget);
+    d->accessibleName = name;
+}
+
+QString QWidget::accessibleName() const
+{
+    Q_D(const QWidget);
+    return d->accessibleName;
+}
+
+/*!
+  \property QWidget::accessibleDescription
+
+  \brief the widget's description as seen by assistive technologies
+
+  By default, this property contains an empty string.
+
+  \sa QAccessibleInterface::text()
+*/
+void QWidget::setAccessibleDescription(const QString &description)
+{
+    Q_D(QWidget);
+    d->accessibleDescription = description;
+}
+
+QString QWidget::accessibleDescription() const
+{
+    Q_D(const QWidget);
+    return d->accessibleDescription;
+}
+#endif // QT_NO_ACCESSIBILITY
+
+#ifndef QT_NO_SHORTCUT
+/*!
+    Adds a shortcut to Qt's shortcut system that watches for the given
+    \a key sequence in the given \a context. If the \a context is
+    Qt::ApplicationShortcut, the shortcut applies to the application as a
+    whole. Otherwise, it is either local to this widget, Qt::WidgetShortcut,
+    or to the window itself, Qt::WindowShortcut.
+
+    If the same \a key sequence has been grabbed by several widgets,
+    when the \a key sequence occurs a QEvent::Shortcut event is sent
+    to all the widgets to which it applies in a non-deterministic
+    order, but with the ``ambiguous'' flag set to true.
+
+    \warning You should not normally need to use this function;
+    instead create \l{QAction}s with the shortcut key sequences you
+    require (if you also want equivalent menu options and toolbar
+    buttons), or create \l{QShortcut}s if you just need key sequences.
+    Both QAction and QShortcut handle all the event filtering for you,
+    and provide signals which are triggered when the user triggers the
+    key sequence, so are much easier to use than this low-level
+    function.
+
+    \sa releaseShortcut() setShortcutEnabled()
+*/
+int QWidget::grabShortcut(const QKeySequence &key, Qt::ShortcutContext context)
+{
+    Q_ASSERT(qApp);
+    if (key.isEmpty())
+        return 0;
+    setAttribute(Qt::WA_GrabbedShortcut);
+    return qApp->d_func()->shortcutMap.addShortcut(this, key, context);
+}
+
+/*!
+    Removes the shortcut with the given \a id from Qt's shortcut
+    system. The widget will no longer receive QEvent::Shortcut events
+    for the shortcut's key sequence (unless it has other shortcuts
+    with the same key sequence).
+
+    \warning You should not normally need to use this function since
+    Qt's shortcut system removes shortcuts automatically when their
+    parent widget is destroyed. It is best to use QAction or
+    QShortcut to handle shortcuts, since they are easier to use than
+    this low-level function. Note also that this is an expensive
+    operation.
+
+    \sa grabShortcut() setShortcutEnabled()
+*/
+void QWidget::releaseShortcut(int id)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.removeShortcut(id, this, 0);
+}
+
+/*!
+    If \a enable is true, the shortcut with the given \a id is
+    enabled; otherwise the shortcut is disabled.
+
+    \warning You should not normally need to use this function since
+    Qt's shortcut system enables/disables shortcuts automatically as
+    widgets become hidden/visible and gain or lose focus. It is best
+    to use QAction or QShortcut to handle shortcuts, since they are
+    easier to use than this low-level function.
+
+    \sa grabShortcut() releaseShortcut()
+*/
+void QWidget::setShortcutEnabled(int id, bool enable)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.setShortcutEnabled(enable, id, this, 0);
+}
+
+/*!
+    \since 4.2
+
+    If \a enable is true, auto repeat of the shortcut with the
+    given \a id is enabled; otherwise it is disabled.
+
+    \sa grabShortcut() releaseShortcut()
+*/
+void QWidget::setShortcutAutoRepeat(int id, bool enable)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.setShortcutAutoRepeat(enable, id, this, 0);
+}
+#endif // QT_NO_SHORTCUT
+/*!
+    Updates the widget's micro focus.
+
+    \sa QInputContext
+*/
+void QWidget::updateMicroFocus()
+{
+#if !defined(QT_NO_IM) && (defined(Q_WS_X11) || defined(Q_WS_QWS) || defined(Q_OS_SYMBIAN))
+    Q_D(QWidget);
+    // and optimisation to update input context only it has already been created.
+    if (d->ic || qApp->d_func()->inputContext) {
+        QInputContext *ic = inputContext();
+        if (ic)
+            ic->update();
+    }
+#endif
+#ifndef QT_NO_ACCESSIBILITY
+    // ##### is this correct
+    QAccessible::updateAccessibility(this, 0, QAccessible::StateChanged);
+#endif
+}
+
+
+#if defined (Q_WS_WIN)
+/*!
+    Returns the window system handle of the widget, for low-level
+    access. Using this function is not portable.
+
+    An HDC acquired with getDC() has to be released with releaseDC().
+
+    \warning Using this function is not portable.
+*/
+HDC QWidget::getDC() const
+{
+    Q_D(const QWidget);
+    if (d->hd)
+        return (HDC) d->hd;
+    return GetDC(winId());
+}
+
+/*!
+    Releases the HDC \a hdc acquired by a previous call to getDC().
+
+    \warning Using this function is not portable.
+*/
+void QWidget::releaseDC(HDC hdc) const
+{
+    Q_D(const QWidget);
+    // If its the widgets own dc, it will be released elsewhere. If
+    // its a different HDC we release it and issue a warning if it
+    // fails.
+    if (hdc != d->hd && !ReleaseDC(winId(), hdc))
+        qErrnoWarning("QWidget::releaseDC(): failed to release HDC");
+}
+#else
+/*!
+    Returns the window system handle of the widget, for low-level
+    access. Using this function is not portable.
+
+    The HANDLE type varies with platform; see \c qwindowdefs.h for
+    details.
+*/
+Qt::HANDLE QWidget::handle() const
+{
+    Q_D(const QWidget);
+    if (!internalWinId() && testAttribute(Qt::WA_WState_Created))
+        (void)winId(); // enforce native window
+    return d->hd;
+}
+#endif
+
+
+/*!
+    Raises this widget to the top of the parent widget's stack.
+
+    After this call the widget will be visually in front of any
+    overlapping sibling widgets.
+
+    \note When using activateWindow(), you can call this function to
+    ensure that the window is stacked on top.
+
+    \sa lower(), stackUnder()
+*/
+
+void QWidget::raise()
+{
+    Q_D(QWidget);
+    if (!isWindow()) {
+        QWidget *p = parentWidget();
+        const int parentChildCount = p->d_func()->children.size();
+        if (parentChildCount < 2)
+            return;
+        const int from = p->d_func()->children.indexOf(this);
+        Q_ASSERT(from >= 0);
+        // Do nothing if the widget is already in correct stacking order _and_ created.
+        if (from != parentChildCount -1)
+            p->d_func()->children.move(from, parentChildCount - 1);
+        if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created))
+            create();
+        else if (from == parentChildCount - 1)
+            return;
+
+        QRegion region(rect());
+        d->subtractOpaqueSiblings(region);
+        d->invalidateBuffer(region);
+    }
+    if (testAttribute(Qt::WA_WState_Created))
+        d->raise_sys();
+
+    QEvent e(QEvent::ZOrderChange);
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+    Lowers the widget to the bottom of the parent widget's stack.
+
+    After this call the widget will be visually behind (and therefore
+    obscured by) any overlapping sibling widgets.
+
+    \sa raise(), stackUnder()
+*/
+
+void QWidget::lower()
+{
+    Q_D(QWidget);
+    if (!isWindow()) {
+        QWidget *p = parentWidget();
+        const int parentChildCount = p->d_func()->children.size();
+        if (parentChildCount < 2)
+            return;
+        const int from = p->d_func()->children.indexOf(this);
+        Q_ASSERT(from >= 0);
+        // Do nothing if the widget is already in correct stacking order _and_ created.
+        if (from != 0)
+            p->d_func()->children.move(from, 0);
+        if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created))
+            create();
+        else if (from == 0)
+            return;
+    }
+    if (testAttribute(Qt::WA_WState_Created))
+        d->lower_sys();
+
+    QEvent e(QEvent::ZOrderChange);
+    QApplication::sendEvent(this, &e);
+}
+
+
+/*!
+    Places the widget under \a w in the parent widget's stack.
+
+    To make this work, the widget itself and \a w must be siblings.
+
+    \sa raise(), lower()
+*/
+void QWidget::stackUnder(QWidget* w)
+{
+    Q_D(QWidget);
+    QWidget *p = parentWidget();
+    if (!w || isWindow() || p != w->parentWidget() || this == w)
+        return;
+    if (p) {
+        int from = p->d_func()->children.indexOf(this);
+        int to = p->d_func()->children.indexOf(w);
+        Q_ASSERT(from >= 0);
+        Q_ASSERT(to >= 0);
+        if (from < to)
+            --to;
+        // Do nothing if the widget is already in correct stacking order _and_ created.
+        if (from != to)
+            p->d_func()->children.move(from, to);
+        if (!testAttribute(Qt::WA_WState_Created) && p->testAttribute(Qt::WA_WState_Created))
+            create();
+        else if (from == to)
+            return;
+    }
+    if (testAttribute(Qt::WA_WState_Created))
+        d->stackUnder_sys(w);
+
+    QEvent e(QEvent::ZOrderChange);
+    QApplication::sendEvent(this, &e);
+}
+
+void QWidget::styleChange(QStyle&) { }
+void QWidget::enabledChange(bool) { }  // compat
+void QWidget::paletteChange(const QPalette &) { }  // compat
+void QWidget::fontChange(const QFont &) { }  // compat
+void QWidget::windowActivationChange(bool) { }  // compat
+void QWidget::languageChange() { }  // compat
+
+
+/*!
+    \enum QWidget::BackgroundOrigin
+
+    \compat
+
+    \value WidgetOrigin
+    \value ParentOrigin
+    \value WindowOrigin
+    \value AncestorOrigin
+
+*/
+
+/*!
+    \fn bool QWidget::isVisibleToTLW() const
+
+    Use isVisible() instead.
+*/
+
+/*!
+    \fn void QWidget::iconify()
+
+    Use showMinimized() instead.
+*/
+
+/*!
+    \fn void QWidget::constPolish() const
+
+    Use ensurePolished() instead.
+*/
+
+/*!
+    \fn void QWidget::reparent(QWidget *parent, Qt::WindowFlags f, const QPoint &p, bool showIt)
+
+    Use setParent() to change the parent or the widget's widget flags;
+    use move() to move the widget, and use show() to show the widget.
+*/
+
+/*!
+    \fn void QWidget::reparent(QWidget *parent, const QPoint &p, bool showIt)
+
+    Use setParent() to change the parent; use move() to move the
+    widget, and use show() to show the widget.
+*/
+
+/*!
+    \fn void QWidget::recreate(QWidget *parent, Qt::WindowFlags f, const QPoint & p, bool showIt)
+
+    Use setParent() to change the parent or the widget's widget flags;
+    use move() to move the widget, and use show() to show the widget.
+*/
+
+/*!
+    \fn bool QWidget::hasMouse() const
+
+    Use testAttribute(Qt::WA_UnderMouse) instead.
+*/
+
+/*!
+    \fn bool QWidget::ownCursor() const
+
+    Use testAttribute(Qt::WA_SetCursor) instead.
+*/
+
+/*!
+    \fn bool QWidget::ownFont() const
+
+    Use testAttribute(Qt::WA_SetFont) instead.
+*/
+
+/*!
+    \fn void QWidget::unsetFont()
+
+    Use setFont(QFont()) instead.
+*/
+
+/*!
+    \fn bool QWidget::ownPalette() const
+
+    Use testAttribute(Qt::WA_SetPalette) instead.
+*/
+
+/*!
+    \fn void QWidget::unsetPalette()
+
+    Use setPalette(QPalette()) instead.
+*/
+
+/*!
+    \fn void QWidget::setEraseColor(const QColor &color)
+
+    Use the palette instead.
+
+    \oldcode
+    widget->setEraseColor(color);
+    \newcode
+    QPalette palette;
+    palette.setColor(widget->backgroundRole(), color);
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setErasePixmap(const QPixmap &pixmap)
+
+    Use the palette instead.
+
+    \oldcode
+    widget->setErasePixmap(pixmap);
+    \newcode
+    QPalette palette;
+    palette.setBrush(widget->backgroundRole(), QBrush(pixmap));
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setPaletteForegroundColor(const QColor &color)
+
+    Use the palette directly.
+
+    \oldcode
+    widget->setPaletteForegroundColor(color);
+    \newcode
+    QPalette palette;
+    palette.setColor(widget->foregroundRole(), color);
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setPaletteBackgroundColor(const QColor &color)
+
+    Use the palette directly.
+
+    \oldcode
+    widget->setPaletteBackgroundColor(color);
+    \newcode
+    QPalette palette;
+    palette.setColor(widget->backgroundRole(), color);
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setPaletteBackgroundPixmap(const QPixmap &pixmap)
+
+    Use the palette directly.
+
+    \oldcode
+    widget->setPaletteBackgroundPixmap(pixmap);
+    \newcode
+    QPalette palette;
+    palette.setBrush(widget->backgroundRole(), QBrush(pixmap));
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setBackgroundPixmap(const QPixmap &pixmap)
+
+    Use the palette instead.
+
+    \oldcode
+    widget->setBackgroundPixmap(pixmap);
+    \newcode
+    QPalette palette;
+    palette.setBrush(widget->backgroundRole(), QBrush(pixmap));
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setBackgroundColor(const QColor &color)
+
+    Use the palette instead.
+
+    \oldcode
+    widget->setBackgroundColor(color);
+    \newcode
+    QPalette palette;
+    palette.setColor(widget->backgroundRole(), color);
+    widget->setPalette(palette);
+    \endcode
+*/
+
+/*!
+    \fn QColorGroup QWidget::colorGroup() const
+
+    Use QColorGroup(palette()) instead.
+*/
+
+/*!
+    \fn QWidget *QWidget::parentWidget(bool sameWindow) const
+
+    Use the no-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::setKeyCompression(bool b)
+
+    Use setAttribute(Qt::WA_KeyCompression, b) instead.
+*/
+
+/*!
+    \fn void QWidget::setFont(const QFont &f, bool b)
+
+    Use the single-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::setPalette(const QPalette &p, bool b)
+
+    Use the single-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::setBackgroundOrigin(BackgroundOrigin background)
+
+    \obsolete
+*/
+
+/*!
+    \fn BackgroundOrigin QWidget::backgroundOrigin() const
+
+    \obsolete
+
+    Always returns \c WindowOrigin.
+*/
+
+/*!
+    \fn QPoint QWidget::backgroundOffset() const
+
+    \obsolete
+
+    Always returns QPoint().
+*/
+
+/*!
+    \fn void QWidget::repaint(bool b)
+
+    The boolean parameter \a b is ignored. Use the no-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::repaint(int x, int y, int w, int h, bool b)
+
+    The boolean parameter \a b is ignored. Use the four-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::repaint(const QRect &r, bool b)
+
+    The boolean parameter \a b is ignored. Use the single rect-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::repaint(const QRegion &rgn, bool b)
+
+    The boolean parameter \a b is ignored. Use the single region-argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::erase()
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your erasing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+
+/*!
+    \fn void QWidget::erase(int x, int y, int w, int h)
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your erasing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+
+/*!
+    \fn void QWidget::erase(const QRect &rect)
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your erasing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+
+/*!
+    \fn void QWidget::drawText(const QPoint &p, const QString &s)
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your drawing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+
+/*!
+    \fn void QWidget::drawText(int x, int y, const QString &s)
+
+    Drawing may only take place in a QPaintEvent. Overload
+    paintEvent() to do your drawing and call update() to schedule a
+    replaint whenever necessary. See also QPainter.
+*/
+
+/*!
+    \fn QWidget *QWidget::childAt(const QPoint &p, bool includeThis) const
+
+    Use the single point argument overload instead.
+*/
+
+/*!
+    \fn void QWidget::setCaption(const QString &c)
+
+    Use setWindowTitle() instead.
+*/
+
+/*!
+    \fn void QWidget::setIcon(const QPixmap &i)
+
+    Use setWindowIcon() instead.
+*/
+
+/*!
+    \fn void QWidget::setIconText(const QString &it)
+
+    Use setWindowIconText() instead.
+*/
+
+/*!
+    \fn QString QWidget::caption() const
+
+    Use windowTitle() instead.
+*/
+
+/*!
+    \fn QString QWidget::iconText() const
+
+    Use windowIconText() instead.
+*/
+
+/*!
+    \fn bool QWidget::isTopLevel() const
+    \obsolete
+
+    Use isWindow() instead.
+*/
+
+/*!
+    \fn bool QWidget::isRightToLeft() const
+    \internal
+*/
+
+/*!
+    \fn bool QWidget::isLeftToRight() const
+    \internal
+*/
+
+/*!
+    \fn void QWidget::setInputMethodEnabled(bool enabled)
+
+    Use setAttribute(Qt::WA_InputMethodEnabled, \a enabled) instead.
+*/
+
+/*!
+    \fn bool QWidget::isInputMethodEnabled() const
+
+    Use testAttribute(Qt::WA_InputMethodEnabled) instead.
+*/
+
+/*!
+    \fn void QWidget::setActiveWindow()
+
+    Use activateWindow() instead.
+*/
+
+/*!
+    \fn bool QWidget::isShown() const
+
+    Use !isHidden() instead (notice the exclamation mark), or use isVisible() to check whether the widget is visible.
+*/
+
+/*!
+    \fn bool QWidget::isDialog() const
+
+    Use windowType() == Qt::Dialog instead.
+*/
+
+/*!
+    \fn bool QWidget::isPopup() const
+
+    Use windowType() == Qt::Popup instead.
+*/
+
+/*!
+    \fn bool QWidget::isDesktop() const
+
+    Use windowType() == Qt::Desktop instead.
+*/
+
+/*!
+    \fn void QWidget::polish()
+
+    Use ensurePolished() instead.
+*/
+
+/*!
+    \fn QWidget *QWidget::childAt(int x, int y, bool includeThis) const
+
+    Use the childAt() overload that doesn't have an \a includeThis parameter.
+
+    \oldcode
+        return widget->childAt(x, y, true);
+    \newcode
+        QWidget *child = widget->childAt(x, y, true);
+        if (child)
+            return child;
+        if (widget->rect().contains(x, y))
+            return widget;
+    \endcode
+*/
+
+/*!
+    \fn void QWidget::setSizePolicy(QSizePolicy::Policy hor, QSizePolicy::Policy ver, bool hfw)
+    \compat
+
+    Use the \l sizePolicy property and heightForWidth() function instead.
+*/
+
+/*!
+    \fn bool QWidget::isUpdatesEnabled() const
+    \compat
+
+    Use the \l updatesEnabled property instead.
+*/
+
+/*!
+     \macro QWIDGETSIZE_MAX
+     \relates QWidget
+
+     Defines the maximum size for a QWidget object.
+
+     The largest allowed size for a widget is QSize(QWIDGETSIZE_MAX,
+     QWIDGETSIZE_MAX), i.e. QSize (16777215,16777215).
+
+     \sa QWidget::setMaximumSize()
+*/
+
+QRect QWidgetPrivate::frameStrut() const
+{
+    Q_Q(const QWidget);
+    if (!q->isWindow() || (q->windowType() == Qt::Desktop) || q->testAttribute(Qt::WA_DontShowOnScreen)) {
+        // x2 = x1 + w - 1, so w/h = 1
+        return QRect(0, 0, 1, 1);
+    }
+
+    if (data.fstrut_dirty
+#ifndef Q_WS_WIN
+        // ### Fix properly for 4.3
+        && q->isVisible()
+#endif
+        && q->testAttribute(Qt::WA_WState_Created))
+        const_cast<QWidgetPrivate *>(this)->updateFrameStrut();
+
+    return maybeTopData() ? maybeTopData()->frameStrut : QRect();
+}
+
+#ifdef QT_KEYPAD_NAVIGATION
+/*!
+    \internal
+
+    Changes the focus  from the current focusWidget to a widget in
+    the \a direction.
+
+    Returns true, if there was a widget in that direction
+*/
+bool QWidgetPrivate::navigateToDirection(Direction direction)
+{
+    QWidget *targetWidget = widgetInNavigationDirection(direction);
+    if (targetWidget)
+        targetWidget->setFocus();
+    return (targetWidget != 0);
+}
+
+/*!
+    \internal
+
+    Searches for a widget that is positioned in the \a direction, starting
+    from the current focusWidget.
+
+    Returns the pointer to a found widget or 0, if there was no widget in
+    that direction.
+*/
+QWidget *QWidgetPrivate::widgetInNavigationDirection(Direction direction)
+{
+    const QWidget *sourceWidget = QApplication::focusWidget();
+    if (!sourceWidget)
+        return 0;
+    const QRect sourceRect = sourceWidget->rect().translated(sourceWidget->mapToGlobal(QPoint()));
+    const int sourceX =
+            (direction == DirectionNorth || direction == DirectionSouth) ?
+                (sourceRect.left() + (sourceRect.right() - sourceRect.left()) / 2)
+                :(direction == DirectionEast ? sourceRect.right() : sourceRect.left());
+    const int sourceY =
+            (direction == DirectionEast || direction == DirectionWest) ?
+                (sourceRect.top() + (sourceRect.bottom() - sourceRect.top()) / 2)
+                :(direction == DirectionSouth ? sourceRect.bottom() : sourceRect.top());
+    const QPoint sourcePoint(sourceX, sourceY);
+    const QPoint sourceCenter = sourceRect.center();
+    const QWidget *sourceWindow = sourceWidget->window();
+
+    QWidget *targetWidget = 0;
+    int shortestDistance = INT_MAX;
+    foreach(QWidget *targetCandidate, QApplication::allWidgets()) {
+
+        const QRect targetCandidateRect = targetCandidate->rect().translated(targetCandidate->mapToGlobal(QPoint()));
+
+        // For focus proxies, the child widget handling the focus can have keypad navigation focus,
+        // but the owner of the proxy cannot.
+        // Additionally, empty widgets should be ignored.
+        if (targetCandidate->focusProxy() || targetCandidateRect.isEmpty())
+            continue;
+
+        // Only navigate to a target widget that...
+        if (       targetCandidate != sourceWidget
+                   // ...takes the focus,
+                && targetCandidate->focusPolicy() & Qt::TabFocus
+                   // ...is above if DirectionNorth,
+                && !(direction == DirectionNorth && targetCandidateRect.bottom() > sourceRect.top())
+                   // ...is on the right if DirectionEast,
+                && !(direction == DirectionEast  && targetCandidateRect.left()   < sourceRect.right())
+                   // ...is below if DirectionSouth,
+                && !(direction == DirectionSouth && targetCandidateRect.top()    < sourceRect.bottom())
+                   // ...is on the left if DirectionWest,
+                && !(direction == DirectionWest  && targetCandidateRect.right()  > sourceRect.left())
+                   // ...is enabled,
+                && targetCandidate->isEnabled()
+                   // ...is visible,
+                && targetCandidate->isVisible()
+                   // ...is in the same window,
+                && targetCandidate->window() == sourceWindow) {
+            const int targetCandidateDistance = pointToRect(sourcePoint, targetCandidateRect);
+            if (targetCandidateDistance < shortestDistance) {
+                shortestDistance = targetCandidateDistance;
+                targetWidget = targetCandidate;
+            }
+        }
+    }
+    return targetWidget;
+}
+#endif
+
+/*!
+    \preliminary
+    \since 4.2
+    \obsolete
+
+    Sets the window surface to be the \a surface specified.
+    The QWidget takes will ownership of the \a surface.
+    widget itself is deleted.
+*/
+void QWidget::setWindowSurface(QWindowSurface *surface)
+{
+    // ### createWinId() ??
+
+#ifndef Q_BACKINGSTORE_SUBSURFACES
+    if (!isTopLevel())
+        return;
+#endif
+
+    Q_D(QWidget);
+
+    QTLWExtra *topData = d->topData();
+    if (topData->windowSurface == surface)
+        return;
+
+    QWindowSurface *oldSurface = topData->windowSurface;
+    delete topData->windowSurface;
+    topData->windowSurface = surface;
+
+    QWidgetBackingStore *bs = d->maybeBackingStore();
+    if (!bs)
+        return;
+
+    if (isTopLevel()) {
+        if (bs->windowSurface != oldSurface && bs->windowSurface != surface)
+            delete bs->windowSurface;
+        bs->windowSurface = surface;
+    }
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+    else {
+        bs->subSurfaces.append(surface);
+    }
+    bs->subSurfaces.removeOne(oldSurface);
+#endif
+}
+
+/*!
+    \preliminary
+    \since 4.2
+
+    Returns the QWindowSurface this widget will be drawn into.
+*/
+QWindowSurface *QWidget::windowSurface() const
+{
+    Q_D(const QWidget);
+    QTLWExtra *extra = d->maybeTopData();
+    if (extra && extra->windowSurface)
+        return extra->windowSurface;
+
+    QWidgetBackingStore *bs = d->maybeBackingStore();
+
+#ifdef Q_BACKINGSTORE_SUBSURFACES
+    if (bs && bs->subSurfaces.isEmpty())
+        return bs->windowSurface;
+
+    if (!isTopLevel()) {
+        const QWidget *w = parentWidget();
+        while (w) {
+            QTLWExtra *extra = w->d_func()->maybeTopData();
+            if (extra && extra->windowSurface)
+                return extra->windowSurface;
+            if (w->isTopLevel())
+                break;
+            w = w->parentWidget();
+        }
+    }
+#endif // Q_BACKINGSTORE_SUBSURFACES
+
+    return bs ? bs->windowSurface : 0;
+}
+
+void QWidgetPrivate::getLayoutItemMargins(int *left, int *top, int *right, int *bottom) const
+{
+    if (left)
+        *left = (int)leftLayoutItemMargin;
+    if (top)
+        *top = (int)topLayoutItemMargin;
+    if (right)
+        *right = (int)rightLayoutItemMargin;
+    if (bottom)
+        *bottom = (int)bottomLayoutItemMargin;
+}
+
+void QWidgetPrivate::setLayoutItemMargins(int left, int top, int right, int bottom)
+{
+    if (leftLayoutItemMargin == left
+        && topLayoutItemMargin == top
+        && rightLayoutItemMargin == right
+        && bottomLayoutItemMargin == bottom)
+        return;
+
+    Q_Q(QWidget);
+    leftLayoutItemMargin = (signed char)left;
+    topLayoutItemMargin = (signed char)top;
+    rightLayoutItemMargin = (signed char)right;
+    bottomLayoutItemMargin = (signed char)bottom;
+    q->updateGeometry();
+}
+
+void QWidgetPrivate::setLayoutItemMargins(QStyle::SubElement element, const QStyleOption *opt)
+{
+    Q_Q(QWidget);
+    QStyleOption myOpt;
+    if (!opt) {
+        myOpt.initFrom(q);
+        myOpt.rect.setRect(0, 0, 32768, 32768);     // arbitrary
+        opt = &myOpt;
+    }
+
+    QRect liRect = q->style()->subElementRect(element, opt, q);
+    if (liRect.isValid()) {
+        leftLayoutItemMargin = (signed char)(opt->rect.left() - liRect.left());
+        topLayoutItemMargin = (signed char)(opt->rect.top() - liRect.top());
+        rightLayoutItemMargin = (signed char)(liRect.right() - opt->rect.right());
+        bottomLayoutItemMargin = (signed char)(liRect.bottom() - opt->rect.bottom());
+    } else {
+        leftLayoutItemMargin = 0;
+        topLayoutItemMargin = 0;
+        rightLayoutItemMargin = 0;
+        bottomLayoutItemMargin = 0;
+    }
+}
+// resets the Qt::WA_QuitOnClose attribute to the default value for transient widgets.
+void QWidgetPrivate::adjustQuitOnCloseAttribute()
+{
+    Q_Q(QWidget);
+
+    if (!q->parentWidget()) {
+        Qt::WindowType type = q->windowType();
+        if (type == Qt::Widget || type == Qt::SubWindow)
+            type = Qt::Window;
+        if (type != Qt::Widget && type != Qt::Window && type != Qt::Dialog)
+            q->setAttribute(Qt::WA_QuitOnClose, false);
+    }
+}
+
+
+
+Q_GUI_EXPORT QWidgetData *qt_qwidget_data(QWidget *widget)
+{
+    return widget->data;
+}
+
+Q_GUI_EXPORT QWidgetPrivate *qt_widget_private(QWidget *widget)
+{
+    return widget->d_func();
+}
+
+
+#ifndef QT_NO_GRAPHICSVIEW
+/*!
+   \since 4.5
+
+   Returns the proxy widget for the corresponding embedded widget in a graphics
+   view; otherwise returns 0.
+
+   \sa QGraphicsProxyWidget::createProxyForChildWidget(),
+       QGraphicsScene::addWidget()
+ */
+QGraphicsProxyWidget *QWidget::graphicsProxyWidget() const
+{
+    Q_D(const QWidget);
+    if (d->extra) {
+        return d->extra->proxyWidget;
+    }
+    return 0;
+}
+#endif
+
+
+/*!
+    \typedef QWidgetList
+    \relates QWidget
+
+    Synonym for QList<QWidget *>.
+*/
+
+/*!
+    Subscribes the widget to a given \a gesture with a \a context.
+
+    \sa QGestureEvent
+    \since 4.6
+*/
+void QWidget::grabGesture(Qt::GestureType gesture, Qt::GestureContext context)
+{
+    Q_D(QWidget);
+    d->gestureContext.insert(gesture, context);
+    (void)QGestureManager::instance(); // create a gesture manager
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qwidget.cpp"
+
+/*!
+    \typedef WId
+    \relates QWidget
+
+    Platform dependent window identifier.
+*/
+
+/*!
+    \fn void QWidget::destroy(bool destroyWindow, bool destroySubWindows)
+
+    Frees up window system resources. Destroys the widget window if \a
+    destroyWindow is true.
+
+    destroy() calls itself recursively for all the child widgets,
+    passing \a destroySubWindows for the \a destroyWindow parameter.
+    To have more control over destruction of subwidgets, destroy
+    subwidgets selectively first.
+
+    This function is usually called from the QWidget destructor.
+*/
+
+/*!
+    \fn QPaintEngine *QWidget::paintEngine() const
+
+    Returns the widget's paint engine.
+
+    Note that this function should not be called explicitly by the
+    user, since it's meant for reimplementation purposes only. The
+    function is called by Qt internally, and the default
+    implementation may not always return a valid pointer.
+*/
+
+/*!
+    \fn QPoint QWidget::mapToGlobal(const QPoint &pos) const
+
+    Translates the widget coordinate \a pos to global screen
+    coordinates. For example, \c{mapToGlobal(QPoint(0,0))} would give
+    the global coordinates of the top-left pixel of the widget.
+
+    \sa mapFromGlobal() mapTo() mapToParent()
+*/
+
+/*!
+    \fn QPoint QWidget::mapFromGlobal(const QPoint &pos) const
+
+    Translates the global screen coordinate \a pos to widget
+    coordinates.
+
+    \sa mapToGlobal() mapFrom() mapFromParent()
+*/
+
+/*!
+    \fn void QWidget::grabMouse()
+
+    Grabs the mouse input.
+
+    This widget receives all mouse events until releaseMouse() is
+    called; other widgets get no mouse events at all. Keyboard
+    events are not affected. Use grabKeyboard() if you want to grab
+    that.
+
+    \warning Bugs in mouse-grabbing applications very often lock the
+    terminal. Use this function with extreme caution, and consider
+    using the \c -nograb command line option while debugging.
+
+    It is almost never necessary to grab the mouse when using Qt, as
+    Qt grabs and releases it sensibly. In particular, Qt grabs the
+    mouse when a mouse button is pressed and keeps it until the last
+    button is released.
+
+    Note that only visible widgets can grab mouse input. If
+    isVisible() returns false for a widget, that widget cannot call
+    grabMouse().
+
+    \sa releaseMouse() grabKeyboard() releaseKeyboard() grabKeyboard()
+    focusWidget()
+*/
+
+/*!
+    \fn void QWidget::grabMouse(const QCursor &cursor)
+    \overload
+
+    Grabs the mouse input and changes the cursor shape.
+
+    The cursor will assume shape \a cursor (for as long as the mouse
+    focus is grabbed) and this widget will be the only one to receive
+    mouse events until releaseMouse() is called().
+
+    \warning Grabbing the mouse might lock the terminal.
+
+    \sa releaseMouse(), grabKeyboard(), releaseKeyboard(), setCursor()
+*/
+
+/*!
+    \fn void QWidget::releaseMouse()
+
+    Releases the mouse grab.
+
+    \sa grabMouse(), grabKeyboard(), releaseKeyboard()
+*/
+
+/*!
+    \fn void QWidget::grabKeyboard()
+
+    Grabs the keyboard input.
+
+    This widget receives all keyboard events until releaseKeyboard()
+    is called; other widgets get no keyboard events at all. Mouse
+    events are not affected. Use grabMouse() if you want to grab that.
+
+    The focus widget is not affected, except that it doesn't receive
+    any keyboard events. setFocus() moves the focus as usual, but the
+    new focus widget receives keyboard events only after
+    releaseKeyboard() is called.
+
+    If a different widget is currently grabbing keyboard input, that
+    widget's grab is released first.
+
+    \sa releaseKeyboard() grabMouse() releaseMouse() focusWidget()
+*/
+
+/*!
+    \fn void QWidget::releaseKeyboard()
+
+    Releases the keyboard grab.
+
+    \sa grabKeyboard(), grabMouse(), releaseMouse()
+*/
+
+/*!
+    \fn QWidget *QWidget::mouseGrabber()
+
+    Returns the widget that is currently grabbing the mouse input.
+
+    If no widget in this application is currently grabbing the mouse,
+    0 is returned.
+
+    \sa grabMouse(), keyboardGrabber()
+*/
+
+/*!
+    \fn QWidget *QWidget::keyboardGrabber()
+
+    Returns the widget that is currently grabbing the keyboard input.
+
+    If no widget in this application is currently grabbing the
+    keyboard, 0 is returned.
+
+    \sa grabMouse(), mouseGrabber()
+*/
+
+/*!
+    \fn void QWidget::activateWindow()
+
+    Sets the top-level widget containing this widget to be the active
+    window.
+
+    An active window is a visible top-level window that has the
+    keyboard input focus.
+
+    This function performs the same operation as clicking the mouse on
+    the title bar of a top-level window. On X11, the result depends on
+    the Window Manager. If you want to ensure that the window is
+    stacked on top as well you should also call raise(). Note that the
+    window must be visible, otherwise activateWindow() has no effect.
+
+    On Windows, if you are calling this when the application is not
+    currently the active one then it will not make it the active
+    window.  It will change the color of the taskbar entry to indicate
+    that the window has changed in some way. This is because Microsoft
+    does not allow an application to interrupt what the user is currently
+    doing in another application.
+
+    \sa isActiveWindow(), window(), show()
+*/
+
+/*!
+    \fn int QWidget::metric(PaintDeviceMetric m) const
+
+    Internal implementation of the virtual QPaintDevice::metric()
+    function.
+
+    \a m is the metric to get.
+*/
+
+/*!
+    \fn void QWidget::setMask(const QRegion &region)
+    \overload
+
+    Causes only the parts of the widget which overlap \a region to be
+    visible. If the region includes pixels outside the rect() of the
+    widget, window system controls in that area may or may not be
+    visible, depending on the platform.
+
+    Note that this effect can be slow if the region is particularly
+    complex.
+
+    \sa windowOpacity
+*/
+void QWidget::setMask(const QRegion &newMask)
+{
+    Q_D(QWidget);
+
+    d->createExtra();
+    if (newMask == d->extra->mask)
+        return;
+
+#ifndef QT_NO_BACKINGSTORE
+    const QRegion oldMask(d->extra->mask);
+#endif
+
+    d->extra->mask = newMask;
+    d->extra->hasMask = !newMask.isEmpty();
+
+#ifndef QT_MAC_USE_COCOA
+    if (!testAttribute(Qt::WA_WState_Created))
+        return;
+#endif
+
+    d->setMask_sys(newMask);
+
+#ifndef QT_NO_BACKINGSTORE
+    if (!isVisible())
+        return;
+
+    if (!d->extra->hasMask) {
+        // Mask was cleared; update newly exposed area.
+        QRegion expose(rect());
+        expose -= oldMask;
+        if (!expose.isEmpty()) {
+            d->setDirtyOpaqueRegion();
+            update(expose);
+        }
+        return;
+    }
+
+    if (!isWindow()) {
+        // Update newly exposed area on the parent widget.
+        QRegion parentExpose(rect());
+        parentExpose -= newMask;
+        if (!parentExpose.isEmpty()) {
+            d->setDirtyOpaqueRegion();
+            parentExpose.translate(data->crect.topLeft());
+            parentWidget()->update(parentExpose);
+        }
+
+        // Update newly exposed area on this widget
+        if (!oldMask.isEmpty())
+            update(newMask - oldMask);
+    }
+#endif
+}
+
+/*!
+    \fn void QWidget::setMask(const QBitmap &bitmap)
+
+    Causes only the pixels of the widget for which \a bitmap has a
+    corresponding 1 bit to be visible. If the region includes pixels
+    outside the rect() of the widget, window system controls in that
+    area may or may not be visible, depending on the platform.
+
+    Note that this effect can be slow if the region is particularly
+    complex.
+
+    The following code shows how an image with an alpha channel can be
+    used to generate a mask for a widget:
+
+    \snippet doc/src/snippets/widget-mask/main.cpp 0
+
+    The label shown by this code is masked using the image it contains,
+    giving the appearance that an irregularly-shaped image is being drawn
+    directly onto the screen.
+
+    Masked widgets receive mouse events only on their visible
+    portions.
+
+    \sa clearMask(), windowOpacity(), {Shaped Clock Example}
+*/
+void QWidget::setMask(const QBitmap &bitmap)
+{
+    setMask(QRegion(bitmap));
+}
+
+/*!
+    \fn void QWidget::clearMask()
+
+    Removes any mask set by setMask().
+
+    \sa setMask()
+*/
+void QWidget::clearMask()
+{
+    setMask(QRegion());
+}
+
+/*! \fn const QX11Info &QWidget::x11Info() const
+    Returns information about the configuration of the X display used to display
+    the widget.
+
+    \warning This function is only available on X11.
+*/
+
+/*! \fn Qt::HANDLE QWidget::x11PictureHandle() const
+    Returns the X11 Picture handle of the widget for XRender
+    support. Use of this function is not portable. This function will
+    return 0 if XRender support is not compiled into Qt, if the
+    XRender extension is not supported on the X11 display, or if the
+    handle could not be created.
+*/
+
+#ifdef Q_OS_SYMBIAN
+void QWidgetPrivate::_q_delayedDestroy(WId winId)
+{
+    delete winId;
+}
+#endif