--- a/demos/declarative/samegame/samegame.qml Tue Jul 06 15:10:48 2010 +0300
+++ b/demos/declarative/samegame/samegame.qml Wed Aug 18 10:37:55 2010 +0300
@@ -46,6 +46,7 @@
Rectangle {
id: screen
width: 490; height: 720
+ property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos
SystemPalette { id: activePalette }
@@ -87,20 +88,36 @@
Behavior on width {
NumberAnimation {}
- enabled: initialWidth != 0
+ enabled: nameInputDialog.initialWidth != 0
}
+ onOpened: nameInputText.focus = true;
+ onClosed: {
+ nameInputText.focus = false;
+ if (nameInputText.text != "")
+ Logic.saveHighScore(nameInputText.text);
+ }
Text {
id: dialogText
anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
text: "You won! Please enter your name: "
}
+ MouseArea {
+ anchors.fill: parent
+ onClicked: {
+ if (nameInputText.text == "")
+ nameInputText.openSoftwareInputPanel();
+ else
+ nameInputDialog.forceClose();
+ }
+ }
TextInput {
id: nameInputText
anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
- focus: true
-
+ focus: false
+ autoScroll: false
+ maximumLength: 24
onTextChanged: {
var newWidth = nameInputText.width + dialogText.width + 40;
if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
@@ -108,8 +125,6 @@
nameInputDialog.width = newWidth;
}
onAccepted: {
- if (nameInputDialog.opacity == 1 && nameInputText.text != "")
- Logic.saveHighScore(nameInputText.text);
nameInputDialog.forceClose();
}
}
@@ -129,6 +144,7 @@
}
Button {
+ visible: !inAnotherDemo
text: "Quit"
anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter }
onClicked: Qt.quit();