src/opengl/qglframebufferobject_p.h
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/opengl/qglframebufferobject_p.h	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,156 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGLFRAMEBUFFEROBJECT_P_H
+#define QGLFRAMEBUFFEROBJECT_P_H
+
+//
+//  W A R N I N G
+//  -------------
+//
+// This file is not part of the Qt API.  It exists for the convenience
+// of the QLibrary class.  This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+QT_BEGIN_NAMESPACE
+
+QT_BEGIN_INCLUDE_NAMESPACE
+
+#include <qglframebufferobject.h>
+#include <private/qglpaintdevice_p.h>
+#include <private/qgl_p.h>
+
+QT_END_INCLUDE_NAMESPACE
+
+#ifndef QT_OPENGL_ES
+#define DEFAULT_FORMAT GL_RGBA8
+#else
+#define DEFAULT_FORMAT GL_RGBA
+#endif
+
+class QGLFramebufferObjectFormatPrivate
+{
+public:
+    QGLFramebufferObjectFormatPrivate()
+        : ref(1),
+          samples(0),
+          attachment(QGLFramebufferObject::NoAttachment),
+          target(GL_TEXTURE_2D),
+          internal_format(DEFAULT_FORMAT)
+    {
+    }
+    QGLFramebufferObjectFormatPrivate
+            (const QGLFramebufferObjectFormatPrivate *other)
+        : ref(1),
+          samples(other->samples),
+          attachment(other->attachment),
+          target(other->target),
+          internal_format(other->internal_format)
+    {
+    }
+    bool equals(const QGLFramebufferObjectFormatPrivate *other)
+    {
+        return samples == other->samples &&
+               attachment == other->attachment &&
+               target == other->target &&
+               internal_format == other->internal_format;
+    }
+
+    QAtomicInt ref;
+    int samples;
+    QGLFramebufferObject::Attachment attachment;
+    GLenum target;
+    GLenum internal_format;
+};
+
+class QGLFBOGLPaintDevice : public QGLPaintDevice
+{
+public:
+    virtual QPaintEngine* paintEngine() const {return fbo->paintEngine();}
+    virtual QSize size() const {return fbo->size();}
+    virtual QGLContext* context() const;
+    virtual QGLFormat format() const {return fboFormat;}
+    virtual void ensureActiveTarget();
+    virtual void beginPaint();
+    virtual void endPaint();
+
+    void setFBO(QGLFramebufferObject* f,
+                QGLFramebufferObject::Attachment attachment);
+
+private:
+    bool wasBound;
+    QGLFramebufferObject* fbo;
+    QGLFormat fboFormat;
+};
+
+class QGLFramebufferObjectPrivate
+{
+public:
+    QGLFramebufferObjectPrivate() : fbo_guard(0), texture(0), depth_stencil_buffer(0), color_buffer(0), valid(false), previous_fbo(0), engine(0) {}
+    ~QGLFramebufferObjectPrivate() {}
+
+    void init(QGLFramebufferObject *q, const QSize& sz,
+              QGLFramebufferObject::Attachment attachment,
+              GLenum internal_format, GLenum texture_target, GLint samples = 0);
+    bool checkFramebufferStatus() const;
+    QGLSharedResourceGuard fbo_guard;
+    GLuint texture;
+    GLuint depth_stencil_buffer;
+    GLuint color_buffer;
+    GLenum target;
+    QSize size;
+    QGLFramebufferObjectFormat format;
+    uint valid : 1;
+    QGLFramebufferObject::Attachment fbo_attachment;
+    GLuint previous_fbo;
+    mutable QPaintEngine *engine;
+    QGLFBOGLPaintDevice glDevice;
+
+    inline GLuint fbo() const { return fbo_guard.id(); }
+};
+
+
+QT_END_NAMESPACE
+
+#endif // QGLFRAMEBUFFEROBJECT_P_H